• Title/Summary/Keyword: 음상

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A study on the effect of leading sound and following sound on sound localization (선행음 및 후속음이 음원의 방향지각에 미치는 영향에 관한 연구)

  • Lee, Chai-Bong
    • Journal of the Institute of Convergence Signal Processing
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    • v.16 no.2
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    • pp.40-43
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    • 2015
  • In this paper, the effects of the leading and the following sounds with single frequency on sound localization are investigated. The sounds with different levels and ISIs(Inter Stimuli Intervals) were used. The width of test sound is 2ms, and those of the leading and the following sounds are 10ms. 1 kHz of the test sound is utilized. The arrival time difference in the subject's ears is set to be 0.5ms. The four kinds of level differences used for one ISI are 0, -10, -15, and -20dB interval. The leading sound is found to have more effect on sound localization than the following sound is. The effect of the leading sound is also found to be dependent on the value of ISI. When the value of the ISI is small, different effects affecting the sound localization are observed.

A study on the simplification of HRTF within low frequency region (저역 주파수 영역에서 HRTF의 간략화에 관한 연구)

  • Lee, Chai-Bong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.6
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    • pp.581-587
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    • 2010
  • In this study, we investigated the effect of the simplification for low frequency region in Head-Related Transfer Function(HRTF) on the sound localization. For this purpose, HRTF was measured and analyzed. The result in the standard deviation of HRTF showed that the directional dependence of low frequency was smaller than that of high frequency region, which means the possibility of simplification in the low frequency region. Simplification was performed by flattening of the low frequency amplitude characteristics with the insertion of the high-pass filter, whose cutoff frequency is given by boundary frequency. Auditory experiments were performed to evaluate the simplified HRTF. The result showed that direction perception was not influenced by the simplification of the frequency characteristics of HRTF for the error of sound localization. The rate of confusion for the front and back was not affected by the simplification of the frequency characteristics within 1kHz of HRTF. Finally, we made it clear that the sound localization was not affected by the simplification of frequency characteristics of HRTF within 1kHz. The result is expected to be utilized to reduce the size of speech information with no deterioration of the directional characteristics of the speech signal.

Improving a Sound Localization Using 1/3-octave Band Pass Filter (1/3-옥타브 대역통과필터를 이용한 음상정위기법 성능 향상)

  • Hwang, Shin;Yang, Jin-Woo;Cheung, Wan-Sup;Kim, Soon-Hyob
    • The Journal of the Acoustical Society of Korea
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    • v.20 no.3
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    • pp.98-103
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    • 2001
  • The binaural auditory system of human has the capability of differentiating the direction and distance of sound sources. This feature is well characterised in terms of the inter-aural intensity difference (IID), the inter-aural time difference (ITD) and/or the spectral shape difference (SSD) arising from the acoustic transfer of a sound source to the outer ears. This paper proposes an effective way of extracting the three sound perception factors (IID, ITD, SSD) from the head-related transfer functions (HRTF's) that depends on the direction and distance of the acoustic source from the listener. It includes the estimation method of the equivalent ITD and 1/3-octave band-based IID factors and their usage to locate a sound source in space. Subjective and objective tests were carried out to examine the effectiveness of the proposed methodology and its applicability to real sound systems. Those experimental results are illustrated in this paper.

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Improvement of front-back sound localization characteristics in headphone-based 3D sound generation (헤드폰 기반의 입체음향 생성에서 앞/뒤 음상정위 특성 개선)

  • 김경훈;김시호;배건성;최송인;박만호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.8C
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    • pp.1142-1148
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    • 2004
  • A binaural filtering method using HRTF DB is generally used to make the headphone-based 3D sound. But it can make some confusion between front and back directions or between up and down directions due to the non-individual HRTF depending on each listener. To reduce the confusion of sound image localization, we propose a new method to boost the spectral cue by modifying HRTF spectra with spectrum difference between front and back directions. Informal listening tests show that the proposed method improves the front-back sound localization characteristics much better than the conventional methods

3D Sound Diffusion Control Using Wavelets (웨이블릿을 이용한 입체음향의 확산감 제어)

  • 김익형;정의필
    • Journal of the Institute of Convergence Signal Processing
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    • v.4 no.4
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    • pp.23-29
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    • 2003
  • In this paper, we propose an idea for the improved 3-D sound system using conventional stereo headphones to obtain a better sound diffusion from the mono-sound recorded at an anechoic chamber. We use the HRTF(Head Related Transfer Function) for the sound localization and the wavelet filter bank with time delay for the sound diffusion. And we test the modified HRTF with the various sampling rate. We investigate the effects of the 3-D sound depending on the length of time delay at lowest frequency band. Also the correlation coefficient of the signals between the left channel and the right channel is measured to identify the sound diffusion. At last we obtain the diffusion sound using Cool Edit for reverberation.

