• Title/Summary/Keyword: 응용 계층 멀티캐스트

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An Efficient Overlay Multicast Scheduling for Composite Stream in P2P Environment (P2P 환경에서 복합 스트림 서비스를 위한 효율적인 오버레이 멀티캐스트 스케줄링)

  • Kim, Jong-Gyung;Choi, Sung-Uk
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.6
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    • pp.233-241
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    • 2008
  • The overlay multicast that has been recently presented as an alternative for the IP multicast needs scheduling method that can apply the system resource and the network bandwidth for the many users. We propose a efficient overlay multicasting network policy for multimedia services with composite stream service topology. And in order to evaluate the ability of the proposed scheme's performance, We test the performance of multi_casting nodes with RTT values, the bandwidth attrition rate for building the network topology and MOR effects with Overcast[5] The result of simulation shows improves about $8{\sim}20%$ of performance.

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An Efficient Scheme to Create Data Delivery Tree for Community Group Communication (커뮤니티 그룹 통신을 위한 효율적인 데이터 전달 트리 구성 방안)

  • Oh, Je-Jun;Kang, Nam-Hi;Kim, Yong-Hyuk;Kim, Young-Han
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.44 no.10
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    • pp.55-63
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    • 2007
  • Multicast is an efficient transport mechanism for community communications and MANET is recently regarded as a promising solution for support ubiquitous computing as an underlying network technology. However, it is hard to deploy multicast mechanism into MANET owing to scarce resources in wireless networks and unpredictable changes in network topology. Several multicast mechanisms have been proposed in the literature to overcome the limitations. Especially, overlay multicasting schemes present several advantages over network based multicasting schemes. Yet, the overlay multicasting schemes still introduce redundant data transmissions that waste network bandwidth and battery of relay nodes. As a result the performance of the network is degraded. To reduce the redundancy, we propose an efficient way to construct an overlay structure as a multicast data delivery tree that utilizes a branch node which belongs to the tree. By using network simulation, we show that the proposed scheme presents higher packet delivery ratio and lower transmission cost than previously proposed schemes.

An Enhanced Xcast Protocol for Mobile Nodes in IP Networks (IP 망에서의 이동 노드를 위한 향상된 Xcast, 프로토콜)

  • Nam Sea-Hyeon
    • Journal of Internet Computing and Services
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    • v.6 no.3
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    • pp.85-95
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    • 2005
  • Whereas the traditional multicast schemes based on Mobile IP can support a limited number of very large multicast groups, the Xcast protocol can support a very large number of small multicast groups, In the Xcast, the source node encodes the list of destinations in the Xcast header. Therefore, the maximum packet size in the network limits the number of destinations that a Xcast packet may have. In this paper, an enhanced Xcast protocol is proposed to solve the multicast group size limitation of the existing Xcast protocol in providing multicast service for mobile nodes. Moreover, the SIP (a very flexible control plane protocol) is integrated with the proposed multicast scheme to provide mobility awareness on the application layer. The simulation results verify that the proposed multicast scheme not only increases the packet delivery ratio and the data packet forwarding efficiency but also achieves low latency of packets in the network.

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Building Low Delay Application Layer Multicasting Trees for Streaming Services (스트리밍 서비스를 위한 적은 지연의 응용계층 멀티캐스트 트리 구축)

  • Kim, Jong-Gyung
    • The Journal of the Korea Contents Association
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    • v.8 no.10
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    • pp.20-26
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    • 2008
  • The quality of stream remaking is decided the load of a server and Jitter through the traffic of the transmission path between end to end. In order to improve these problems in this paper, I propose tree construction method of low-delay-level-multicast. In this case which the network congestion will be occurred by streaming quality, I also propose the technique which dynamically changes the transmission path. This technique first constructs the overlay structure for relaxing the overload of server. Secondly, in order to decrease Jitter of client, it makes upload bandwidth and low latency balanced. In the evaluation of the performance, this paper showed better enhancement of about $15%{\sim}24%$ than P2CAST[4] in the simulation about node average join count, average bandwidth, service request refusal ratio, RTT measurement of nodes, and node average join count by defect ratio.

