• Title/Summary/Keyword: 인터페이스 모듈

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Development of a New Training System for the Improvement of Equibrilium Sense (평형 감각 증진을 위한 새로운 훈련 장치의 개발)

  • Lee Jung Ok;Park Young Gun;No Pang Hwang;Hong Chul Un;Kim Nam Gyun
    • Journal of Biomedical Engineering Research
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    • v.25 no.6
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    • pp.465-469
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    • 2004
  • We propose a new training system for the improvement of equilibrium sense using unstable platform. This system consists of unstable platform, computer interface and various softwares. The unstable platform was a simple structure of elliptical-type which included tilt sensor and wireless RF module. To evaluate the effort of balance training, we measured the parameters such as the moving time to the target and duration to maintain cursor in the target of screen. Balance training was carried out for two weeks and we classified the subjects into two groups by the training program. As a result, the moving time was reduced and duration time was lengthened through the repeating training of equilibrium sense using training program of sine curve trace(SCT) and Block game. Especially, there was remarkable improvement at direction which was too difficult for the subjects to balance their body. It was showed that this system had an effort on improving equilibrium sense and might be applied to clinical use as an effective balance training system.

Development of Imaging Gamma Probe Using the Position Sensitive PMTube (위치 민감형 광전자증배관을 이용한 영상용 감마프로브의 개발)

  • Bong, Jeong-Gyun;Kim, Hui-Jung;So, Su-Gil;Kim, Han-Myeong;Lee, Jong-Du;Gwon, Su-Il
    • Journal of Biomedical Engineering Research
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    • v.20 no.1
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    • pp.107-113
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    • 1999
  • The purpose of this study was to develop a miniature imaging gamma probe with high performance that can detect small or residual tumors after surgery. Gamma probe detector system consists of NaI(Tl) scintillator, position sensitive photomultiplier tube (PSPMT), and collimator. PSPMT was optically coupled with 6.5 mm thick, 7.62 cm diameter of NaI(Tl) crystal and supplied with -1000V for high voltage. Parallel hexagonal hole collimator was manufactured for characteristics of 40-mm hole length, 1.3-mm hole diameter, and 0.22 mm septal thickness. Electronics consist of position and trigger signal readout systems. Position signals were obtained with summing, subtracting, and dividing circuit using preamplifer and amplifier. Trigger signals were obtained using summing amplifier, constant fraction discriminator, and gate and delay generator module with preamplifer. Data acquisition and processing were performed by Gamma-PF interface board inserted into pentium PC and PIP software. For imaging studies, flood and slit mask images were acquired using a point source. Two hole phantom images were also acquired with collimator. Intrinsic and system spatial resolutions were measured as 3.97 mm and 5.97 mm, respectively. In conclusion, Miniature gamma probe images based on the PSPMT showed good image quality, we conclude that the miniature imaging gamma probe was successfully developed and good image data were obtained. However, further studies will be required to optimize imaging characteristics.

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Implementation of Efficient Mobile Monitoring System of the GreenHouse Environment Data (온실 환경 데이터의 효과적인 모바일 모니터링 시스템 구현)

  • Seo, Jung-Hee;Park, Hung-Bog
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.3
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    • pp.572-579
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    • 2009
  • A monitoring system needs many parameters to increase devices for monitoring data and to support various services. In particular, monitoring the status of a device in a wireless mobile environment has a difficulty in displaying multi data in a limited screen size, and transfer of the status data of a device into a network is largely related with network traffic. The research aims at designing a control board that collects data in order to effectively manage a greenhouse environment system. Also, the research tries to appropriately operate devices, environment data monitoring, and the control of each device by realizing a multiplexed interface based on a web. Thus, in the case in which a distributed client was a computer, monitoring and control were obtained with a web browser through the Lab VIEW web server of a server or local control module in order to effectively monitor and control according to the status of a user. In the case in which a client was a PDA, application of a wireless mobile considering the scale and data processing capacity of a displayer was connected. As a result of the research, we could confirm a satisfactory outcome from the viewpoint of a human-centered design by supplying adaptability and mobility according to the environment of a user.

