• Title/Summary/Keyword: 창조적 혁신

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The Effect of Use of Senior Center on the Life Satisfaction of the Aged (노인종합복지관 이용이 노후 삶의 만족도에 미치는 영향)

  • Lee, Yoon-sung;Cho, Jong-hyeon
    • Journal of Venture Innovation
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    • v.2 no.1
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    • pp.57-79
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    • 2019
  • We have been experiencing an lengthened life expectancy due to rapid industrialization, economic and medical development. In particular, the elderly population was only 5.1% of the total population in 1900s when the senior centers were established, but 30 years later, the elderly population aged 65 or older reached 6.54 million in 2015 and became 14% in 2017. There is a very meaningful correlation between service quality of the senior welfare center and the life satisfaction of the elderly, where the elderly spend their leisure time on a daily basis. Accordingly, this study tried to identify the desirable conditions that the elderly think and the difference from the desired status and the actual status to identify what information and services should be provided by senior welfare centers. Gwanak Senior Welfare Center has provided senior welfare service for local seniors for 30 years since its establishment and contributed to silver welfare policy establishment based on the accumulated experiences. In the coming era of GDP 30,000 dollars, National Pension era and average life span 100 years, the new creative silver welfare programs should be introduced such as qualitative programs rather than quantitative, programs for caring minorities, complimentary or actual expense programs, creative programs rather than passive ones, and diversity of the subjects. This study would like to present the future direction for the next 30 years.

ICT Living Lab as User-driven Innovation Model: Case Analysis and Implication (사용자 주도형 혁신 모델로서 ICT 리빙랩 사례 분석과 시사점)

  • Seong, Jiun;Park, Inyong
    • Journal of Science and Technology Studies
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    • v.15 no.1
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    • pp.245-279
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    • 2015
  • The new innovation model that deals with agenda as sustainability, quality of life, societal challenges is emerging as NIS(National Innovation System) is needed to transit to post catch-up and creativity. To achieve this objective, there is a growing need for enhancing usage of ICT, end-user's needs, prolification of R&D results and social impact. Living Lab is the new innovation model that end-user's participation, co-work/network within actors and usage of user's experience and This study deal with Living Lab related R&D of ICT-based service from co-work with end-users. Example cases are Turku Archipelago Living Lab in Finland, and Living Lab projects in EU, EIT ICT Labs and ELLIOT. And the focus of case analysis is that reflection of user's needs and experience, and aspect of ICT usage.

The Quality Circle, SMEs' Performance, and Mediating Role of Organizational Ambidexterity (품질관리관행과 중소기업 성과간의 관계에 대한 연구: 조직내 맥락적 양면성의 매개효과 검증을 중심으로)

  • Lee, Soonok;Rhee, Jaehoon;Zhao, Xiaifei
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.12 no.3
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    • pp.163-176
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    • 2017
  • The fourth industrial revolution and creative economy are in the center of today's economic environments. In this context, venture companies make great efforts in achieving innovative capability for sustainable growth. Especially, in order to create the innovative capability or innovation performance, they are very much interested in obtaining such characteristics of organizational ambidexterity as exploration and exploitation. Thus, this study aims to study the organizational contextual ambidexterity as a key factor to create SMEs' performance and to conduct an empirical research with the data collected from domestic SMEs in order to find the antecedent and consequence of this ambidexterity. In so doing, we selected as an antecedent of contextual ambidexterity quality management practice, which is an innovative method of enterprise innovation and enterprise level, innovation performance (radical and incremental Innovation performance) as a consequence and ran a series of regression analyses. As a result, quality management practices such as quality circle activities have had positive effect on organizational ambidexterity, that is, exploration and exploration, and contextual ambidexterity has affected positively on innovation performance. It is also found that the contextual ambidexterity plays a full mediating role in the relationship between quality management practices and innovation performance. The results of this study suggest that contextual ambidexterity is essential to achieving organizational innovation performance and quality management activities such as quality circle should be preceded in order to stimulate or stimulate contextual ambidexterity.

