• Title/Summary/Keyword: 영상피로

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Enhancement of Sleep Environment Using Sensor (센서를 이용한 수면환경 개선)

  • Shin, Seong-Yoon;Shin, Kwang-Seong;Rhee, Yang-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.11
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    • pp.2485-2490
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    • 2010
  • In this paper, gather the sleep environment data of bedroom to sleeping and analyze the relationship between the obtained conditional data and the sleep. Based on this, system provide the optimal sleep environment of individual person by extracting the simulation model. The experiments of system was using H-MOTE2420 sensor composed of temperature/humidity sensor and ambient light sensors. We use difference image method in motion extraction from video for extraction of tossing and turning. In addition, it was entered such as ratio of fatigue, ratio of drinking, ratio of empty stomach as the information of weight can affect to sleep. Resultingly of experience, we can extract the optimal sleep environment. From now on, we will try to enhance to help to lead more pleasant daily life providing proper indoor environment changes depending on the situation even a partial of organic living environments such as eating and work as well as special sleep circumstances.

Automatic Leather Quality Inspection and Grading System by Leather Texture Analysis (텍스쳐 분석에 의한 피혁 등급 판정 및 자동 선별시스템에의 응용)

  • 권장우;김명재;길경석
    • Journal of Korea Multimedia Society
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    • v.7 no.4
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    • pp.451-458
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    • 2004
  • A leather quality inspection by naked eyes has known as unreliable because of its biological characteristics like accumulated fatigue caused from an optical illusion and biological phenomenon. Therefore it is necessary to automate the leather quality inspection by computer vision technique. In this paper, we present automatic leather qua1ity classification system get information from leather surface. Leather is usually graded by its information such as texture density, types and distribution of defects. The presented algorithm explain how we analyze leather information like texture density and defects from the gray-level images obtained by digital camera. The density data is computed by its ratio of distribution area, width, and height of Fourier spectrum magnitude. And the defect information of leather surface can be obtained by histogram distribution of pixels which is Windowed from preprocessed images. The information for entire leather could be a standard for grading leather quality. The proposed leather inspection system using machine vision can also be applied to another field to substitute human eye inspection.

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Enhancement of Sleep Environment Using Sensor and User Information (센서와 사용자 정보를 이용한 수면 환경 개선)

  • Shin, Seong-Yoon;Rhee, Yang-Won
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.1
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    • pp.47-52
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    • 2011
  • This paper collect sleep environment data of bedroom to sleeping, and analyzing the relationship between conditions with obtained data and sleep. We provide the optimal sleep environment of individual by extracting the simulation model based on it. The experiments was using temperature/humidity sensor(SHT11) and ambient light sensors(GL5507). For extraction of tossing and turning, we use difference image method in motion extraction from video. In addition, the information of weight can affect to sleep, it was entered such as ratio of fatigue, drinking, empty stomach. As a result, we are able to extract the optimal sleep environment. The future, we will try to improve to help to lead more pleasant daily life providing proper indoor environment changes depending on the situation even a partial of organic ubiquitous living environments such as eating, work ete. as well as certain sleep circumstances.

Studies of vision monitoring system using a background separation algorithm during radiotherapy (방사선 치료시 배경분리알고리즘을 이용한 비젼모니터링 시스템에 대한 연구)

  • Park, Kiyong;Choi, Jaehyun;Park, Jeawon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.2
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    • pp.359-366
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    • 2016
  • The normal tissue in radiation therapy, to minimize radiation, it is most important to maximize local tumor control rates in intensive research the exact dose to the tumor sites. Therefore, the initial, therapist accuracy of detecting movement of the patient fatigue therapist has been a problem that is weighted down directly. Also, by using a web camera, a difference value between the image to be updated to the reference image is calculated, if the result exceeds the reference value, using the system for determining the motion has occurred. However, this system, it is not possible to quantitatively analyze the movement of the patient, the background is changed when moving the treatment bed in the co-therapeutic device was not able to sift the patient. In this paper, using a alpah(${\alpha}$) filter index is an attempt to solve these limitations points, quantifies the movement of the patient, by separating a background image of the patient and treatment environment, and movement of the patient during treatment It senses only, it was possible to reduce the problems due to patient movement.

Extraction of Workers and Heavy Equipment and Muliti-Object Tracking using Surveillance System in Construction Sites (건설 현장 CCTV 영상을 이용한 작업자와 중장비 추출 및 다중 객체 추적)

  • Cho, Young-Woon;Kang, Kyung-Su;Son, Bo-Sik;Ryu, Han-Guk
    • Journal of the Korea Institute of Building Construction
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    • v.21 no.5
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    • pp.397-408
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    • 2021
  • The construction industry has the highest occupational accidents/injuries and has experienced the most fatalities among entire industries. Korean government installed surveillance camera systems at construction sites to reduce occupational accident rates. Construction safety managers are monitoring potential hazards at the sites through surveillance system; however, the human capability of monitoring surveillance system with their own eyes has critical issues. A long-time monitoring surveillance system causes high physical fatigue and has limitations in grasping all accidents in real-time. Therefore, this study aims to build a deep learning-based safety monitoring system that can obtain information on the recognition, location, identification of workers and heavy equipment in the construction sites by applying multiple object tracking with instance segmentation. To evaluate the system's performance, we utilized the Microsoft common objects in context and the multiple object tracking challenge metrics. These results prove that it is optimal for efficiently automating monitoring surveillance system task at construction sites.

