• 제목/요약/키워드: 전투실험

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Development of Underwater Warfare Models on the Naval Weapon Systems (해군무기체계 수중교전 모델 라이브러리 개발)

  • Han, Seungjin;Lee, Minkyu
    • Journal of the Korea Society for Simulation
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    • v.22 no.4
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    • pp.1-9
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    • 2013
  • ADD (Agency for Defense Development) has developed the naval warfare simulation environment (QUEST), this paper describes the model library of naval weapon systems for the application of underwater warfare simulation included in the QUEST. Models are basically developed in order to measure the effectiveness and tactical development of underwater engagement between ships and weapons. Analyzing the mission space of underwater engagement and the functionality of the legacy models, we define standards of the model structure and developed the model components. Each components are the well-defined environment, system, subsystem, algorithm models, and the interfaces are defined between them. Users can construct a model in an efficient way to various warfare scenarios using the re-usable model components and co-work with the common model library.

Hybrid Scheduling Algorithm based on DWDRR using Hysteresis for QoS of Combat Management System Resource Control

  • Lee, Gi-Yeop
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.1
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    • pp.21-27
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    • 2020
  • In this paper, a hybrid scheduling algorithm is proposed for CMS(Combat Management System) to improve QoS(Quality of Service) based on DWDRR(Dynamic Weighted Deficit Round Robin) and priority-based scheduling method. The main proposed scheme, DWDRR is method of packet transmission through giving weight by traffic of queue and priority. To demonstrate an usefulness of proposed algorithm through simulation, efficiency in special section of the proposed algorithm is proved. Therefore, We propose hybrid algorithm between existing algorithm and proposed algorithm. Also, to prevent frequent scheme conversion, a hysteresis method is applied. The proposed algorithm shows lower packet loss rate and delay in the same traffic than existing algorithm.

Applied Research of Active Network to Control Network Traffic in Virtual Battlefield Environments (가상 전장 환경에서의 효율적인 네트워크 트래픽 처리를 위한 액티브 네트워크 응용방안)

  • 정창모;이원구;김성옥;이재광
    • The Journal of the Korea Contents Association
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    • v.3 no.3
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    • pp.19-33
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    • 2003
  • Computer simulation has used to a area of military training from about several years ago. War game mode(or computer simulation) endow a military man with lied training such as combat experience without operating combat strength or capabilities. To sanely construct simulation environment against actual combat environment associate among federates on network. us construct virtual combat environment enabling to efficiently manage network traffic among federates(or active nodes) by using active network technique on virtual military training space such as urgent combat field needed to rapidly transfer combat information including image and video, verify its validity by the help of simulation

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A Study on the Countermeasures against the Threats of Small-Scale Inertia Using the M&S (M&S를 활용한 북 소형무인기 위협에 대한 대응방안 연구)

  • Kim, Sea Ill;Shin, Jin
    • Convergence Security Journal
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    • v.20 no.1
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    • pp.77-84
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    • 2020
  • Due to the lack of a system that can detect/identify and strike North Korea's small unmanned aerial vehicles, no immediate response was made. In order to solve the problem of response, we should prepare for threats by developing weapons systems that can be immediately hit when identifying small-sized unmanned aerial vehicle detection radar and creating specialized research organizations for research and development of equipment.

Active Network Performance Improvement for Security Application (보안 응용을 위한 능동 네트워크 성능 향상 방안)

  • 채철주;이명선;김상국;임정목;이성현;이재광
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2004.05b
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    • pp.416-419
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    • 2004
  • Computer simulation has used to a area of military training in recent years. Computer simulation endow a military nan with field raining such as combat experience without operating combat strength or capabilities. To samely construct simulation environment against actual combat environment is to well construct ㏈ to operate war game model, associate among federates on network. we construct virtual combat environment enabling to efficiently manage network traffic among federates(or active nodes) on active network that construct virtual military training spare such as urgent combat field needed to rapidly transfer combat information including image and video.

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An Analysis of Defense Modeling & Simulation Resources (국방 M&S 자원 현황 분석)

  • Kim, sung-chul
    • Proceedings of the Korea Contents Association Conference
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    • 2011.05a
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    • pp.551-552
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    • 2011
  • 한국군은 무기체계획득의 비용, 성능, 일정에 대한 불확실성을 경감하기 위해 모델링 및 시뮬레이션(M&S) 기술과 정보기술을 활용하여, 새로운 전투개념 개발과 무기체계능력을 사전에 검증하고자하는 모의실험기반획득(Simulation Based Acquisition, SBA)을 적극 추진하고 있다. 이를 위해서는 M&S 소프트웨어, 데이터, 문서 등의 M&S 자원(콘텐츠) 확보가 무엇보다 시급하다. 본 논문에서는 2010년 국방 31개 기관을 대상으로 수행한 M&S 자원 보유현황 조사결과를 분석하여 M&S 자원 확보 방향을 제시하였다.

