• Title/Summary/Keyword: 지도 Open API

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A Study on the remote acuisition of HejHome Air Cloud artifacts (스마트 홈 헤이 홈 Air의 클라우드 아티팩트 원격 수집 방안 연구)

  • Kim, Ju-eun;Seo, Seung-hee;Cha, Hae-seong;Kim, Yeok;Lee, Chang-hoon
    • Journal of Internet Computing and Services
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    • v.23 no.5
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    • pp.69-78
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    • 2022
  • As the use of Internet of Things (IoT) devices has expanded, digital forensics coverage of the National Police Agency has expanded to smart home areas. Accordingly, most of the existing studies conducted to acquire smart home platform data were mainly conducted to analyze local data of mobile devices and analyze network perspectives. However, meaningful data for evidence analysis is mainly stored on cloud storage on smart home platforms. Therefore, in this paper, we study how to acquire stored in the cloud in a Hey Home Air environment by extracting accessToken of user accounts through a cookie database of browsers such as Microsoft Edge, Google Chrome, Mozilia Firefox, and Opera, which are recorded on a PC when users use the Hey Home app-based "Hey Home Square" service. In this paper, the it was configured with smart temperature and humidity sensors, smart door sensors, and smart motion sensors, and artifacts such as temperature and humidity data by date and place, device list used, and motion detection records were collected. Information such as temperature and humidity at the time of the incident can be seen from the results of the artifact analysis and can be used in the forensic investigation process. In addition, the cloud data acquisition method using OpenAPI proposed in this paper excludes the possibility of modulation during the data collection process and uses the API method, so it follows the principle of integrity and reproducibility, which are the principles of digital forensics.

A Study of M2M Platform Technologies based on REST (REST 기반 M2M 플랫폼 기술 연구)

  • Lee, Chang-Yeol
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.9
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    • pp.4153-4159
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    • 2011
  • M2M can provide the bi-directional services between applications and objects which have the attached telecommunication module. It consists of the objects, platform, and (web based) applications. M2M can realize In-Transit Visibility and Asset Visibility combined with GIS. Although many applications of M2M, such as metering, monitoring, controlling, tracking et al., are being serviced, the interoperability among the M2Ms is not considered. In this paper, we described the interoperability. Specially, ROA, which is the state of art technology in mash-up, more than SOA, and URN, which is based on Open API in RESTful service, more than URL are studied. As the message protocol between platform and applications, MPM was defined.

Development of Smart Laundry Drying System

  • Kim, Nuri;Lim, Huhnkuk
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.3
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    • pp.99-104
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    • 2022
  • In this paper, we first intend to develop and introduce a smart laundry drying system for verandas that controls the drying rack by actively responding to climate change. The developed smart laundry drying system receives laundry location information through the app, then detects climate change in real time through data from the Korea Meteorological Administration such as temperature and humidity according to the location information, and automatically controls the laundry on the drying rack in case of rain. It acquires weather information through the Arduino humidity sensor and the Korea Meteorological Administration Open-API, which is used to control the switch bot by the Raspberry Pi. The user interface uses Blynk, and the switch bot controls the laundry. Our proposed system can detect bad weather and automatically control the laundry at a remote location to prevent damage to the laundry.

Reconfigurable Position Control of Unmanned Expedition Vehicles under the Open Control Platform based Ubiquitous Environment (유비쿼터스 환경에서 개방형 제어 플랫폼에 기반한 무인탐사차량의 재형상 가능 위치제어)

  • Shim Duk-Sun;Yang Cheol-Kwan;Ah Kyu-Seob;Lee Joon-Hak
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.12
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    • pp.1002-1010
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    • 2005
  • We study on the implementation of reconfigurable position control system which is based on Open Control Platform(OCP) for Unmanned Expedition Vehicles(UEV) in ubiquitous environment. The control system uses hierarchical control structure and OCP structure which contains three layers such as core OCP, reconfigurable control API(Application Programmer Interface), generic hybrid control API. The goal of our research is to implement an UEV control system using advanced software technology. As a specific control problem, we study a transition management problem between PID control and neural network control depending on fault or parameter change of the plant, i.e., UEV. The concept of the OCP-based software-enabled control can provide synergy effect by the integration of software component, middleware, network communication, and control, and thus can be applied to various systems in ubiquitous environment.

Implementing a set of Direct3D Functions on OpenGL (OpenGL을 이용한 Direct3D 기능의 구현)

  • Do, Joo-Young;Baek, Nak-Hoon
    • The Journal of the Korea Contents Association
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    • v.11 no.11
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    • pp.19-27
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    • 2011
  • In this paper, we present an emulation library for the essential features and their API function calls provided by Direct3D, the most actively used API for computer game-related application programs on the MS-Windows-based desktop's, with OpenGL library in the Linux environment. In typical Linux-based systems, only the X window system and OpenGL graphics library are available. There are lots of needs for this kind of emulation library to convert the Direct3D-based game applications and user interfaces on these systems. Through carefully selecting the essential API functions from the DirectX version 9.0, we obtained the prototype implementation of that emulation library, to finally get the final full-scale DirectX implementation. Our implementation currently covers 3D coordinate transformations, light and material processing, texture mapping, simple animation features and more. We showed its feasibility through successfully executing a set of Direct3D demonstration programs including a real-world game character animation on our implementation.

