• Title/Summary/Keyword: 정보기술 발달과정

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A Comparative Study on Local Internet WWW Electronic Newspaper (국내 인터넷 WWW 전자신문 비교 분석)

  • 한상길
    • Journal of the Korean Society for information Management
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    • v.13 no.2
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    • pp.73-96
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    • 1996
  • Since 1995 local newspapers competitively commenced the service of multimedia electronic newspaper on Internet WWW due to the technical development in data processing and the widely used Internet. It includes image, phonetics and moving pictures as well as texts. The Internet service of newspaper articles are not only the information source which enables the users utilize the various information easily and rapidly but also to be an important reference service tools in the library. Howeverjn many cases. the current local electronic newspaper service aims at the service itself. Therefore, the information does not contain plenty of information. In some cases, information searching system focused on the users are not established yet. In this research, structuring process and characteristics of the Internet WWW electronic newspaper and the current service status and contents of the local newspaper have been reviewed. Construction of menu, information searching system and reference mannual for users of 6 local newspapers have been analyzed to secure efficient service for users.

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Medical prescription design using QR Codes (QR코드를 적용한 진료 처방전 설계)

  • Lim, Myung-Jae;Jung, Dong-Keun;Kim, Myung-Gwon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.6
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    • pp.161-166
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    • 2013
  • With recent development in information technology, IT convergence has been achieved ubiquitously in all areas of industry. In particular, there have been a lot of changes in medical IT conversion sector in terms of user service. In this regard, this paper attempts to propose an environment in which the existing paper prescription can be transferred in the form of QR codes using mobile handsets as one of practices from the perspective of user service. QR codes can minimize the burden resulting from the process of the output, delivery and storage of paper prescriptions. In addition, they can utilize the representation of the information in a wide variety of ways, and they are considered to be media that can minimize the risk of personal information exposure and falsification due to the restoration and encryption of the information. Accordingly, the application of QR codes to the medical field is expected to improve confidentiality ad storage capability of the information, along with users' convenience.

Cognitive-Motor Interaction-Based Instrument Playing for Improving Early Social Skills of Children With Autism Spectrum Disorder (ASD 아동의 초기 사회기술 향상을 위한 인지-운동 통합 기반 악기연주 중재)

  • Yu, Hyun Kyung
    • Journal of Music and Human Behavior
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    • v.20 no.1
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    • pp.75-97
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    • 2023
  • This study aimed to investigate the effect of cognitive-motor interaction-based instrument playing on the early social skills of children with autism spectrum disorder (ASD). Nine children with ASD, averaging 5.6 years of age, participated in twelve individual sessions lasting 30 minutes each. The intervention comprised five stages: self-regulation, motivation to engage in social interaction, acceptance of a partner in co-playing activities, interpersonal coordination with a partner, and engagement in joint music playing. To evaluate changes in early social skills, joint attention and social interaction behaviors were observed, and the Social Responsiveness Scale (SRS-2) was administered pre- and post-intervention. Social synchronization was measured through a dyadic drum task, measuring synchronization accuracy, duration, and timing. Following the intervention, all nine children demonstrated increased early social behaviors, although there were no significant differences in SRS scores. Moreover, synchronized movement improved significantly in accuracy and maintained duration but not in reaction time. This study highlights the significance of recognizing the cognitive-motor interplay as crucial element in facilitating early social skills development in children with ASD.

Application of Geophysical Prospecting to Site Assessment of Waste Landfill (매립지 오염평가를 위한 물리탐사의 적용사례)

  • Lee, Cheol-Hyo;Park, Sam-Gyu
    • 한국지구물리탐사학회:학술대회논문집
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    • 2001.09a
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    • pp.104-121
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    • 2001
  • Recently, the pollution of soil and groundwater becomes a serious social problem, and geophysical exploration methods have been introduced as a remedial investigation method of subsurface. Digital technologies such as personal computer have revolutionized our ability to acquire large volume of data in a short term, and to produce more reliable results for subsurface image. Also, color graphics easily visualizes the survey results in a more understandable manner, and it is widely used for not only characterizing the contaminated subsurface but also monitoring contaminant and remedial process. In this paper, electrical resistivity and electromagnetic (EM) surveys were carried out in order to understand characteristics of waste landfills, and the applicability of geophysical prospecting to site assessment of waste landfill was also tested. According to the result, electrical resistivity and electromagnetic (EM) surveys were effective in estimating distribution of the leachate plume.

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A Study on the Use of Location Data for Exploring Infant's Peer Relationships in Free-Choice Play Activities (자유선택놀이 활동에서 유아 또래관계 탐색을 위한 위치데이터 활용 방안 연구)

  • Kim, Jeong Kyoum;Lee, Sang-Seon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.9
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    • pp.466-472
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    • 2020
  • The purpose of this study is to explore how to use location data for peer relations of infants in free-choice play activities. For this study, location data was collected using wearable devices for 14 students in one class at an early childhood education institution in Chungnam. For the pre-processing of the collected location data, a smoothing technique was applied to recover missing values during the collection process, and the data was visualized using Python's Matplotlib. Subsequently, the movement distance, distance between infants, and interaction types of infants were extracted from the location data using the formula. As a result of the study, it was possible to derive 1) change in moving distance, cumulative value, average value, 2) change in distance and average distance value between infants, and 3) change and trend in interaction type according to the passage of time. These results can provide valuable information on the process of forming peer groups for infants in situations where it is difficult for a teacher to closely observe all members, and can be used as meaningful information for the design and operation of educational programs.

