• Title/Summary/Keyword: 최단거리 알고리즘

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A Fast VQ Encoding Algorithm (고속 VQ 부호화 알고리즘)

  • Baek, Seong-Joon;Lee, Dae-Ryong;Jeon, Bum-Ki;Sung, Koeng-Mo
    • The Journal of the Acoustical Society of Korea
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    • v.16 no.2
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    • pp.95-100
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    • 1997
  • In this paper, we present a new fast VQ encoding algorithm. The proposed algorithm facilitates two characteristics of a vector, i.e., mean and variance to reject many unlikely codewords and save a lot of computation time. Since the proposed algorithm, which is based upon geometric considerations, rejects those codewords that are impossible to be the closest codeword, it provides the same results as a conventional exhaustive(or full) search algorithm. The simulation results confirm the effectiveness of the proposed algorithm.

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A Fast VQ Encoding Algorithm Using Sum of Absolute Difference of Vectors (벡터 차의 절대값 합을 이용한 고속 벡터 부호화 알고리즘)

  • 백성준
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1998.08a
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    • pp.235-237
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    • 1998
  • 벡터양자화기의 부호화 단계에서 계산량을 줄이는 새로운 알고리즘을 제안한다. 벡터양자화기의 부호화는 주어진 입력벡터에 가장 가까운 코드워드를 찾는 것인데 모든 코드워드와 거리계산을 필요로 하기 때문에 많은 계산량이 소요되믈 효율적인 알고리즘이 필요하다. 본 논문에서는 입력벡터와 코드워드와의 유클리디안 거리계산 대신에 벡터 차의 절대값 합을 이용하여 주어진 입력벡터에 최단거리의 코드워드가 될 수 없는 코드워드를 제외함으로써 유클리디안 거리계산을 최소화하여 계산량을 줄이는 알고리즘을 제안된 방법을 고정 소수점 연산을 이용한 DSP 칩에 효과적이며 이는 실험 결과를 통하여 확증할 수 있다.

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Computation of the Shortest distance and Forecasting movement distance for Y/T Multi-Cycle System (Multi-Cycle 작업을 위한 Y/T 최단거리 및 예상 이동거리 계산)

  • Park, Tae-jin;Kim, Han-soo;Kim, Cheeyong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.127-130
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    • 2009
  • In this paper, we introduce a Y/T(Yard Tractor) Multi-Cycle System on the basis of RTLS that improves a low efficient loading and unloading. In the proposed approach, we apply the best suited algorithm looking for seeking of the optimum path and the shortest movement distance. In this paper, Our experiment results show that rate of a driving distance is reduced more than 12% compared to the average value, and that is reduced more than 23% compared to the maximum value.

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Micro-scale Public Transport Accessibility by Stations - KTX Seoul Station Case Study - (정류장 단위의 미시적 대중교통 접근성 분석 - KTX 서울역 사례연구 -)

  • Choi, Seung U;Jun, Chul Min;Cho, Seong Kil
    • Journal of Korean Society for Geospatial Information Science
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    • v.24 no.1
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    • pp.9-16
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    • 2016
  • As the need of eco-friendly transportation systems for sustainable development increases, public transport accessibility has been considered as an important element of transportation system design. When analyzing the accessibility, shortest path algorithms can be utilized to reflect the actual movement and we can obtain high resolution accessibility for all other stations on the network with shortest distance and time. This study used the algorithm improved by reflecting the penalty of number of transfers and waiting time of overlapped routes to get the accessibility. KTX Seoul Station is a target place and this algorithm is applied to multi-layer subway bus network of Seoul to calculate the accessibility, therefore this study presented the accessibility of KTX Seoul station by stations.

A Study on Bicycle Route Selection Using Optimal Path Search (최적 경로 탐색을 이용한 자전거 경로 선정에 관한 연구)

  • Baik, Seung Heon;Han, Dong Yeob
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.30 no.5
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    • pp.425-433
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    • 2012
  • Dijkstra's algorithm is one of well-known methods to find shortest paths over a network. However, more research on $A^*$ algorithm is necessary to discover the shortest route to a goal point with the heuristic information rather than Dijkstra's algorithm which aims to find a path considering only the shortest distance to any point for an optimal path search. Therefore, in this paper, we compared Dijkstra's algorithm and $A^*$ algorithm for bicycle route selection. For this purpose, the horizontal distance according to slope angle and average speed were calculated based on factors which influence bicycle route selection. And bicycle routes were selected considering the shortest distance or time-dependent shortest path using Dijkstra's or $A^*$ algorithm. The result indicated that the $A^*$ algorithm performs faster than Dijkstra's algorithm on processing time in large study areas. For the future, optimal path selection algorithm can be used for bicycle route plan or a real-time mobile services.

