• Title/Summary/Keyword: 이상기능활동

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A Comparison of the ICF-CY and Quality of Life among Cerebral Palsy, Down Syndrome and Typically Developing Children (뇌성마비, 다운증후군, 일반 아동의 ICF-CY와 삶의 질 연구)

  • Jeong, Hee Gyeong;Chung, EunJung;Lee, Byoung-Hee
    • 재활복지
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    • v.22 no.1
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    • pp.195-212
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    • 2018
  • The purpose of this study was to compare the function, activity, and participation and quality of life of cerebral palsy, Down syndrome children and typically developing children. The International Classification of Functioning, Disability and Health for Children and Youth (ICF-CY) Checklist, and KIDSCREEN 52-HRQOL questionnaire were used to measure children function, activity and participation and quality of life. The results showed significant differences in functions (except for genitourinary and reproductive functions), activities and participation of ICF-CY were significantly different in all items. In the post-hoc analysis, showed high activity and participation in order of typically developing children, cerebral palsy, Down syndrome children (except for mobility). The quality of life were significantly different in all items (except for bullying), children with cerebral palsy and Down syndrome showed lower quality of life than typically developing children. The results showed that there were a significant difference in activity and participation, and quality of life among the three groups, and higher function, activity and participation, and quality of life in order of typically developing children, cerebral palsy, Down syndrome children.

Two Years and Four Month's Complex Exercise for Upper Extremity Function and Balance Proficiency of a Older Woman With Stroke : A Case-Study (2년 4개월 동안 수행한 복합운동프로그램이 뇌졸중 환자의 상지 기능 및 균형 능력에 미치는 영향: 사례연구)

  • Lee, Sang-Heon;Choi, Yoo-Im
    • Proceedings of the KAIS Fall Conference
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    • 2010.05b
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    • pp.735-738
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    • 2010
  • 본 연구는 관절가동범위 및 근력강화운동, 반복적인 과제-지향적 활동으로 구성된 복합운동프로그램을 뇌졸중 환자에게 2년 4개월 동안 적용하여 상지 기능 및 균형 능력에 미치는 효과를 알아보고자 하였다. 연구대상자는 뇌졸중으로 인한 좌측 편마비 증상을 보이는 68세 여성으로 매 회기 1시간씩, 주 3회, 2년 4개월 동안 복합운동프로그램을 수행하였다. 대상자의 상지 기능은 브론스트롬의 손 회복 단계와 상지 회복단계, Fugl-Meyer Assessment of Motor Function, 뇌졸중 상지기능검사로, 균형 능력은 Tinetti Gait & Balance Scale로 평가하였다. 연구 결과 대상자의 상지 기능과 균형 능력이 유지 및 향상 되었다. 이를 통하여 만성 뇌졸중 환자에서 상지 및 균형 능력의 유지 및 증진을 위한 지속적인 복합 운동프로그램 수행의 유효성을 확인할 수 있었다.

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The effects of AI Robot Integrated Management Program on cognitive function, daily life activity, and depression of the elderly at home (AI로봇 통합관리프로그램이 재가노인의 인지기능, 일상생활활동, 우울에 미치는 효과)

  • Kim, Yeun-Mi;Song, Mi-Young;Yang, Jung-Sook;Na, Hyun-Mi
    • Journal of Digital Convergence
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    • v.20 no.2
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    • pp.511-523
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    • 2022
  • This study was conducted using non-face-to-face care technology for the elderly with mild dementia and the physically weak living in the community, as various methods of care for the elderly have been raised due to the prolonged COVID-19. The purpose of this study is a similar experimental study before and after the inequality control group to compare cognitive function, daily living activities, and the degree of depression by applying an AI robot integrated management program using. The data was collected from June 4 to September 17, 2021, and the survey results of 17 people in the experimental group and 18 in the control group were analyzed using the SPSS 25.0 program. As a result of the study, the experimental group was significant in language function, activities of daily living, and depression. In particular, the results showed a decrease in moderate to severe depression and mild depression. Cognitive function was significant with long-term care grade and daily living activity with family living together. Therefore, if such non-face-to-face care technology is introduced to the elderly care field in the 'With Corona era', it is thought that it will contribute to cognitive function training and depression reduction of the elderly.

