• Title/Summary/Keyword: 인체모델링

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H-Anim-based Definition of Character Animation Data (캐릭터 애니메이션 데이터의 H-Anim 기반 정의)

  • Lee, Jae-Wook;Lee, Myeong-Won
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.10
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    • pp.796-800
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    • 2009
  • Currently, there are many software tools that can generate 3D human figure models and animations based on the advancement of computer graphics technology. However, we still have problems in interoperability of human data models in different applications because common data models do not exist. To address this issue, the Web3D Consortium and the ISO/IEC JTC1 SC24 WG6 have developed the H-Anim standard. However, H-Anim does not include human motion data formats although it defines the structure of a human figure. This research is intended to obtain interoperable human animation by defining the data for human motions in H- Anim figures. In this paper, we describe a syntactic method to define motion data for the H-Anim figure and its implementation. In addition, we describe a method of specifying motion parameters necessary for generating animations by using an arbitrary character model data set created by a general graphics tool.

A Case Study of Three Dimensional Human Mimic Phantom Production for Imaging Anatomy Education (영상해부학 교육을 위한 3차원 인체 모사 조형물 제작 사례 연구)

  • Seoung, Youl-Hun
    • Journal of the Korean Society of Radiology
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    • v.12 no.1
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    • pp.71-78
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    • 2018
  • In this study, human mimic phantoms outputted by three-dimensional (3D) printing technology are reported. Polylactic acid and a personal 3D printer - fused deposition modeling (FDM) - are used as the main material and the printing device. The output of human mimic phantoms performed in the following order: modeling, slicing and G-code conversion, output variable setting, 3D output, and post-processing. The students' learning satisfaction (anatomical awareness, study interest) was measured on 5-point Likert scale. After that, Twenty of those phantoms were outputted. The total output took 11,691 minutes (194 hours 85 minutes) and the average output took 584.55 minutes (9 hours 7 minutes). The filament used for the experiment was 2,390.2 g, and the average use of the filament was 119.51 g. The learning satisfaction of anatomical awareness was 4.6 points on the average and the interest of the class was on average 4.5 points. It is expecting that 3D printing technology can enhance the learning effect of imaging anatomy education.

Cloth Simulation System for 3D Fashion shopping mall based on Web (웹 기반 3D 패션몰을 위한 의복 시뮬레이션 시스템)

  • Kim, Ju-Ri;Joung, Suck-Tae;Jung, Sung-Tae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.5
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    • pp.877-886
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    • 2009
  • In this paper, we propose a new method for the design and implementation of Cloth Simulation System for 3D fashion shopping mall based on Web. Web 3D shopping mall is implemented by using a Web3D authoring tool, ISB, which provides easy mouse operation. 3D human models and cloth item model are designed by low polygon modeling method of 3D MAX. The designed 3D human models and cloth item model are exported to XML file. Finally, 3D human models and cloth item model are displayed and animated on the Web by using ActiveX control based on DirectX. We also implemented textile palette and mapped it to clothes model by using alpha blending during simulation.

A Stduy of Design and Simulation for 3Dimension Fashion (3차원 의상 설계 시뮬레이션에 관한 연구)

  • Kim, Ju-Ri;Lee, Hyun-Chang
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2010.07a
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    • pp.23-26
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    • 2010
  • In this paper, we propose a new method for the design and implementation of a web-based 3D fashion shopping mall. Web 3D shopping mall is implemented by using a Web3D authoring tool, ISB, which provides easy mouse operation. 3D human models and cloth item model are designed by low polygon modeling method of 3D MAX. The designed 3D human models and cloth item model are exported to XML file. Finally, 3D human models and cloth item model are displayed and animated on the Web by using ActiveX control based on DirectX. We also implemented textile palette and mapped it to clothes model by using alpha blending during simulation.

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Development of a 3D Whole Body Scanner for Reconstructing Human Body based on Contour Triangulation Technique (인체 모델 생성을 위한 등고선 삼각분할 기반의 3차원 전신 스캐너 개발)

  • 최영규;구본기;최병태
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.7_8
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    • pp.397-407
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    • 2003
  • In the past decade, significant effort has been made toward increasing the accuracy and robustness in the three-dimensional scanning methods. In this paper, we introduce a novel laser-stripe, 3D scanning system which was developed to digitize a whole human body. We also suggest a new semi-automatic contour registration method to generate robust contours from the 3D data points acquired by our scanning system. A contour triangulation based surface modoling method was also introduced. Experimental result shows that our system is very robust and efficient for reconstructing overall 3D surface model of a human body.

