• Title/Summary/Keyword: 책 서비스

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The Effects of Digital Consumption Trust and Corporate Trust on IT Device and Service Satisfaction

  • Park, Seungbae;Hong, Jaewon
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.1
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    • pp.217-222
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    • 2021
  • Recently, trust in online transactions and corporate trust are most important at the corporate level as social overhead capital in commercial transactions using digital devices such as online, mobile, and SNS platforms. Therefore, this study used data from the Korea Consumer Agency's consumer policy indicators to identify the impact of digital consumption trust and corporate responsibility trust on the satisfaction of information and communication products and services. According to the analysis, trust in digital consumption conditions and responsibility of companies have a positive impact on satisfaction of information and communication devices and satisfaction of information and communication services. In addition, it was found that trust in corporate responsibility has a greater impact on satisfaction of information and communication devices and satisfaction of information and communication services than trust in digital consumption conditions. Theoretical and practical implications for these findings and suggestions for future research were presented.

The Effects Long-Term Orientation and CSR Activities on Business Performance in Social Enterprise (장기지향성이 CSR활동과 사회적 기업의 경영성과에 미치는 영향에 대한 실증연구)

  • Jang, Sung Hee;Ma, Yoon Joo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.5
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    • pp.2703-2712
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    • 2014
  • The purpose of this study is examine the factors influencing performance of long-term orientation and Corporate Social Responsibility(CSR) activities. This model tests various theoretical research hypotheses relating to social enterprise, CSR activities and long-term orientation. The proposed model is analyzed to target 115 social entrepreneurs with Smart Partial Least Square(PLS) 2.0. The result of hypothesis testing are as follows. First, long-term orientation positively influence community responsibility, environmental responsibility, and product(service) responsibility. Second, community responsibility positively influence financial and non-financial performance. Third, environmental responsibility positively influence non-financial performance, but does not significantly influence financial performance. Finally, product(service) responsibility does not significantly influence financial and non-financial performance. The results of this study will provide various implications to improve performance, long-term orientation, and CSR activities in social enterprise.

A Study on E-Book Conflicts and Type of License (전자책 갈등과 라이선스 유형에 관한 연구)

  • Hosin Lee
    • Journal of the Korean Society for information Management
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    • v.40 no.1
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    • pp.199-224
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    • 2023
  • The purpose of this study is to develop a reasonable improvement plan for e-book licenses as a prerequisite for the continued operation of library e-book services. The study aims to understand the fierce conflict surrounding e-book licenses between domestic libraries and the publishing industry and to propose solutions based on this understanding. To achieve this, the legal meaning of e-book licenses is analyzed, and the fundamental reasons for conflict between the publishing industry and libraries are examined in relation to the characteristics of e-books. In addition, various types of e-book licenses are classified, and the status of library e-book licenses and conflicts in major countries around the world, including Korea, the United States, Germany, France, and Japan, are investigated. Based on this, implications that can help resolve domestic issues are presented.

'문화전쟁터' 방불케 하는 서점 서비스

  • Lee, Hyeon-Ju
    • The Korean Publising Journal, Monthly
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    • s.225
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    • pp.2-3
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    • 1997
  • 일산.분당 등 신도시를 중심으로 한 수도권의 중대형 서점들마다 서비스 경쟁이 한창이다. 책을 주문하면 직접 가정까지 배달해 주는가 하면 회원제를 운영, 마일리지제도를 도입해 점수에 따라 사은품을 주거나 회비를 면제하는 등 각종 혜택을 주기도 한다.

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Implementation of 'Eye View' Application for book information providing service using Marker technology and AR (마커 기술 및 AR을 이용한 도서 정보 제공 서비스를 위한 'Eye View' 어플리케이션의 구현)

  • Cho, Young-Ju;Kim, Jin-Hyuk;So, Yoon-Jeong;Chung, Il-Yong
    • Journal of Digital Contents Society
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    • v.18 no.2
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    • pp.257-266
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    • 2017
  • Recently, a variety of books have been published in various fields, and the range of selection for both online and offline bookstores have been widened. However, there is a vinyl packaging phenomenon to prevent damage being made to the books in bookstores. This makes it difficult to have a look through on the contents of the book, affecting consumers' purchasing decisions. These factors causes the annual average reading volume to decrease. Therefore, in this paper, we would like to propose a "bookmark" application to provide consumers with book information service using AR and Marker technology, tackling the decrease in sales caused by the problem.

