• Title/Summary/Keyword: 이론 기반 데이터 과학

Search Result 119, Processing Time 0.026 seconds

Content Based Video Retrieval by Example Considering Context (문맥을 고려한 예제 기반 동영상 검색 알고리즘)

  • 박주현;낭종호;김경수;하명환;정병희
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.30 no.12
    • /
    • pp.756-771
    • /
    • 2003
  • Digital Video Library System which manages a large amount of multimedia information requires efficient and effective retrieval methods. In this paper, we propose and implement a new video search and retrieval algorithm that compares the query video shot with the video shots in the archives in terms of foreground object, background image, audio, and its context. The foreground object is the region of the video image that has been changed in the successive frames of the shot, the background image is the remaining region of the video image, and the context is the relationship between the low-level features of the adjacent shots. Comparing these features is a result of reflecting the process of filming a moving picture, and it helps the user to submit a query focused on the desired features of the target video clips easily by adjusting their weights in the comparing process. Although the proposed search and retrieval algorithm could not totally reflect the high level semantics of the submitted query video, it tries to reflect the users' requirements as much as possible by considering the context of video clips and by adjusting its weight in the comparing process.

Research on the relationship between the design of the most favorable ICONs and the formative factors in the GUI design - Focused on the design of the Graphic ICONs. - (사용자 선호지향 기반에 의한 GUI 아이콘 표현 유형과 조형 요소의 상관관계에 관한 연구 - 그림 아이콘 디자인을 중심으로 -)

  • Tao, Yu-Jin;Chung, Sung-Whan;Hong, Jung-Pyo;Hyoung, Sung-Eun
    • Science of Emotion and Sensibility
    • /
    • v.11 no.4
    • /
    • pp.521-530
    • /
    • 2008
  • Graphical user interface design, the visual language to convey information about the icon and the user's information is a medium that can lead to action. Graphical user interface to communicate with the user icon, the user is easy to use, so any time you want to provide information effectively. Communication in order to increase the efficiency of the Graphic User Interface on the nature of the medium must be made to develop the appropriate icon. In this research icon of the type of icon painting. A picture of the icon representation of each type of detail, according to a rating of johyeongjeok identify the elements of the correlation between. On the type of representation of each of Art and Design elements that I know what I saw. The icon design based on user preferences provide guidance on the direction of design-oriented. When the data can be used to designs based on the theory has to offer.

  • PDF

Trace Monitoring System of Mobile Devices based on GML (GML 기반 모바일 디바이스 추적 모니터링 시스템)

  • Jeon, Chang-Young;Park, Jun;Lee, Jin-Seok;Song, Eun-Ha;Jeong, Young-Sik
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.34 no.1
    • /
    • pp.19-27
    • /
    • 2007
  • Entering the 21st century, the demand on information service via mobile devices is skyrocketing along with the popularization of computers and mobile communication devices and the rapid development of wireless communication technology. In particular, as mobile device service such as LBS and Telematics becomes highlighted, the management of mobile devices is ever more drawing attention. However, since there is no fixed standard on geographical space data, many commercialized monitoring systems do not use common geographical space data but independent geographic information. Furthermore, as it is impossible to save location information of each mobile device by integrating such information after acquiring them, it is difficult to trace management. Therefore, in this paper, geographic data with DXF. DWG and SHP format, which are commonly used files, were created and visualized by GML format, OGC standard advice. And then, TMS(Trace Monitoring System of Mobile Device) that can trace and manage information after acquiring and saving space information that show the movement of users was implemented.

Enhancing Dependability of Systems by Exploiting Storage Class Memory (스토리지 클래스 메모리를 활용한 시스템의 신뢰성 향상)

  • Kim, Hyo-Jeen;Noh, Sam-H.
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.37 no.1
    • /
    • pp.19-26
    • /
    • 2010
  • In this paper, we adopt Storage Class Memory, which is next-generation non-volatile RAM technology, as part of main memory parallel to DRAM, and exploit the SCM+DRAM main memory system from the dependability perspective. Our system provides instant system on/off without bootstrapping, dynamic selection of process persistence or non-persistence, and fast recovery from power and/or software failure. The advantages of our system are that it does not cause the problems of checkpointing, i.e., heavy overhead and recovery delay. Furthermore, as the system enables full application transparency, our system is easily applicable to real-world environments. As proof of the concept, we implemented a system based on a commodity Linux kernel 2.6.21 operating system. We verify that the persistence enabled processes continue to execute instantly at system off-on without any state and/or data loss. Therefore, we conclude that our system can improve availability and reliability.

