• Title/Summary/Keyword: 직업탐색이론

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Current Status and Challenges of Career Education & Guidance Teacher System in Korea (진로 진학 상담 교사 제도의 현황과 과제)

  • Yoon Ok Han
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.149-158
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    • 2023
  • The purpose of this study is to examine the current status of the career guidance counselor system and to explore the challenges of the career guidance counselor system in the future. The results of the study are as follows: First, in the case of the career counseling teacher system, ① The qualifications for career counseling teachers are through regular education and training according to the law. ② After acquiring the qualifications for career advancement counseling, receiving an appointment to become a subject teacher for 'career advancement counseling' is subject to another selection criteria. ③ At least one career counseling teacher must be assigned to each school. ④ The common job of secondary career counseling teachers suggested by the Seoul Metropolitan Office of Education consists of 15 items, focusing on the task of overseeing school career education as the head of the career counseling department. are presenting ⑤ The Ministry of Education is using a career guidance model as a guideline for career guidance to be referenced when providing career guidance in secondary schools. Second, the task of the career counseling teacher system is to examine the theoretical basis of the career guidance model presented in the ① Career Guidance Guidelines. ② It is necessary to transform former teachers into career teachers. ③ It is necessary to expand the number of career guidance counselors currently assigned to middle and high schools. ④ It is necessary to expand subject-integrated career education.

A Convergence Study for the Academic Systematization of Cartoon-animation (만화영상학의 학문적 체계화를 위한 융합적 연구)

  • Lim, Jae-Hwan
    • Cartoon and Animation Studies
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    • s.43
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    • pp.285-320
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    • 2016
  • Cartoons and Animation are convergent arts created with a composite application of language arts described in the form of literary texts and sounds, plastic arts visualized in the form of artistic paintings, and film arts produced in the form of moving pictures. An academic university major in cartoons and animation studies established in late 20th century however, did not satisfactorily meet the needs in academic research and development and the free expression of artistic creation was limited. In order to systematize the major in cartoons and animation studies, an convergent approach to establish and clarify following are in demand : the terms and definitions, the historical developments, the research areas and methods, the major education and related jobs and start-ups. New culture and arts industries including cartoons, animation, moving images, and games contents are not yet listed in the industries listing service jointly provided online by the portal site Naver.com and Hyung-Seol publishing company. Above all, cartoons and animation are inseparably related to each other that even if one uses the term separately and independently, the meaning may not be complete. So a new combined term "Animatoon" can be established for the major in cartoons and animation studies and also used for its degree with concentrations of cartoons, animation, moving images, games, and etc. In the Introduction, a new combined term Animatoon is defined and explained the use of this term as the name of the major and degree in cartoons and animation studies. In the body, first, the Historical Developments classified Animatoon in the ancient times, the medieval times, and the modern times and they are analyzed with the help of esthetics and arts using examples of mural frescos, animal painting, religion cartoons, caricatures, cartoons, satire cartoons, comics, animation, 2 or 3 dimensional webtoons, and K-toons. Second, the Research Areas of Animatoon reviewed the theories, genres, artworks, and artists and the Research Methods of Animatoon presented the curriculum that integrated the courses in humanities, science technologies, culture and arts, and etc. Third, the Major Education considered Animatoon education in children, young adults, students of the major and the Related Jobs and Start-Ups explored various jobs relating to personal creation of artwork and collective production of business-oriented artwork. In the Conclusion, the current challenges of Animatoon considered personalization of the artists, specialization of the contents, diversification of the types, and liberalization of the art creation. And the direction of improvement advocated Animatoon to be an academic field of study, to be an art, to be a culture, and to be an industry. The importance of cartoons and animation along with videos and games rose in the 21st century. In order for cartoons and animation to take a leading role, make efforts in studying Animatoon academically and also in developing Animatoon as good contents in the cultural industries.