Social function of game as a leisure activity (여가 문화 활동으로서 게임의 사회적 기능)

  • Ryu, Seuc-Ho;Lee, Wan-Bok
    • Journal of Digital Convergence
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    • v.10 no.7
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    • pp.245-251
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    • 2012
  • The significance of this study lies in the fact that it looks into the function of games as one of the important leisure activities at the moment when negative perception on overall game industry is becoming an obstacle in settlement of sound game culture. Game is one of the activities enjoyed in leisure time. The main positive effects of game were analyzed classifying them into 10 types including the stress relief and alleviation of tension, diverse identity experience and positive socialization experience, strengthening of self-respect and ideal self-realization, strengthening of independent thinking and problem-solving capacity, motivation for learning, enhancement in physical capacity, decrease in aggressive tendencies, cultivation of awareness on equality, increase in familiarity with the civilization of technology, and strengthening of individuality based on diversity.

Chronic Illnesses and Multidimensional Disability among Older Adults with Disabilities: Applying the ICF Framework (고령장애인의 만성질환과 다차원적 장애 : 국제기능장애건강분류틀(ICF)을 적용하여)

  • Cho, Sangeun
    • Korean Journal of Social Welfare Studies
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    • v.48 no.4
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    • pp.91-120
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    • 2017
  • This study aimed (a) to examine the association between chronic illness and multidimensional disability(i.e., psychological/emotional functions, activity capacity, and participation frequency) among older adults with disabilities, (b) to investigate the effect of formal and informal supports on multidimensional disability, and (c) to analyze the moderating effects of formal and informal supports on the association between chronic illness and multidimensional disability. This study used 2014 Korea Welfare Panel Study(the 9th wave) data and 450 older adults with disabilities aged 50 and over were selected as the study target. The research model was analyzed by structural equation modeling using IBM AMOS 22.0. Based on the ICF framework developed by WHO, health condition was measured by the level of chronic illness; psychological/emotional functions were measured by health satisfaction, self-esteem, and depression; activity capacity was measured by ADLs and IADLs; participation frequency was measured by the total number of social activities joined; formal support was measured by the total number of formal welfare services for people with disabilities utilized; informal support was measured by perceived social support. The findings showed that the level of chronic illness was negatively associated with psychological/emotional functions among the older adults with disabilities. The informal support positively affected psychological/emotional functions and activity capacity, whereas the formal support showed the opposite result. That is, the formal support negatively influenced activity capacity and showed a moderating effect on the association between the level of chronic illness and the psychological/emotional functions in a reverse way. Based on the results, practice and policy implications for alleviating disability level among the older adults with disabilities were discussed.

A Survey on the Wearing Status and Satisfaction of Golf Wear -Focusing on Men and Women in Their 40s, 50s, and 60s- (골프웨어 착용실태 및 만족도 조사 -40~60대 남·여를 중심으로-)

  • Kyung Ja Paek
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.4
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    • pp.717-726
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    • 2023
  • This study collected basic data for the design of and research and development for golf wear with an eye toward various consumer needs such as design, activity, function, comfort, and durability as requirements for golf wear. 64 men and women in their 40s, 50s, and 60s were surveyed on the state of wearing golf wear and their satisfaction of the garments. As a result, it was confirmed that the quality of golf wear participants currently possessed did not sufficiently satisfy the research group consumers. Therefore, research and development of golf wear for these consumers should be advanced, while considering reasonable price, age-appropriate design, pattern development, and material selection with keeping in mind the intended activity level as well as comfort. It was thought that the development of functional golf wear would contribute to more comfortable golf activities.

Meta-analysis of the Effects of Cognitive Improvement Programs of the Korean Elderly: Comparison of Cognitive Impairment Group and Normal Group (한국노인의 인지기능 향상 프로그램 효과성 메타분석: 인지기능장애집단과 일반집단 비교)

  • Kim, Ilsik;Kim, Gyeryung
    • 한국노년학
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    • v.37 no.4
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    • pp.813-833
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    • 2017
  • The purpose of this study was to classify the results of previous studies on the cognitive function improvement program of the elderly into the cognitive impairment group and the normal group to compare the effect sizes of the groups using meta - analysis. Among the previous studies on cognitive function improvement programs reported in Korea for the last five years, 86 were selected and the effect sizes were summarized using meta-analysis. As a result of the study, the overall average effect size showed a large effect size in both groups. The effect sizes of the intervention types were high for the cognitive impairment group, and the exercise and cognitive-based interventions were similar for the normal group. The gender effect size was higher for the women with cognitive impairment group, and higher for the combined case with normal group. The effect sizes according to group size were higher for 20 persons in cognitive impairment group and higher for 21~40 persons in normal group. The total number of sessions in both groups was higher than 32 times, The number of sessions per week was 3 times for the cognitive impairment group, 4 to 6 times for the normal group. The duration of activity was 55~60 minutes in cognitive impairment group and 70~180 minutes in normal group as the number of sessions and activity time increased the effect size was higher in normal group. This study will be meaningful in that it provided basic data necessary for future program development by comparing and analyzing the effect sizes of the cognitive function improvement program type and the activity factors between the cognitive impairment group and the normal group.

