• Title/Summary/Keyword: 영상 압축 표준

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A Encryption Technique of JPEG2000 Image Using 3-Dimensional Chaotic Cat Map (3차원 카오스 캣맵을 이용한 JPEG2000 영상의 암호화 기술)

  • Choi, Hyun-Jun;Kim, Soo-Min;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.5 s.305
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    • pp.173-180
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    • 2005
  • In this paper, we proposed the image hiding method which decreases calculation amount by encrypt partial data using discrete wavelet transform(DWT) and linear scale quantization which were adopted as the main technique for frequency transform in JPEG2000 standard. Also we used the chaotic system and cat map which has smaller calculation amount than other encryption algorithms and then dramatically decreased calculation amount. This method operates encryption process between quantization and entropy coding for preserving compression ratio of images and uses the subband selection method. Also, suggested encryption method to JPEG2000 progressive transmission. The experiments have been performed with the Proposed methods implemented in software for about 500 images. Consequently, we are sure that the proposed is efficient image encryption methods to acquire the high encryption effect with small amount of encryption. It has been shown that there exits a relation of trade-off between the execution time and the effect of the encryption. It means that the proposed methods can be selectively used according to the application areas.

Three-dimensional Texture Coordinate Coding Using Texture Image Rearrangement (텍스처 영상 재배열을 이용한 삼차원 텍스처 좌표 부호화)

  • Kim, Sung-Yeol;Ho, Yo-Sung
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.6 s.312
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    • pp.36-45
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    • 2006
  • Three-dimensional (3-D) texture coordinates mean the position information of torture segments that are mapped into polygons in a 3-D mesh model. In order to compress texture coordinates, previous works reused the same linear predictor that had already been employed to code geometry data. However, the previous approaches could not carry out linear prediction efficiently since texture coordinates were discontinuous along a coding order. Especially, discontinuities of texture coordinates became more serious in the 3-D mesh model including a non-atlas texture. In this paper, we propose a new scheme to code 3-D texture coordinates using as a texture image rearrangement. The proposed coding scheme first extracts texture segments from a texture. Then, we rearrange the texture segments consecutively along the coding order, and apply a linear prediction to compress texture coordinates. Since the proposed scheme minimizes discontinuities of texture coordinates, we can improve coding efficiency of texture coordinates. Experiment results show that the proposed scheme outperforms the MPEG-4 3DMC standard in terms of coding efficiency.

VVC Intra Triangular Partitioning Prediction for Screen Contents (스크린 콘텐츠를 위한 VVC 화면내 삼각형 분할 예측 방법)

  • Choe, Jaeryun;Gwon, Daehyeok;Han, Heeji;Lee, Hahyun;Kang, Jungwon;Choi, Haechul
    • Journal of Broadcast Engineering
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    • v.25 no.3
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    • pp.325-337
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    • 2020
  • Versatile Video Coding (VVC) is a new video coding standard that is being developed by the Joint Video Experts Team of ISO/IEC/ITU-T and it has adopted various technologies including screen content coding tools. Screen contents have a feature that blocks are likely to have diagonal edges like character regions. If triangular partitioning coding is allowed for screen contents having such the feature, coding efficiency would increase. This paper proposes a intra prediction method using triangular partitioning prediction for screen content coding. Similar to the Triangular Prediction Mode of VVC that supports the triangular partitioning prediction, the proposed method derives two prediction blocks using Horizontal and Vertical modes and then it blends the predicted blocks applying masks with triangle shape to generate a final prediction block. The experimental results of the proposed method showed an average of 1.86%, 1.49%, and 1.55% coding efficiency in YUV, respectively, for VVC screen content test sequences.

