• Title/Summary/Keyword: 이산사건 시스템

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M&S PlugIn-Based Architecture Framework Development (M&S PlugIn-Based Architecture Framework 개발)

  • Won, Garng-Yun;Choi, Sang-Yeong
    • Journal of KIISE:Computer Systems and Theory
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    • v.36 no.2
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    • pp.53-59
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    • 2009
  • Simulation Based Acquisition(SBA) which pursues to use M&S in manner of integrated collaboration is being applied in defense acquisition. To accomplish SBA efficiently, reusability, reconfiguration and scalability of M&S components are important factors. To avoid constraints caused by coupling of components, PBA is designed to add and configure components easily by enabling independent interface and interaction among the components and provides common development infrastructure also. And PBA framework is implemented to support the development of a simulator which uses the PBA. It is expected that deployment of PBA framework as common development infrastructure can raise efficiency of M&S works.

A Study on GIS Information System for Shipbuilding Yard Block Logistics Simulation (조선소 야드 블록 물류 시뮬레이션을 위한 GIS 정보 체계 연구)

  • Kim, Sanghun;Lee, Yonggil;Woo, Jonghun;Lim, Hyunkyu
    • Journal of the Society of Naval Architects of Korea
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    • v.55 no.2
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    • pp.116-123
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    • 2018
  • These days, geographic information system has released in everyday life and industries. However, the shipyard only uses it to manage the layout of the yard. In this study, we apply the Geographic Information System to shipbuilding block logistics simulation to analyse the behavior of bogies and forklifts carrying blocks and materials in the shipyard. The shipyard manages daily block logistics plans at the execution planning stage. However, since it is a daily plan, it is difficult to respond to an unexpected situation immediately, and application to judge a certain value or higher value is insufficient. Therefore, a simulation model was created using the shape and attribute information inherent in the geographic information system to verify and improve the block logistics of the mid-and long-term yards. Through this simulation model, we will analyse loads on the workplace, stockyard, and road, and contribute to overall logistics improvement from the point of view of resource planning. In addition, the results of the simulation are reflected in the planning, to help support various decisions.

Development of Sensor Network Simulator for Estimating Power Consumption and Execution Time (전력소모량 및 실행시간 추정이 가능한 센서 네트워크 시뮬레이터의 개발)

  • Kim Bang-Hyun;Kim Tae-Kyu;Jung Yong-Doc;Kim Jong-Hyun
    • Proceedings of the Korea Society for Simulation Conference
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    • 2005.11a
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    • pp.108-112
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    • 2005
  • 유비쿼터스 컴퓨팅의 기반 설비인 센서 네트워크는 많은 수의 센서 노드들로 구성되며, 각 센서 노드의 하드웨어는 매우 작은 규모이다. 또한 센서 네트워크는 구축 목적에 따라 네트워크 토폴로지 및 라우팅 방식이 결정되어야 하고, 이와 더불어 센서 노드의 하드웨어와 소프트웨어도 필요에 따라 다양하게 변경되어야 한다. 따라서 센서 네트워크가 구현되기 전에 시스템 동작과 성능을 예측할 수 있는 센서 네트워크 시뮬레이터가 필요하다. 기존의 센서 네트워크 시뮬레이터들은 특별한 응용을 위한 특정 기반의 하드웨어와 운영체제에 국한되어 개발되었기 때문에 다양한 센서 네트워크 환경을 지원하기에는 한계가 있으며, 센서 네트워크 설계상의 주요 요소인 전력소모량과 실행 시간에 대한 분석이 포함되지 않았다. 따라서 본 연구에서는 특정한 응용이나 운영체제에 제한을 받지 않으면서 다양하게 센서 네트워크 환경을 설계 및 검증할 수 있고, 더불어 전력소모량과 실행시간 추정도 가능한 시뮬레이터를 개발하는 것을 목표로 하였다. 이를 위해 본 연구에서 개발한 시뮬레이터는 기계명령어-레벨(machine instruction-level)의 이산-사건 시뮬레이션(discrete-event simulation) 기법을 이용함으로써 실제 센서 노드의 프로그램 실행 및 관련 동작들을 세부적으로 예측하는 데 사용될 수 있도록 하였다. 시뮬레이션의 작업부하(workload)인 명령어 트레이스(instruction trace)로는 ATmega128L 마이크로컨트롤러용으로 크로스 컴파일된 인텔 핵스-레코드(.hex) 형식을 사용한다.

