• Title/Summary/Keyword: 이성적 정보처리

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Automating Warehouse Management Using a Bar-Code System (바-코드 시스템을 이용한 창고관리의 자동화)

  • 이성열
    • Journal of Korea Society of Industrial Information Systems
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    • v.4 no.1
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    • pp.20-27
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    • 1999
  • This study presents an Automated Warehouse Management System (AWMS) using a bar-code system The AWMS has been designed to be associated with an Integrated Production Management System (IPMS), which basically includes the following four modules i.e the sales management, production management, material management, and data management. Now, whenever storage or retrieval of the material occurs in the warehouse, the events could be processed quickly and accurately only through reading the 13 digit bar-code including 5 digit position code and simply typing in the number of material. Consequently, the AWMS associated with IPMS could automatically coincide the item counts on document with those in the warehouse. Also, this makes it possible to identify the material quantities in real time.

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Comparative Analysis of CNN Deep Learning Model Performance Based on Quantification Application for High-Speed Marine Object Classification (고속 해상 객체 분류를 위한 양자화 적용 기반 CNN 딥러닝 모델 성능 비교 분석)

  • Lee, Seong-Ju;Lee, Hyo-Chan;Song, Hyun-Hak;Jeon, Ho-Seok;Im, Tae-ho
    • Journal of Internet Computing and Services
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    • v.22 no.2
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    • pp.59-68
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    • 2021
  • As artificial intelligence(AI) technologies, which have made rapid growth recently, began to be applied to the marine environment such as ships, there have been active researches on the application of CNN-based models specialized for digital videos. In E-Navigation service, which is combined with various technologies to detect floating objects of clash risk to reduce human errors and prevent fires inside ships, real-time processing is of huge importance. More functions added, however, mean a need for high-performance processes, which raises prices and poses a cost burden on shipowners. This study thus set out to propose a method capable of processing information at a high rate while maintaining the accuracy by applying Quantization techniques of a deep learning model. First, videos were pre-processed fit for the detection of floating matters in the sea to ensure the efficient transmission of video data to the deep learning entry. Secondly, the quantization technique, one of lightweight techniques for a deep learning model, was applied to reduce the usage rate of memory and increase the processing speed. Finally, the proposed deep learning model to which video pre-processing and quantization were applied was applied to various embedded boards to measure its accuracy and processing speed and test its performance. The proposed method was able to reduce the usage of memory capacity four times and improve the processing speed about four to five times while maintaining the old accuracy of recognition.

Video GIS using Virtual World Mapping Technique (가상 세계 매핑기법을 이용한 비디오 GIS)

  • Kim, Sung-Soo;Lee, Seong-Ho;Kim, Kyung-Ok;Lee, Jong-Hun
    • Journal of Korean Society for Geospatial Information Science
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    • v.10 no.4 s.22
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    • pp.31-39
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    • 2002
  • In this paper, we propose Media CIS system architecture which provides geographical information of geo-features in video sequences by using 3D geographical database and GPS-related data resulted from 4S-Van. We introduce a novel interoperable geographical data service concept, so-called, Virtual World Mapping (VWA) that can map 3D graphic world with real-world video to provide geographical information. Our proposed method can easily retrieve geographical information and attributes to reconstruct 3D virtual space according to certain frame in video sequences. Our proposed system architecture also has an advantage that can provide geographical information service with video stream without any image processing procedures. In addition to, describing the details of our components, we present a Media GIS web service system by using GeoVideo Server, which performs VWM technique.

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A Study on the Source and History Management of Records According to Administrative Organizational Changes-Focused on D Regional Local Government (행정조직의 변동에 따른 기록물 출처 및 이력 관리-D광역지방자치단체를 중심으로)

  • Sujin Choi;Seongsin Lee
    • Journal of Korean Society of Archives and Records Management
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    • v.23 no.1
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    • pp.27-45
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    • 2023
  • A source of records is critical and highly valuable for records management. The compositions and functions of an administrative organization, which is the source of public records, are changing according to its frequent reorganizations. In particular, changes in local governments are frequent, and the possibility of change increases over time. The processing department is responsible for various records management tasks as the source and producer of records; however, its scope of qualifications is unclear. As such, this study aims to clarify these sources of records and suggest ways to improve their management. For the objective, this study selected D regional local government and analyzed the forms and frequency of its administrative organizational changes. In particular, the processing department's modified organizational functions and compositions due to reorganizations were also examined. Through the analysis, problems concerning records sources that could arise from changes in the administrative organization and processing department were identified, and improvement plans for records management were suggested.

