• Title/Summary/Keyword: 컨벡터

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Development of an Efficient Algorithm for the Minimum Distance Calculation between two Polyhedra in Three-Dimensional Space (삼차원 공간에서 두 다면체 사이의 최소거리 계산을 위한 효율적인 알고리즘의 개발)

  • 오재윤;김기호
    • Journal of the Korean Society for Precision Engineering
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    • v.15 no.11
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    • pp.130-136
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    • 1998
  • This paper develops an efficient algorithm for the minimum distance calculation between two general polyhedra(convex and/or concave) in three-dimensional space. The polyhedra approximate objects using flat polygons which composed of more than three vertices. The algorithm developed in this paper basically computes minimum distance between two polygons(one polygon per object) and finds a set of two polygons which makes a global minimum distance. The advantage of the algorithm is that the global minimum distance can be computed in any cases. But the big disadvantage is that the minimum distance computing time is rapidly increased with the number of polygons which used to approximate an object. This paper develops a method to eliminate sets of two polygons which have no possibility of minimum distance occurrence, and an efficient algorithm to compute a minimum distance between two polygons in order to compensate the inherent disadvantage of the algorithm. The correctness of the algorithm is verified not only comparing analytically calculated exact minimum distance with one calculated using the developed algorithm but also watching a line which connects two points making a global minimum distance of a convex object and/or a concave object. The algorithm efficiently finds minimum distance between two convex objects made of 224 polygons respectively with a computation time of about 0.1 second.

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An Application and Design of Modern Culture's Contents Ontology using Topic Map (토픽맵을 이용한 현대문학 콘텐츠 온톨로지의 적용 및 설계)

  • Jeong, Hwa-Young;Ko, In-Hwan
    • Journal of Digital Convergence
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    • v.10 no.6
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    • pp.213-218
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    • 2012
  • Modern culture has describing the year's situation along the social environment. A literary work changed as if the year's situation change. Therefore we can understand the age through the literary work and get knowledge the social request of the year's. This literary works have made a chance to know approaching more closely to user as producing media resources. Recently, IT convergence and digital convergence become a new trend to combine each other academic area and get much synergy effect. In this paper, we propose an application and design of the ontology that needs to make digital content from modern literary work's information. For this works, we specify the structure of the year's literary work and the relation of each factor. The specification method used topic map. Each relation model was specified the connection by topic vector.

Video Scene Segmentation Technique based on Color and Motion Features (칼라 및 모션 특징 기반 비디오 씬 분할 기법)

  • 송창준;고한석;권용무
    • Journal of Broadcast Engineering
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    • v.5 no.1
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    • pp.102-112
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    • 2000
  • The previous video structuring techniques are mainly limited to shot or shot group level. However, the shot level structure couldn't provide semantics within a video. So, researches on high level structuring are going on for getting over the drawbacks of shot level structure, recently. To overcome the drawbacks of shot level structure, we propose video scene segmentation technique based on color and motion features. For considering various color distribution, each shot is divided into sub-shots based on color feature. A key frame is extracted from each sub-shot. The motion feature in a shot is extracted from MPEG-1 video's motion vector. Moreover adaptive weights based on motion's property in search range are applied to color and motion features. The experiment results of proposed technique show the excellence in view of the over-segmentation and the reflection of semantics, comparing with those of previous techniques. The proposed technique decomposes video into meaningful hierarchical structure and provides video browsing or retrieval based on scene.

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3D Film Image Inspection Based on the Width of Optimized Height of Histogram (히스토그램의 최적 높이의 폭에 기반한 3차원 필름 영상 검사)

  • Jae-Eun Lee;Jong-Nam Kim
    • Journal of the Institute of Convergence Signal Processing
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    • v.23 no.2
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    • pp.107-114
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    • 2022
  • In order to classify 3D film images as right or wrong, it is necessary to detect the pattern in a 3D film image. However, if the contrast of the pixels in the 3D film image is low, it is not easy to classify as the right and wrong 3D film images because the pattern in the image might not be clear. In this paper, we propose a method of classifying 3D film images as right or wrong by comparing the width at a specific frequency of each histogram after obtaining the histogram. Since, it is classified using the width of the histogram, the analysis process is not complicated. From the experiment, the histograms of right and wrong 3D film images were distinctly different, and the proposed algorithm reflects these features, and showed that all 3D film images were accurately classified at a specific frequency of the histogram. The performance of the proposed algorithm was verified to be the best through the comparison test with the other methods such as image subtraction, otsu thresholding, canny edge detection, morphological geodesic active contour, and support vector machines, and it was shown that excellent classification accuracy could be obtained without detecting the patterns in 3D film images.