• Title/Summary/Keyword: 촉각 요소

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A Study on the Increase of Intuitive Play in Web Site - Especially on the Internet Shopping Mall Design using Tactile User Experience (웹사이트에서의 직관적 유희성 증대에 관한 연구 -촉각적 사용자 경험을 활용한 인터넷 쇼핑몰 디자인을 중심으로-)

  • 황선영;서종환
    • Archives of design research
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    • v.16 no.3
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    • pp.23-32
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    • 2003
  • Web sites are needed to approach the lots of ways that increase the user intuitive play over communicating information nowadays. So the stimulus of tactile sense establish it's importance through active study in other fields and we expect great effect to applicate this tactile sense in web site. This study analyzed both the experience for intuition and the increase of intuitive play in web site and investigated the importance of tactile sense. This user experience through the tactile sense not only communicates between designer and user but has the intuitive play for users. So we analyzed the factors of tactile user experience in web site and considered it's application and then applied these factors in internet shopping mail. After that, we analyzed the users'response in the Internet shopping mall using the tactile user experiences through the research.

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Preferred haptic factors for the steering wheel cover and beverage bottle (자동차 핸들커버와 음료수병의 선호촉감 요소에 관한 연구)

  • Kim, Hyun-Jung;Chung, Sung-Whan;Yang, Jong-Yeol
    • Science of Emotion and Sensibility
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    • v.11 no.2
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    • pp.173-180
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    • 2008
  • In this research, experiments were performed to focus on haptical factors among the emotional way of expression in design, and, find out what factors of preference influenced by haptic elements as surface material, grip senses and shape that considering clues when consumer has purchase intention. The questionnaire survey of beverage bottles in experiment extract to haptic elements were estimated in various surface of bottles and consumer preference through practical touch by managed objects themselves. The experimental groups for this survey, one is using sight and sense of touch both, the other groups are use sense of touch only without sense of sight. Therefore, to find out effective factors for design and functional matter as the kind of treating surface and properties derived from comparing two experimental groups have recognition in level of priority for each element related with haptical design sources. Finally, considering practical use schema with emotional approach based on haptical property to adopting design process.

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Measuring System for physical properties of texture (촉각 질감의 물리적 성질 측정 시스템 개발)

  • 박연규;강대임;송후근
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 1998.04a
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    • pp.243-248
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    • 1998
  • 본 논문은 촉각의 객관화를 위한 촉각 물리 요소의 측정 장치에 대하여 다루고 있다. 촉감을 대표할 수 있는 물량으로 표면 거칠기, 표면 마찰 계수, 컴플라이언스를 선정하였으며, 이를 측정할 수 있는 시스템을 제작하였다. 제작된 시스템을 실제의 측정에 적용해 보았으며, 측정 결과들로부터 본 시스템의 타당성을 검증할 수 있었다.

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Visual Tactility in Web-based Digital Contents (웹기반 디지털 콘텐츠에서의 시각적 촉각성 연구)

  • Kim, Hyo-Joong;Park, Soo-Jin
    • The Journal of the Korea Contents Association
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    • v.11 no.4
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    • pp.121-131
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    • 2011
  • Visual tactility implies feelings of touch through sight. To be exact, the eyes are doing the touch rather than the body and the subject concerned will experience the sensation of touch by looking at an object similar to that of physical touch. This is quasi tactility to put it simply and it can be defined as to touch with the eyes. This can not only provide opportunities to experience something close to reality but also another completely different form of modern experience. Experiencing visual tactility through the use of the web permits lavish communication between the user and the designer. This paper has reorganize the concept of visual tactility, characteristic and way to use in digital contents. Visual tactility stimulates the users' emotion as such. If it was to be utilized to develop edutainment contents or web sites will foster children's capability to develope problem solving skills and raise efficiency in creative learning, and prolong the period of concentration in order to encourage revisits to the place and extend the time of stay.

Analysis of Effectiveness of Multiple Sensory Modalities in Virtual Environments (가상 환경 하에서 다감각 변수들의 영향도 평가)

  • Hong, Jeong-Hun;Jeong, Dong-Hyeon;Sim, Song-Yong;Song, Chang-Geun
    • Journal of KIISE:Software and Applications
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    • v.27 no.9
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    • pp.931-941
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    • 2000
  • 본 논문은 가상환경 속에서 사용되는 다감각(시각, 청각, 후각, 촉각)요소가 현실감에 끼치는 영향력을 평가한다. 이번 실험에 80명의 피실험자가 참여하였으며, 여러 감각 요소들을 조합한 가상환경을 경험하게 하여 얻은 실험 데이터를 분석함으로써 각 요소들의 영향도를 평가한다. 주된 평가 요소는 가상 현실 환경 속에서 피실험자가 주관적으로 느끼는 현심감과, 감각 요소들이 피실험자들의 기억력에 미치는 영향도를 객관적으로 측정한 결과를 가지고 분산분석법을 사용하여 검증하여 본다. 이번 실험을 통하여 우리는 이러한 다중 감감 요소들이 단일한 감각요소가 있을 때에 비하여 가상 환경 속에서의 사물에 대한 기억력과 현실감을 증가시킬 수 있다는 결과를 얻는다. 또한 피실험자가 느꼈던 가상환경 속의 현실감과 사물에 대한 기억력에 대하여, 시각적인 요소를 증가시키는 것보다 그 외의 다른 요소(청각, 후각, 촉각)들을 첨가시키는 것이 현실감과 기억력을 배가시키는 요소로써 더 효과적이고 민감하게 반응한다.

