• Title/Summary/Keyword: 워크플로우응용

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Role-Behavior Based Access Control on Mobile Agent System for Workflow Management System (워크플로우 응용을 위한 이동 에이전트 시스템에의 역할-행위 기반 접근통제 적용)

  • Shin, Wook;Lee, Dong-Ik;Yoon, Seok-Hwan
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.10 no.3
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    • pp.11-28
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    • 2000
  • In these days it is rapidly increasing that multi-user, multi-layered commercial software developments for companies or public institutions. Security services are necessary for most of systems and the access control service is the essential of security services. Current access control methods that are used as access control policies are classified as Discretionary Access Control Mandatory Access Control and Role Based Access Control. However there are some inefficiencies when those methods are applied to current multi-user, multi-layered systems. Therefore it is required that a new access control method that takes complex system resources into account from the side of policy. In this paper extending previous Role Based of 'Behavior' and a basic model of the method. And we simply implement the method on the mobile agent based workflow management system that is a representative example of multi-user. multi-layered softwares and shows implementation results to tap possibilities of real-world application.

Techniques for Designing Logic and Workflow Variability in Software Component Development (소프트웨어 컴포넌트 개발을 위한 논리 및 워크플로우 가변성 설계 기법)

  • 정광선;김수동
    • Journal of KIISE:Software and Applications
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    • v.31 no.8
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    • pp.1027-1042
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    • 2004
  • A Software Component is a module that is reused among a lot of projects, systems, and companies rather than a single application. Components can be reused in various systems if they provide not only the common functionalities required in many applications but also the diverse aspects to be customized for being suitable for customers' demands. From the development phase, components should be designed and developed considering the variable aspects they have for convenient customization. Easily customized components can be frequently reused in lots of applications. In the literature, there are some modeling and customizing techniques. But they suggested only conceptual or basic methods based on Object-Oriented. And the practical instructions for reusing component were not provided sufficiently. Moreover, there are few techniques that consider the proper variability types components have. Thus, those techniques are not appropriate for applying to black box component completely developed and released. In this paper, we classify variabilities that components have in functional aspect into two categories. The one is logic variability, and the other is workflow variability. For each classified variability, we propose the three kind of modeling techniques, which are selection, plug in and externalization. Also detailed instructions for practical design and application are provided.

Component-Z: A Formal Specification Language Extended Object-Z for Designing Components (Component-Z: Object-Z를 확장한 컴포넌트 정형 명세 언어)

  • 이종국;신숙경;김수동
    • Journal of KIISE:Software and Applications
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    • v.31 no.5
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    • pp.677-696
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    • 2004
  • Component-based software engineering (CBSE) composes reusable components and develops applications with the components. CBSE is admitted to be a new paradigm that reduces the costs and times to develop software systems. The high quality of component designs can be assured if the consistency and correctness among the elements of a component are verified with formal specifications. Current formal languages for components include only some parts of contracts between interfaces, structural aspects and behavioral aspects of component, component-based system, component composition and variability. Therefore, it is not adequate to use current formal languages in all steps of a component design process. In this paper, we suggest a formal language to specify component designs Component-Z. Component-Z extends Object-Z, adds new notations to specify components. It can be possible to specify interfaces, the inner structure of a component, inner workflows, and workflows among interfaces with Component-Z. In addition, Component-Z provides the notations and semantics to specify variability with variation points, variants and required interfaces. The relation between interfaces and components is defined with mapping schemas. Parallel operator is used to specify component composition. It can be possible to describe deployed components with the specifications of component-based systems. Therefore, the formal specification language proposed in this paper can represent all elements to design components. In the case study, we specify an account management system in a bank so that we show that Component-Z can be used in all steps of component design.

