• Title/Summary/Keyword: 중첩된 가상

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Hierarchical Subdivision of Light Distribution Model for Realistic Shadow Generation in Augmented Reality (증강현실에서 사실적인 그림자 생성을 위한 조명 분포 모델의 계층적 분할)

  • Kim, Iksu;Eem, Changkyoung;Hong, Hyunki
    • Journal of Broadcast Engineering
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    • v.21 no.1
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    • pp.24-35
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    • 2016
  • By estimating environment light distribution, we can generate realistic shadow images in AR(augmented reality). When we estimate light distribution without sensing equipment, environment light model, geometry of virtual object, and surface reflection property are needed. Previous study using 3D marker builds surrounding light environment with a geodesic dome model and analyzes shadow images. Because this method employs candidate shadow maps in initial scene setup, however, it is difficult to estimate precise light information. This paper presents a novel light estimation method based on hierarchical light distribution model subdivision. By using an overlapping area ratio of the segmented shadow and candidate shadow map, we can make hierarchical subdivision of light geodesic dome.

Durability Analysis on the Prototype of a Korean Light Tactical Vehicle (한국형 소형전술 시제차량의 내구성능 평가)

  • Suh, Kwonhee;Yu, Myeongkwang;Lim, Mintaek;Jeong, Chanman
    • Transactions of the Korean Society of Automotive Engineers
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    • v.21 no.3
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    • pp.148-156
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    • 2013
  • Since the demand for new military vehicle to fulfill the necessary conditions such as multi-purpose, high-mobility, and survivability has raised continuously from the army, the prototype of a Korean light tactical vehicle was developed to meet these requirements using our own technology. In particular, the new tactical vehicle was equipped with a double wishbone independent suspension to improve ride and handling and maximize off-road driving performance. In this paper, a comprehensive virtual durability process to evaluate the service life of the prototype is presented. A reliability of the trimmed body model based on CATIA data was verified by comparison result between mode analysis and modal test. The dynamic model was constructed using ADAMS/Car, and then the weight distribution and lateral slope driving performance of it were compared with the results of static weight and lateral slope tests. The validity of the VTL(Virtual Test Lab) was checked with test results from the 3-inch spaced impact road. The durability performances of trimmed body and suspension components were evaluated through MSM(Modal Superposition Method) fatigue analysis. It is shown that the virtual durability process could be a helpful tool to find out the weak areas and improve their structures in developing new military vehicle.

RSSI-Based Indoor Localization Method Using Virtually Overlapped Visible Light (가상 가시광 중첩을 이용한 RSSI 기반의 실내 측위법)

  • Kim, Dae Young;Yi, Keon Young
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.63 no.12
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    • pp.1697-1703
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    • 2014
  • In this paper, we propose an indoor RSSI (received signal strength indication)-based localization method that uses virtually overlapped visible light with an indoor LED lighting system. In our system, a photodiode (PD) measures the RSSI from LED lamps that blink in one row or column units. Subsequently, the RSSI is used to obtain the horizontal distances between the LED lamps and the receiver with the predetermined characteristics curve, R-D curve, that represents the relation between the RSSI and the horizontal distances. When the controlled LED lamps blink in one row or column units, the R-D curve at the border of the LED lamps is different because of the weak lighting, which results in the position sensing error of the receiver. The deviation of the optical power of each LED also causes the error. To solve these problems, we propose a method that overlaps the visible light through the numerical operation at the receiver side without any modification of the light source side. Our proposed method has been simulated in a room measuring $1.2{\times}1.2{\times}1.8m^3$ considering the effect of the error on the optical power of the LED. The simulation result shows that the proposed method eliminates the error condition with the R-D curve and achieves an average positioning error of 13.4 mm under the error rate 3% of the optical power.

Production of Flood Expectation Map in the Reclaimed Land Using 3-D Spatial Information (3차원 공간정보를 이용한 해안 매립지역 침수예상도 제작)

  • Lee, Jae-One
    • Journal of Korean Society for Geospatial Information Science
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    • v.15 no.4
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    • pp.97-102
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    • 2007
  • Recently, coastal damage according to the natural disaster like storm-surge, overflowing of the sea has been massively increased. In case of earth fill at the seaside, there are a lot of weak areas of the natural disaster and it has also high possibility that a large disaster happens. Thus flood expectation map in the reclaimed land using 3D spatial information was produced in this study. The area around Myungji, Kangsugu, Busan which was made with the large scale earth fils at the seaside was designated as a study area. Observation of both costal datum and ground height using the tidal date and field surveying dates was conducted. Terrain model using the GIS program was produced and than 3D building model was produced using 3D MAX. It was shown that there are possibility more than 50% if over 4.5m storm-surge is happening, as a result of calculating the virtual flooded area on the produced cartographic map.

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Low-Latency Programmable Look-Up Table Routing Engine for Parallel Computers (병렬 컴퓨터를 위한 저지연 프로그램형 조견표 경로지정 엔진)

  • Chang, Nae-Hyuck
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.2
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    • pp.244-253
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    • 2000
  • Since no single routing-switching combination performs the best under various different types of applications, a flexible network is required to support a range of polices. This paper introduces an implementation of a look-up table routing engine offering flexible routing and switching polices without performance degradation unlike those based on microprocessors. By deciding contents of look-up tables, the engine can implement wormhole routing, virtual cut-through routing, and packet switching, as well as hybrid switching, under a variety of routing algorithms. Since the routing engine has a piplelined look-up table architecture, the routing delay is as small as one flit, and thus it can overlap multiple routing actions without performance degradation in comparison with hardwired routers dedicated to a specific policy. Because four pipeline stages do not induce a hazard, expensive forwarding logic is not required. The routing engine can accommodate four physical links with a time shared cut-through bus or single link with a cross-bar switch. It is implemented using Xilinx 4000 series FPGA.