A Study of Dynamic Motion Analysis Device for Free Weight Exercise (프리웨이트운동의 동적 동작분석장치에 관한 연구)

  • Rahman, Mustafizur;Park, Ju-hoon;Kim, Ji-won;Jeong, Byeong-Ho
    • Journal of the Korea Convergence Society
    • /
    • v.11 no.2
    • /
    • pp.271-279
    • /
    • 2020
  • Squats and lunges are important exercises for strengthening the trunk and lower body among various free weight exercises. It should be achieved safe and effective excise through establishing of theoretical basis for exercise posture and standard movement. Therefore, it's necessary to develop the exercise model in order to prepare the scientific countermeasures for the prevent injuries and error movement through optimal exercise movement. For this purpose, it is effective to use appropriate instruments for motion compensation according to the optical motion and error motion. In this paper, we develop a motion model analysis system based on dynamic motion through the four-point load cell for dynamic motion analysis. Proposed analytical method, the optimal and the error motion numerical data is obtained through the dynamic motion analysis. And we verified that dynamic movement is simplified to establish the motion modeling according to the classification motion and the numerical quantification data for analyzing.

A Study on the Development of Digital Library Model for PUST in North Korea (북한 PUST 디지털도서관 모델 개발 연구)

  • Lee, Jong-Moon
    • Journal of the Korean Society for information Management
    • /
    • v.25 no.3
    • /
    • pp.143-158
    • /
    • 2008
  • This study was conducted under the premise of providing the model for the construction of the library and the digital library in PUST, the joint construction from South and North Korea. First, we determined the problems in the construction of digital libraries as well as possible issues that may rise from the construction of the digital library in PUST. The results of the research showed that there were imminent problems from the operation of a digital library with the inadequate progress in the Held of copyright. In addition, the difference in the language system and the knowledge foundations of the two countries will produce problems in the homepage access, database construction, and information retrieval. In order to overcome these predictable problems, this research proposes the following: (1) parallel operation of both digital and high-drive libraries; (2) duplexing the homepage through the application of unicode concerning the digital library; (3) development and application of converted letter codes through the establishment of NCHAR data type; and (4) construction of an authority database.

A Classification and Selection Method of Emotion Based on Classifying Emotion Terms by Users (사용자의 정서 단어 분류에 기반한 정서 분류와 선택 방법)

  • Rhee, Shin-Young;Ham, Jun-Seok;Ko, Il-Ju
    • Science of Emotion and Sensibility
    • /
    • v.15 no.1
    • /
    • pp.97-104
    • /
    • 2012
  • Recently, a big text data has been produced by users, an opinion mining to analyze information and opinion about users is becoming a hot issue. Of the opinion mining, especially a sentiment analysis is a study for analysing emotions such as a positive, negative, happiness, sadness, and so on analysing personal opinions or emotions for commercial products, social issues and opinions of politician. To analyze the sentiment analysis, previous studies used a mapping method setting up a distribution of emotions using two dimensions composed of a valence and arousal. But previous studies set up a distribution of emotions arbitrarily. In order to solve the problem, we composed a distribution of 12 emotions through carrying out a survey using Korean emotion words list. Also, certain emotional states on two dimension overlapping multiple emotions, we proposed a selection method with Roulette wheel method using a selection probability. The proposed method shows to classify a text into emotion extracting emotion terms from a text.

  • PDF

Predicting stock movements based on financial news with systematic group identification (시스템적인 군집 확인과 뉴스를 이용한 주가 예측)

