• Title/Summary/Keyword: 온보드 컴퓨터

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Implementation of IoT System for Wireless Acquisition of Vibration and Environmental Data in Distributing Board (제진형 배전반의 진동 및 환경 데이터수집을 위한 IoT 시스템 구현)

  • Lee, Byeong-Yeong;Lee, Young-Dong
    • Journal of the Institute of Convergence Signal Processing
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    • v.22 no.4
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    • pp.199-205
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    • 2021
  • The distributing board in directly installed on the ground or the bottom surface of the building, and when vibrations such as earthquakes or external shocks occur, the possibility of damage or malfunction of electric components such as internal power devices, wiring, and protection relays increases. Recently, the need for a seismic type distributing board is increasing, and research and development of a distributing board having a vibration damping function and product launch are being conducted. In this paper, an IoT-based data collection device system capable of measuring vibration and environmental data of distributing board was designed and implemented. When vibration occurred on the distributing board, data was stored and visualized in the MySQL DB through Node-RED for monitoring and data storage using the MQTT protocol for reliable messaging transmission. The test was conducted by attaching the IoT device of the distributing board, and data was collected in real-time and monitored through Node-RED.

Development of a Greenhouse Environment Monitoring System using Low-cost Microcontroller and Open-source Software (저비용 개방형 Microcontroller를 사용한 온실 환경 측정 시스템 개발)

  • Cha, Mi-Kyung;Jeon, Youn A;Son, Jung Eek;Chung, Sun-Ok;Cho, Young-Yeol
    • Horticultural Science & Technology
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    • v.34 no.6
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    • pp.860-870
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    • 2016
  • Continuous monitoring of environmental parameters provides farmers with useful information, which can improve the quality and productivity of crops grown in greenhouses. The objective of this study was to develop a greenhouse environment measurement system using a low-cost microcontroller with open-source software. Greenhouse environment parameters measured were air temperature, relative humidity, and carbon dioxide ($CO_2$) concentration. The ranges of the temperature, relative humidity, and $CO_2$ concentration were -40 to $120^{\circ}C$, 0 to 100%, and 0 to 10,000 ppm, respectively. A $128{\times}64$ graphic LCD display was used for real-time monitoring of the greenhouse environments. An Arduino Uno R3 consisted of a USB interface for communicating with a computer, 6 analog inputs, and 14 digital input/output pins. A temperature/relative humidity sensor was connected to digital pins 2 and 3. A $CO_2$ sensor was connected to digital pins 12 and 13. The LCD was connected to digital pin 1 (TX). The sketches were programmed with the Arduino Software (IDE). A measurement system including the Arduino board, sensors, and accessories was developed (totaling $244). Data for the environmental parameters in a venlo-type greenhouse were obtained using this system without any problems. We expect that the low-cost microcontroller using open-source software can be used for monitoring the environments of plastic greenhouses in Korea.

Internet Monitoring of Wind-Photovoltaic Hybrid Generation System (풍력-태양광 복합발전 시스템의 인터넷 모니터링)

  • Yang, Si-Chang;Moon, Chae-Joo;Chang, Young-Hak;Soh, Soon-Yeol;Chung, Ji-Hyun;Kim, Eui-Sun
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.20 no.4
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    • pp.43-48
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    • 2006
  • Recently, many researchers have shown great interest in wind-photovoltaic hybrid generation system which promotes electric power supply safely and progress of energy usage efficiently with complementary cooperation of a wind generation system and photovoltaic generation system. To use this hybrid generation system stably and effectively, we established a system which can acquire, analyse and save data and monitored remotely using internet. We constructed the signal conditioning circuit and used many kinds of converters to measure physical quantities such as wind velocity, intensity of illumination and temperature as well as many kinds of voltage and current for AC and DC. we acquired data from computer with data acquisition board, developed server program and client program which can download data that is monitored and saved in realtime at remote place. We analysed the measured data in relation to many conditions such as time and weather conditions.

Simulation and Post-representation: a study of Algorithmic Art (시뮬라시옹과 포스트-재현 - 알고리즘 아트를 중심으로)

  • Lee, Soojin
    • 기호학연구
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    • no.56
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    • pp.45-70
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    • 2018
  • Criticism of the postmodern philosophy of the system of representation, which has continued since the Renaissance, is based on a critique of the dichotomy that separates the subjects and objects and the environment from the human being. Interactivity, highlighted in a series of works emerging as postmodern trends in the 1960s, was transmitted to an interactive aspect of digital art in the late 1990s. The key feature of digital art is the possibility of infinite variations reflecting unpredictable changes based on public participation on the spot. In this process, the importance of computer programs is highlighted. Instead of using the existing program as it is, more and more artists are creating and programming their own algorithms or creating unique algorithms through collaborations with programmers. We live in an era of paradigm shift in which programming itself must be considered as a creative act. Simulation technology and VR technology draw attention as a technique to represent the meaning of reality. Simulation technology helps artists create experimental works. In fact, Baudrillard's concept of Simulation defines the other reality that has nothing to do with our reality, rather than a reality that is extremely representative of our reality. His book Simulacra and Simulation refers to the existence of a reality entirely different from the traditional concept of reality. His argument does not concern the problems of right and wrong. There is no metaphysical meaning. Applying the concept of simulation to algorithmic art, the artist models the complex attributes of reality in the digital system. And it aims to build and integrate internal laws that structure and activate the world (specific or individual), that is to say, simulate the world. If the images of the traditional order correspond to the reproduction of the real world, the synthesized images of algorithmic art and simulated space-time are the forms of art that facilitate the experience. The moment of seeing and listening to the work of Ian Cheng presented in this article is a moment of personal experience and the perception is made at that time. It is not a complete and closed process, but a continuous and changing process. It is this active and situational awareness that is required to the audience for the comprehension of post-representation's forms.