A Study on the Digital Holographic Image Acquisition Method using Chroma Key Composition (크로마키 합성을 이용한 디지털 홀로그래피 이미지 획득 방법 연구)

  • Kim, Ho-sik;Kwon, Soon-chul;Lee, Seung-hyun
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.3
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    • pp.313-321
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    • 2022
  • As 5G is getting developed, people are getting interested in immersive content. Some predicts that immersive content may be implemented in real life such as holograms, which were only possible in movies. Holograms, which has been studied for a long time since Dennis Gabor published the basic theory in 1948, are constantly developing in a new direction with digital technology. It is developing from a traditional optical hologram, which is produced by recording the interference pattern of light to a computer generated hologram (CGH) and a digital hologram printer. In order to produce a hologram using a digital hologram printer, holographic element (Hogel) image must first be created using multi-view images. There are a method of directly photographing an actual image and a method of modeling an object using 3D graphic production tool and rendering the motion of a virtual camera to acquire a series of multi-view images. In this paper, we propose a new method of getting image, which is one of the visual effect, VFX, producing multi-view images using chroma key composition. We shoot on the green screen of actual object, suggest the overall workflow of composition with 3D computer graphic(CG) and explain the role of each step. We expected that it will be helpful in researching a new method of image acquisition in the future if all or part of the proposed workflow to be applied.

CINEMAPIC : Generative AI-based movie concept photo booth system (시네마픽 : 생성형 AI기반 영화 컨셉 포토부스 시스템)

  • Seokhyun Jeong;Seungkyu Leem;Jungjin Lee
    • Journal of the Korea Computer Graphics Society
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    • v.30 no.3
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    • pp.149-158
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    • 2024
  • Photo booths have traditionally provided a fun and easy way to capture and print photos to cherish memories. These booths allow individuals to capture their desired poses and props, sharing memories with friends and family. To enable diverse expressions, generative AI-powered photo booths have emerged. However, existing AI photo booths face challenges such as difficulty in taking group photos, inability to accurately reflect user's poses, and the challenge of applying different concepts to individual subjects. To tackle these issues, we present CINEMAPIC, a photo booth system that allows users to freely choose poses, positions, and concepts for their photos. The system workflow includes three main steps: pre-processing, generation, and post-processing to apply individualized concepts. To produce high-quality group photos, the system generates a transparent image for each character and enhances the backdrop-composited image through a small number of denoising steps. The workflow is accelerated by applying an optimized diffusion model and GPU parallelization. The system was implemented as a prototype, and its effectiveness was validated through a user study and a large-scale pilot operation involving approximately 400 users. The results showed a significant preference for the proposed system over existing methods, confirming its potential for real-world photo booth applications. The proposed CINEMAPIC photo booth is expected to lead the way in a more creative and differentiated market, with potential for widespread application in various fields.

Patent data analysis using clique analysis in a keyword network (키워드 네트워크의 클릭 분석을 이용한 특허 데이터 분석)

  • Kim, Hyon Hee;Kim, Donggeon;Jo, Jinnam
    • Journal of the Korean Data and Information Science Society
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    • v.27 no.5
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    • pp.1273-1284
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    • 2016
  • In this paper, we analyzed the patents on machine learning using keyword network analysis and clique analysis. To construct a keyword network, important keywords were extracted based on the TF-IDF weight and their association, and network structure analysis and clique analysis was performed. Density and clustering coefficient of the patent keyword network are low, which shows that patent keywords on machine learning are weakly connected with each other. It is because the important patents on machine learning are mainly registered in the application system of machine learning rather thant machine learning techniques. Also, our results of clique analysis showed that the keywords found by cliques in 2005 patents are the subjects such as newsmaker verification, product forecasting, virus detection, biomarkers, and workflow management, while those in 2015 patents contain the subjects such as digital imaging, payment card, calling system, mammogram system, price prediction, etc. The clique analysis can be used not only for identifying specialized subjects, but also for search keywords in patent search systems.

