• Title/Summary/Keyword: 자기주도적 학습력

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The Development of Teaching Materials using WebGIS in the High School Geography Study (WebGIS을 이용한 고등학교 지리학습교재 개발)

  • Kim, Nam-Shin
    • Journal of the Korean association of regional geographers
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    • v.12 no.2
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    • pp.281-290
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    • 2006
  • Map uses graphic language of dot, line and area to represent surface of the earth. Map has been adopted as tools for regional and cartography learning to improve graphicacy in geography education. Due to the rapid development in GIS and internet, practical use of maps has been extended in various study area. This Study is to develope web-based leaning materials for self-controled geography instruction. As learning materials for this aim, it has been constructed WebGIS for topography and thematic maps with boundary map of Chungbuk, digital map of Jochiwon(1:25,000), statistic data and field images. Function of WebGIS intend to improve skills on geo-information collection and spatial query, regional difference of spatial distribution. Individual learning using internet can make an improvement of learner centeredness and problem-solving. Finally, it will be expected to be suggest one of the education guide as blueprint in info-society.

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Design of Mobile Scaffolding Agent Using Zone of Proximal Development Theory (근접 발달 영역 이론을 적용한 모바일 스캐폴딩 에이전트 설계)

  • Lee, Nam-Ju;Jun, Woo-Chun
    • 한국정보교육학회:학술대회논문집
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    • 2007.01a
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    • pp.173-180
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    • 2007
  • 최근 모바일 기기의 활성화에 따라 M-learning (Mobile learning)이 활성화되고 있다. M-learning을 기반으로 한 코스웨어나 모듈 설계 시 학습자의 적극적 참여와 의미 있는 상호작용의 기회 제공과 실제적 환경에서의 교육활동을 지원하는 것에 초점을 맞추어야 한다. 근접발달영역이론 (Zone of Proximal Development : ZPD)이란 독자적으로 문제를 해결함으로써 결정되는 실제적 발달수준과 성인의 안내나 보다 능력 있는 또래들과 협동하여 문제를 해결함으로써 결정되는 잠재적 발달수준간의 거리이다. 한편, 스캐폴딩은 학습자의 근접발달영역을 변화시키며, 학습자가 스스로 학습할 수 있도록 도와주는 구체적인 방식이라 할 수 있다. 또한 스캐폴딩 (Scaffolding)은 학습자가 구조를 조직하고 새로운 지식을 구성하도록 교수자 또는 촉진자가 도와주면서 교수자와 학습자간에 상호작용하는 과정이다. 본 연구에서는 근접발달영역이론을 이용하여 모바일로 교사가 학습자에게 스캐폴딩을 제공하는 수업모형을 제안한다. 본 모형의 특징은 다음과 같다. 첫째, 문제해결을 위한 스캐폴딩만이 아니라 문제 해결 후 격려 스캐폴딩을 제공하여 학습력 강화가 이뤄지도록 하였다. 둘째, 교사와 학습자 사이에 다양한 스캐폴딩을 제공하여 상호작용을 강화하였다. 셋째, 자신에게 맞는 개별학습, 반복 학습이 가능하고 자기 주도적 학습이 강화되도록 하였다.

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Effect of Flipped Learning Education in Physical Examination and Practicum (플립러닝을 활용한 건강사정 및 실습 교육 효과)

  • Cho, Mi-Kyoung;Kim, Mi Young
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.12
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    • pp.81-90
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    • 2016
  • The objective of this study was to investigate the effect of an education method applying the flipped learning technique for college students. Both self-directed learning readiness and educational performance before and after applying the flipped learning were examined. After applying the flipped learning technique, teacher-student interaction, learning satisfaction, and learning motivation were identified. The correlation of each variable was examined after applying the flipped learning technique to investigate its influence on learning motivation. A total of 68 second-year nursing students enrolled in E University were analyzed. A difference between before and after applying the flipped learning was analyzed by the paired t-test; a correlation between the variables was analyzed via Pearson's correlation coefficient; and an influence on the dependent variable learning motivation was analyzed using the stepwise multiple regression analysis. The results showed that self-directed learning readiness increased before and after applying the flipped learning technique with statistical significance, and the difference of educational performance was not significant. After an education session applying the flipped learning technique, a learning motivation demonstrated a significantly positive correlation with self-directed learning readiness (r=0.33, p=.006), college student educational performance (r=0.51, p<.001), teacher-student interaction (r=0.72, p<.001), and learning satisfaction (r=0.79, p<.001). A significantly positive correlation was also observed between the other variables. Factors influencing learning motivation were learning satisfaction and teacher-student interaction. The explanatory power for learning motivation in the regression model considering these two variables was 71.3% (F=80.66, p<.001). Therefore, to enhance learning motivation in applying the flipped learning technique, it is necessary to increase learning satisfaction and to establish a strategy that further vitalizes the teacher-student interaction.

