• Title/Summary/Keyword: 인체 파라미터

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Calculation of the Electromagnetic Fields Distribution around the Human Body and Study of Transmission Loss Related with the Human Body Communication (인체 통신에 따른 인체 주변에서의 전기장 분포 계산 및 전송 손실 연구)

  • Ju, Young-Jun;Gimm, Youn-Myoung
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.23 no.2
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    • pp.251-257
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    • 2012
  • Human body communication means transmitting and receiving data through human body medium or through free space along with the human body skin. Electric field distribution around the human body between the transmitter and the receiver were calculated at five different frequencies with 5 MHz interval between 10 MHz and 30 MHz. Commercial electromagnetic simulation tool was used for the calculation of E-field distributions applying the Korean standard male model including 29 different kinds of human tissues. After calculating specific absorption rate(SAR) values on back of the hand, it was compared with International Commission on Non-Ionizing Radiation Protection(ICNIRP) human protection guideline. While conductivities(${\sigma}$) and relative permittivities(${\varepsilon}_r$) of the human tissues for each frequency were input as the analyzing parameters, electric field intensities near both hands were integrated along the integral line between the nearby electrodes for the calculation of the transmitting and receiving voltages whose ratio was defined as channel loss. The calculated channel losses were about ($75{\pm}1$) dB and showed nearly flat response all through the evaluated frequencies.

Design of Headset MIMO Antenna for On-Body Application (인체부착형 Headset MIMO 안테나 설계)

  • Kim, Sung-Jin;Kim, Dong-Ho;Kwon, Kyeol;Choi, Jae-Hoon
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.22 no.12
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    • pp.1107-1115
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    • 2011
  • In this paper, a headset multiple-input multiple-output(MIMO) antenna for on-body application is proposed and the antenna performance with body effect and the impact on human body are investigated. The proposed MIMO antenna is composed of two planar inverted-F antennas(PIFA) above ground plane and an isolator located between the two antennas enhance the isolation characteristic. Simulation was carried to analyze the effect of human body on antenna performance when a human body is located in the near field of the antenna. According to the measurement result, the diversity performance of the proposed antenna can be considered good since ECC(Envelope Correlation Coefficient), which commonly indicates the performance of a MIMO antenna, remains below 0.1 over the ISM band. The measured SAR values for antennas 1 and 2 are 0.575 W/kg and 0.571 W/kg, respectively when 250 mW input power in engaged. These values satisfy the FCC guideline which states that the 1-g average SAR should be lower than 1.6 W/kg.

Effects of Ticlopidine on the Bioavailability and Pharmacokinetics of Nicardipine after Oral and Intravenous Administration (티크로피딘이 니칼디핀의 생체이용률 및 약물동태에 미치는 영향)

  • Moon, Hong-Seop;Choi, Jun-Shik;Bang, Joon-Seok
    • Korean Journal of Clinical Pharmacy
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    • v.22 no.1
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    • pp.1-8
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    • 2012
  • 항혈소판제인 티크로피딘과 항고혈압제인 니칼디핀과의 약동학적 상호작용 연구를 위하여 티크로피딘 (3 또는 10 mg/kg)과 니칼디핀의 경구 (4 mg/kg) 및 정맥 (12 mg/kg) 투여하여 본 연구를 시행하였다. 연구방법: 티크로피딘이 cytochrome P450 (CYP) 3A4 활성과 P-glycoprotein (P-gp)의 활성에 미치는 영향도 평가하였다. 결 과: 티크로피딘과 니칼디핀의 병용투여 시 티크로피딘이 니칼디핀의 약물동태 파라미터에 미치는 결과는 다음과 같다. 티크로피딘은 CYP3A4 효소의 활성을 저해 하였으나 P-gp활성에는 영향을 미치지 못하였다. 니칼디핀의 혈중농도곡선하면적 (AUC)는 대조군에 비해 티크로피딘 10 mg/kg 병용투여군에서 유의성 (p < 0.05)있게 증가되었다. 상대적 생체이용률 (RB)은 티크로피딘 병용투여군에서 115-143%로 증가하였다. 결 론: 본 논문에서 흰쥐에 티크로피딘과 니칼디핀을 병용경구투여 시 니칼디핀의 생체이용률 (bioavailability)이 유의성 (p < 0.05)있게 증가된 것은 티크로피딘이 대사효소인 CYP3A4를 억제하여 소장과 간장에서 초회통과효과 (first-pass metabolism)를 감소 시켰기 때문인 것으로 사료된다. 본 실험결과를 토대로 인체에서 티크로피딘과 니칼디핀의 상호작용을 검토한 후 투여용량을 조절하는 것이 바람직하다고 사료된다.

Control of a Three-Dimensional Character Animation Based on H-Anim (H-Anim 기반의 3차원 캐릭터 애니메이션 제어)

  • Kim, Young-Shin;Lee, Min-Geun;Lee, Myeong-Won
    • Journal of the Korea Computer Graphics Society
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    • v.13 no.4
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    • pp.1-6
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    • 2007
  • In this paper we describe the method of controlling the animation of 3D characters according to ISO/IEC 19774 (H-Anim) specification, which has been released by Wed3D Consortium and ISO/IEC SC24 WG6. The animation structure of the H-Anim character can be defined and modified in our H-Anim editor program. Our H-Anim animator generates the character's motion automatically according to the input of motion parameters at the character's joints interactively. This paper is focused on the development of a motion generation tool for human-like characters defined by H-Anim structures.