A Case Study on Precise NURBS Modeling of Human Organs (인체장기의 정밀한 NURBS 곡면 모델링 사례연구)

  • Kim H.C.;Bae Y.H.;Soe T.W.;Lee S.H.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.915-918
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    • 2005
  • Advances in Information Technology and in Biomedicine have created new uses for CAD technology with many novel and important biomedical applications. Such applications can be found, for example, in the design and modeling of orthopedics, medical implants, and tissue modeling in which CAD can be used to describe the morphology, heterogeneity, and organizational structure of tissue and anatomy. CAD has also played an important role in computer-aided tissue engineering for biomimetic design, analysis, simulation and freeform fabrication of tissue scaffolds and substitutes. And all the applications require precision geometry of the organs or bones of each patient. But the geometry information currently used is polygon model with none solid geometry and is so rough that it cannot be utilized for accurate analysis, simulation and fabrication. Therefore a case study is performed to deduce a transformation method to build free form surface from a rough polygon data or medical images currently used in the application. This paper describes the transformation procedure in detail and the considerations for accurate organ modeling are discussed.

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Development of Bodice Dress Forms by Body Types for Women in Thirties Applying 3D Body Scan Data (3D 인체 스캔 데이터를 활용한 체형별 인대모형 개발에 관한 연구)

  • Suh, Dong-Ae;Oh, Seol-Yong
    • The Journal of the Korea Contents Association
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    • v.12 no.9
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    • pp.136-145
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    • 2012
  • This research proposes a pattern making method for women's bodice by the characters of body types and develops bodice dress forms on their body shapes applying 3D body scan data. 515 women's body scan data was collected and analyzed factor and cluster analysis. Three body types were characterized in normal, obese, and slim group. In each group, 10 subjects were selected. 20 parts in 3D anthropometric data were measured using Autocad program. The amount of waist dart was calculated and three types of basic bodice pattern were developed using the calculated darts data. The amount and the position of front dart and side dart were different at obese group in comparison of normal and thin group. The three types of basic bodice model were made by the basic bodice pattern, and each model was scanned by 3D scanner to make 3D bodice dress forms. Three types of bodice dress forms were rendered using 3D max program. Bodice dress forms had the dart lines and were useful to draft patterns to fit their body shape.

한국인 운전자의 성별, 체형, 신체 치수를 고려한 내수용 승용차 규격 개선에관한 연구

  • 신원경;박민용
    • Proceedings of the ESK Conference
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    • 1998.04a
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    • pp.25-30
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    • 1998
  • 본 연구는 점점 다양해지고있는 사용자들의 성별, 체형, 신체치수를 고려한 내수용 승용차 규격 개선 을 위한 기초연구로서 기존의 승용차 연구에서 특별히 고려되지 않은 여성 운전자를 대상으로 기초 연 구를 한 후 여러 운전자 체형에 맞는 승용차 규격을 제안하고자 한다. 본 논문에서는 우선 여성 운전자 들이 부적합한 자동차 규격으로 느끼는 여러 불편 사항을 설문조사를 통해 조사하여 규격 개선의 방향 을 분석한 후, 한국인 인체 치수자료를 이용하여 각 퍼센타일을 통합한 여성 운전자를 3차원 인체 모델 링 도구를 이용하여 모델링 한 후 주요 내수용 승용차의 실제규격과의 비교를 통한 비적합성 여부를 파 악한다. 그 결과에 의하여 한국인 운전자의 성별과 체형을 다양하게 고려한 내수용 승용차의 규격 개선 을 제안하고자 한다.

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Contour based Algorithms for Generating 3D Models from CT Images (CT 이미지로부터 3차원 모델 생성을 위한 contour 기반 알고리즘)

  • 류재헌;김현수;이관행
    • Journal of the Korean Society for Precision Engineering
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    • v.20 no.4
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    • pp.174-182
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    • 2003
  • Recently, medical imaging has taken interest on CAD based solution for anatomical part fabrication or finite element analysis of human body. In principle, contours representing object boundary are obtained through image processing techniques. Surface models are then approximated by a skinning method. For this, various methods should be applied to medical images and contours. The major bottleneck of the reconstruction is to remove shape inconsistency between contours and to generate the branching surface. In order to solve these problems, bi-directional smoothing and the composite contour generation method are proposed. Bi-directional smoothing has advantage of removing the shape inconsistency between contours and minimizing shrinkage effect with a large number of iterations. The composite contour by the proposed method ensures smooth transition in branching region.

Motion Transfer Using 3D Human Parameters (3 차원 인체 모델을 사용한 휴먼 모션 전이 기법)

  • Herman, Herman;Park, In Kyu
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2021.06a
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    • pp.187-189
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    • 2021
  • 모션 전이 기법은 주어진 모션 시퀀스를 타겟 대상의 움직임에 적용하는 기법이다. 사실적인 모션 전이를 위해서는 소스와 타겟 휴먼의 포즈, 형태 및 카메라 정보를 기반으로 한 모션 정보가 필요하다. 본 논문은 최근 3 차원 인체 모델링에서 우수한 성능을 보인 SMPL 을 이용하여 정교한 모션 정보를 추출하고 이를 통한 모션 전이를 수행 할 수 있는 기법을 보인다. 소스와 타겟의 SMPL 매개 변수를 사용하여 모션 정보를 나타내고 이를 통해 encoder 로부터 추출된 특징 맵을 변형하여 모션 전이를 수행한다. 제안하는 기법의 정성, 정량적 분석을 보이고 휴먼 모션 전이 기법에 대한 향후 연구 방향을 제시한다.

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