The Effect of Maker Education Program in School Maker Space on Creative Problem Solving Ability and Self-Directed Learning Ability of Elementary Students (학교내 무한상상실을 활용한 메이커교육 프로그램 적용이 초등학생의 창의적 문제해결력과 자기주도적 학습력에 미치는 효과)

  • Son, Kyoung-ok;Lee, Hyeong-cheol
    • Journal of Korean Elementary Science Education
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    • v.40 no.1
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    • pp.55-65
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    • 2021
  • The purpose of this study was to investigate the effects of application of maker education program in school maker space on the creative problem solving ability and self-directed learning ability of elementary students. For research, we secured 18 periods of creative experience activities with 5 categories appropriate for elementary students, and integrated these activities into an elementary maker education program in school maker space. Pre and post tests were done before and after application of this maker education program to assess the changing in participants' creative problem solving ability and self-directed learning ability. The results of this study can be summarized as follows: First, the maker education program meaningfully improved the creative problem-solving abilities of elementary school students. Second, the maker education program meaningfully improved the self-directed learning abilities of elementary school students. From interview with the students, we could know that this program made the students have self-confidence and gave them favorable impression.

The Development of Self-Directed CAI Using Web - The main theme is the figure part of mathematics - (웹을 이용한 자기 주도적 CAI 개발 - 수학과 도형영역 중심 -)

  • Kang, Seak;Ko, Byung-Oh
    • Journal of The Korean Association of Information Education
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    • v.5 no.1
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    • pp.33-45
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    • 2001
  • In order to adapt ourselves to the Informationalization Society of twenty-first century, it is required to have ability to find quickly the necessary information and solve the problem of our own. In the field of school, it should be educated to develop learner's ability that can cope with the Informationalization Society. When a learner can study in such direction, he or she will be able to plan the learning of his own as the subject of education, and develop his ability to solve the problem by collecting and examining various information. It is self-leading learning that can make education like this possible. Through computer, especially Web site, self-directed learning can develop can develop the individuality and creativity of learners. They can collect and utilize autonomously information and knowledge. To do such an education, the program that can work out self-directed learning is needed. Therefore the program I want to develop is to reconstruct the 'figure' part of mathematics in elementary school into five steps by utilizing Web site. In the first step is to learn the concept of various shape. This step enable learners to know what figure is and how it can be utilized in our real life. The second step of dot, line and angle makes it possible that learners can consolidate the foundation of the study about figure and recognize the relation between angle and figure. In the third step of plane figure, we can study how to calculate the relation of plane figures and the area of figure with various shapes by cutting and adding them. The fourth step is about congruence and symmetry. Learners can learn to know the figure in congruence, reduction and enlargement and how it is used in our real life. In the fifth step of solid figure, we can learn the relation among the plane figure, solid figure, the body of revolution, corn and pyramid etc. controling the speed of learning on the basis of his ability. In the process of the program, it is also possible to develop learner's ability of self-leading learning by solving the problem by himself. Because this program is progressed on the Web site, it is possible to learn anytime and anywhere. In addition to it, a learner can learn beyond the grade as well as do the perfect learning by controling the pace of learning on the basis of his ability. In the process of the program, it is also possible to develop learner's ability of self-leading learning by solving the problem by himself.

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The Effects of Gifted Education on School Achievements and Academic Skills (영재교육 수혜 경험이 학교 성적 및 학업 능력에 미치는 영향)

  • Choi, Jeong-Won;Lee, Eunkyoung;Lee, Youngjun
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.10
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    • pp.245-252
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    • 2013
  • The purpose of this study is to propose the implications after investigating how gifted education affected the school achievements and academic skills of students who have experience of gifted education. In this study, academic skills include academic knowledge, creative problem solving skills, logical thinking, persuasive skills, collaborative skills, self-directed learning skills, communication skills. The survey was conducted with 1,156 science high school and science academy students who have ongoing gifted education experience and depth interviews were also analyzed with some students to gather further in-depth information. As a result, students responded that gifted education affected very positively on knowledge, collaborative skills, communication skills and increased interest in related subjects. On the other hand, it showed lower positive responses on self-directed learning skills and persuasive skills. Also, students replied gifted education did not affect the school achievements but there was an opportunity to learn how to debate, research, and experiment and practice methods. The direction of gifted education to step forward was suggested based on these results. This study can be the basis for revising gifted education curriculum.

