• Title/Summary/Keyword: 초대형 해석 데이터

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High-Resolution Tiled Display System for Visualization of Large-scale Analysis Data (초대형 해석 결과의 분석을 위한 고해상도 타일 가시화 시스템 개발)

  • 김홍성;조진연;양진오
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.34 no.6
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    • pp.67-74
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    • 2006
  • In this paper, a tiled display system is developed to get a high-resolution image in visualization of large-scale structural analysis data with low-resolution display devices and low-cost cluster computer system. Concerning the hardware system, some of the crucial points are investigated, and a new beam-projector positioner is designed and manufactured to resolve the keystone phenomena which result in distorted image. In the development of tiled display software, Qt and OpenGL are utilized for GUI and rendering, respectively. To obtain the entire tiled image, LAM-MPI is utilized to synchronize the several sub-images produced from each cluster computer node.

A Visualization System of Very Large Floating Structure Using Processing of Hydro-elastic Analysis Data (유탄성 해석데이터 처리를 통한 초대형 해상구조물의 가상 목업 가시화 기술 개발)

  • Cha, Moohyun;Park, Seongwhan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.11a
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    • pp.773-774
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    • 2010
  • 본 연구에서는 초대형 부유식 해상 구조물(Very Large Floating Structure) 및 상부 구조물의 동적거동을 실시간 그래픽환경에서 가상 목업을 이용해 가시화하였다. 구조물 자체의 탄성 변형이 고려된 유탄성 응답해석 결과 데이터를 분석하고, 이를 실시간 가시화 시스템에 적용하기 위한 데이터 처리 방법을 소개하였으며, 3 차원 환경에서의 VLFS 및 해양파 가시화 결과와, VLFS 및 상부구조물 거동의 연동 결과를 소개하였다.

An Analysis of Player Types using Data Clustering in Gamification (데이터 클러스터링을 활용한 게이미피케이션 환경에서의 플레이어 유형 분석)

  • Park, Sungjin;Kang, Bumsoo;Kim, Sungsoo;Kim, Sangkyun
    • Journal of Korea Game Society
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    • v.17 no.6
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    • pp.77-88
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    • 2017
  • The purpose of this study is to compare existing player type theories using data clustering. For the study, 235 result data of the gamified class in second semester of A university at 2016 used. This study applied K-means and Silhouette to decide the appropriate number of clusters. The player types applied in this study are Bartle's 2-D and 3-D player types, Ferro's five types, and BrainHex. According to the results, Bartle's 2D player type was found to be the best in perspective of data clustering. This study also analyzed the distribution of characteristics for each player types. The results of this study are expected to have an impact on player analysis, which is used in the application of gamification or in the development process.

Study on the Radiation Forces on a Pontoon Type Floating Structure and Submerged Plate : Hydrodynamic Interaction Effect by Submerged Plate (폰툰형 부체구조물과 몰수평판에 작용하는 라디에이션 유체력에 관한 연구 : 몰수평판에 의한 유체력 간섭 영향)

  • Lee, Sang-Min
    • Journal of Navigation and Port Research
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    • v.31 no.8
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    • pp.683-687
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    • 2007
  • Hydroelastic deformation of pontoon type floating structure in waves is critical in structural design. Therefore, it is necessary to develop additional technology that make to dissipate the wave energy as the submerged horizontal plate. In this study, we investigate the characteristics of hydrodynamic interaction effect by the submerged plate affecting to the radiation forces on a pontoon type floating structure using numerical analysis. We have developed the numerical method based on the composite grid system that consists of moving and fixed grid to compute the radiation forces due to the heaving motion of pontoon type floating structure and submerged plate. The numerical simulations based on the finite difference method are carried out to solve the fully nonlinear free surface involving the breaking waves and compared with the experimental data to confirm the reliability of the numerical method. Then, we discuss the interaction effects on the hydrodynamic forces that could influence on the hydroelastic response of floating structure.