  • Seong, NohYoon;Nam, Kihwan
    • Journal of Intelligence and Information Systems
    • /
    • v.25 no.3
    • /
    • pp.1-17
    • /
    • 2019
  • Because stock price forecasting is an important issue both academically and practically, research in stock price prediction has been actively conducted. The stock price forecasting research is classified into using structured data and using unstructured data. With structured data such as historical stock price and financial statements, past studies usually used technical analysis approach and fundamental analysis. In the big data era, the amount of information has rapidly increased, and the artificial intelligence methodology that can find meaning by quantifying string information, which is an unstructured data that takes up a large amount of information, has developed rapidly. With these developments, many attempts with unstructured data are being made to predict stock prices through online news by applying text mining to stock price forecasts. The stock price prediction methodology adopted in many papers is to forecast stock prices with the news of the target companies to be forecasted. However, according to previous research, not only news of a target company affects its stock price, but news of companies that are related to the company can also affect the stock price. However, finding a highly relevant company is not easy because of the market-wide impact and random signs. Thus, existing studies have found highly relevant companies based primarily on pre-determined international industry classification standards. However, according to recent research, global industry classification standard has different homogeneity within the sectors, and it leads to a limitation that forecasting stock prices by taking them all together without considering only relevant companies can adversely affect predictive performance. To overcome the limitation, we first used random matrix theory with text mining for stock prediction. Wherever the dimension of data is large, the classical limit theorems are no longer suitable, because the statistical efficiency will be reduced. Therefore, a simple correlation analysis in the financial market does not mean the true correlation. To solve the issue, we adopt random matrix theory, which is mainly used in econophysics, to remove market-wide effects and random signals and find a true correlation between companies. With the true correlation, we perform cluster analysis to find relevant companies. Also, based on the clustering analysis, we used multiple kernel learning algorithm, which is an ensemble of support vector machine to incorporate the effects of the target firm and its relevant firms simultaneously. Each kernel was assigned to predict stock prices with features of financial news of the target firm and its relevant firms. The results of this study are as follows. The results of this paper are as follows. (1) Following the existing research flow, we confirmed that it is an effective way to forecast stock prices using news from relevant companies. (2) When looking for a relevant company, looking for it in the wrong way can lower AI prediction performance. (3) The proposed approach with random matrix theory shows better performance than previous studies if cluster analysis is performed based on the true correlation by removing market-wide effects and random signals. The contribution of this study is as follows. First, this study shows that random matrix theory, which is used mainly in economic physics, can be combined with artificial intelligence to produce good methodologies. This suggests that it is important not only to develop AI algorithms but also to adopt physics theory. This extends the existing research that presented the methodology by integrating artificial intelligence with complex system theory through transfer entropy. Second, this study stressed that finding the right companies in the stock market is an important issue. This suggests that it is not only important to study artificial intelligence algorithms, but how to theoretically adjust the input values. Third, we confirmed that firms classified as Global Industrial Classification Standard (GICS) might have low relevance and suggested it is necessary to theoretically define the relevance rather than simply finding it in the GICS.

Analysis of Display Fatigue induced by HMD-based Virtual Reality Bicycle (HMD 기반 가상현실 자전거의 영상피로 분석)

  • Kim, Sun-Uk;Han, Seung Jo;Koo, Kyo-Chan
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.18 no.5
    • /
    • pp.692-699
    • /
    • 2017
  • The purpose of this study is to investigate the display fatigue quantitatively when operating 2D and HMD-based 3D VR bicycles. Though it is generally accepted that the display fatigue induced by 3D VR is greater than that induced by 2D VR, there have been few studies which attempted to measure the display fatigue scientifically. The subjective degree of cybersickness and quantitative flicker fusion frequency (FFF) were measured in twenty subjects (Male 10, Female 10) before and after they operated 2D and 3D VR bicycles for 5 min. Two dependent variables affected by the 2D and 3D VR displays were analyzed and compared statistically based on scientific evidence and research. This study showed that 3D VR resulted in a significantly higher cybersickness rate and a significant lower FFF rate than 2D VR. Given the current propensity to couple VR techniques with exercise equipment, it seems appropriate to verify the general beliefs through scientific methods and experimental measures such as the FFF and cybersickness questionnaires.

Research on factors influencing consumer trust in livestreaming e-commerce (라이브 스트리밍 전자 상거래에서 소비자 신뢰에 영향을 미치는 요인에 관한 연구)

  • Xiao yong Lyu;Jae-Yeon Sim
    • Industry Promotion Research
    • /
    • v.8 no.3
    • /
    • pp.181-199
    • /
    • 2023
  • E-commerce is gradually upgrading from traditional text and image formats to short video and livestreaming formats. Livestreaming e-commerce enriches the content and forms of information dissemination and product display, enhances the consumer's shopping experience, and gradually becomes the mainstream new consumer scene. However, there are many negative phenomena in the development of livestreaming e-commerce, such as false propaganda, counterfeit goods, and various negative events, which seriously affect the level of consumer trust in livestreaming e-commerce. Trust is the core competitive factor of livestreaming e-commerce. Based on previous research on trust theory and combined with the characteristic elements of "people, goods, and scenes" of livestreaming e-commerce, this article constructs a trust model for livestreaming e-commerce, proposes hypotheses, and proves through empirical research that factors such as store characteristics, livestream host characteristics, brand image, product information, platform reputation, livestreaming situation, and trust tendency have a significant positive impact on consumer trust. Based on the research conclusions, this article provides insights and management suggestions, such as emphasizing the construction of store characteristic indicators, creating desirable livestream host characteristics, focusing on product brand building and selection, maintaining the display of product information, selecting suitable livestreaming platforms, and creating rich content for livestreaming situations.