• Title/Summary/Keyword: 의료건축

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The Development and Trend of Eco-Friendly Water-Dispersible Polyurethane Field. (친환경 수분산 폴리우레탄 분야의 개발과 발전 동향)

  • Lee, Joo-Youb
    • Journal of the Korean Applied Science and Technology
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    • v.38 no.6
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    • pp.1533-1542
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    • 2021
  • Eco-friendly polyurethane can be defined as a highly utilized material used in various fields. The various structural properties of the synthesis of isocyanates and polyols provide versatility and customization for use in the manufacturing field. The characteristics of polyurethane vary widely from soft touch coatings to hard building materials like rocks. These mechanical, chemical and biological properties and ease of alignment are drawing tremendous attention not only in the field of research but also in related industries. In order to improve the performance of water-dispersible polyurethane materials, it can be derived through processes such as adjusting the blending of raw materials and adding additives and nanomaterials. This study highlights the basic chemical structure of eco-friendly water-dispersible polyurethane in the fields of medical science, automobiles, coatings, adhesives, paints, textiles, marine industries, wood composite materials, and clothing.

Comparison of factors affecting residential and residential environment satisfaction by region using the CART algorithm (CART 알고리즘을 이용한 지역별 주택 및 주거환경 만족도 영향 요인의 비교)

  • Jung su eun
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.4
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    • pp.707-715
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    • 2023
  • This study utilized CART algorithm, a decision tree analysis method, to comparatively analyze factors affecting housing and residential environment satisfaction by region using data from Ministry of Land, Infrastructure and Transport's housing survey in 2020. First, in terms of residential environment satisfaction, accessibility to medical facilities and school district showed higher importance in metropolitan cities and areas compared to other regions, whereas safety from accident showed the opposite trait, showing difference between region. Second, housing characteristics were important in housing satisfaction, indoor environment level satisfaction and indoor safety and hygiene being important in almost all regions, while residential environment characteristics were more important in residential environment satisfaction and influencing factors were relatively evenly distributed. In order to generalize these regional characteristics, research using time series data needs to be conducted later.

Research on the Interior Environment Planning of a Postpartum Care Center. (산후 조리원 실내 환경 계획에 관한 연구)

  • Lee, Jong-Hee
    • Archives of design research
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    • v.20 no.1 s.69
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    • pp.253-262
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    • 2007
  • The postpartum care center is a facility which made its debut only about 10 years ago but has now changed the nation's postpartum care culture. Women delivered of a child use the postpartum care center at this time since the low rate of childbirth has become a social phenomenon. However, while the postpartum care center is not supported legally and systematically, anybody can run it after they only file a report on businessman status with the tax office. So there are disordered wave of postpartum care startups which do not have basic facilities. Thus, this study is intended to suggest an interior environment plan considering an efficient space and users' benefits of a postpartum care center which has a characteristic difference from that of ordinary facilities in terms of targeted persons or operations but for which standards are not clear in terms of the Health and Welfare Law and the Medical Service Law. This study was conducted by investigating the actual condition of the entrance space, living space, common-use space, nursing space, administration and attached space in the six postpartum care centers selected from Seoul and Kyeonggi-do region and suggesting the direction of improvements, thus establishing the direction of interior designs and an interior environment plan. Hopefully, this study would be used as basic data on interior building plans, thus being helpful in enhancing the satisfaction of the postpartum care center user and operating the facility.

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A Study on the Development Strategy of VR Game Content by Group Based on Conjoint Analysis (컨조인트 분석을 통한 집단별 VR게임콘텐츠의 개발 전략에 관한 연구)

