• Title/Summary/Keyword: 차멀미

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화학의 세계-패치약 시대

  • Jin, Jeong-Il
    • The Science & Technology
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    • v.31 no.3 s.346
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    • pp.70-70
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    • 1998
  • 차멀미나 담배를 끊기위해 귓바퀴 가슴팍 등에 커다란 반창고를 붙이고 다니는 모습을 보게 되는데 이런 약을 패치약이라고 한다. 패치법은 구역질이나 토하는 환자에게 특히 유용하다. 패치약은 다공성의 얇은 막, 약물 ,접착제 및 라이너로 되어 있으며 현재 차멀미, 금연 이외도 남성호르몬, 마취, 고혈압 조정을 위한 패치약이 시판중이며 알콜중독, 신경통, 당뇨병환자들을 위한 패치약도 개발 중 이다.

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Two Cases of Delirium Induced by Transdermal Scopolamine(Kimite$^{(R)}$) (Transdermal Scopolamine(Kimite$^{(R)}$)으로 인해 유발된 섬망 2례)

  • Woo, Haing-Won;Lim, Weon-Jeong;Lee, Yu-Jin
    • Korean Journal of Psychosomatic Medicine
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    • v.7 no.2
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    • pp.241-246
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    • 1999
  • Delirium is a syndrome characterized by impairement of consciousness, disorientation, disturbance of sleep-wake cycle, memory impairement, disturbance of perception. It is induced by many causes, which are CNS diseases(head trauma, vascular disease, brain tumor, etc), medical diseases(metabolic disorder, endocrine disturbance, cardiovascular disease) and drugs(anticholinergics, anticonvulsant, antipsychotics, cimetidine etc). Transdermal scopolamine which is usually used to prevent motion sickness has anticholinergic property, and so it can induce delirium. The authors report two cases of delirium induced by transdermal scopolamine. The cases shared common characteristics which were as follows : 1. All of two patients were elderly women. 2. Delirium symptom was abruptly occurred during trip after attaching scopolamine patches. 3. Delirium symptom was rapidly improved within 2-3 days. It is important to educate for both users and managers about directions for transdermal scopolamine patch usage to prevent delirium. And careful history taking is needed to diagnose delirium induced by transdermal scopolamine accurately.

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Analysis of the cause of VIMS for minimizing VR nausea in VR environment (VR 환경에서의 사이버 멀미 최소화를 위한 어지럼증 유발 원인 분석)

  • Lee, Jae-Gap;Shin, Jeong-Hoon
    • Journal of the Institute of Convergence Signal Processing
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    • v.19 no.3
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    • pp.133-138
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    • 2018
  • VR technology is a technology that allows a user to experience virtual reality close to reality by wearing an HMD (Head Mounted Display) device. Recently, as the interest in VR technology increases due to the 4th industrial revolution, various HMD devices are spreading. As a result, VR technology is being rapidly applied to various fields, but many of them still experience VR nausea. VR nausea is caused mainly by visual factors, unlike motion nausea, such as car nausea, sea nausea, and air nausea. Such occurrence of VR nausea may be caused by the characteristics of visual information of VR video contents, the hardware characteristics of HMD devices blocking the external visual field, or the physical specificity of individuals, and it is difficult to distinguish the causes. In this paper, we aim to analyze the characteristics of Visually Induced Motion Nausea images focusing on VR video content, which is the cause of VR nausea, in order to search for minimization of Cyber sickness occurrence.