A Cross Layer Optimization Technique for Improving Performance of MLC NAND Flash-Based Storages (MLC 낸드 플래시 기반 저장장치의 쓰기 성능 개선을 위한 계층 교차적 최적화 기법)

  • Park, Jisung;Lee, Sungjin;Kim, Jihong
    • Journal of KIISE
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    • v.44 no.11
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    • pp.1130-1137
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    • 2017
  • The multi-leveling technique that stores multiple bits in a single memory cell has significantly improved the density of NAND flash memory along with shrinking processes. However, because of the side effects of the multi-leveling technique, the average write performance of MLC NAND flash memory is degraded more than twice that of SLC NAND flash memory. In this paper, we introduce existing cross-layer optimization techniques proposed to improve the performance of MLC NAND flash-based storages, and propose a new integration technique that overcomes the limitations of existing techniques by exploiting their complementarity. By fully exploiting the performance asymmetry in MLC NAND flash devices at the flash translation layer, the proposed technique can handle many write requests with the performance of SLC NAND flash devices, thus significantly improving the performance of NAND flash-based storages. Experimental results show that the proposed technique improves performance 39% on average over individual techniques.

UML Diagrams Repository System for Requirement Analysis (요구분석을 위한 UML 다이어그램 저장관리 시스템)

  • 이성대;박휴찬
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.6
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    • pp.657-668
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    • 2002
  • Software life cycle consists of requirement analysis, design, implementation, and maintenance phases, and the product of each phase has various format. The UML normalizes such products, and the class diagram, use case diagram, activity diagram and collaboration diagram are usually used for the requirement analysis phase. Because most of UML development tools store such diagrams in a file, there nay be some difficulties of information retrieval and co-work among users. To cope with the difficulties, this paper proposes a database supported methodology to store and manage the diagrams produced by the requirement analysis. In this methodology, the constituents of class, use case, activity and collaboration diagram are first analyzed and then transformed in the form of relational fables. The constituents of such diagrams are stored as tables in a database, and can be easily retrieved from the database by using some queries. This database supported methodology provides the concurrent sharing and high reuse of diagrams.

A Marking Algorithm for QoS Provisioning in WMSN (WMSN에서 QoS 보장을 위한 마킹 알고리즘)

  • Kim, Jeonghue;Lee, Sungkeun;Koh, Jingwang;Jung, Changryul
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.2
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    • pp.193-204
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    • 2010
  • Since Wireless Multimedia Sensor Network(WMSN) needs to process various multimedia data such as audio, image and video data as well as scalar data, it requires a mechanism that can support Quality of Service(QoS) to handle efficiently. This paper classifies traffic in WMSN as periodic monitoring traffic, event traffic, multimedia traffic and query-based traffic, proposes marking algorithm and queue management mechanism that guarantee differentiated QoS in terms of delay, energy efficiency and credibility on each traffic and conduct performance analysis with simulation.

Hardware Implementation of HEVC CABAC Context Modeler (HEVC CABAC 문맥 모델러의 하드웨어 구현)

  • Kim, Doohwan;Moon, Jeonhak;Lee, Seongsoo
    • Journal of IKEEE
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    • v.19 no.2
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    • pp.254-259
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    • 2015
  • CABAC is a context-based adaptive binary arithmetic coding method. It increases the encoding efficiency by updating the probability based on the information of the previously coded symbols. Context modeler is a core block of CABAC, which designs a probability model according to the symbol considering statistical correlations. In this paper, an efficient hardware architecture of CABAC context modeler is proposed. The proposed context modeler was designed in Verilog HDL and it was implemented in 0.18 um technology. Its gate count is 29,832 gates including memory. Its operating speed and throughput are 200 MHz and 200 Mbin/s, respectively.

Mutual-Backup Architecture of SIP-Servers in Wireless Backbone based Networks (무선 백본 기반 통신망을 위한 상호 보완 SIP 서버 배치 구조)

  • Kim, Ki-Hun;Lee, Sung-Hyung;Kim, Jae-Hyun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.1
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    • pp.32-39
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    • 2015
  • The voice communications with wireless backbone based networks are evolving into a packet switching VoIP systems. In those networks, a call processing scheme is required for management of subscribers and connection between them. A VoIP service scheme for those systems requires reliable subscriber management and connection establishment schemes, but the conventional call processing schemes based on the centralized server has lack of reliability. Thus, the mutual-backup architecture of SIP-servers is required to ensure efficient subscriber management and reliable VoIP call processing capability, and the synchronization and call processing schemes should be changed as the architecture is changed. In this paper, a mutual-backup architecture of SIP-servers is proposed for wireless backbone based networks. A message format for synchronization and information exchange between SIP servers is also proposed in the paper. This paper also proposes a FSM scheme for the fast call processing in unreliable networks to detect multiple servers at a time. The performance analysis results show that the mutual backup server architecture increases the call processing success rates than conventional centralized server architecture. Also, the FSM scheme provides the smaller call processing times than conventional SIP, and the time is not increased although the number of SIP servers in the networks is increased.