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2007년 등급판정결과 소 부문 우수농가 - 이만농장-이근수 농가

  • Jo, Su-Wan
    • KAPE Magazine
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    • s.144
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    • pp.9-9
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    • 2008
  • 최정예 전투부사관을 육성 배출하는 육군부사관학교인 충용대가 있는 전북 익산시 여산면 여산리에는 410두(암소 250두, 거세우 160두) 규모의 '이반농장'이 있다. 1993년 익산만의 쇠고기의 육질과 맛을 내는 고기 생산을 위해 연구모임이 조성되었다. 이근수 대표는 초대 익산황토우의 회장을 역임하면서 소 브랜드화를 위한 노력의 일환으로 소도시에서는 실험적이라고 할 수 있는 황토우 전문판매장의 운영이나 고기를 숙성하여 진공포장 판대 등 그 시대에는 획기적인 판매방법을 시도하였다. 그러나 소비자의 무관심과 너무 앞서가는 판매방법으로 결국 전문판매장은 접고 생산에만 주력하게 되었다.

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Simulation and Analysis of Response Plans against Chemical and Biological Hazards (화학 생물 위험 대응 시뮬레이션 및 분석)

  • Han, Sangwoo;Seo, Jiyun;Shim, Woosup
    • Journal of the Korea Society for Simulation
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    • v.30 no.2
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    • pp.49-64
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    • 2021
  • M&S techniques are widely used as scientific means to systematically develop response plans to chemical and biological (CB) hazards. However, while the theoretical area of hazard dispersion modeling has achieved remarkable practical results, the operational analysis area to simulate CB hazard response plans is still in an early stage. This paper presents a model to simulate CB hazard response plans such as detection, protection, and decontamination. First, we present a possible way to display high-fidelity hazard dispersion in a combat simulation model, taking into account weather and terrain conditions. We then develop an improved vulnerability model of the combat simulation model, in order to simulate CB damage of combat simulation entities based on other casualty prediction techniques. In addition, we implement tactical behavior task models that simulate CB hazard response plans such as detection, reconnaissance, protection, and decontamination. Finally, we explore its feasibility by analyzing contamination detection effects by distributed CB detectors and decontamination effects according to the size of the {contaminated, decontamination} unit. We expect that the proposed model will be partially utilized in disaster prevention and simulation training area as well as analysis of combat effectiveness analysis of CB protection system and its operational concepts in the military area.

A Study on the Cost Estimation Model Development of the Defense M&S System Software (국방 M&S체계 소프트웨어 비용 추청모델 개발에 관한 연구)

  • Kim, Jang-Hyun;Jung, Choong-Young
    • Journal of the military operations research society of Korea
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    • v.36 no.3
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    • pp.69-81
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    • 2010
  • Since the mid-nineties, Republic of Korean Army has officially adapted information technology. Starting with the Chang-Jo 21('99) training M&S Model, around seventy types of the M&S system software, including Ground Operations & Resources Requirement Analysis Model ('10), developed by Republic of Korea Army or foreign counterparts have been utilized. However, as the existing cost estimations of the Defense M&S system software fail to reflect the acquisition and development environment, the estimated costs have been frequently overestimated or underestimated. This paper provides a suitable cost estimation model for the Defense M&S system software by presenting the software cost drivers which reflect the unique software development environment of the Defense.

Study of the experimentation methodology for the counter fire operations by using discrete event simulation (이산사건 시뮬레이션을 활용한 대화력전 전투실험 방법론 연구)

  • Kim, Hyungkwon;Kim, Hyokyung;Kim, Youngho
    • Journal of the Korea Society for Simulation
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    • v.25 no.2
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    • pp.41-49
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    • 2016
  • Counter Fire Operations can be characterized as having a system of systems that key features include situational awareness, command and control systems and highly responsive strike achieved by precision weapons. Current modeling methodology cannot provide an appropriate methodology for a system of systems and utilizes modeling and simulation tools to implement analytic options which can be time consuming and expensive. We explain developing methodology and tools for the effectiveness analysis of the counter fire operations under Network Centric Warfare Environment and suggest how to support a efficient decision making with the methodology and tools. Theater Counter Fire Operations tools consist of Enemy block, ISR block, C2 block and Shooter block. For the convenience of using by domain expert or non simulation expert, it is composed of the environments that each parameter and algorithm easily can be altered by user.