• Title/Summary/Keyword: 이동 객체

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Combined Active Contour Model and Motion Estimation for Real-Time Object Tracking (능동윤곽모델과 움직임 추정을 결합한 실시간 객체 추적 기술)

  • Kim, Dae-Hee;Lee, Dong-Eun;Paik, Joon-Ki
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.5
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    • pp.64-72
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    • 2007
  • In this paper we proposed a combined active contour model and motion estimation-based object tracking technique. After assigning the initial contour, we find the object's boundary and update the initial contour by using object's motion information. In the following frames, similar snake algorithm is repeated to make continuously estimated object's region. The snake algerian plays a role in separating the object from background, while motion estimation provides object's moving direction and displacement. The proposed algorithm provides equivalently stable, robust, tracking performance with significantly reduced amount of computation, compared with the existing shape model-based algorithms.

Swarm Based Robust Object Tracking Algorithm Using Adaptive Parameter Control (적응적 파라미터 제어를 이용하는 스웜 기반의 강인한 객체 추적 알고리즘)

  • Bae, Changseok;Chung, Yuk Ying
    • The Journal of Korean Institute of Next Generation Computing
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    • v.13 no.5
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    • pp.39-50
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    • 2017
  • Moving object tracking techniques can be considered as one of the most essential technique in the video understanding of which the importance is much more emphasized recently. However, irregularity of light condition in the video, variations in shape and size of object, camera motion, and occlusion make it difficult to tracking moving object in the video. Swarm based methods are developed to improve the performance of Kalman filter and particle filter which are known as the most representative conventional methods, but these methods also need to consider dynamic property of moving object. This paper proposes adaptive parameter control method which can dynamically change weight value among parameters in particle swarm optimization. The proposed method classifies each particle to 3 groups, and assigns different weight values to improve object tracking performance. Experimental results show that our scheme shows considerable improvement of performance in tracking objects which have nonlinear movements such as occlusion or unexpected movement.

Location Management System using CDMA Communications of Telematics Terminals (텔레매틱스 단말기의 CDMA 통신을 이용한 위치 관리 시스템)

  • Kim Jin-Deog;Choi Jin-Oh;Moon Sang-Ho;Lee Sang-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.8
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    • pp.1843-1850
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    • 2004
  • If the location information of a great number of cars kept for business with telematics terminals is acquired and managed efficiently, this information forms the foundation for controlling cars and traffic flows. The studies on the pure spatial indices have focused on the efficient retrievals. However, the acquisition and management of the terminal location of moving objects are more important than the efficiency of the query processing in the moving object databases. Therefore, it will be need to adopt parallel processing system for the moving object databases which should maintain the object's current location as precise as possible. This paper proposes a location management system using CDMA communications of telematics terminals. More precisely, we propose a architecture of spatial indexing mobile objects using multiple processors, and also newly propose a method of splitting buckets using the properties of moving objects in order to minimize the number of database updates. We also propose a acquisition method for gathering the location information of moving objects and passing the information of the bucket extents in order to reduce the amount of passed messages between processors.

A Continuous Range Query Processing of Reciprocal Moving Objects (상호 이동성을 갖는 이동 객체의 연속 범위 질의 처리)

  • Choi, Kil-Seong;Seo, Sang-Seok;Bok, Kyoung-Soo;Yoo, Jae-Soo
    • Proceedings of the Korea Contents Association Conference
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    • 2004.11a
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    • pp.285-290
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    • 2004
  • Processing the continuous queries which perform the identical query in given time interval is required because of the continuous change of location of the moving object. Thus the continuous query may cause loads to the server or network and take the cost of processing time because the continuous query is performed in server as the moving object's location changes. In this paper, we propose the query processing technique to perform the continuous range query that is a sort of continuous query effectively The proposed query processing technique predicts the query result and the validity of query answer to perform the continuous query for reciprocal moving object. And it enables to process effectively the query that moves dynamically.

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Efficient Nearest Neighbor Search on Moving Object Trajectories (이동객체궤적에 대한 효율적인 최근접이웃검색)

  • Kim, Gyu-Jae;Park, Young-Hee;Cho, Woo-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.12
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    • pp.2919-2925
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    • 2014
  • Because of the rapid growth of mobile communication and wireless communication, Location-based services are handled in many applications. So, the management and analysis of spatio-temporal data are a hot issue in database research. Index structure and query processing of such contents are very important for these applications. This paper addressees algorithms that make index structure by using Douglas-Peucker Algorithm and process nearest neighbor search query efficiently on moving objects trajectories. We compare and analyze our algorithms by experiments. Our algorithms make small size of index structure and process the query more efficiently.