(<웹사이트에서의 휴대폰서비스체험 활용연구>)

  • Lee, Yoon-Jin;Chang, Dong-Hoon
    • 한국HCI학회:학술대회논문집
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    • 2006.02b
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    • pp.185-190
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    • 2006
  • 휴대폰 산업의 발전과 더불어 발전해온 휴대폰 서비스는 최근 단순한 정보 제공을 넘어 생활에 중요한 도구로 활용되는 모습을 보인다. 최근 등장하는 휴대폰 서비스는 종류가 다양하고 최신 휴대폰과 결합되어 복잡해져 사용자로 하여금 필요한 서비스를 선택하여 조작하는 것까지 전반적인 사용 과정의 어려움을 가져왔다. 더군다나 휴대폰 서비스는 무형의 상품이기 때문에 직접 조작해보지 못하고 사용해야 하며, 이것은 사람들로 하여금 불안감을 갖도록 한다. 따라서, 본 연구에서는 휴대폰 서비스에 대한 불안감을 줄이고 사용을 확장시키는 방법으로 서비스를 직접 만지고 조작해볼 수 있는 사전 체험을 제안하며, 이를 위한 도구로 웹사이트를 활용하는 방안을 제안한다. 웹사이트는 상호작용적인 매체로써 자연스럽게 사용자가 참여하고 개입하도록 유도하는 매체이며, 다양한 시각적, 청각적 미디어를 활용할 수 있어 감각적 체험을 제공하는데 유리하다. 또한 다른 매체와 비교해 웹사이트는 공간적, 시간적 제약이 적어 많은 사람들이 원하는 시간에 접근하도록 한다. 또한 이성과 감성적인 정보를 통합적으로 처리하는 인간의 특성을 고려해 볼 때, 정보와 재미를 함께 제공할 수 있는 웹사이트의 특성은 효과적이라 볼 수 있다. 마케팅 측면에서 보더라도 저렴한 비용으로 많은 사람들에게 정보를 전달할 수 있고, 사용자들의 행동을 측정해 데이터베이스화 한 후 후에 활용할 수 있다. 이러한 점들을 통합해보면 웹사이트는 휴대폰 서비스를 체험해보도록 하는 공간으로 적합하다고 볼 수 있다. 웹사이트에서 가상 체험을 효과적으로 활용하기 위해서 사용자들의 체험 과정에 어떠한 요인이 영향을 미치는지 알 필요가 있다. 이를 위해 본 연구에서는 현재 휴대폰 서비스 체험 사이트들의 체험 제공 방식을 분석해 유형을 나눈 후에 사용자 조사를 통해 사용자들에게 선호되는 방식과 체험 과정에 영향을 미친 요인을 고찰한다. 그리고 최종적으로 이러한 요인이 실제 휴대폰 서비스에 대한 호감과 어떤 관계를 갖는지 알아본다. 본 연구에서는 이를 위해 최근 가장 높은 이용률을 보이고 있는 20,30대 휴대폰 서비스 사용자 100명을 대상으로 2005년 10월 20일~30일에 설문조사와 간단한 인터뷰를 실시하여 선호 유형과 체험에 영향을 미치는 요인을 도출하였으며, 서비스 호감과의 관계를 알기 위해 이 중 가장 관여도가 높았던 17명을 대상으로 2005년 11월 10일~15일에 심층 인터뷰를 실시하였다. 사용자 조사 결과, 분류된 유형 중 체험방식에서는 개입의 정도가 클수록, 사용상황 안내방식에서는 가상공간과 메뉴로 제공하는 방식을, 사용방법 안내형식에서는 휴대폰 전체 이미지를, 마지막으로 표현형식에서는 일러스트레이션과 영상을 가장 선호하는 것으로 나타났다. 체험에 영향을 미치는 요인은 체험적 측면,정보제공 측면,웹사이트의 측면으로 구분되었으며 휴대폰 서비스의 호감과의 관계에서는 체험적 측면과 정보제공 측면은 서비스에 대한 호감과 깊은 관계를 갖고 있는 것으로 나타난 반면에 웹사이트의 측면은 서비스와 직접적인 관련을 짓지 않는 것으로 나타났다.

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