Design and Implementation of XML-based Indexing Algorithm Using Depth-First and Shortest Distance Between Nodes (깊이탐색과 노드간 최단거리를 이용한 XML 인덱싱 알고리즘 설계 및 구현)

  • 김광남;윤희병;김화수
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.04b
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    • pp.547-549
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    • 2004
  • 웹기반 하에서 구조적인 정보를 표현하기 위해서 XML이 다양하게 사용되고 있으나 XML 기반 문서는 다양한 Schema와 노드의 표현으로 구성되어 있어서 이를 효율적으로 인덱싱 하여 저장하는 것은 매우 어려운 일이다 이를 해결하기 위하여 추상화, DTD, K-ary 완전트리 기법 등 다양한 연구가 이루어지고 있으나 응용에 많은 제한을 가지고 있다. 본 논문에서는 XML 기반의 웹문서를 효율적으로 인덱싱하고 사용자의 질의에 최적의 결과를 제공하기 위한 알고리즘을 설계 및 구현한다. 인덱싱 시스템 설계를 위해서 먼저 노드(부모 형제)의 ID를 추출하는 알고리즘을 제안하며, 문서 및 노드 테이블 설계 결과를 제시한다. 그리고 C#을 이용한 파싱과 인덱스 알고리즘을 구현하기 위하여 깊이탐색과 관계 노드간 최단거리를 이용하며, 알고리즘 실행 결과와 이 결과로 자동 생성된 문서 및 노드 테이블의 파싱 결과를 또한 제시한다.

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Interactive Facial Expression Animation of Motion Data using Sammon's Mapping (Sammon 매핑을 사용한 모션 데이터의 대화식 표정 애니메이션)

  • Kim, Sung-Ho
    • The KIPS Transactions:PartA
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    • v.11A no.2
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    • pp.189-194
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    • 2004
  • This paper describes method to distribute much high-dimensional facial expression motion data to 2 dimensional space, and method to create facial expression animation by select expressions that want by realtime as animator navigates this space. In this paper composed expression space using about 2400 facial expression frames. The creation of facial space is ended by decision of shortest distance between any two expressions. The expression space as manifold space expresses approximately distance between two points as following. After define expression state vector that express state of each expression using distance matrix which represent distance between any markers, if two expression adjoin, regard this as approximate about shortest distance between two expressions. So, if adjacency distance is decided between adjacency expressions, connect these adjacency distances and yield shortest distance between any two expression states, use Floyd algorithm for this. To materialize expression space that is high-dimensional space, project on 2 dimensions using Sammon's Mapping. Facial animation create by realtime with animators navigating 2 dimensional space using user interface.

Finding Shortest Paths in L$^1$ Plane with Parallel Roads (평행한 도로들을 포함하는 L$^1$ 평면상에서의 최단경로 탐색)

  • Kim, Jae-Hoon;Kim, Soo-Hwan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.1
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    • pp.716-719
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    • 2005
  • We present an algorithm for finding shortest paths in the L$_1$ plane with a transportation network. The transportation network consists of parallel line segments, called highways, through which a movement gets faster. Given a source point s, our algorithm constructs a Shortest Path Map(SPM) such that for any query point t, we can find the length of a shortest path form s to t in O(log n) time. We design a plane sweep-like algorithm computing SPM in O(nlog n) time.

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Finding a Second Best Coverage Path (차선최단거리유지 이동경로 찾기)

  • Na, Hyeon-Suk;Kim, Jung-Hee
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.10b
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    • pp.457-462
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    • 2007
  • 사용자가 가능한 센서 가까이에서 이동하는 문제를 최단거리유지문제라 하며, 무선 연결의 안정성을 높이기 위해서 두 개의 센서로부터 가까이에 위치하여 사용자가 움직이는 이동경로를 차선최단거리유지이동경로라고 한다. 이 논문에서는 주어진 센서들의 집합 U와 시작점 s, 끝점 t가 주어질 때, s에서 t까지 이르는 경로로서, 가장 가까운 두 개의 센서까지의 거리가 최소인 차선최단거리유지이동경로를 찾는 $O((c^2n+e)log(c^2n))$-시간 알고리즘을 제시한다. 여기서 c는 집합 U의 하나의 사이트가 갖는 최대 보로노이 선분의 개수이다.

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Development of One-to-One Shortest Path Algorithm Based on Link Flow Speeds on Urban Networks (도시부 가로망에서의 링크 통행속도 기반 One-to-One 최단시간 경로탐색 알고리즘 개발)

  • Kim, Taehyeong;Kim, Taehyung;Park, Bum-Jin;Kim, Hyoungsoo
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.11 no.5
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    • pp.38-45
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    • 2012
  • Finding shortest paths on time dependent networks is an important task for scheduling and routing plan and real-time navigation system in ITS. In this research, one-to-one time dependent shortest path algorithms based on link flow speeds on urban networks are proposed. For this work, first we select three general shortest path algorithms such as Graph growth algorithm with two queues, Dijkstra's algorithm with approximate buckets and Dijkstra's algorithm with double buckets. These algorithms were developed to compute shortest distance paths from one node to all nodes in a network and have proven to be fast and efficient algorithms in real networks. These algorithms are extended to compute a time dependent shortest path from an origin node to a destination node in real urban networks. Three extended algorithms are implemented on a data set from real urban networks to test and evaluate three algorithms. A data set consists of 4 urban street networks for Anaheim, CA, Baltimore, MD, Chicago, IL, and Philadelphia, PA. Based on the computational results, among the three algorithms for TDSP, the extended Dijkstra's algorithm with double buckets is recommended to solve one-to-one time dependent shortest path for urban street networks.