  • Lee, Ho Seok;Jeong, Jong In;Lee, Bong Gyou
    • Journal of Internet Computing and Services
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    • v.21 no.1
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    • pp.137-146
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    • 2020
  • VR(Virtual Reality), which has drawn attention as a major area in ICT, is currently being used in various fields, including medical care, movies and architecture. Although VR technology is used in various fields, contents are mainly developed by creators where needs of users are easily left out of consideration leading to failure in forming a consensus between UI(User Interface) and UX(user experience). To identify the consumer preference and attribute level of VR game content, which is responsible for the largest proportion of VR contents, this study was designed to examine the consumers' preference properties of VR game contents through a Conjoint Analysis and derive the relative importance and weightings of each group. The study collected 166 questionnaires over a total of three months from May to July 2019, 150 of which were completed (90.4%). Statistic analysis was conducted using SPSS Ver. 25.0. The results of the study showed that the genre of the game (42.6%), number of players (24.0%), price for payment (20.3%) and game planning (13.1%) were important attributes in choosing VR games. The optimal mix of attributes was derived with new games, RPGs, multi-play and medium price (22,000 KRW). Before mentioning technology in the expectations of users who use VR game content, which is the most preferred among VR contents, this study recognized the need to have a fun and new experience through VR game content. Therefore, it is expected that this will serve as a reference for consumer behavior of VR game contents and research on VR game contents development.

A Study on the Ride Film Appearing in Virtual Reality - the focus of Warrior of the Dawn - (가상현실에서 표출된 라이드필름 제작 사례연구 - Warrior of the Dawn 제작사례를 중심 -)

  • Kim, Tae-Hyung;Chung, Jean-Hun
    • Journal of Korea Multimedia Society
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    • v.11 no.9
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    • pp.1204-1212
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    • 2008
  • The vehicle simulation (flight simulator) in 1920's was the first in the virtual reality. With the development of precise optical and electromagnetic equipment, the virtual reality widened its application for other purposes than military one. Based on the realistic display technology, it is more and more common in the various areas such as entertainment, medical profession, learning, film, architectural design, tourism and etc. In 1989, Jaron Ranier was the first to use the terminology 'Virtual Reality'. With this term, all virtual projects could be classified in a single item. But even before the term was used, the virtual reality has been studied up to now. As a part of virtual reality, the human thirst for the impossible thing has led to the development of ride film. The ride film consists of the special technical elements as well as the psychological analysis of human being. The ultimate purpose of virtual reality is engrossment through interaction. Even though the real interaction requires interface, input sensor and reaction ability, the ride film is not an element of the typical interaction. The virtual reality is mostly defined in technical terms now. But in this study, we will analyze the concepts worked out by Professor Michael Haim who is called a philosopher in the cyberspace in aspect of experience-oriented definition. We will analyze the adaptability of virtual reality based on his concepts such as artificial reality/ interaction/ engrossment/ networked world/ remote display/ simulation/ onmon engrossment. And also, we aim to suggest the directions of developing the ride films for perfect engrossment and to draw optimized conclusion thereon. In this viewpoint, we consider that the study of ride film on which there were few case studies will contribute to level up the basic frameworks of IT technology and the digital image.

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A Study on the Utilization of Video Industry Using Virtual Reality (가상현실을 이용한 영상산업 활용에 관한 연구)

  • 백승만
    • Archives of design research
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    • v.15 no.1
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    • pp.163-170
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    • 2002
  • Virtual Reality is the technique which makes the man experience the similar interaction behavior to the experience in the real world through virtual space. The users participating in the 3D virtual space using virtual reality technique can have the various experiences in the space desired without restrictions on time and space and then it has been applied in many application areas such as video industry, entertainment simulator, medical treatment, construction and design. The area of video among them has been highlighted as a high-added value industry. Therefore this study classifies video industry into four including movie, broadcasting, advertisement and internet and is to examine their characteristics, application cases and developmental potential. In the industry using virtual reality technique in video industry, it is implied for special elect in the area of movie and for providing the various graphic virtual word to audiences with the introduction of virtual studio and character in the area of broadcasting. It can give audiences a synergy effect by inserting 3D advertisement into virtual space in the area of advertisement. Also the implementation of 3D virtual reality such as virtual museum, virtual model house, virtual home shopping and entertainment on the web is possible with the emergence of Virtual Reality Modeling Language (VRML) and it plays the roles of more entertainments. Accordingly, this study is to seek the application methods using virtual reality technique in video industry.

