• Title/Summary/Keyword: 정치 봇

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Intelligent Information Technology and Democracy : Algorithm-driven Information Environment and Politics (지능정보기술과 민주주의: 알고리즘 정보환경과 정치의 문제)

  • Min, Hee;Kim, Jeong-Yeon
    • Informatization Policy
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    • v.26 no.2
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    • pp.81-95
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    • 2019
  • This study explores how the advanced data analysis capabilities of intelligent information technology are being utilized in politics. In particular, we focus on the fact that voter behavioral targeting in election campaigns comes into conflict with the democratic process in various ways. For this purpose, this study examines political micro-targeting and political bots. It is aimed at showing that these technology-based campaign techniques work as a factor preventing free expression of opinions and discussions, which are the core of democracy itself. Then we identify the attributes of the algorithm that affects them. As a result, this study suggests that the following issues might arise regarding intelligent information technology-based politics and democracy. First, inequality in political participation becomes more severe. Second, the public debate between voters gets more difficult. Third, superficial politics is prevalent. Fourth, single-issue politics and the exclusion of political representation is likely to increase. Fifth, political privacy might also be invaded. Based on our discussions, this study concludes that it is our role to find ways by which intelligent information technology and democracy can coexist.

A Cyborg Companion: Human Being & Machine Being (사이보그 동료: 인간과 기계)

  • Kim, Ji Yeon
    • Journal of Korea Game Society
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    • v.15 no.3
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    • pp.51-62
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    • 2015
  • Do artifacts function merely as tools? Today tremendous softwares work to assist or guide their users. This paper will apply the theories of Science & Technology Studies(STS) and the agent definition of Floridi & Sanders(2004) to game-bot programmes. Consequently we would see game-bots have had the interactivity, autonomy and adaptability. They are the position of agents even in playing. Further they may be companion relationship in the way that bots and human players compose each other. Then we will be induce to new question, the bots may be political-social. While human actors in computer based rule are the compounds being affected by the artificials, they will be never same to classic human actors.