Modeling of Dam collapse using PMF and MCE conditions (PMF 및 MCE조건을 적용한 댐 붕괴 모델링)

  • Lee, Dong Hyeok;Jun, Kye Won;Lee, Byung Dae
    • Proceedings of the Korea Water Resources Association Conference
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    • 2020.06a
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    • pp.368-368
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    • 2020
  • 최근 초대형화 되어 나타나고 있는 이상홍수와 지진 등에 의한 저수지 붕괴와 같은 대규모 비상상황 발생으로 하류지역 주민의 생명과 재산의 피해가 발생하고 있다. 국내의 경우 1996년 이후로 지속적으로 발생하고 있는 이상홍수로 인해 1998년에는 40개,1999년에는 5개의 소규모 저수지가 붕괴되었으며 최근 2013년과 2014년에도 저수지가 붕괴되는 상황이 발생했다. 댐붕괴의 원인은 구조물의 자연적 노화, 극심한 강우나 홍수, 지진, 제체전도, 파이핑, 침윤발생, 월류 및 파랑 등에 의한 자연적 상황 등이 요인이 될 수 있으며, 시공결함, 사고 또는 전쟁과 같은 인위적인 요인으로 발생할 수도 있다. 과거에 설계 및 시공기술이 부족하였거나 경제적인 이유로 부실하게 건설되어 있는 댐이 세계적으로 산재되어 있어 잠재적인 위험을 상당수 내재하고 있는 실정이다. 본연구는 댐의 점진적인 파괴에 의해 발생하는 유출수문곡선을 구하고 파괴의 성질을 예측 및 홍수파를 수리학적으로 추적하기위해 BREACH 모형과 DAMBRK 모형을 사용했으며 극한홍수(PMF)조건과와 최대지진발생(MCE)조건을 적용하여 원주시 관내 저수지 붕괴 모의 시나리오를 구축했다. 저수지 붕괴에 따른 유출수문곡선을 유도하기 위해서 본 연구에서는 기존의 EAP보고서 자료를 참고하여 붕괴지속시간, 붕괴부 평균폭, 붕괴부 측벽면 경사의 변화에 따라 다양한 모의를 수행함으로써 발생되는 붕괴부 유량 수문곡선을 도출하여 각각의 조건들이 붕괴파 형성에 미치는 영향에 대한 분석을 실시하였다. 그 결과 저수지의 붕괴시 첨두유출량에 민감한 영향을 주는 인자는 붕괴지속시간과, 붕괴부 평균폭으로서 이들 값이 붕괴유출량 변화에 많은 영향을 주는 것으로 나타났다. 최대지진발생(MCE)조건 해석결과 홍수류의 범람으로 인해 홍수파가 하류측으로 진행할수록 완만히 감소하며, 하천 중·상류부 인근 제내지로 홍수류의 범람이 발생하는 것으로 검토되었으며, 극한홍수(PMF)조건 해석결과 최대지진발생(MCE)조건과 같이 홍수파가 하류측으로 진행할수록 완만히 감소하는 특성을 보이며, 하천 전체 구간에서 인근제내지로 홍수류의 범람이 발생하는 것으로 검토되었다. 본 연구는 침수구역 피해규모 산정 및 비상대처계획도를 작성시 기초데이터가 되어 상황별 피해예상지역에 대해 응급행동요령, 주민대피계획비상대처계획을 수립하여 지역 주민생활에 안정을 기여하고자 한다.