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A prolate spheroidal head modeling of head related transfer function based on ray tracing formula (선추적공식을 이용한 머리전달함수의 회전타원체 형상 모델링)

  • Jo, Hyun;Park, Young-Jin;Park, Youn-Sik
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2008.04a
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    • pp.934-938
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    • 2008
  • To customize individual characteristics of HRTF, a spherical model has been used for structural modeling technique. A pseudo-code of prolate spheroidal HRTF caused by incident acoustic point source is already developed, and it can be used a head shadow filter for structural modeling of HRTF. In this research, to see the necessity and efficiency of spheroidal head modeling, ITD optimization is performed on CIPIC HRTF database. From given cost function, ITD-optimized spheroidal head model, whose ITD information is the most matched version of measured ITD information, is found by varying head parameters subject by subject. By comparing results of ITD-optimized spheroids and ITD-optimized spheres, we concluded that a spherical head model is more efficient way of generating head shadow effect than a spheroidal head model does.

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Conceptual Design for the Dispersal and Deposition Modelling of Fallout Ash from Mt. Baekdu Volcano (백두산 천지 화산의 화산재 확산과 침적 모델링을 위한 개념적 설계)

  • Yun, Sung-Hyo
    • The Journal of the Petrological Society of Korea
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    • v.22 no.4
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    • pp.273-289
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    • 2013
  • Fallout ash is a notorious hazard that can have a variety of damages on agriculture and infrastructure and, most notably to aviation and human health. This study discusses the design of a conceptual model to aid in modeling the dispersal and deposition of ash from Mt. Baekdu volcano. It includes a discussion of assumptions and boundary conditions of the model as well as a detailed diagram of the conceptual model, complete with input parameters, units and equations. The two main processes contained within the model are the dispersal and deposition of ash, the outputs obtained from running the model, if designed, would be the total amount of fine ash contained in the eruption column, distance travelled by ash and ash thickness at surface.

Focus+context volume rendering for medical simulation based on Unity game engine (유니티 게임 엔진 기반의 의료 시뮬레이션을 위한 초점 배경 볼륨 가시화)

  • Ha, Tae-Jun;Kye, Heewon
    • Journal of Korea Game Society
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    • v.18 no.4
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    • pp.65-74
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    • 2018
  • As commercial game engines become available to the public, attempts have been made to use it for general purpose research. This study uses the game engine to develop a medical simulation. Specifically, when the user selects an important portion of the human body, the focus+context visualization is applied to the volume data. We proposes the accumulation based method to make the background part more transparent and naturally fuse it with the focus part. Since the proposed method combines well with the existing volume visualization, the virtual surgery function such as incision is performed smoothly. The game engine is useful for general-purpose research, because auxiliary functions such as collision handling and UI can be efficiently created with the help of it.

A Study on a Method of Rigid Body Movement Analysis -Mainly on Mandible Movement Parameter Determination- (강체 운동 해석 기법에 관한 연구 -하악골 운동 파라미터 결정 기법을 주로-)

  • Jung, Chae-Young;Song, Chul;Lee, Kwon-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.15 no.4
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    • pp.301-314
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    • 1990
  • This paper is an attempt to use vision-pattern recognition technique to analyzation on a hidden rigid body motion. Specially shaped rod, rigidly connected to the hidden body is extended to the ouside of hiding object so that a camera may catch the motion data. Every motion can be described with translatio and rotation. But translation can be explanied with ratation with a infinitly far centroid. Motion analysis is to find the instantaneous centroid and ratation angle. With this theory jaw motion is analyzed in this paper.

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Design of Dualband Meander Microstrip Antenna for WBAN (WBAN용 이중대역 미엔더 마이크로스트립 안테나 설계)

  • Oh, Ho-Kweon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.2
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    • pp.265-271
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    • 2015
  • In this paper, Dualband meander microstrip antenna is proposed for Wireless Body Area Network application. Designed antenna is mounted on the phantom to maintain a constant distance of the substrate, and studied the characteristics related to change in several meaningful parameters to improve performance. Characteristics of antenna, returnloss, radiation pattern, gain, bandwidth, are analyzed using Computer Simulation Technologes(CST) software. The proposed antenna operates at 4.33Ghz and 6.09GHz ~ 9.88GHz for UWB. The antenna showed that returnloss and -10dB bandwidth are -42.30dB and 410Mhz at 4.33GHz, maximum -29.11dB and 3.75GHz at 6.1GHz ~ 9.8GHz.

Pictorial Model of Upper Body based Pose Recognition and Particle Filter Tracking (그림모델과 파티클필터를 이용한 인간 정면 상반신 포즈 인식)

  • Oh, Chi-Min;Islam, Md. Zahidul;Kim, Min-Wook;Lee, Chil-Woo
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.186-192
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    • 2009
  • In this paper, we represent the recognition method for human frontal upper body pose. In HCI(Human Computer Interaction) and HRI(Human Robot Interaction) when a interaction is established the human has usually frontal direction to the robot or computer and use hand gestures then we decide to focus on human frontal upper-body pose, The two main difficulties are firstly human pose is consist of many parts which cause high DOF(Degree Of Freedom) then the modeling of human pose is difficult. Secondly the matching between image features and modeling information is difficult. Then using Pictorial Model we model the human main poses which are mainly took the space of frontal upper-body poses and we recognize the main poses by making main pose database. using determined main pose we used the model parameters for particle filter which predicts the posterior distribution for pose parameters and can determine more specific pose by updating model parameters from the particle having the maximum likelihood. Therefore based on recognizing main poses and tracking the specific pose we recognize the human frontal upper body poses.

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