• Title/Summary/Keyword: 오브제

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A study on the transparent screen projection mapping using depaysement (데페이즈망 기법을 활용한 투명스크린 프로젝션 맵핑 연구)

  • Park, Ki-Deok;Kim, Tae-Hyoung;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.11 no.8
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    • pp.331-340
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    • 2013
  • Depaysement, suggested by the well-known surrealist Rene Magritte, has been used for and applied to many media. Application of depaysement through various media such as TV, commercial, and advertisement, attempted to provide interest by deviation from fixed ideas and visual shock, placing common objects in new and strange environment. The study applied screen projection mapping using a transparent screen and objet for different purposes to projection mapping media, applying depaysement to the artwork 'Illusion' in order to suggest visual pleasure, possibility as a new media, and projection mapping using transparent screen and objet. The work cases were suggested by applying expressive methods and effects according to three classifications - modulation of space, combination of conflicting images, and transformation and change of objects - in depaysement, and analyzed by types based on classification of the layout, typography, image, color, and time. Through 'Illusion,' new objet and characteristics of the media are applied and expanded by using projection mapping and depaysement.

A study on the Application of the Space Design of Green Amenity (그린 어메너티의 공간디자인 적용에 관한 연구 -2016년~2018년 메종 & 오브제(Masion & Objet) 세계 박람회를 중심으로-)

  • Hong, Yun Joo
    • Journal of the Korean Society of Floral Art and Design
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    • no.40
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    • pp.45-61
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    • 2019
  • This study attempts to examine the recent trend of 'Maison & Objet' exhibition which shows everything that forms a space, and seek cases where such 'green amenity' is applied. In terms of morphology, a minimal space was filled with a curved shape, and gradually a design that reproduces nature was produced. As the maximalism gradually emerged, decorative elements were added to the design, and a lot of craft products appeared. In terms of materials, the emotion of naturalism was the most common, and natural wood materials were mainly used. These materials combine with various heterogeneous materials to complete a new design, and natural elements were shaped in space. In terms of colors, the theme in 2016 was 'Wild', and it was possible to see a space where wild nature can be experienced. It showed various colors of nature centered on brown and green of trees. 'Silence' in 2017 is distinguished and characterized by its pink color. Also, pieces of warm reddish brown furniture were made. In the past, brass or rose gold would be trendy, but in 2017, gold or silver colors showed a greater popularity. In 2018, 'Show Room' was the theme, and the representative color was green, which affected new designs with yellow and pink.

A study on Furniture Design as Object by Fusion Approaching with Wood and Ceramics (목재와 도자 소재의 융합적 접근에 의한 오브제 기능의 가구 연구)

  • Chung, Yong Hyun;Choi, Kyung Ran
    • Korea Science and Art Forum
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    • v.19
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    • pp.601-612
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    • 2015
  • Postmodernism has blurred the line between design and art. We would like to suggest a design case that took diversity in the modern era that harmonizes functionality and shape of the top board of a furniture and trend of the role of furniture and objet into consideration. This study aims to project a new role into space via convergence of objet that has aesthetic function and furniture design that plays practical role in space. Thus, furniture design attempts to combine ceramic and carpentry and demonstrate the value and potential the combination possesses. By creating a distinct design from previous furniture that had visual limitations with ceramic bridge that adopted existing piling method in ceramic design, we expect a fresh blend of furniture and space that encompasses a different sensation from color and texture of soil and glaze, unable to attain from simple wood.

A Study on the Production of Animation Using Slow motion and Sculpture Object: Focused on the (슬로 모션과 조형물 오브제를 이용한 애니메이션 제작 연구 : <숭고한 희생>을 중심으로)

  • Chang, Wook-Sang;Kim, Junghyun
    • The Journal of the Korea Contents Association
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    • v.22 no.8
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    • pp.211-226
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    • 2022
  • The 3D animation is designed to announce the sacrifices of soldiers who sacrificed their lives to protect the country in the middle of the vast ocean and to commemorate their souls, and contains tense moments during the battle through 3D objects and slow motion. In this paper, I examined the use of slow motion using characters and sculptures in the video and the characteristics of commemorative sculptures commemorating the war, and described in detail the animation process using slow motion and sculpture objects expressed in . I hope this study will be help to animation and video producers who want to produce slow motion animation using sculptures in the future.

A Study on the Features of Object-Focused Emotional Space in the Works of Nigel Coates (나이젤코츠(Nigel Coates) 작품에 나타난 오브제적 감성공간 특성 연구)

  • Lee, Hana;Lee, Chan
    • Korean Institute of Interior Design Journal
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    • v.23 no.3
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    • pp.108-116
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    • 2014
  • Postmodernism, a cultural movement which occurred in the mid-20th century, avoided functional form, one of the features of modernism, and pursued post-rational and post-centric pluralistic thought which puts human emotions in importance. Postmodernism set a high value on emotional instincts of humans and focused on creation of empathy. It includes scepticism of rationalism and indicates the significance of emotional and psychological instincts of humans, or 'emotions'. Along with the big change in that time, more dynamic and unprecedented indoor spaces had appeared. Nigel Coates, who had taken various kinds of artistic activity from the early 1980s to the late 1990s, had tried to make a new approach of objet-focused emotional spaces. Such an approach made in the time when science and technology had rapidly developed and social structure had changed was considerably fresh, liberal, and futuristic. He interpreted spaces by escaping from realistic intentions and communicating with drawings, and designed object-focused emotional spaces by actively employing objets on the basis of ideas. He tried to make emotional sharing between the public and spaces through objet, and showed unique spaces in his own way by reinterpreting the meanings of spaces and stimulating human emotion. This study was intended to look into his artworks to show his way of approaching objets, and to find an application plan and the future possibility of the plan.