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Issue tracking and voting rate prediction for 19th Korean president election candidates (댓글 분석을 통한 19대 한국 대선 후보 이슈 파악 및 득표율 예측)

  • Seo, Dae-Ho;Kim, Ji-Ho;Kim, Chang-Ki
    • Journal of Intelligence and Information Systems
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    • v.24 no.3
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    • pp.199-219
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    • 2018
  • With the everyday use of the Internet and the spread of various smart devices, users have been able to communicate in real time and the existing communication style has changed. Due to the change of the information subject by the Internet, data became more massive and caused the very large information called big data. These Big Data are seen as a new opportunity to understand social issues. In particular, text mining explores patterns using unstructured text data to find meaningful information. Since text data exists in various places such as newspaper, book, and web, the amount of data is very diverse and large, so it is suitable for understanding social reality. In recent years, there has been an increasing number of attempts to analyze texts from web such as SNS and blogs where the public can communicate freely. It is recognized as a useful method to grasp public opinion immediately so it can be used for political, social and cultural issue research. Text mining has received much attention in order to investigate the public's reputation for candidates, and to predict the voting rate instead of the polling. This is because many people question the credibility of the survey. Also, People tend to refuse or reveal their real intention when they are asked to respond to the poll. This study collected comments from the largest Internet portal site in Korea and conducted research on the 19th Korean presidential election in 2017. We collected 226,447 comments from April 29, 2017 to May 7, 2017, which includes the prohibition period of public opinion polls just prior to the presidential election day. We analyzed frequencies, associative emotional words, topic emotions, and candidate voting rates. By frequency analysis, we identified the words that are the most important issues per day. Particularly, according to the result of the presidential debate, it was seen that the candidate who became an issue was located at the top of the frequency analysis. By the analysis of associative emotional words, we were able to identify issues most relevant to each candidate. The topic emotion analysis was used to identify each candidate's topic and to express the emotions of the public on the topics. Finally, we estimated the voting rate by combining the volume of comments and sentiment score. By doing above, we explored the issues for each candidate and predicted the voting rate. The analysis showed that news comments is an effective tool for tracking the issue of presidential candidates and for predicting the voting rate. Particularly, this study showed issues per day and quantitative index for sentiment. Also it predicted voting rate for each candidate and precisely matched the ranking of the top five candidates. Each candidate will be able to objectively grasp public opinion and reflect it to the election strategy. Candidates can use positive issues more actively on election strategies, and try to correct negative issues. Particularly, candidates should be aware that they can get severe damage to their reputation if they face a moral problem. Voters can objectively look at issues and public opinion about each candidate and make more informed decisions when voting. If they refer to the results of this study before voting, they will be able to see the opinions of the public from the Big Data, and vote for a candidate with a more objective perspective. If the candidates have a campaign with reference to Big Data Analysis, the public will be more active on the web, recognizing that their wants are being reflected. The way of expressing their political views can be done in various web places. This can contribute to the act of political participation by the people.

Development of the Ship Manoeuvring PC Simulator Based on the Network (네트워크 기반의 간이 선박조종 시뮬레이터 개발)

  • Choi, Won-jin;Kim, Hyo-Il;Jun, Seung-Hwan
    • Journal of Navigation and Port Research
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    • v.43 no.6
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    • pp.403-412
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    • 2019
  • The characteristics of the manoeuvring motion of a ship are dependent on the ship type, as well as draft or speed in the same ship. In recent years, the number of extra-large vessels has increased significantly, which can cause enormous material and environmental damage in the event of a marine accident. Thus, the importance of ship maneuvering is increasing. The IMO has forced the officers to be trained in simulators through the STCW 95 amendment. However, FMSS is costly and difficult to access and the PC-based simulator has the disadvantage that only one person can engage in simulation. The purpose of this study was to solve the shortcomings of the FMSS and PC-based simulators by enabling multiple people to use their PCs to simulate based on a network. The simulator is implemented through the analysis and numerical calculation of the Nomoto model, Radar function mounting, data transfer protocol design, and GUI building. To verify the simulator, the simulation results were compared and analyzed with the test results of T.S. HANBADA according to the criteria of the Korean Register of Shipping(KR) and IMO standards for ship maneuverability. As a result, It showed a relative error of 0%~ 32.1% with an average of 13.7%, and it satisfied the IMO criteria for ship maneuverability.