Two Design Techniques of Embedded Systems Based on Ad-Hoc Network for Wireless Image Observation (애드 혹 네트워크 기반의 무선 영상 관측용 임베디드 시스템의 두 가지 설계 기법들)

  • LEE, Yong Up;Song, Chang-Yeoung;Park, Jeong-Uk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39A no.5
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    • pp.271-279
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    • 2014
  • In this paper, the two design techniques of the embedded system which provides a wireless image observation with temporary ad-hoc network are proposed and developed. The first method is based on the embedded system design technique for a nearly real-time wireless short observation application, having a specific remote monitoring node with a built-in image processing function, and having the maximum rate of 1 fps (frame per second) wireless image transmission capability of a $160{\times}128$size image. The second technique uses the embedded system for a general wireless long observation application, consisting of the main node, the remote monitoring node, and the system controller with built-in image processing function, and the capability of the wireless image transmission rate of 1/3 fps. The proposed system uses the wireless ad-hoc network which is widely accepted as a short range, low power, and bidirectional digital communication, the hardware are consisted of the general developed modules, a small digital camera, and a PC, and the embedded software based upon the Zigbee stack and the user interface software are developed and tested on the implemented module. The wireless environment analysis and the performance results are presented.

The Control System of Wood Pellet Boiler Based on Home Networks (홈 네트워크 기반의 펠릿 활용 난방 보일러 제어시스템)

  • Lee, Sang-Hoon
    • Journal of the Institute of Convergence Signal Processing
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    • v.15 no.1
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    • pp.15-22
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    • 2014
  • This paper presents the implementation of a control system of pellet boiler using wood pellet as carbon neutral material. The system also has the additional features to provide remote controlling and monitoring based on home networking technology through either public switched telephone networks or mobile communication networks. It consists of three kinds of sub-modules; a main controller provides basic and additional features such as a setting of temperature, a supplying of wood pellet, a controlling of ignition and fire-power, and a removing of soot. The second is temperature controller of individual rooms which is connected to the main controller through RS-485 links. And interface modules with PSTN and mobile networks can support remote controlling and monitoring the functions. The test results under the heating area of $172m^2$ show a thermal efficiency of 93.6%, a heating power of 20,640kcal/hr, and a fuel consumption of 5.54kg/hr. These results are superior to those of the conventional pellet boilers. In order to obtain the such high performance, we newly applied a 3-step ignition flow, a flame detection by $C_dS$ sensor, and a fire-power control by fine controlling of shutter to our pellet boiler.

CNN-Based Hand Gesture Recognition for Wearable Applications (웨어러블 응용을 위한 CNN 기반 손 제스처 인식)

  • Moon, Hyeon-Chul;Yang, Anna;Kim, Jae-Gon
    • Journal of Broadcast Engineering
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    • v.23 no.2
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    • pp.246-252
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    • 2018
  • Hand gestures are attracting attention as a NUI (Natural User Interface) of wearable devices such as smart glasses. Recently, to support efficient media consumption in IoT (Internet of Things) and wearable environments, the standardization of IoMT (Internet of Media Things) is in the progress in MPEG. In IoMT, it is assumed that hand gesture detection and recognition are performed on a separate device, and thus provides an interoperable interface between these modules. Meanwhile, deep learning based hand gesture recognition techniques have been recently actively studied to improve the recognition performance. In this paper, we propose a method of hand gesture recognition based on CNN (Convolutional Neural Network) for various applications such as media consumption in wearable devices which is one of the use cases of IoMT. The proposed method detects hand contour from stereo images acquisitioned by smart glasses using depth information and color information, constructs data sets to learn CNN, and then recognizes gestures from input hand contour images. Experimental results show that the proposed method achieves the average 95% hand gesture recognition rate.

Advanced Victim Cache with Processor Reuse Information (프로세서의 재사용 정보를 이용하는 개선된 고성능 희생 캐쉬)

  • Kwak Jong Wook;Lee Hyunbae;Jhang Seong Tae;Jhon Chu Shik
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.12
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    • pp.704-715
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    • 2004
  • Recently, a single or multi processor system uses the hierarchical memory structure to reduce the time gap between processor clock rate and memory access time. A cache memory system includes especially two or three levels of caches to reduce this time gap. Moreover, one of the most important things In the hierarchical memory system is the hit rate in level 1 cache, because level 1 cache interfaces directly with the processor. Therefore, the high hit rate in level 1 cache is critical for system performance. A victim cache, another high level cache, is also important to assist level 1 cache by reducing the conflict miss in high level cache. In this paper, we propose the advanced high level cache management scheme based on the processor reuse information. This technique is a kind of cache replacement policy which uses the frequency of processor's memory accesses and makes the higher frequency address of the cache location reside longer in cache than the lower one. With this scheme, we simulate our policy using Augmint, the event-driven simulator, and analyze the simulation results. The simulation results show that the modified processor reuse information scheme(LIVMR) outperforms the level 1 with the simple victim cache(LIV), 6.7% in maximum and 0.5% in average, and performance benefits become larger as the number of processors increases.