Transform Skip Mode Fast Decision Method for HEVC Encoding (HEVC 부호화를 위한 변환생략 모드 고속 선택 방법)

  • Yang, Seungha;Shim, Hiuk Jae;Lee, Dahee;Jeon, Byeungwoo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39A no.4
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    • pp.172-179
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    • 2014
  • HEVC (High Efficiency Video Coding) fine-tuned many existing coding tools and adopted also many new coding techniques. As a result, HEVC has accomplished about 2 times of compression efficiency enhancement compared to the existing video coding standard of H.264/AVC. One of the newly adopted tools in HEVC is the transform skip scheme which performs quantization without transform. This technique improves coding efficiency especially with computer-generated images. However, the unavailability of global or local properties of general video signals demands encoder to decide whether performing transform or not for each TU (Transform Unit). The necessity of computing rate-distortion costs for this decision is one reason to increase encoder complexity. In this paper, a fast transform skip mode decision method is proposed, which is based on the fast decision of rate-distortion cost calculation for transform skip mode, by considering frequency characteristics of residual signal. The proposed method can reduce $4{\times}4$ TU encoding time by about 27.1% with only about 0.03% consequential decrement in BDBR.

Location Information Hiding Way Of HD Black Box Recording process (HD 블랙박스 녹화과정에서의 위치정보 은익방법)

  • Seok, Jin-Hwan;Yoon, Jong-Chul;Hong, Jong-Sung;Han, Chan-Ho
    • Journal of the Institute of Convergence Signal Processing
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    • v.17 no.1
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    • pp.10-17
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    • 2016
  • GPS location information storage included in the HD black box is using a unique manner for each manufacturer does not have a specific standard. In this paper, in order to overcome the limitations of the storage space and thereby the image quality according to store GPS position information deteriorate to solve the problems that cause, we propose the location information concealment method included in the HDTV video content using a essential hidden region. HDTV video content is a Border Extender of 8 lines in the frame to the bottom of the compression will be required. This was inserted into the image of a gray scale used in block form in order to space the current position information is concealed to prevent image degradation. The proposed method was confirmed using real HD black box, there are more difficult to interpret the format of the ASCII code re-edit the location information when the compression effect disappears with the existing security zones added. Therefore, the proposed method is suitable for location-based services, such as Facebook or Youtube videos.

A Study on Motion Estimator Design Using DCT DC Value (DCT 직류 값을 이용한 움직임 추정기 설계에 관한 연구)

  • Lee, Gwon-Cheol;Park, Jong-Jin;Jo, Won-Gyeong
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.38 no.3
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    • pp.258-268
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    • 2001
  • The compression method is necessarily used to send the high quality moving picture that contains a number of data in image processing. In the field of moving picture compression method, the motion estimation algorithm is used to reduce the temporal redundancy. Block matching algorithm to be usually used is distinguished partial search algorithm with full search algorithm. Full search algorithm be used in this paper is the method to compare the reference block with entire block in the search window. It is very efficient and has simple data flow and control circuit. But the bigger the search window, the larger hardware size, because large computational operation is needed. In this paper, we design the full search block matching motion estimator. Using the DCT DC values, we decide luminance. And we apply 3 bit compare-selector using bit plane to I(Intra coded) picture, not using 8 bit luminance signals. Also it is suggested that use the same selective bit for the P(Predicted coded) and B(Bidirectional coded) picture. We compare based full search method with PSNR(Peak Signal to Noise Ratio) for C language modeling. Its condition is the reference block 8$\times$8, the search window 24$\times$24 and 352$\times$288 gray scale standard video images. The result has small difference that we cannot see. And we design the suggested motion estimator that hardware size is proved to reduce 38.3% for structure I and 30.7% for structure II. The memory is proved to reduce 31.3% for structure I and II.