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A Study of measuring the difference threshold to understand the haptic discrimination element of the handling button in electronic product (전자제품 조작 버튼의 촉각 변별 요소 파악을 위한 차이역 측정 연구)

  • 이건효;최인환;양승무
    • Archives of design research
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    • v.12 no.4
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    • pp.221-229
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    • 1999
  • There are not a few cases which we can handle more safely and conveniently in using the general goods if a haptic clue is offered to a user as a basis of an important judgment.The first purpose of this study is to embody how to study to understand the haptic discrimination element of the handling button in electronic product which can work as the essential elements in the product design and the physical interface. And the next purpose is to investigate basically the way of the adequate usage. We analyzed the basic materials through this study on the documents and planned the experiments with the analyses. We carried out planned experiments, analyzed, and integrated the experimental results. This means making the standard objectively in developing the shape which is an important element of the product design. And it also means the developing and extracting the way of objective information of the haptic intended.

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AC Recordings of Antennal Responses in The Rice Brown Planthopper to Common Plant Volatile Chemicals (식물 휘발성 물질에 대한 벼멸구 촉각의 전기생리학적 반응)

  • 윤영남;장영덕
    • Korean journal of applied entomology
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    • v.33 no.1
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    • pp.19-25
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    • 1994
  • Electrophysiological recordings of antennal responses to common plant volatile chemicals in the rice brown planthopper, Niloparuota lugens (Homoptera: Delphasidae}, were examined. Volatile plant chemicals were generally credited with a major role In host plant location for food or egg laying by many insects feeding on plants as adults and/or as larvae. An mitial examination of extracellular responses has been conducted. Acton potentials recorded from the plaque organs were initially positive-going, biphaslc spikes and the background firing rate of the cells recorded ranged from 1 ~22 impulses/sec. A wide range of responses to changes in concentration of the test chemical was observed. The commonest response was a relatively small increase in exitation with increasing concentration beween 1 J.lg and 100).\g on the filter paper in syringe. Adtivity either peaked at 100 $\mug$ and remained virtually saturated at 1000 f19 or tended to decrease at the highest concentration.

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Design and Implementation of an Emotion Recognition System using Physiological Signal (생체신호를 이용한 감정인지시스템의 설계 및 구현)

  • O, Ji-Soo;Kang, Jeong-Jin;Lim, Myung-Jae;Lee, Ki-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.1
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    • pp.57-62
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    • 2010
  • Recently in the mobile market, the communication technology which bases on the sense of sight, sound, and touch has been developed. However, human beings uses all five - vision, auditory, palatory, olfactory, and tactile - senses to communicate. Therefore, the current paper presents a technology which enables individuals to be aware of other people's emotions through a machinery device. This is achieved by the machine perceiving the tone of the voice, body temperature, pulse, and other biometric signals to recognize the emotion the dispatching individual is experiencing. Once the emotion is recognized, a scent is emitted to the receiving individual. A system which coordinates the emission of scent according to emotional changes is proposed.

An Empirical Study on the Marketing Strategy for the Activation of management of the start-up Small Business (창업 소상공인들의 경영활성화를 위한 마케팅전략에 관한 실증연구 -커피전문점을 중심으로-)

  • Jung, Doo-Sig
    • Journal of Digital Convergence
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    • v.17 no.11
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    • pp.105-115
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    • 2019
  • This study was intended to analyze the effect of emotional marketing on brand awareness and purchase intention in the coffee shop and investigates how SNS usage play moderating effect roles between motional marketing and purchase intention. The results of analysis are summarized as follows. First, emotional marketing has a positive effect on purchase intention(especially, taste factor and visual facto). Second, in the analysis of the effect of emotional marketing on brand awareness, the significant influence factors were the taste factor, tactile factor, visual factor and auditory factor. Third, as a result of analyzing the effect of brand awareness on purchase intention, it was found that brand awareness had a significant positive(+) effect on purchase intention. Fourth, it was analyzed that the moderating effect of SNS usage between emotional marketing and purchasing intention is to be positive(+) influence in the all detail factors. Therefore, In the start-up stages, it may be helpful to actively use emotional marketing and SNS usage for business activation.

촉감 메카니즘 해석을 위한 손끝의 동적 점탄성 반응

  • 한은경;권영하
    • Proceedings of the Korean Fiber Society Conference
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    • 1998.04a
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    • pp.280-284
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    • 1998
  • 신체 보호와 체온유지를 담당하는 피부는 인체 최대의 감각기관이다. 피부에는 온각, 냉각, 압력, 통증, 촉각, 진동 둥을 느끼는 외수용감각기들이 산재되어 있다. 그 중에서 촉감은 건축 자재, 필기구 재질, 자동차 내장재, 의류 원단과 안감 등 신체와 접촉하는 소재에 있어 제품의 질을 결정짓는 중요한 요소이다. 특히 섬유에서의 질감이란 경제적인 면과 직결되는 문제를 안고 있다.(중략)

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