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Command and control modeling for computer assisted exercise (훈련시뮬레이션에서의 지휘통제 모델링)

  • Yun, Woo-Seop;Han, Bong-Gyu;Lee, Tae-Eog
    • Journal of the Korea Society for Simulation
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    • v.25 no.4
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    • pp.117-126
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    • 2016
  • We suggest the C2 modeling method to develop a simulation model for training command groups which consist of commanders and staffs. By using C2 models in constructive simulation models, combat entities or units directly receive and execute orders from a command group without mediating human role players. We also compare combat results from suggested modeling method with the results of existing models by building and implementing a simulation model with C2 models. Our analysis by comparison demonstrates advantages of suggested method to model C2 for computer assisted exercises.

Transaction Scheduling Technique Using Doible Locking in a Soft Real-Time Databaes System (소프트 실시간 데이타베이스 시스템에서 이중 록킹을 이용한 트랜잭션 스케쥴링 기법)

  • Choi, Eui-In;Go, Byeong-O
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.3
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    • pp.639-648
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    • 1997
  • As the areas of computer application are expanded, the real-time applicition enviroments that must process as many transactions as possible within their deadlines have been increased recently. Conventional disk based databaes system is not appropriate in real-time transaction processing due to delying time for disk I/O processing. When the system is overloaede, the performance of transaction scheduling technique using earliest deadline first deteriorates rapidly because it can assign the highest priority ot a transaction that has already missed or is about to miss tis deadline. Therfore, the performance of suggested transaction secheduling technique is made to improved by propos-ing the doule locking mechanism based on priority. Finally, in order to evaluate the performance of the proposed priority-based double locking techniques under single proessor and main memory database system environments, the simulation model was developed using the SLAM II language.

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Development Environment and Extended DEVS Formalism for User-Level Customizable Modeling and Simulation (사용자 수준 맞춤형 모델링 및 시뮬레이션을 위한 개발환경 및 확장된 DEVS 형식론)

  • Lee, Jun Hee;Kang, Bong Gu;Kim, Tag Gon
    • Journal of the Korea Society for Simulation
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    • v.27 no.3
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    • pp.37-44
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    • 2018
  • In applying modeling and simulation (M&S) techniques to analyze complex discrete event dynamic systems, conventionally users had to use different simulation environments depending on the user-level. To solve the inconvenience, this paper proposes an integrated development environment for M&S depending on user-level and a formalized interface to manage the model in the development environment efficiently. The interface consists of an extended DEVS formalism and model making rules. The development environment is divided into a modeling environment and a simulation environment. In the modeling environment, three modeling methods are provided for each level of the users. Users inputs several parameters to the model generated as a result of the modeling process, and experiments in various cases by using the simulation environment. The case study shows the implementation of the proposed M&S environment, and using the implemented environment, it shows the M&S process of the complex defense combat system.

Simulation Reconfiguration using Entity Plug-in approach for Weapon System Effectiveness Analysis (무기체계 효과도 분석을 위한 개체 플러그인 방식의 모의 재구성 연구)

  • Kim, Taeyoung
    • Journal of the Korea Society for Simulation
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    • v.27 no.2
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    • pp.49-59
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    • 2018
  • The simulation-based weapon system effectiveness analysis is to support the decision making in the acquisition process of the defense domain. The effectiveness of the weapon system is a complexly influenced indicator from various factors such as environment, doctrine and so on. And the measurement of effectiveness can be defined differently in compliance with major issues in the weapon system. Because of this, the weapon system effectiveness analysis requires the comparative experiment of various alternatives based on the underlying assumption. This paper presents the efficient approach to reconfigure the simulation using the reflection technique. The proposed method contains the recoupling and resetting the simulation entity using DEVS(Discrete EVent System specification) formalism-based dynamic plug-in method. With the proposed method, this paper designs the effectiveness analysis environment that can efficiently handle the various alternatives of the weapon system.