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Fast Intra Prediction Mode Decision based on Rough Mode Decision and Most Probable Mode in HEVC (Rough Mode Decision과 Most Probable Mode에 기반을 둔 HEVC 고속 인트라 예측 모드 결정 방법)

  • Lee, Seung-Ho;Park, Sang-Hyo;Jang, Euee Seon
    • Journal of Broadcast Engineering
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    • v.19 no.2
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    • pp.158-165
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    • 2014
  • High Efficiency Video Coding (HEVC), the latest video coding standard, has twice of the compression efficiency compared to AVC/H.264 under the same image quality condition. To obtain the improved efficiency, however, it was adopted for many methods which need complicated calculation, and the time complexity of HEVC was increased more than that of AVC/H.264. To solve this problem, the various fast algorithms have been researched. In this paper, we propose a fast intra prediction mode decision method which uses result of Rough Mode Decision (RMD) and Most Probable Mode (MPM). The proposed method selects a best predicted mode by comparing each predicted directions which are calculated through RMD and MPM. We applied the proposed method to HM 10.0 and conducted an comparing experiment in All-Intra environment. The experiment result showed that total encoding time is reduced by about 26% on average with about a 0.8% loss of BD-rate.

Multi-mode Embedded Compression Algorithm and Architecture for Code-block Memory Size and Bandwidth Reduction in JPEG2000 System (JPEG2000 시스템의 코드블록 메모리 크기 및 대역폭 감소를 위한 Multi-mode Embedded Compression 알고리즘 및 구조)

  • Son, Chang-Hoon;Park, Seong-Mo;Kim, Young-Min
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.8
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    • pp.41-52
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    • 2009
  • In Motion JPEG2000 encoding, huge bandwidth requirement of data memory access is the bottleneck in required system performance. For the alleviation of this bandwidth requirement, a new embedded compression(EC) algorithm with a little bit of image quality drop is devised. For both random accessibility and low latency, very simple and efficient entropy coding algorithm is proposed. We achieved significant memory bandwidth reductions (about 53${\sim}$81%) and reduced code-block memory to about half size through proposed multi-mode algorithms, without requiring any modification in JPEG2000 standard algorithm.

Intra residual DPCM for H.264 lossless coding (H.264 무손실 부호화를 위한 Intra residual DPCM)

  • Han Ki-Hun;Lee Yung-Lyul
    • Journal of Broadcast Engineering
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    • v.11 no.2 s.31
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    • pp.174-180
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    • 2006
  • H.264/MPEG-4 AVC is jointly developed by ITU-T and ISO/IEC. It provides efficient coding efficiency compared with previous video standards. It reduced the bit rate by approximately $30%{\sim}70%$ while providing the same or better image quality. And, H.264/MPEG-4 AVC supports not only lossy coding but also lossless coding. In this paper, we suggest a method to improve lossless coding efficiency. Proposed method is based on Intra residual DPCM, it has same effect with the prediction from spatially nearest pixel. Also, proposed method does not broken decoder pipe-line. Experimental results, the method reduced the bit rate by approximately 12% in comparison with the H.264 Intra lossless coding. As a result, it is adopted into the H.264/MPEG-4 AVC Advanced 4:4:4 profile.

Correlation of ROI Coding Parameters and ROI Coding Methods in JPEG2000 (JPEG2000에서 ROI 코딩 파라미터와 ROI 코딩 방법의 상관관계)

  • Kim, Ho-Yong;Kim, Hyung-Jun;Seo, Yeong-Geon
    • The Journal of the Korea Contents Association
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    • v.6 no.10
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    • pp.143-152
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    • 2006
  • JPEG2000, the standard of still image compression based on wavelet, will be widely used. One of the greatest characteristics of JPEG2000 is to offer ROI(Region-Of-Interest) coding. This is to compress with high quality the region that the user wants better than the other region. JPEG2000 and ROI have different parameters, which are tile size and ROI size, wavelet filter type and ROI shape and its location, codeblock size and number of ROI, number of DWT decomposition level and ROI importance, and number of quality layer and low resolution sub-band importance. In this paper, we shows the correlation of the parameters and ROI coding methods through experiments. This helps an application select the parameters and the methods to meet the application.

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