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Improvement of front/back Sound Localization Characteristics using Psychoacoustics of Head Related Transfer Function (머리전달함수의 심리음향적 특성을 이용한 전/후 음상정위 특성 개선)

  • Koo, Kyo-Sik;Cha, Hyung-Tai
    • Journal of Broadcast Engineering
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    • v.11 no.4 s.33
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    • pp.448-457
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    • 2006
  • HRTF DB, including the information of the sounds which is arrived to our ears, is generally used to make a 3D sound. But it can decline some three-dimensional effects by the confusion between front and back directions due to the non-individual HRTF depending on each listener. In this paper, we propose a new method to use psychoacoustic theory that reduces the confusion of sound image localization. And we make use of an excitation energy by the sense of hearing. This method is brought HRTF spectrum characteristics into relief to draw out the energy ratio about the bark band. Informal listening tests show that the proposed method improves the front-back sound localization characteristics much better than the conventional methods.

3D sound Authoring Tool (입체음향 생성저작도구)

  • 김풍민;김용완;김현빈
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 1999.03a
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    • pp.187-191
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    • 1999
  • 종래의 입체음향 재생은 3개 이상의 여러대의 스피커를 이용하는 멀티 채널방식의 입체음향이 주류를 이루고 있다. 간혹, 2개의 스피커나 헤드폰을 이용하는 2채널방식으로 재생된 음향을 구현하는 시스템들이 개발되고 있으나 이는 주로 하드웨어를 기반으로 개발되고 있으며, 최근에 소프트웨어만으로 2채널방식의 입체음향을 구현하는 프로그램들이 외국에서 소개되고 있으나, 이들 제품들은 통합된 의미(방향감, 거리감, 공간감)의 입체음향을 구현하는 것이 아니라 잔향을 이용하는 공간감 생성에 국한되거나, 음상정위에 의한 방향감 생성에 국한되어 입체음향의 일부분 만을 생성하는 경우가 대부분이다. 따라서 순수한 소프트웨어만으로 구현된 하나의 프레임워크 내에서 통합된 의미의 2채널 방식의 입체음향을 생성하는 소프트웨어는 전무한 상태이다. 이에 본 논문에서는 GUI를 통해 3차원 공간상의 가상음원의 위치 및 이동 궤적과 가상공간(공간감)을 사용자가 지정하도록 사였으며, 위치 및 이동 정보의 입력은 시스템 정의 방식과 사용자 정의 방식으로 구분하여 각각 음상정위를 수행하도록 하였다. 또한 공간감을 위한 가상공간의 크기도 사용자가 임의로 정의할 수 있다. 입체음향으로 생성할 수 있는 GUI 환경을 제공하며, 저비용으로 효과적인 입체음향 컨텐트를 제작할 수 있도록 함으로써, 게임 및 멀티미디어 컨텐트 제작의 고부가가치화와 입체음향 기술의 산업화에 기여할 것으로 기대된다.

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Enhancement of Sound Image Localization on Vertical Plane for Three-Dimensional Acoustic Synthesis (3차원 음향 합성을 위한 수직면에서의 음상 정위 향상)

  • 김동현;정하영;김기만
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.3 no.3
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    • pp.541-546
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    • 1999
  • The head-related transfer function (HRTF), which expresses the acoustic process from the sound source to the human ears in the free field, contains critical informations which the location of the source can be traced. It also makes it possible to realize multi-dimensional acoustic system that can approximately generate non-existing sound source. The use of non-individual, common HRTF brings performance degradation in localization ability such as front-back judgment error, elevation judgment error. In this paper, we have reduced the error on vertical plane by increasing the spectral notch level. The performance of the proposed method was Proved through subjective test that it is Possible to improve the ability to locate stationary/moving source.

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Research for Characteristics of Sound Localization at Monaural System Using Acoustic Energy (청각에너지를 이용한 모노럴 시스템에서의 음상 정위 특성 연구)

  • Koo, Kyo-Sik;Cha, Hyung-Tai
    • The Journal of the Acoustical Society of Korea
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    • v.30 no.4
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    • pp.181-189
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    • 2011
  • According to developments of digital signal processing, 3D sound come into focus on multimedia systems. Many studies on 3d sound have proposed lots of clues to create realistic sounds. But these clues are only focused on binaural systems which two ears are normal. If we make the 3d sound using those clues at monaural systems, the performance goes down dramatically. In order to use the clues for monaural systems, we have studies algorithms such as duplex theory. In duplex theory, the sounds that we listen are affected by human's body, pinna and shoulder. So, we can enhance sound localization performances using its characteristics. In this paper, we propose a new method to use psychoacoustic theory that creates realistic 3D audio at monaural systems. To improve 3d sound, we calculate the excitation energy rates of each symmetric HRTF and extract the weights in each bark range. Finally, they are applied to emphasize the characteristics related to each direction. Informal listening tests show that the proposed method improves sound localization performances much better than the conventional methods.