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Dynamic Clustering based Optimization Technique and Quality Assessment Model of Mobile Cloud Computing (동적 클러스터링 기반 모바일 클라우드 컴퓨팅의 최적화 기법 및 품질 평가 모델)

  • Kim, Dae Young;La, Hyun Jung;Kim, Soo Dong
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.6
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    • pp.383-394
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    • 2013
  • As a way of augmenting constrained resources of mobile devices such as CPU and memory, many works on mobile cloud computing (MCC), where mobile devices utilize remote resources of cloud services or PCs, have been proposed. Typically, in MCC, many nodes with different operating systems and platform and diverse mobile applications or services are located, and a central manager autonomously performs several management tasks to maintain a consistent level of MCC overall quality. However, as there are a larger number of nodes, mobile applications, and services subscribed by the mobile applications and their interactions are extremely increased, a traditional management method of MCC reveals a fundamental problem of degrading its overall performance due to overloaded management tasks to the central manager, i.e. a bottle neck phenomenon. Therefore, in this paper, we propose a clustering-based optimization method to solve performance-related problems on large-scaled MCC and to stabilize its overall quality. With our proposed method, we can ensure to minimize the management overloads and stabilize the quality of MCC in an active and autonomous way.

A Streaming XML Hardware Parser using a Tree with Failure Transition (실패 전이를 갖는 트리를 이용한 스트리밍 XML 하드웨어 파서)

  • Lee, Kyu-Hee;Han, Sang-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.10
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    • pp.2323-2329
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    • 2013
  • Web-services employ an XML to represent data and an XML parser is needed to use data. The DOM(Document Object Model) is widely used to parse an XML, but it is not suitable for any systems with limited resources because it requires a preprocessing to create the DOM and additional memory space. In this paper, we propose the StreXTree(Streaming XML Tree) with failure transitions and without any preprocessing tasks in order to improve the system performance. Compared to other works, our StreXTree parser achieves 2.39x and 3.02x improvement in system performance in Search and RBStreX, respectively. In addition, our StreXTree parser supports Well-Formed checking to verify the syntax and structure of XML.

PUF-based Secure FANET Routing Protocol for Multi-Drone

  • Park, Yoon-Gil;Lee, Soo-Jin
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.9
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    • pp.81-90
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    • 2020
  • In order to operate multi drone efficiently, existing control methods must be improved, and drones must be able to construct communication networks autonomously. FANET(Flying Ad-Hoc Network), which is being considered as an alternative to solving these problems, is based on ad hoc network technology and can be exposed to a variety of security vulnerabilities. However, due to the limited computational power and memory of FANET nodes, and rapid and frequent changes in network topology, it is not easy to apply the existing security measures to FANET without modification. Thus, this paper proposes lightweight security measures applicable to FANET, which have distinct characteristics from existing ad hoc networks by utilizing PUF technology. The proposed security measures utilize unique values generated by non-replicable PUFs to increase the safety of AODV, FANET's reactive routing protocol, and are resistant to various attacks.

Code Visualization Approach for Low level Power Improvement via Identifying Performance Dissipation (성능 저하 식별을 통한 저전력 개선용 코드 가시화 방법)

  • An, Hyun Sik;Park, Bokyung;Kim, R.Young Chul;Kim, Ki Du
    • KIPS Transactions on Computer and Communication Systems
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    • v.9 no.10
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    • pp.213-220
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    • 2020
  • The power consumption and performance of hardware-based mobile and IoT embedded systems that require high specifications are one of the important issues of these systems. In particular, the problem of excessive power consumption is because it causes a problem of increasing heat generation and shortening the life of the device. In addition, in the same environment, software also needs to perform stable operation in limited power and memory, thereby increasing power consumption of the device. In order to solve these issues, we propose a Low level power improvement via identifying performance dissipation. The proposed method identifies complex modules (especially Cyclomatic complexity, Coupling & Cohesion) through code visualization, and helps to simplify low power code patterning and performance code. Therefore, through this method, it is possible to optimize the quality of the code by reducing power consumption and improving performance.

Super-resolution Algorithm using Local Structure Analysis and Scene Adaptive Dictionary (국부 구조 분석과 장면 적응 사전을 이용한 초고해상도 알고리즘)

  • Choi, Ik Hyun;Lim, Kyoung Won;Song, Byung Cheol
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.4
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    • pp.144-154
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    • 2013
  • This paper proposes a new super-resolution algorithm where sharpness enhancement is merged in order to improve overall visual quality of up-scaled images. In the learning stage, multiple dictionaries are generated according to sharpness strength, and a proper dictionary among those dictionaries is selected to adapt to each patch in the inference stage. Also, additional post-processing suppresses boosting of artifacts in input low-resolution images during the inference stage. Experimental results that the proposed algorithm provides 0.3 higher CPBD than the bi-cubic and 0.1 higher CPBD than Song's and Fan's algorithms. Also, we can observe that the proposed algorithm shows better quality in textures and edges than the previous works. Finally, the proposed algorithm has a merit in terms of computational complexity because it requires the memory of only 17% in comparison with the previous work.