Study on the Applicability of High Frequency Seismic Reflection Method to the Inspection of Tunnel Lining Structures - Physical Modeling Approach - (터널 지보구조 진단을 위한 고주파수 탄성파 반사법의 응용성 연구 - 모형 실험을 중심으로 -)

  • Kim, Jung-Yul;Kim, Yoo-Sung;Shin, Yong-Suk;Hyun, Hye-Ja;Jung, Hyun-Key
    • Journal of Korean Tunnelling and Underground Space Association
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    • v.2 no.3
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    • pp.37-45
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    • 2000
  • In recent years two reflection methods, i.e. GPR and seismic Impact-Echo, are usually performed to obtain the information about tunnel lining structures composed of concrete lining, shotcrete, water barrier, and voids at the back of lining. However, they do not lead to a desirable resolution sufficient for the inspection of tunnel safety, due to many problems of interest including primarily (1) inner thin layers of lining structure itself in comparison with the wavelength of source wavelets, (2) dominant unwanted surface wave arrivals, (3) inadequate measuring strategy. In this sense, seismic physical modeling is a useful tool, with the use of the full information about the known physical model, to handle such problems, especially to study problems of wave propagation in such fine structures that are not amenable to theory and field works as well. Thus, this paper deals with various results of seismic physical modeling to enable to show a possibility of detecting the inner layer boundaries of tunnel lining structures. To this end, a physical model analogous to a lining structure was built up, measured and processed in the same way as performed in regular reflection surveys. The evaluated seismic section gives a clear picture of the lining structure, that will open up more consistent direction of research into the development of an efficient measuring and processing technology.

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Introducing Best Model of Global Terrorism Database: The Case of START Center in the U.S. (국제테러리즘데이터베이스 구축: 미국의 START 센터의 모범사례의 소개)

  • Kim, Eun-Young;Park, Sun-Young
    • Korean Security Journal
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    • no.35
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    • pp.7-36
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    • 2013
  • Collecting international terrorism database is a challenging task not only for criminal justice personnel but also for criminologists in comparison to the case of common types of crime database. Yet, there has been growing interests and efforts in establishing a comprehensive terrorist events data base in the world. This current study has a goal to introduce an example world terrorism database case developed by START center in the United States. The START center developed the Global Terrorism Database (GTD) on the basis of by the Pinkerton Global Intelligence Service data (PGIS) originally collected by the Pinkerton. Furthermore, The START expended the GTD by collecting data from open source terrorist event data via internet and other resources. In this study, specifically, it describes the development and the nature of the GTD in general and the data collection efforts made by the STATA until today. Finally, this study provides a sketchy of the nature of the GTD data by showing the descriptive statistical analyses and time-series analyses result illustrating distribution of the world terrorism events. The limitation, policy implications and contribution of this study discussed in this paper.

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Technology, Labour, and Precarious Lives A Theoretical Reflection on the Relation Between Immaterial Labour and Precarity (테크놀로지, 노동, 그리고 삶의 취약성)

  • Chae, Suk Jin
    • Korean journal of communication and information
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    • v.79
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    • pp.226-259
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    • 2016
  • Drawing on the autonomist Marxist concepts of 'social factory', 'immaterial labour', and 'precarity', this paper discusses the changed nature of labour, life and social relations in contemporary informational capitalism. More specifically, it first traces back to the early autonomist (operasimo) theories of 'social factory' and 'class composition' and then discusses how these earlier theories were developed into the concept of 'immaterial labour' by a group of later autonomist theorists such as Paolo Virno, Maurizio Lazzarato, Micheal Hardt, and Antonio Negri. Then, it reviews how the concept of immaterial labour was taken up to understand the nature of labour in digital economy within the tradition of Cultural Studies, closely intersecting with the critiques of 'creative labour'. Finally, it discusses how the changed nature of labour is interrelated with the neoliberal labour forces transformations such as casualization of employment and increasing insecurity in employment and life, which the autonomist explores with the concept of 'precarity', the material condition of immaterial labour.

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Exploring of trends and understanding to apply Serious Games for education and training (Serious Games 활용을 위한 이해와 동향)

  • Park, Hyung-Sung
    • Journal of Korea Game Society
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    • v.8 no.2
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    • pp.107-118
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    • 2008
  • The world is changing fast from the information society to the knowledge society as the amount of knowledge exploded over through development of the information communication technology. Much efforts to use serious fames for students' learning is being made actively via international and domestic. It is expected that the results of this study would suggest how to utilize serious games in learning and training. The purpose of this study is to totally understanding of serious games that made to achieve educational goal based on specific character of game in which make flow, goal achievement, satisfaction. For this, introduce the game-based learning model to apply education and training, and trends development of serious games.

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A Study on the Strategy for Realization of Smart Citizens Party (스마트시민정당 구현 전략에 관한 연구)

  • Song, Keyong-Seog
    • Journal of Digital Convergence
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    • v.9 no.1
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    • pp.165-175
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    • 2011
  • To make the political party as active and flexible party in the smart society, many things of the party have to be changed. At first to achieve Smart citizens party, it is needed to make the regional office of the party as the smart center and change homepage of the party to active and dynamic web page. And also Parties have to act policy as fun and flexible act, because of the social changes by smart devices.