An Efficient Location Management Scheme in Locaton - Aware Computing (위치 인식 컴퓨팅에서 효율적인 위치 관리 기법)

  • MoonBae, Song;KwangJin, Park;Chong-Sun, Hwang
    • Journal of KIISE:Databases
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    • v.31 no.5
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    • pp.505-515
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    • 2004
  • One of the most important issue in location-aware computing is tracking moving objects efficiently. To this end, an efficient protocol which updates location information in a location server is highly needed. In fact, the performance of a location update strategy highly depends on the assumed mobility pattern. In most existing works, however, the mobility issue has been disregarded and too simplified as linear function of time. In this paper, we propose a new mobility model, called state-based mobility model (SMM) to provide more generalized framework for both describing the mobility and updating location information of complexly moving objects. We also introduce the state-based location update protocol (SLUP) based on this mobility model. Using experimental comparison, we illustrate that the proposed technique is many times better in reducing location update cost and the communication bandwidth consumption.

Optimal Moving Pattern Extraction of the Moving Object for Efficient Resource Allocation (효율적 자원 배치를 위한 이동객체의 최적 이동패턴 추출)

  • Cho, Ho-Seong;Nam, Kwang-Woo;Jang, Min-Seok;Lee, Yon-Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.689-692
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    • 2021
  • This paper is a prior study to improve the efficiency of offloading based on mobile agents to optimize allocation of computing resources and reduce latency that support user proximity of application services in a Fog/Edge Computing (FEC) environment. We propose an algorithm that effectively reduces the execution time and the amount of memory required when extracting optimal moving patterns from the vast set of spatio-temporal movement history data of moving objects. The proposed algorithm can be useful for the distribution and deployment of computing resources for computation offloading in future FEC environments through frequency-based optimal path extraction.

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기술연재(1) - 객체지원환경 현황

  • Lee, Dong-Jin
    • Digital Contents
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    • no.11 s.66
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    • pp.86-92
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    • 1998
  • 마이크로소프트의 Active-X 및 선마이크로시스템즈의 Java 관련 기술, 인터넷 기반의 컴포넌트 소프트웨어 기술등 개방형, 분산, 객체 기술을 활용한 정보시스템 구축이 일반화될 전망이다. 이 글에서는 객체기술을 이용한 정보시스템 구축에 관련된 개발환경 및 개발도구 등을 소개하고, 그 활용방법 및 업무분석/설계방법(객체지향 분석/설계 방법)을 논의하고 그 활용사례 등을 6회에 걸쳐 기술한다.

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A Basic Research on the Implementation of Three-Dimensional Electronic Nautical Chart in the Virtual Space (가상공간에서 3차원 전자해도 구현을 위한 기초 연구)

  • 김봉석;김창경;임정빈
    • Proceedings of the KSEEG Conference
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    • 2001.05a
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    • pp.71-79
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    • 2001
  • 가상공간(virtual space)에서 3차원 전자해도를 구축하기 위한 기초연구를 하였다. 가상현실 언어인 VRML 과 IDL 소프트웨어를 이용하여 DEM 자료로부터 3차원 지형객체를 제작한 후, VRML 브라우저인 데이터를 호출하여 지속적으로 이동 가능하였다. 실험결과, 3차원 지형객체를 가상공간에 가시화하였다. 또한, 가상공간에서 객체가 임의의 GPS 데이터  호출하여 지속적으로 이동 가능하였다. 실험결과, 3차원 전자해도 구현에 대한 방법과 가능성을 확인할 수 있었다.

A tracking method for moving objects using multiple cameras (다중 카메라를 이용한 이미지 객체의 이동 경로 추적)

  • Oh, Jong-Hyun;Park, Ho-Hyun
    • Proceedings of the KAIS Fall Conference
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    • 2009.05a
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    • pp.407-410
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    • 2009
  • 본 논문에서는 인덱싱 카메라나, 감시 시스템의 네트워크로 부터 입력받은 영상들에서 사용자가 원하는 오브젝트를 추출해내고, 카메라의 위치와 시간으로 정렬되어진 데이터베이스상의 이미지들과 비교 분석하여 원하는 객체와의 유사도를 측정하고, 이것을 바탕으로 동일한 오브젝트들을 가진 이미지들의 집합을 시간과 공간데이터를 이용하여 객체의 이동경로를 파악하는 시스템을 제시한다.

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