Real-Time Remote Display Technique based on Wireless Mobile Environments (무선 모바일 환경 기반의 실시간 원격 디스플레이 기법)

  • Seo, Jung-Hee;Park, Hung-Bog
    • The KIPS Transactions:PartC
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    • v.15C no.4
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    • pp.297-302
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    • 2008
  • In case of display a lot of information from mobile devices, those systems are being developed that display the information from mobile devices on remote devices such as TV using the mobile devices as remote controllers because it is difficult to display a lot of information on mobile devices due to their limited bandwidth and small screen sizes. A lot of cost is required to design and develop interfaces for these systems corresponding to each of remote display devices. In this paper, a mobile environment based remote display system for displays at real times is proposed for continuous monitoring of status data for unique 'Mote IDs'. Also, remote data are collected and monitored through sensor network devices such as ZigbeX by applying status perception based remote displays at real times through processing ubiquitous computing environment data, and remote display applications at real times are implemented through PDA wireless mobiles. The system proposed in this paper consists of a PDA for remote display and control, mote embedded applications programming for data collections and radio frequency, server modules to analyze and process collected data and virtual prototyping for monitoring and controls by virtual machines. The result of the implementations indicates that this system not only provides a good mobility from a human oriented viewpoint and a good usability of accesses to information but also transmits data efficiently.

Development of System for Calculating Carbon Storage Amount of Roadside Tree Using Mobile Mapping System (멀티센서 융합 측위 시스템을 이용한 가로수 탄소저장량 산정 시스템 개발)

  • Kim, Jeong-Seob;Yang, Keum-Chul
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.4
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    • pp.536-543
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    • 2017
  • This study developed a new methodology to evaluate the carbon storage using a Mobile Mapping System according to the life cycle of street trees. The system for calculating the carbon storage of a roadside tree using the MMS developed in this study consisted of a database, memory, processor, user interface, and communication module. The carbon storage was calculated for 261 trees in the Cheonan-Asan New Town (distance: 2.1 km, area: $283,698m^2$). The average biomass and carbon storage of Metasequoia glyptostroboides were highest at 34.5 kg and 17.3 kg C and Chionanthus retusa were lowest at 19.5 kg and 9.8 kg C, respectively. The total biomass and total carbon storage of Ginkgo biloba were highest at 5028.8 kg and 17.3 kg C and Chionanthus retusa were lowest at 780.7 kg and 390.3 kg C, respectively. Based on the roadside tree database, the amount of carbon storage in a given area was converted to Google format and visualized in 3D by GIS analysis.

Development of component architecture to support IoT management (IoT 및 네트워크 관리 지원을 위한 컴포넌트 아키텍처 개발)

  • Seo, Hee Kyoung
    • Smart Media Journal
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    • v.6 no.2
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    • pp.42-49
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    • 2017
  • It is important to realize automation services by communicating in IoT with humans, objects & objects, and forming a common network. People used web like the most powerful network way to sharing things and communication. Therefore the efficiency method communication between each device and the web in IoT could be different from ones. The best method for high quality software product in web applications is software reuse ; Modules, classes, patterns, frameworks, and business components are reusable elements of various perspectives. Components is plugged with others through well-defined interfaces, which can overcome the operation and complexity of application development. A web-based distributed environment for IoT applications is a standard architecture use information collected from various devices for developing and using applications. For that reason, the network management which manages the constituent resources for the best service control in IoT application is required as a sub-layer support service in most applications as well as individual applications. In this paper, we measure to develop a network management system based not only by components but on heterogeneous internetworks. For procedure this, we clarify a component architecture for classifying and classify also the component needed in the IOT and network domain or order the type of real network management system.