Implementation and Experiment of CoAP Protocol Based on IoT for Verification of Interoperability (상호 호환성 검증을 위한 IoT 기반의 CoAP 프로토콜 구현 및 실험)

  • Jin, Wen-Quan;Kim, Do-Hyeun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.4
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    • pp.7-12
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    • 2014
  • IETF (Internet Engineering Task Force) CoAP (Constrained Application Protocol) protocol is supported communication between sensor or actuator nodes by in a constrained environment, such as small amount of memory, and low power. CoAP and HTTP protocol can convert easily, and can use to monitor or controll the infrastructure utility through low-power sensor and actuator networks in IoT (Internet of Thing) and M2M (Machine-to-Machine) environment. IETF CoRE(Constrained RESTful environments) Working Group proposed CoAP protocol in 2010, and began to standardize it. Recently, CoAP protocol is published RFC (Request for Comments) 7252. In this paper, we design and implement of CoAP protocol for testing the interoperability in heterogeneous operating environments. For this experiment, we developed the CoAP client program based on Windows environment and CoAP server program in Linux environment to test the interoperability.

A Method for Enhancing Timely-Delivery and Security Using IGPT in Content-Centric Networking (콘텐츠 중심 네트워킹에서 IGPT를 이용한 적시성 및 보안성 향상 방안)

  • Jung, Seunghoon;Park, Heungsoon;Kwon, Taewook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39B no.11
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    • pp.743-754
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    • 2014
  • Recently, Information-Centric Networking(ICN), different from traditional IP-based networking, has been highlighted. Content-Centric Networking(CCN), proposed by Van Jacobson, is a representative scheme of the ICN architectures. It can deliver messages slightly faster than the IP-based networking by focusing on the access and delivery to the content itself. However, CCN is restricted to distribute the information without transmitting the request packet in advance because it is pull-based architecture by content requester. In addition, it has a problem that the Pending Interest Table(PIT) could be overloaded easily when DDoS attack happens. In this paper, we suggest an algorithm using a push-based scheme without request packets and overcoming PIT overload situation by Interest Group Push Table(IGPT). The proposed scheme enables to transmit a large amount of content than an existing scheme during the same amount of time in terms of timely-delivery and security.

Design of High-capacity NAND Flash File System supporting Sensor Data Collection (센서 데이터 수집을 위한 대용량 NAND 플래시 파일 시스템의 설계)

  • Han, Kyoung-Hoon;Lee, Ki-Hyeok;Han, Hyung-Jin;Han, Ji-Yean;Sohn, Ki-Rack
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.7
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    • pp.515-519
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    • 2009
  • As the application fields of sensor nodes are getting diverse these days, it is required to have a way of collecting various data that is suitable for these application fields. In the case that the real-time surveillance over the data is unnecessary, present data collecting methods, which collect and transfer the data directly, can cause a waste of energy and data loss, A new method that store the collected data in a local storage and acquire them by query later on is required for nonreal-time applications. NAND flash has energy efficiency and large capacity so it is suitable for sensor nodes, Sensor nodes support 4-10 KBytes small sized memory and it is hard to build an effective file system since NAND Flash doesn't support overwriting NAND flash. This paper discusses an implementation of NAND Flash file system in sensor node environments. The file system makes long-term data collecting possible by reducing transmission cost. It is expected that this file system will play a central role in sensor network environments as it can be applied to various fields which call for long term data collecting.

Grouping-based 3D Animation Data Compression Method (군집화 기반 3차원 애니메이션 데이터 압축 기법)

  • Choi, Young-Jin;Yeo, Du-Hwan;Klm, Hyung-Seok;Kim, Jee-In
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.461-468
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    • 2008
  • The needs for visualizing interactive multimedia contents on portable devices with realistic three dimensional shapes are increasing as new ubiquitous services are coming into reality. Especially in digital fashion applications with virtual reality technologies for clothes of various forms on different avatars, it is required to provide very high quality visual models over mobile networks. Due to limited network bandwidths and memory spaces of portable devices, it is very difficult to transmit visual data effectively and render realistic appearance of three dimensional images. In this thesis, we propose a compression method to reduce three dimensional data for digital fashion applications. The three dimensional model includes animation of avatar which require very large amounts of data over time. Our proposed method utilizes temporal and spatial coherence of animation data, to reduce the amount. By grouping vertices from three dimensional models, the entire animation is represented by a movement path of a few representative vertices. The existing three dimensional model compression approaches can get benefits from the proposed method by reducing the compression sources through grouping. We expect that the proposed method to be applied not only to three dimensional garment animations but also to generic deformable objects.

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Resource Scheduling Framework based on Resource Parameter Graph (자원인자 기반 스케줄링 프레임워크)

  • 배재환;권성호;김덕수;이강우
    • Journal of Korea Society of Industrial Information Systems
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    • v.8 no.3
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    • pp.19-31
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    • 2003
  • For the implementation of large scale GRID systems, the performance scalability in resource scheduling is clearly to be addressed. In this research, we analyzed existing scheduling frameworks from the viewpoint of the performance and propose a novel resource scheduling framework called resource parameter based scheduling. Proposed scheduling framework consists of three components. The first is the resource parameter graph that expresses resource information via inter-resource relation and the composition base on the hierarchical structure. The second component is the resource parameter tree to be used for the implementation of the memory-based index of resource information. The third component is the resource information repository which mostly consists of static data to be used for the general resource information services. This paper presents the details of the framework.

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