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2015년도 정보통신.방송(ICT) 분야 연구개발사업 추진방향

  • Kim, Gwang-Su
    • Information and Communications Magazine
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    • v.32 no.1
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    • pp.5-11
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    • 2014
  • 정보통신 방송기술(ICT)은 경제성장을 주도하고 타산업과의 융합을 통해 새로운 일자리를 창출하는 창조경제 실현의 핵심 수단으로 주목받고 있다. 이에 미래부는 미래 환경변화에 대비한 ICT 분야의 혁신적 전략적 기술개발 추진 및 R&D 성과확산을 강화하고, ICT 기반의 신시장과 신산업 창출을 가속화하기 위한 2015년도 과학기술 ICT 분야 연구개발사업 종합시행 계획을 최근 확정하여 발표하였다. 본고에서는 기술개발, 표준화, 인재양성, 기반조성 등 2015년도 ICT 분야 연구개발 사업의 추진방향 및 세부 추진과제에 대해서 소개한다.

Marine Finance and Port Logistics Industry's Development Schemes as a Creative-type Service Industry (해양금융과 항만물류산업의 발전방안 연구 -창조형 서비스산업을 근간으로-)

  • Gim, Jin-goo;Oh, Hak-Gyun;Lee, Jin-Joo
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2014.06a
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    • pp.183-185
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    • 2014
  • The purpose of this paper aims at contributing to the national economic development through global competitiveness enhancement by marine finance's hub and marine logistics cluster by finance specialization and finance support as a creative-type service industry in global shipping port logistics. This study adopted the integrated approach and applied it to policy implementation to achieve the effectiveness. Creative-type marine finance development stages as a tool of policy implementation and the guide line for the time of policy implementation are followed by Stage 1(Construction & Growth Policy) for 2013~2016, Stage 2(Forstering & Activation Policy) for 2017~2019) and Stage 3(Continuous Development Policy) after 2020 until its completion. Korea has the inferiority over the competitiveness in global marine finance and needs a strategic approach to secure the liquidity of marine finance; interim, Islamic finance has been come to the force as a new alternative in financial transaction being accompanied by a spot transaction since the crisis of global finance. In order to create a potential slack of Korea in marine finance practice, in addition, this study suggests a consortium with the circle of Islamic finance as a clue of an easier policy implementation at the beginning stage.

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The Effect of Network Variety & Strength on a Social Enterprise (네트워크 다양성과 강도가 사회적 기업 성과에 미치는 영향)

  • Kim, Min-Suk;Chung, Dae-Yong
    • Proceedings of the KAIS Fall Conference
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    • 2009.12a
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    • pp.237-240
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    • 2009
  • 1844년 Rochdale Pioneers는 소비자 협동조합을 만들고 그 첫 번째 상점을 열었다. 이 소비조합을 통해 지역 주민에게 양질의 식품을 저렴한 가격에 제공했다. 이러한 유럽의 전통적이고 좌파성향의 경제적 분배이념이 발전하여 유럽의 사회적 기업의 발판이 되었다. 뿐 만 아니라 1991년 이탈리아에서는 주주나 소유주의 이익 산출보다는 공동체 또는 구성원을 위하는 사회적 경제 개념의 협동조합이 시작되었다. 1980년 아쇼카 재단의 설립자 빌 드레이튼은 슘페트에 의해 처음 소개된 '기업가정신'을 한 단계 높은 차원으로 끌어올렸다. 그는 기업가 정신을 사회적 혁신에도 적용하여 사회의 난제에 대해서도 창조적 파괴를 시도하자는 뜻에서 사회적'과 '기업가'를 합성하여 사회적 기업가 정신이라고 사용했다. 이러한 사회적 기업의 발전 과정에서 보면 유럽과 미국의 인식의 차이를 우리는 느낄 수 있다. 유럽의 경우는 좌파적 성향이 담겨져 있다. 유럽의 사회적 기업은 협동조합에서 알 수 있듯이 공평한 분배 개념에의 접근이다. 그에 비해서 미국의 경우는 우파적 성향이 강하다. 미국은 기업가 정신이 투철한 기업가가 많은 부를 축척하고 이렇게 축척된 부의 분배 과정에서 사회적 가치가 강조된다. 이러한 사회적 기업을 가능하게 하는 요인 중 하나가 사회적 자본으로 불리는 네트워크이다. 본 연구는 25개의 사회적 기업 실증을 통하여 생존을 위한 전략적 차원에서 네트워크의 다양성과 강도가 사회적 기업의 기업생존과 고용성장, 매출성장 나아가 권한위임에 정의 관계가 있음을 검증하였다.