Design of education program for mathematical-gifted student and Teaching-learning strategy - Focusing on functions - (수학영재교육 프로그램의 설계 및 교수-학습전략 -함수중심으로-)

  • Lee Joong-Kwoen;Lee Jea-Hyun
    • Communications of Mathematical Education
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    • v.20 no.1 s.25
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    • pp.61-73
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    • 2006
  • Studying functions is the fundamental that makes people understand complicate social events by using mathematical symbol system. But there are not enough program design and Teaching-learning strategy for mathematical-gifted student. So this research aim to design education program and teaching-learning strategy in functions area for mathematical-gifted student. 1 use real life-related problems to make students develop their problem-solving skill. And in this research I encourage students to study functions by grouping, discussion and presentation for self-directed teaming.

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Enhancement of Information Power and Remodeling of Classroom Teaching : for Use of Information Processing Model Focusing on Organization of Information (정보이용능력교육과 학교수업방법에 관한 연구 : 정보조직력 향상을 위한 정보처리 학습모형의 사용을 중심으로)

  • Yoo, So-Young
    • Journal of the Korean Society for Library and Information Science
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    • v.38 no.1
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    • pp.247-261
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    • 2004
  • According to several researches and news reports on the lottery system for a school entrance, the private education fee, lower quality of education and classroom crisis at our real education settings are serious. The author analyses that those problems are not because of the lottery system for a school entrance itself, because of not changing the lecturing to all the students in a class into proper teaching and learning method for school condition regards to the lottery system changed 30 years ago. The lottery system makes that the different levels of students are in one class. The author recommends changing the general lecturing into the teaching and learning method by using the information processing models which are made for individual study. She also interprets the synthesis level of a information processing model for the use of teachers and librarians. The synthesis level is most ambiguous process for students when they organize the information gathered into a report.

Method of Teaching Material to Develop Computer Creativity by Accessing to the Computer Principle in Elementary School (컴퓨터 원리 교육을 통한 초등 창의성 교재 개발 방안)

  • Jung, Eun-Young;Kim, Jong-Jin;Kim, Jong-Hoon
    • 한국정보교육학회:학술대회논문집
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    • 2004.08a
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    • pp.281-288
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    • 2004
  • 오늘날 IT의 급속한 진보는 많은 변화를 가져왔다. 단순한 자원이나 노동력보다는 첨단과학기술을 이용하여 얼마나 의미 있는 정보를 찾아내고 활용하는가에 따라 개인의 경쟁력이 좌우된다. 즉, 개개인의 창의적인 아이디어와 지식, 정보의 생산과 활용이 앞으로의 국가경쟁력을 좌우하게 된다. 이에 따라 교육계에서도 창의적인 능력을 발휘할 수 있는 인간상을 추구하고 있다. 전국의 초 중등학교가 정보인프라 구축으로 컴퓨터를 활용하는 교육이 가능하게 되었다. 비로소 미래사회를 대비하여 정보우수인력을 길러낼 수 있는 여건이 조성된 것이다. 그러나 현재까지 개발된 초등 컴퓨터 교재는 소프트웨어의 활용법을 소개하는 데 그치고 있다. 컴퓨터 교육이 활용교육으로 치우치다 보니 창의력 제한, 자기 주도적 학습 능력 부족 등 여러 가지 문제점이 발생하고 있다. 따라서 본 연구는 컴퓨터 활용법에만 두었던 기존의 교육방법을 탈피하여 체계적이고 쉬운 초등 컴퓨터 창의성 교재 개발 연구 방안을 제시하고자 하는데, 특히 컴퓨터 구조, 운영체제, 네트워크 등의 동작 원리를 기반으로 한다.

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A Study On Information Literacy Cultivation For Elementary School Class Teachers (초등학교 담임교사의 정보소양함양에 대한 연구)

  • 이영근;전우천
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10d
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    • pp.385-387
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    • 2002
  • 21세기 정보화 시대에 정보소양함양은 범국가적인 정보화사업추진의 이슈로 떠오르고 있으며 이에 학교는 그 선봉의 역할에 서 있다. 본 논문에서는 학교 교육정보화의 중심인 초등학교 담임교사의 정보소양함양 시스템을 제안하였다. 본 논문의 구성은 다음과 같다. 먼저, 교원 정보소양 개념에 대한 분석에서 시작하여 국내의 정보소양 인증 실태를 조사하였으며, 담임교사로서 학급운영과 학교행정업무에 필요한 구성요소를 분야별로 추출하였다. 이렇게 추출한 구성요소로 작성한 평가 문항을 통해 교사는 자신의 정보소양을 자가 진단할 수 있고 부족한 부분의 영역에 대하여 처방 받을 수 있도록 하였다. 본 초등학교 담임교사 정보소양함양 시스템의 특징은 첫째, 각종 연수 및 정보통신기술 학습에 대한 기초자료를 제공한다. 둘째, 통합형 평가를 개발하고 평가 항목을 다변화한다. 셋째, 수준별/업무별 평가 과정을 개발ㆍ제공한다. 넷째, 자기 주도적 학습력을 항상시킬 수 있다.

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