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다층 PNN-PZT/Ag 복합체의 동시 소성을 위한 압전세라믹스의 저온소결 및 압전특성 평가

  • Lee, Myeong-U;Son, Yong-Ho;Kim, Seong-Jin;Yun, Man-Sun;Ryu, Seong-Rim;Gwon, Sun-Yong
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2007.11a
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    • pp.295-295
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    • 2007
  • 기계적 에너지를 전기적 에너지로 변화하는 에너지 변환소자인 압전 세라믹스는 액츄에이터, 변압기, 초음파모터, 초음파 소자 및 각종 센서로 응용되고 있으며, 그 응용분야는 크게 증가하고 있다. 최근 이러한 에너지 변화 소자는 앞으로 도래하는 ubiquitous, 무선 모바일 시대의 휴대용 전자제품, robotics, 항공우주, 자동차, 의료, 건축, MEMS 분야 등의 대체 에너지원으로 응용하기 위한 연구가 진행되고 있다. 특히 인간의 동작 등과 같은 일상적인 동작으로 필요한 전력을 얻을 수 있고, 세라믹 소자를 이용하기 때문에 전자노이즈가 발생되지 않을 뿐 아니라 반영구적으로 사용할 수가 있어서, 기존 이차전지, 연료전지를 대체 또는 보완 할 수 있는 방안도 검토되고 있다. PZT계 세라믹스는 높은 유전상수와 압전특성으로 전자세라믹스분야에서 가장 널리 사용되어지고 있지만 $1200^{\circ}C$이상의 높은 소결온도 때문에 $1000^{\circ}C$ 부근에서 급격히 휘발되는 PbO로 인한 환경오염과 기본조성의 변화로 인한 압전 특성의 저하가 문제시되고 있다. 또한, 적층 세라믹스의 제작 시 구조적 특성상 내부 전극이 도포된 상태에서 동시 소결이 필요한데, 융점이 낮은 Ag전극 대신 값비싼 Pd나 Pt가 다량 함유된 Ag/Pd, Ag/Pt 전극이 사용되고 있어 경제적인 문제가 발생하게 된다. 따라서 순수 Ag 전극을 사용하거나, Ag의 비율이 높은 내부 전극을 사용하기 위해서는 $950^{\circ}C$ 이하에서 소결되는 압전 세라믹스를 개발 하는 것이 필요하다. 따라서 본 연구에서는 압전특성이 우수한 $(Pb_{1-x}Cd_x)\;[(Ni_{1/3}/Nb_{2/3})_{0.25}Zr_{0.35}Ti_{0.4}]O_3$계의 조성을 설계하여, 소결온도를 낮추기 위해서 2단계 하소법을 이용하였다. 분말을 ball milling을 통해 24시간 동안 혼합하였다. 혼합된 분말은 $800^{\circ}C$에서 2시간 동안 하소하였다. 하소한 분말을 72시간 동안 ball milling 하여 최종 분말을 얻었다. 최종 분말에 PVB를 첨가하여 ${\Phi}21$ disk 형태로 성형한 후, $800{\sim}950^{\circ}C$ 소결을 하였다. 최종 분말 및 소결된 시편을 XRD분석을 통하여 상을 확인하였고, SEM을 이용하여 미세조직을 관찰하였다. 전기적 특성을 확인하기 위하여 두께 1mm로 연마한 시편에 Ag 전극을 도포하여 열처리한 후, 분극 처리하였다. 압전특성은 $d_{33}$ 미터로 측정하였고, impedance analyzer를 이용하여 주파수 및 impedance 특성을 측정하였다. 그 결과 $900^{\circ}C$에서 우수한 압전 특성 및 전기적 특성을 확보 할 수 있었다.