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Technology Risk and Social Responsibility of Innovation: The Shut-Down Law and On-line Game as a Post Catch-up Innovation (기술위험과 혁신의 사회적 책임 - 셧다운제와 탈추격형 혁신으로서 온라인게임 -)

  • Jung, Byung Kul
    • Informatization Policy
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    • v.20 no.4
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    • pp.71-88
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    • 2013
  • Probability of technology risk is expected to increase as the post catch-up innovation, characterized by high uncertainty and high risk, would dominate in the coming era of post catchup. Social controversy on online game as a post catch-up innovation is still ongoing, though the shutdown law was enacted by the government. Socio-technical vulnerability causing technology risk paradoxically arose from the world top-level ICT infrastructures and has been reinforced by developmentalism. While both the pros and cons of the regulation fail to recognize dilemma objectively, social cost is brought about and accumulated. With recognizing dilemma between technology innovation and risks, we can tackle technology risks and ensure responsible innovation in post catch-up era.

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Regional Innovation Effects of Technopoles of the World: the Case of Sophia Antipolis in France (세계적 테크노폴: 프랑스 소피아 앙티폴리스의 지역혁신 성과)

  • Shin, Dong-Ho
    • Journal of the Economic Geographical Society of Korea
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    • v.23 no.1
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    • pp.110-123
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    • 2020
  • The advanced industrial economies have been suffering from rapid de-industrialization since the 1970s. In order to overcome such crisis, many countries have attempted to establish science parks and technopoles. Sophia Antipolis in France is one of the best examples of the worldly known technopoles, which was launched in the late 1960s. However, earlier evaluations on the technopole were not positive, while there were no dynamic innovative activities among institutions and firms of the technopole at least up to the early 1990s. While some changes in such circumstance have been observed since then, this paper attempts to investigate the changes and transformations occurring from the technopole since the late 1990s. Based on the review of the recent publications, statistics and expert interviews, the current paper concludes that Sophia Antipolis has been transformed into a dynamic and innovative technopole.

An Exploration on the Academic Research Areas for Service Business in the Perspective of Service Innovation Strategy and Development (서비스 혁신 전략 및 개발 관점에서의 서비스 비즈니스에 대한 학술적 연구 대상 영역의 탐색)

  • Ahn, Yeon S
    • Journal of Service Research and Studies
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    • v.1 no.1
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    • pp.123-148
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    • 2011
  • The types and characteristics of the service business are various in the service process and product. So the communication and sharing for learning about experience and knowledge are very important. But up to the present, the academic and systemic research have not been activated in this field. Recently, the demand and supply in the service business are growing rapidly, the related researches by the scientific and systemic approach are required. In this study, the some research area discussed and suggested in the perspective of service innovation by the Ostrom's research(2010)'s category and suggestions mainly. In the service planning area, some research theme candidates, research trends, and examples are introduced in the categories of the fostering service infusion and growth, the improving well-being through transformative service, and the creating and maintaining a service culture. Also, in the service development area, various research theme candidates, trends, and suggestions are described in the categories of the stimulating service innovation, the enhancing service design, and the optimizing service networks and value chains.

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The R&D Strategies of the Culture & Contents Technology in the Convergence Era (융복합 시대의 문화콘텐츠 R&D 전략)

  • Rim, Myung-Hwan;Park, Yong-Jae
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.1248-1253
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    • 2009
  • 문화콘텐츠 산업 발전의 핵심요소인 CT는 디지털 융 복합화의 진전에 따라 게임, 영상, 가상세계, 컴퓨터그래픽 등에 적극 활용되어 문화콘텐츠 산업의 성장에 새로운 기회를 제공할 것으로 예상된다. 또한 문화콘텐츠는 IT 산업의 뒤를 잇는 신성장 동력으로서 고부가가치화를 달성하여 창조경제시대 개막의 견인차 역할을 할 것으로 기대된다. 이 논문은 우리나라가 문화콘텐츠 5대 강국으로 도약하고 세계 수준의 핵심 기술개발 역량으로 "CT 선도국가"로 자리매김하기 위하여 새로운 R&D 추진체계 도입을 연구하였다. 특히 창조 협력 경쟁의 정책철학인 "3CTP 전략"을 통해 산업 및 기술 경쟁력을 강화시키고 R&D 효율성을 제고시키는 시스템을 제안하여 제도적인 측면에서 혁신을 기하고 있다. 본 논문은 이를 도출하기 위해 문화콘텐츠 산업의 중요성, 기술동향 및 경쟁력 분석 등도 수행하였다.

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