A Study on the Automatic Generation of Test Case Based on Source Code for Quality Improvement (소프트웨어 품질향상을 위한 소스코드 기반의 테스트 케이스 자동 생성에 관한 연구)

  • Son, Ung-Jin;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.19 no.2
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    • pp.186-192
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    • 2015
  • This paper proposes an automatic generation technology of test case based on API in source code for software's quality improvement. The proposed technology is comprised of four processes which are analyzing source code by using the Doxygen open source tool, defining API specification by using analyzed results, creating test design, generating a test case by adapting Pairwise test technology. Analyzing source code by using the Doxygen open source tool is the phase in which API information in source code such as the API name, input parameter and return parameter are extracted. Defined API specification by using analyzed results is the phase where API informations, which is needed to generate test case, are defined as a form of database by SQLite database on the basis of extracted API information. Creating test design is the phase in which the scenario is designed in order to be composed as database by defining threshold of input and return parameters and setting limitations based on the defined API. Generating a test case by adapting Pairwise test technique is the phase where real test cases are created and changed into database by adapting Pairwise technique on the base of test design information. To evaluate the efficiency of proposed technology, the research was conducted by begin compared to specification based test case creation. The result shows wider test coverage which means the more cases were created in the similar duration of time. The reduction of manpower and time for developing products is expected by changing the process of quality improving in software developing from man-powered handwork system into automatic test case generation based on API of source code.

The Implementation of a Lift Emergency Video Call System based on WebRTC using OpenAPI

  • Woon-Yong Kim
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.10
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    • pp.155-161
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    • 2023
  • In this paper, we present a WebRTC-based emergency video call system structure that builds a service system in a constant monitoring environment to increase the usability and stability of elevator emergency call devices. The proposed system provides a smooth call environment between the emergency call system in the elevator and maintenance managers in case of an emergency, performs rapid response processing to elevator emergency calls through monitoring of the target elevator, and handles any emergency calls that may occur in the physical space of the elevator. The purpose is to build an environment that can implement low-latency, real-time video call services of voice and video by overcoming the physical constraints required for video calls. To this end, we have established a service environment based on OpenAPI, which is currently used in various fields and its performance has been proven, and provides video calls and emergency situation dissemination through rapid messaging by providing low-latency call quality. The presented system structure will be able to provide a basis for expanding various functions and constructing a reliable service environment and intelligent model for the elevator system through combination with the elevator control panel and various devices.

The Design and Implementation of Festival Information Website using the GeoRSS Function (GeoRSS기능을 활용한 축제정보 사이트 구축)

  • Cho, A-Ra;Kang, Young-Ok
    • Spatial Information Research
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    • v.18 no.1
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    • pp.89-99
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    • 2010
  • This study has been implemented a map-based festival information website with Google Map to overcome a limit that existing festival information web sites supplied location information only through text-based format. To get the newest festival information, this website uses GeoRSS function which transform rss feed offered by newspaper websites into location based information. Through this function, internet users can see festival information at a glance on the basis of a map. Through this study we confirmed the efficiency of offering location based festival information and possibility of GeoRSS function to provide the newest festival information.

Ontology-based Machine Translation Mashup System for Public Information (온톨로지 기반 공공정보 번역 매쉬업 시스템)

  • Oh, Kyeong-Jin;Kwon, Kee-Young;Hong, Myung-Duk;Jo, Geun-Sik
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.8
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    • pp.21-29
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    • 2012
  • We have proposed an ontology-based translation mashup system for foreigner to enjoy Korean cultural information without any language barrier(linguistic problem). In order to utilize public information, we use a mobile public information open API of Seoul metropolitan city. Google AJAX language API is used for translations of public information. We apply an ontology to minimize errors caused by the translations. For ontology modeling, we analyze the public information domain and define classes, relations and properties of cultural vocabulary ontology. We generate ontology instances for titles, places and sponsors which are the most frequently occurring translation errors. We compare the accuracy of translations through our experiment. Through the experimental results using the proposed ontology-based translation mashup system, we verify the validity of the system.

A Comparative Study on Mashup Performance of Large Amounts of Spatial Data and Real-time Data using Various Map Platforms (다양한 맵 플랫폼을 이용한 대용량 동적정보와 공간정보의 매쉬업 성능 비교 연구)

  • Kang, Jin-Won;Kim, Min-Soo
    • Journal of Cadastre & Land InformatiX
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    • v.47 no.2
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    • pp.49-60
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    • 2017
  • Recently, the use of mashup that integrates real-time data with spatial data such as tiled map and satellite imagery has been increased significantly. As the use of mashup has been extended to various fields of O2O, LBS, Smart City, and Autonomous Driving, the performance of mashup has become more important. Therefore, this study aims to compare and analyze the performance of various map platforms, when large amounts of real-time data are integrated with spatial data. Specifically, we compare the performance of most popular map platforms available in Korea, such as Google Maps, OpenStreetMap, Daum Map, Naver Map, olleh Map, and VWorld. We also compare the performance using most common web browsers of Chrome, Firefox and Internet Explorer. In the performance analysis, we measured and compared the initialization time of basic map and the mashup time of real-time data for the above map platforms. From analysis results, we could find that Google Maps, OpenStreetMap, VWorld, and olleh Map platforms showed a better performance than the others.