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Electric Power Generation from Piezoelectric Ceramics (압전 세라믹을 이용한 전기 발전)

  • Paik, Jong-Hoo;Shin, Bum-Seung;Lim, Eun-Kyeong;Kim, Chang-Il;Im, Jong-In;Lee, Young-Jin;Choi, Byung-Hyun;Kim, Dong-Kuk
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2006.06a
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    • pp.304-304
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    • 2006
  • One method of Electric Power Generation is to use piezoelectric materials, which form transducers that are able to interchange electrical energy and mechanical force or strain. This study describes the fabrication and properties of piezoelectric transducers for Power Generation application. The structure of the transducers was ceramic-metal-ceramic 3-layered parallel type The center metal layer of phosphorous bronze was bonded by two piezoelectric layers of which have sputtered Ag/Cu(or Ni/Cu) electrode layers on both sides.. The Energy generated by the vibration of piezoelectric transducers Can be achieved by adjusting a suitable piezoelectric constant and mechanical structures. The piezoelectric material used in this application showed the electrical properties of r=4400, $d_{33}\;=\;750\;(10^{-12}\;m/V)$, $d_{31}\;=\;-300\;(10^{-12}\;m/V)$, $k_{33}\;=\;71%$, $Qm\;=\;85$, $T_c\;=\;210^{\circ}C$.

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Development of Linking & Management System for High-Resolution Raw Geo-spatial Data based on the Point Cloud DB (Point Cloud 기반의 고해상도 원시데이터 연계 및 관리시스템 개발)

  • KIM, Jae-Hak;LEE, Dong-Ha
    • Journal of the Korean Association of Geographic Information Studies
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    • v.21 no.4
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    • pp.132-144
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    • 2018
  • 3D Geo-spatial information models have been widely used in the field of Civil Engineering, Medical, Computer Graphics, Urban Management and many other. Especially, in surveying and geo-spatial field, the demand for high quality 3D geospatial information and indoor spatial information is so highly increasing. However, it is so difficult to provide a low-cost and high efficiency service to the field which demand the highest quality of 3D model, because pre-constructed spatial data are composed of different formats and storage structures according to the application purpose of each institutes. In fact, the techniques to construct a high applicable 3D geo-spatial model is very expensive to collect and analyze geo-spatial data, but most demanders of 3D geo-spatial model never want to pay the high-cost to that. This study, therefore, suggest the effective way to construct 3D geo-spatial model with low-cost of construction. In general, the effective way to reduce the cost of constructing 3D geo-spatial model as presented in previous studies is to combine the raw data obtained from point cloud observatory and UAV imagery, however this method has some limitation of usage from difficulties to approve the use of raw data because of those have been managed separately by various institutes. To solve this problem, we developed the linking & management system for unifying a high-Resolution raw geo-spatial data based on the point cloud DB and apply this system to extract the basic database from 3D geo-spatial mode for the road database registration. As a result of this study, it can be provided six contents of main entries for road registration by applying the developed system based on the point cloud DB.

Mechanical Properties and Impact Resistance Review of Carbon Fiber Reinforced Cement Composites with Different Fiber Contents and Fiber Lengths (섬유혼입률 및 섬유길이 변화에 따른 탄소섬유 보강시멘트 복합재료의 역학적 특성과 내충격성 검토)

  • Heo, Gwang-Hee;Song, Ki-Chang;Park, Jong-Gun;Han, Yoon-Jung;Lim, Cae-Young
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.23 no.4
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    • pp.86-95
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    • 2019
  • Recently, the applications of carbon fiber have been broader than ever when it comes to such industrials as automobiles, ships, aerospace, civil engineering and architecture because of their lightweight-ness and high mechanical properties. This study analyzed mechanical properties and flexural behavior of carbon fiber reinforced cement composites(CFRC) with different fiber contents and fiber lengths, and also impact resistance by natural drop test on mortar specimens was compared and examined. In addition, contents of carbon fiber(CF) were varied by 0.5%, 1.0%, 2.0% and 3.0%. Fiber lengths was used for 6 mm and 12 mm, respectively. As a result of the test, the flow value was very disadvantageous in terms of fluidity due to the carbon fiber ball phenomenon, and the unit weight was slightly reduced. In particular, the compressive strength was decreased with increasing carbon fiber contents. On the other hand, the flexural strength was the highest with 12 mm fiber length and 2% fiber content. As the results of the impact resistance test, the specimens of plain mortar takes about 2~3 times to final fracture, while the specimens of CFRC is somewhat different depending on the increase of the fiber contents. However, when the fiber length is 12 mm and the fiber content is 2%, the impact resistance was the highest.