Combat Entity Based Modeling Methodology to Enable Joint Analysis of Performance/Engagement Effectiveness - Part 2 : Detailed Model Design & Model Implementation (성능/교전 효과도의 상호 분석이 가능한 전투 개체 기반의 모델링 방법론 - 제2부 : 상세 모델 설계 및 모델 구현)

  • Seo, Kyung-Min;Choi, Changbeom;Kim, Tag Gon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.17 no.2
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    • pp.235-247
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    • 2014
  • Based on two dimensional model partition method proposed in Part 1, Part 2 provides detailed model specification and implementation. To mathematically delineate a model's behaviors and interactions among them, we extend the DEVS (Discrete Event Systems Specification) formalism and newly propose CE-DEVS (Combat Entity-DEVS) for an upper abstraction sub-model of a combat entity model. The proposed CE-DEVS additionally define two sets and one function to reflect essential semantics for the model's behaviors explicitly. These definitions enable us to understand and represent the model's behaviors easily since they eliminate differences of meaning between real-world expressions and model specifications. For model implementation, upper abstraction sub-models are implemented with DEVSim++, while the lower sub-models are realized using the C++ language. With the use of overall modeling techniques proposed in Part 1 and 2, we can conduct constructive simulation and assess factors about combat logics as well as battle field functions of the next-generation combat entity, minimizing additional modeling efforts. From the anti-torpedo warfare experiment, we can gain interesting experimental results regarding engagement situations employing developing weapons and their tactics. Finally, we expect that this work will serve an immediate application for various engagement warfare.

Performance Analysis of Flow Control Method Using Virtual Switchs on ATM (ATM에서 가상 스위치를 이용한 흐름 제어 방식의 성능 분석)

  • 조미령;양성현;이상훈
    • Journal of the Korea Computer Industry Society
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    • v.3 no.1
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    • pp.85-94
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    • 2002
  • EMRCA(Explicit Max_min Rate Control Algorithm) switch, which has been proposed in the ATM(Asychronous Transfer Mode) standard, controls the ABR(Available Bit Rate) service traffic in the ATM networks. The ABR service class of ATM networks uses a feedback control mechanism to adapt to varying link capacities. The VS/VD(Virtual Source/Virtual Destination) technique offers the possibility to segment the otherwise end-to-end ABR control loop into separate loops. The improved feedback delay and the control of ABR traffic inside closed segments provide a better performance and QoS(Quality of Service) for ABR connections with respect to throughput, delay, and jitter. This paper is study of an ABR VS/VD flow control method. Linear control theory offers the means to derive correct choices of parameters and to assess performance issues, like stability of the system, during the design phase. The performance goals are a high link utilization, fair bandwidth distribution and robust operation in various environments, which are verified by discrete event simulations. The major contribution of this work is the use of linear control theory to model and design an ABR flow control method tailored for the special layout of a VS/VD switch, the simulation shows that this techniques better than conventional method.

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Modeling and Simulation for using Multiple Routing Protocols in Wireless Sensor Networks (무선 센서 네트워크에서 다중 라우팅 프로토콜 사용을 위한 모델링과 시뮬레이션)

  • Nam, Su Man;Cho, Tae Ho;Kim, Hyung Jong
    • Journal of the Korea Society for Simulation
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    • v.29 no.3
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    • pp.73-82
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    • 2020
  • In the fourth industrial revolution, wireless sensor networks (WSNs) are an important element of collecting and analyzing data in a variety of environments without human intervention. This sensor network is greatly affected by topology and routing protocols. Routing protocols, which affect energy consumption, are executed after deploying sensor nodes. Once built, they are difficult to change. Before the WSN is deployed, a routing protocol is carefully selected in view of various environments and the performance of the protocol is evaluated. In this paper, we propose a model to simulate multiple routing protocols using a discrete event system specification (DEVS). The DEVS-based proposed model simulates various situations without changes and structures of the its model as algorithms of the routing protocols are implemented in its coordinators model. To verify normal behaviors of the proposed model, the number of report delivery and the energy consumption of the sensor network were compared using representative protocols LEACH and Dijkstra. As a result, it was confirmed that the proposed model executes normally in both routing protocols.