A Study of ePub-based Standard Framework Supporting Mutual Comparability of eBook DRM (전자책 DRM의 상호호환성을 지원하는 ePub 기반 표준 프레임워크에 관한 연구)

  • Kang, Ho-Gap;Kim, Tae-Hyun;Yoon, Hee-Don;Cho, Seong-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.6
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    • pp.235-245
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    • 2011
  • EBooks refer to electronic versions of books which are accessible via internet with forms of digital texts. In recent years, Amazon's Kindle digital eBooks has revealed the possibilities of success of the e-book market, which leads other companies to launch eBook service such as Google's eBook stores and Apple's iPad and eBook service. These reveal that the eBook market is finally showing a substantial amount of growth. Although the issue of technical support of eBook copyright protection emerges from the fast growing eBook marketplace, current technic of commercial DRM for protecting eBook copyright protection still has problems of non-comparability. Therefore, with the current technical status, DRM comparability problems, which have already occurred in music DRM environment, would also happen in eBook environment. This study suggests a standard framework to support eBook DRM comparability. When development of the standard reference software for eBook DRM comparability is completed, the sources will be registered as shareware to be open to public.

SLA Assurance on the integrated web services using BPEL4WS (BPEL4WS를 이용한 웹 서비스 통합 관점의 SLA보증기법)

  • 정승준;국윤규;김운용;최영근
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10a
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    • pp.22-24
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    • 2004
  • 웹 서비스는 SOAP, WSDL, UDDI와 같은 표준을 기반으로 인터넷상의 분산된 여러 서비스들을 통합하는 가장 효과적인 방법으로 알려져 있다. 이러한 통합을 위하여 웹 서비스 표준 프로세스 통합모델 언어인 BPEL4WS가 제시되었다. 이와 같은 분산된 서비스 통합 시에 서비스 신뢰성 확보를 위해서는 통합 환경 상의 품질 관리가 필요하나 확실한 대안 책이 없었다. 이에 본 논문에서는 사용자와 공급자 사이의 협정을 통해 품질 보증하는 SLA를 이용하여, BPEL4WS로 통합한 환경에 적합한 품질 보증기법을 제시한다. 또한 제시한 기법의 효율적인 활용을 위한 웹 서비스 통합 프레임워크를 제시한다.

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A Design of Contents Display Method for Effective E-book Reading (효과적인 전자책 구독을 위한 콘텐츠 표시 방법 설계)

  • Ko, Ginam;Kim, JongIn;Moon, Nammee
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2013.06a
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    • pp.171-172
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    • 2013
  • 기존의 종이책은 다양한 스마트 모바일기기의 활발한 보급으로 인해 전용 단말기와 뷰어 앱(Veiwer App)을 통해 전자책(e-book)으로 서비스되고 있다. 최근에는 텍스트(Text) 중심의 전자책과 달리, 텍스트와 함께 동영상, 다양한 상호작용 요소를 중심으로 하는 앱북(App book)의 형태로 진화되고 있다. 아이패드(iPad)용 앱스토어(App Store)에서는 도서 관련 앱이 28%를 차지할 정도로 앱북 시장이 빠르게 성장함에도 불구하고, 여러 가지 전자책 전용 단말기, 뷰어 앱 UI(User Interface) 관련 연구들에 비해 앱북의 콘텐츠 및 UI에 대한 연구가 상대적으로 부족한 상황이다. 이에, 본 논문에서는 앱북 콘텐츠의 표시 방법에 따라 3개의 유형으로 분류하고, 대표 앱북을 선정하여, 콘텐츠의 객체 표시방법에 대해 분석하고, 상호작용 요소들을 분석하였다. 이를 통해, 객체 별 상호작용 요소를 고려한 전자잡지형 앱북의 콘텐츠 표시 방법 프레임워크를 설계하였다.

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E-pub player for K-POP (한류를 위한 In-Apps 방식의 e-pub player 개발)

  • Kim, SeeWoo;Kang, JiAe;Kim, YuJeong;Ban, SoJung;Lim, Yunam;Jung, JiYung;Kang, HyeLin;Yun, InHee;Chun, SunHwa
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.07a
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    • pp.287-288
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    • 2012
  • 본 논문에서는 소비자 스스로 검색하는 콘텐츠를 분석하여 그 중 인지도가 높은 콘텐츠를 제휴하여 서비스 를 제공한다. 인지도 높은 동영상 콘텐츠에 전자책을 제작하여 새로운 콘텐츠로 재제작 유료 서비스 추진 하고 인지도 높은 전자책 콘텐츠를 동영상과 함께 새로운 콘텐츠로 제작하여 유료 서비스 추진한다. 그리고 콘텐츠 보유 개인, 기업 및 단체와 제휴를 통한 서비스 추진할 수 있고 나아가 번역기를 통한 다국어서비스로 글로벌 콘텐츠 서비스 추진한다.

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