A Systematic Design Method for Service System Development based on Similarity between Software System and Service System (소프트웨어 시스템과 서비스 시스템의 유사성에 기반한 서비스 시스템 개발을 위한 체계적 설계 기법)

  • Jeon, Won-Young;Chang, Soo-Ho;Kim, Soo-Dong
    • Journal of KIISE:Software and Applications
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    • v.34 no.5
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    • pp.407-418
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    • 2007
  • Service science is a new application area that implements services in an interdisciplinary area of management, economics, and engineering. Service systems provide functionalities of traditional software systems, moreover the functionalities are more intellectual in that they require dynamic context awareness, analysis, and decision making based on the recognized and analyzed contexts. However, conventional software development approaches do not sufficiently provide methods to model the service requirements and to design service-intensive systems. Therefore, there is a great demand on effective methodologies for developing service systems. In this paper, we compare traditional software systems with service-intensive systems in order to identify characteristics of the service systems. And, we propose a step-wise process to model service systems, in terms of architecture, components, and workflows. Then, we show a case study on an emergency handling system which is a type of living assistant systems. We believe that the proposed approach can be used in developing high-quality service systems effectively.

A UML Profile for USN Application Development based on Software Product Line Approach (프로덕트라인 기반의 USN 응용개발을 위한 UML 프로파일)

  • Lee, Woo-Jin;Choi, Il-Woo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.9
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    • pp.4234-4243
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    • 2012
  • USN(Ubiquitous Sensor Network) application S/W has a complex characteristic that it controls various kind of sensor nodes organically based on the core modules of various target operating systems. Currently, various researches for efficient S/W development are being performed in USN application field. In order to increase S/W productivity, the method such as product line development approach to specify core common functions of applications according to the domain and develop applications with the core common functions and variant functions selected according to the workflow of applications is efficient. To apply this approach to the USN domain, characteristics of USN application S/W and product line development should be specified with one consistent view. However, it is difficult to efficiently specify the characteristics using general UML notations. In order to solve the problem, this paper proposes a method to effectively specify the characteristics of USN applications and product line development using UML profile which is the extension mechanism of UML. The proposed UML profile for produce line based USN application development enables developers to effectively develop product line based USN applications using existing UML and UML support tools without new design methods or tools which are specified for USN or product line development.

Convergence of MPLS applied SDN to Optimize IPTV Broadcast Transmission for IPv6 and IPv4 (IPv6와 IPv4 환경에서 IPTV 전송 최적화 위한 SDN을 응용한 MPLS)

  • Hwang, Seong-Kyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.4
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    • pp.819-824
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    • 2015
  • SDN (Software Defined Network) technology, hardware and network control functions should be separated independently of existing switches or routers and data transfer functions and are also refers to a separate network architecture that can develop and run. When planning a network and designed to reflect the network control function by applying the SDN may reflect the resources efficiently. In this study, one people suggest Applications SDN, which offer an absolutely necessary part of a coded program that combines the benefits of the existing IOS (Combined Benefits) applying the model to complete the Controller part through the MPLS IOS. The OpenFlow Controller is a command to the router LER(Label Edge Router), and transmits the packet in accordance with the command to the destination according to the EXP bit. To configure TCP / IP to the IOS through the optimized coding. Using the OpenFlow protocol controller transmits an encapsulation header as defined in the MPLS packet.

Design and Implementation of Rule-based BPEL System for BPEL Rule Modeling (BPEL 규칙 모델링을 위한 규칙 기반 BPEL 시스템 설계와 구현)

  • Kwak, Donggyu;Choi, Jaeyoung
    • Journal of IKEEE
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    • v.17 no.3
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    • pp.332-338
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    • 2013
  • BPEL is a standard executable language for specifying actions within business processes with Web services. BPEL workflow requires rule engine to describe application process in BPEL, as the requirements increase. It is needed to develop new BPEL's engine or modify BPEL's engine in order to add the functionality of rules to BPEL engines, but this method is not easy to implement and it requires very high cost. In this paper, we present an R4BPEL document, which uses the original BPEL grammar and includes a rule document. With this method, it is possible to build rule-based BPEL environment easily by adding web services with rules and R4BPEL document analyzer to the general-purpose Web services. In this paper, we campared a BPEL's document in proposed system with a BPEL's document in the existing system. And we demonstrated the simplicity of the rule-based system.