A Top-down based Control Tree Construction Mechanism for Reliable Multicast Transport Protocols (신뢰적인 멀티캐스트 전송 프로토콜을 위한 Top-Down 기반의 제어 트리 구축 방안)

  • Kim, Eun-Sook;Koh, Seok-Joo;Kang, Shin-Gak;Choe, Jong-Won
    • Journal of KIISE:Information Networking
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    • v.28 no.4
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    • pp.611-620
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    • 2001
  • To meet the requirements of reliable service for various applications, a Reliable Multicast Transport Protocol should be implemented over IP Multicast where currently best-effort service is provided. Among the current researches, hierarchical tree-based mechanism has been proposed and actively studied. This mechanism is known to provide high scalability as well as reliability, but needs an additional tree configuring mechanism for building an efficient logical tree in transport layer. Bottom-up approach has been used for creating such a tree. This method has benefits from parallel tree construction for receivers, while it has some drawbacks such that it does not guarantee a loop-free tree and brings heavy message overhead during tree creation process. Therefore, this paper proposes a top-down based mechanism for constructing a control tree, which can guarantee loop-freeness by step-wise mannered tree building. From experimental simulations, it shows that the proposed mechanism has less message overhead. It is recommended that the bottom-up and the proposed top-down will be selectively used in real networks, according to the requirements of the concerned multicast applications.

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P2Patching : Effective Patching Scheme for On-Demand P2P Services (P2Patching : 주문형 P2P 서비스를 위한 효율적인 패칭 기법)

  • Kim Jong-Gyung;Lee Jae-Hyuk;Park Seung-Kyu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.2B
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    • pp.137-145
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    • 2006
  • In this paper, we propose a multicast P2Patching technique in the application layer. The P2Patching technique serves VOD stream effectively with Patching in P2P environment. The P2Patching provides multicast tree construction technique that reduces the server load and minimizes the start delay with extended multicast technique. And we provide a fast recovery technique by tree failure and dynamic buffering scheme that guarantees the continuous streaming by frequent tree disconnections. Comparing the method with that of $P2Cast^{[12]}$, we obtained the better performance by our scheme in terms of average join count, service rejection probability, tree recovery failure and buffer starvation. The average about 16$\%$ of the improvement is shown by the simulation. Most of all, the performance of buffer starvation and average join count shows a significant improvement than that of P2Cast.

Design and Implementation of ECTP for Reliable Group Communications (신뢰적 그룹통신을 위한 ECTP 설계 및 구현)

  • 박주영;정옥조;강신각
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.10a
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    • pp.916-919
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    • 2003
  • Reliable multicast data transmission in a 1:N environment needs more sophisticated error control mechanism than that of in 1:1 environment due to ACK implosion and duplicated retransmission. Although there have been many related research on error control in reliable multicast, real implemented protocols are rare. As one of the reliable multicast transport protocols, ECTP is selected as an international standard reliable multicast protocol by ITU-T and ISO and implemented on RedHat 7.2 machine by us. In this paper, we evaluate the performance of the error control mechanism in the respect of throughput and generated control packet numbers with a real implementation code. From the results, it is concluded that the suitable values of error control parameters can be obtained from the local group size and network environments.

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A Local Representative Method for Maintaining a Stable Transmission Rate in Multicasting (멀티캐스트 환경에서의 안정적 전송률 유지를 위한 지역대표자 기법)

  • Jang Jong-Woo;Koo Myung-Mo;Kim Sang-Bok
    • Journal of Korea Multimedia Society
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    • v.8 no.9
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    • pp.1208-1215
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    • 2005
  • In the case of receiving feedbacks from many receivers in the multimedia application using multicasting, the traffic congestion caused bp heavy traffic results in the problem of transmission rate decrease. In solving of this, the local representative method is adopted. However, the control of transmission rate in consideration of all receivers caused uncongested local transmission rate to get slower. In this paper, there is a local representative in solving of this problem. When the transmission rate of a group is less than minimum support threshold, the local representative recounts the transmission rate without congested receivers. Therefore, The local representative method has improved the problem that the transmission rate of uncongested local decreases. The result of this paper shows that this method provides stable transmission rate rather than those of existing methods.

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A Representative-based Multicast Congestion Control for Real-time Multimedia Applications (실시간 멀티미디어 응용을 위한 대표자 기반의 멀티캐스트 혼잡 제어)

  • Song, Myung-Joon;Cha, Ho-Jung;Lee, Dong-Ho
    • Journal of KIISE:Information Networking
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    • v.27 no.1
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    • pp.58-67
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    • 2000
  • The paper presents a representative-based feedback mechanism and rate adaptation policy for congestion control in multicast traffic for multimedia applications. In multicast congestion control, feedback implosion occurs as many receivers send feedback to a sender. We propose to use representatives to avoid the feedback implosion. In our scheme, receivers feedback packet loss information periodically and a sender adapts the sending rate based on the information collected through a hierarchy of representatives. A representative is selected in each region and roles as a filter to decrease the number of feedbacks. The simulation results show that the proposed scheme solves the feedback implosion problem and well adapts in a congested situation.

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