A Study on Multipurpose Fashion Design with the Motif of Surrealist Objects (초현실주의 오브제를 모티프로 한 다목적 패션 디자인에 관한 연구)

  • Eun, Sook;Lee, Youn-Hee;Park, Jae-Ok
    • The Research Journal of the Costume Culture
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    • v.15 no.1 s.66
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    • pp.68-80
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    • 2007
  • Surrealism's method of expression and inspiration has been a continuous influence on fashion. What is important is how to identify and research a source of inspiration, and how to use this inspiration to guide the designs that can be worn on a real human body. Therefore, the purpose of this study was to show how to develop ideas and designs from Surrealist objects and how to contribute to the development of designs to the diversity in visual and functional effects along with the changes in consumer's interest. Documentary studies about Surrealism and Surrealist-inflected fashion applying the works of Surrealist and fashion images as a tool of historical research were proceeded. And the ideas for theme, the motifs for print patterns, and the concept of designs were borrowed from Surrealist objects touching on the imagery between the real and reflected, optical and artificial, and the designs were developed with several different visual and functional effects changing color, pattern, size, and length with the function of zippers in each item. It also gives the person wearing it amusement because it includes the concept of play and D.I.Y. With effective planning, it is possible to attract consumer's interest in the market.

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An Analysis of the Types & Internal Meanings of Objects Used in Fashion Design (패션디자인에 활용된 오브제의 유형과 내적 의미)

  • Kim, Bo-Young;Geum, Key-Sook
    • Journal of the Korean Society of Costume
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    • v.61 no.4
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    • pp.24-37
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    • 2011
  • This study aims to figure out any possible expanded expression methods and diverse formative effects in fashion design by recognizing the importance of objects that suggest new paradigms as a means of expressing aesthetic consciousness in contemporary fashion and analogizing the formative characteristics of objects used in fashion and their significance. Accordingly, the study focuses on analyzing and interpreting objects introduced to fashion design with a formative view by substituting the concept of an object that has taken an important position in the contemporary arts for fashion. This study further aims to examine the concept of objects by trend and their characteristics within a syntactical structure and come up with a standard for classification of objects and a framework of analysis from cubism in the early 20th century when the concept of an object began to appear in arts to Dadaism, Surrealism, Pop art, Land art, Environmental art and the present time. Finally, the study aims to examine the status of objects in fashion and the relationships between fashion and objects through analyses on fashion objects and to suggest new perspectives and approaches to interpret the contemporary fashion in the 21st century.

Research of POP and characteristic variation with an objet production in display element;Focused on the local and foreign fashion lingerie stores (디스플레이 요소에서 POP와 오브제 연출특성 변화에 관한 연구;국내, 외 패션 란제리 매장을 중심으로)

  • Ra, Sun-Moon;Han, Hae-Ryon
    • Korean Institute of Interior Design Journal
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    • v.17 no.4
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    • pp.23-31
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    • 2008
  • Rapid change of the era has caused change to consumption. New concept of consumer means not consumer who is simply provided a product, but a consumer who lays emphasis on value. That is to say, it indicates a consumer who values both on service and information as well as a product itself when they purchase. Therefore, the purpose of this research is to analyze the changes of POPs and objets at domestic and foreign fashion lingerie shops in different periods, and to encourage the effective introduction of POPs and objets for display at fashion lingerie shops in the future. I have used 100 pictures of 6 domestic brands and 80 of 6 foreign brands to analyze, and the periods were divided into 2000-2003, 2004-2007, and after 2008. The result of analyzing is as follows. First, give much information and great satisfaction to customers through the various types of POP, which convey the image and the concept of the products. If current POP was used only for sales, there ! should be various kinds and types of POPs to present not only basic information of products but also the value beyond it. Second, advance the products value by the presentation of diverse object. Furniture, fixtures, Lighting, Gift Box, Poster and mannequins should be used not to show simple props and presentation of product in the past, but to show brand images and Design concept of products.

Characteristics of Interior Elements as Objets in Andree Putman's Design (안드레 퍼트먼의 디자인에 나타난 실내공간 요소의 오브제화에 관한 연구)

  • Shim Eun-Ju;Kwon Young-Gull
    • Korean Institute of Interior Design Journal
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    • v.15 no.1 s.54
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    • pp.55-62
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    • 2006
  • Andree Potman is one of the few French female interior designers who has successfully extended her design territory beyond France into a more global context. Unlike other interior designers Potman has a very unique and eclectic background. She has studied music, worked as a journalist, talented in redeveloping designs that were unknown at that time such as design's of Eileen Gray, Mallet-Stevenson, and many more. Starting her career as an interior designer we can see her designs not only in France but also in many other countries such as America, Japan, and Germany. However her name is not that familiar to the designers in Korea. Therefore the current study focuses on the introduction and understanding of Potman's designs in regards to the relationship between interior space and objets that have made her designs so called 'Potman Style'. In order to accomplish the objective the researcher first studied means and use of ejects in interior space and next examined characteristics of Potman's designs including lighting fixtures, products, furnitures, and Interior designs. Finally, by using constant comparative analysis four categories (esthetics of emptiness, repetition of geometric forms, contrast in style, and focus with lighting) of design methods are revealed as the characteristics of interior elements as objects in Andree Potman's interior designs.