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Fast Axis Estimation from 3D Axially-Symmetric Object's Fragment (3차원 회전축 대칭 물체 조각의 축 추정 방법)

  • Li, Liang;Han, Dong-Jin;Hahn, Hern-Soo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.20 no.6
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    • pp.748-754
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    • 2010
  • To reduce the computational cost required for assembling vessel fragments using surface geometry, this paper proposes a fast axis estimation method. Using circular constraint of pottery and local planar patch assumption, it finds the axis of the symmetry. First, the circular constraint on each cylinder is used. A circular symmetric pot can be thought of unions of many cylinders with different radii. It selects one arbitrary point on the pot fragment surface and searches a path where a circumference exists on that point. The variance of curvature will be calculated along the path and the path with the minimum variance will be selected. The symmetric axis will pass through the center of that circle. Second, the planar patch assumption and profile curve is used. The surface of fragment is divided into small patches and each patch is assumed as plane. The surface normal of each patch will intersects the axis in 3D space since each planar patch faces the center of the pot. A histogram method and minimization of the profile curve error are utilized to find the probability distribution of the axis location. Experimental results demonstrate the improvement in speed and robustness of the algorithms.

Determination of the Impact Fee Zone Based on the Grid Analysis of Population Increase (인구증가 분석격자의 공간정보를 이용한 기반시설 부담구역 설정방안)

  • Choei, Nae-Young
    • Journal of the Korean Association of Geographic Information Studies
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    • v.12 no.4
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    • pp.74-83
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    • 2009
  • In September 2008, the Korean government has legally pronounced criteria to designate the Impact Fee Zone on the basis of the population increase rate. Taking the Dongtan Newtown in Hwasung City as the case, the study tries a grid analysis method to figure out the cells that exceed the legal population increase rate criteria. The study then performs scenario analyses that try to envelope the cells into spatially contiguous groups based on their degrees of stepwise adjacency either by the cell buffer or the cell distance standards. By overlapping the selected cell groups over the actual land-use map for the vicinity, it is found that the selected areas reasonably coincide with the blocks of the high population density in the Newtown.

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Feature Map for Collision Detection in Motion-Based Game using Web Camera (웹 카메라를 이용한 체감형 게임의 충돌감지를 위한 특징맵)

  • Lee, Young-Jae;Lee, Dae-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.4
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    • pp.620-626
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    • 2008
  • We propose a feature map method to detect a collision for a motion-based game. The feature map can be made an optimally reduced motion data using subtraction image and virtual ball images according to image size and condition. And we calculate the overlapped ratio between moving image data and objects. This ratio is an invariant for detection even though image size is changed. And we compare this ration with collision detection constant, the feature map can detect fast collisions as well as the collided direction. To evaluate the method, we implemented a motion-base game that consists of a web cam, a player, an enemy, and some virtual balls, and we obtained some valid results for our method for the collision detection. The results demonstrated that the proposed approach is robust, and they can be used as a basic collide detection algorithm for a motion-based game where the size and the position of characters are continuously changing.

The Meaning of Namgyeong on Shimchungga of Shin, Jae-hyo (신재효 판소리 사설 <심청가>에 구현된 남경의 중의적 의미)

  • Lee, Moon Sung
    • (The) Research of the performance art and culture
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    • no.36
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    • pp.169-184
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    • 2018
  • This paper reveals the double meaning of the temporal background and spatial background on Shimchungga. Its temporal background is the fictional and romantic time of the story, while the time of the weary lives of ordinary people is realistic and historical in the late Joseon Dynasty. The spatial background has a dual meaning that reminds us of the ancient capital of China and Seoul of the Joseon Dynasty. Namgyeong, a spatial background is fictional and romantic where the daughter of the public, Simcheong, becomes "The mother of all the people." In addition, Namgyeong reminds us of Seoul, the capital of Joseon Dynasty. Shimchungga is based on the customs and manners of the late Joseon Dynasty, and it is embodied by borrowing time and space from China. It is recalled Joseon's as backgrounds of China First of all, Namgyeong on Shimchungga is the ultimate attraction of the free imagination of the ordinary people as well as Shin, Jae-hyo in the late Joseon Dynasty.

CAD-CAM technique based digital diagnosis and fixed partial denture treatment on maxillary congenital missing teeth with skeletal class III tendency patient: A case report (상악 선천성 결손과 하악 골격성 제3급 부정교합 경향성을 보이는 환자에게서 CAD-CAM 기법을 이용한 진단과 고정성 보철 수복 증례 보고)

  • Oh, SaeEun;Park, YoungBum;Park, JaeHan
    • The Journal of Korean Academy of Prosthodontics
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    • v.60 no.4
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    • pp.354-361
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    • 2022
  • The development of digital technology is causing great changes in dentistry. This digital workflow combines various 3D data in the prosthetic treatment area for diagnosis and prosthetic manufacturing. The planned diagnosis and the fabrication of prosthesis in a virtual patient formed by synthesizing digital data can simulate the results of prosthetic treatment more intuitively than conventional methods, thereby increasing the predictability of aesthetic prosthetic treatment. In this case report, functionally and aesthetically satisfied clinical results were obtained by fabricating a fixed partial dentures through a digital workflow on congenital missing teeth in the maxillary anterior region.