A Study on self-integration and frontal lobe cognitive of Leisure Activity Participants in the elderly welfare center (노인복지관 여가활동 참여자의 자아통합감과 전두엽인지기능에 관한 연구)

  • Park, Hae-In
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.6
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    • pp.219-227
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    • 2019
  • The purpose of this study is to investigate the relationship between self - integration and frontal cognitive function in the welfare center users. The data were collected on January 18-30, 2018. 120 people in the M city, has participated in more than 65 years older. data were analyzed using frequency, mean and standard deviation, t-test, ANOVAs, and Pearson's correlation coefficient and multiple regression analysis. The results of this study showed that current satisfaction of welfare center users is statistically different from 'attitude toward life', 'acceptance of lifetime', 'satisfaction of present life' of ego integrity. Self - integration sense showed 28.3% explanatory power in current life. Effect of prefrontal cognitive function in accordance with the partner showed a 16.1% explanatory power This study suggests the necessity of policy and program development for the elderly community life to improve self - integration and frontal cognitive function in old age.

정보시스템 아웃소싱 결정시 CEO의 역할에 관한 분석

  • 편효범;김지연
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 1998.10a
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    • pp.509-517
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    • 1998
  • 최근 국내기업들은 경영혁신 기법의 하나인 아웃소싱에 대한 검토 및 적용사례가 많아지고 있다. 아웃소싱이란 "정보시스템 기능의 일부 또는 전부를 외부업체에 위탁하는 과정"으로 정의된다. 그러나 이런 아웃소싱 결정은 최고 결정자(CEO) 의 소신이 없으면 어렵다. 따라서 본 연구에서는 회사의 최고경영자의 역할이 아웃소싱에 어떤 영향을 미치는지에 대하여 설문조사를 통하여 실증적인 분석을 하였다. 본 연구의 설문항목으로는 기업의내부적인 조직상, 관리상의 특성인 CEO의 컴퓨터 활용능력, CEO가 IS 조정(심의)위원회에서의 위치, 관리자(CIO) 와의 보고관계, IS 성과에 대해 아웃소싱의 활동범위 (7개)별로 구분하여 조사하였다. 아웃소싱 활동범위는 다시 S/W 활동(응용프로그래밍, S/W지원/교육훈련), H/W 활동(네트워크 관리, 중대형 컴퓨터 유지보수, 워크스테이션/PC 유지보수), 포괄적인 관리활동(시스템 통합, 설비관리)으로 구분하였다. 조사결과는 컴퓨터 활용능력이 높은 CEO가 아웃소싱을 많이 하였으며, 조정위원회에서 CEO가 활동적인 경우에는 S/W 분야에 아웃소싱이 많이 이루어졌지만, H/W, 포괄적 관리활동분야에서는 위원회 자체가 없는 경우에 아웃소싱이 많아졌다. 또한 CEO와 IS관리자(CIO)의 보고단계가 1단계 이상일 때는 모든 분야에서 아웃소싱이 많았으며, 산업계의 중간그룹에서 아웃소싱을 가장 많이 하는 것으로 조사되었다.것으로 조사되었다.

Effects of Computer Based Virtual Reality Program on Clinical Rehabilitation in Korea: A Meta-analysis (컴퓨터 기반 가상현실 프로그램의 국내 임상재활 적용 효과: 메타분석)

  • Kwon, Jae-Sung
    • Journal of Digital Convergence
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    • v.13 no.7
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    • pp.293-304
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    • 2015
  • Meta-analysis was conducted to examine effects of computer based virtual reality on clinical rehabilitation in Korea. The data were analyzed as the ICF categorizations. The papers used in this study were located through domestic data search engines. The fifteen studies were selected among the studies published between 1995 and 2014. The PEDro score was used for qualitative assessment. The sample size and the average and standard deviations of pre and post tests were analyzed through a meta-analysis. The PEDro scores of the selected studies were 6 points higher and 338 participants were involved. The effect size of combined data was 1.030, activities and participation 1.120, sensory function 1.199 as indicated by a "large effect size" and the effect size of mental function was 0.557 as indicated by a "medium effect size." As a result, virtual reality program as a adjunctive therapeutic methods has proven the effect. In particular, the effects were demonstrated in activities and participation, sensory function. However there was no evidence of the effectiveness of mental function.