Military Issues to Overcome in the 4th Industrial Revolution and the 3rd Offset Strategy (제4차 산업혁명과 제3차 상쇄전략 추진 시 극복해야 될 군사적 이슈)

  • Han, Seung Jo;Shin, Jin
    • Convergence Security Journal
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    • v.19 no.1
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    • pp.145-152
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    • 2019
  • In the era of the 3rd Offset Strategy led by the 4th Industrial Revolution, the use of robots with AI and autonomous abilities is becoming more active in military field. The 3rd Offset Strategy is based on the technology of the 4th Industrial Revolution, and S. Korea is heavily dependent on US military technology and is directly and indirectly influenced by the military revolutionary strategy and the alliance relationship. There are many issues that need to be addressed beyond technical maturity for both strategies to be successfully applied in the military. However, there are few discussions about these limitations in many studies and media reports in comparison with the advantages of the techniques. This research describes robot ethics & technology unbalance, problems of autonomous functions, display fatigue induced by VR/AR/MR, cyber/network security to be solved for successful strategies, also the solutions are addressed.

Implementation of User Gesture Recognition System for manipulating a Floating Hologram Character (플로팅 홀로그램 캐릭터 조작을 위한 사용자 제스처 인식 시스템 구현)

  • Jang, Myeong-Soo;Lee, Woo-Beom
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.2
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    • pp.143-149
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    • 2019
  • Floating holograms are technologies that provide rich 3D stereoscopic images in a wide space such as advertisement, concert. In addition, It is possible to reduce the 3D glasses inconvenience, eye strain, and space distortion, and to enjoy 3D images with excellent realism and existence. Therefore, this paper implements a user gesture recognition system for manipulating a floating hologram characters that can be used in a small space devices. The proposed method detects face region using haar feature-based cascade classifier, and recognizes the user gestures using a user gesture-occurred position information that is acquired from the gesture difference image in real time. And Each classified gesture information is mapped to the character motion in floating hologram for manipulating a character action. In order to evaluate the performance of the proposed user gesture recognition system for manipulating a floating hologram character, we make the floating hologram display devise, and measures the recognition rate of each gesture repeatedly that includes body shaking, walking, hand shaking, and jumping. As a results, the average recognition rate was 88%.

Subjective Evaluation on Image Quality of Stereoscopic 3DTV (안경식 스테레오스코픽 3DTV의 주관적 화질평가 방법에 대한 고찰)

  • Lee, Ho-Dong;Park, Min-Chul
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.07a
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    • pp.333-334
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    • 2011
  • 본 논문에서는 안경식 스테레오스코픽 3DTV에 대한 효율적인 주관적 화질평가 방법에 대한 논의를 한다. 3DTV의 주관적 화질평가는 시각피로나 신체적 불편감을 유발하는 요인들을 규명하고 평가하여 사용자가3D 영상물을 관람할 때 이들을 최소화하면서 컨텐츠 제공자가 의도한 입체 깊이를 시청자가 지각 할 수 있도록 도와 줄 수 있도록 가이드라인을 제공하기 위해 이루어진다. 주관적 화질평가를 위해 적절한 깊이감을 갖는 카메라기반의 실영상과 컴퓨터 그래픽 기반의 3D컨텐츠를 사용하였다. 설문은 디스플레이 자체와 3D컨텐츠에 대한 화질평가 구분을 하고, 전문가와 일반인들을 대상으로 이루어졌다. 주관적 평가에 앞서 평가결과에 대한 객관성을 유지하기 위해 Random-dot Stereogram을 이용하여 개인별 입체시 평가를 하였다. 일반인들의 경우 전문가들에 비해 상대적으로 응답편차가 많이 발생하였으나 전문가 집단과 일반인 집단의 설문응답 경향은 대체적으로 일치하였다. 전문가 그룹의 주관적 평가 결과를 적절히 반영하고 일반인들의 응답편차를 줄임으로써 3DTV에 대한 주관적 평가에 대한 시간과 비용을 효율적으로 줄일 수 있을 것으로 기대된다.

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Visual discomfort in stereoscopic images caused by the horizontal size of binocular visual stimulus (양안식 시각자극의 너비에 의한 시각적 불편함)

  • Lee, Seong-Il;Jung, Yong Ju;Sohn, Hosik;Ro, Yong Man
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.11a
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    • pp.42-43
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    • 2012
  • 최근 양안식 3D 디스플레이의 시청 안정성 문제가 대두됨에 따라, 어떠한 요인들이 시각피로와 시각적 불편함을 야기하는지 밝히는 연구의 필요성이 증가하고 있다. 시각적 불편함은 양안식 3D 영상에서 과도한 양안 시차, 양안 시차의 빠른 변화, 양안 불일치 등에 의해 야기될 수 있다. 그러나 시각적 불편함은 시각시스템의 복잡한 메커니즘에 의한 결과이므로 알려진 양안 시차 등의 요인 외에도 밝혀지지 않은 요인들이 더 존재할 수 있다. 본 논문은 기존 연구로부터 시각적 불편함과 관련 있을 것으로 추정되는 요인으로 시각자극의 너비와 시각적 불편함에 대한 민감도를 선택하였다. 이들의 영향을 밝히기 위한 실험으로서, 편안한 양안 시차 범위 내에서 시각자극의 너비와 시각적 불편함에 대한 민감도에 따라 양안 융합 시간이 어떻게 달라지는지를 관찰하였다. 실험 결과로부터 편안한 양안 시차 범위 내에서도 시각자극의 너비와 시각적 불편함에 대한 민감도에 따라 양안 융합 시간이 크게 달라짐을 확인할 수 있었다. 이러한 결과들은 시각자극의 너비가 주요한 시각적 불편함의 3D 콘텐츠 요인이 될 수 있음을 암시한다.

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Head Fixed Type Multi-Focus Display System Using Galvano-Scanner and DMD(Digital Micro-Mirror Device) (갈바노 스캐너와 DMD(Digital Micro-mirror Device)를 이용한 두부 고정형 다초점 디스플레이 시스템)

  • Kim, Dong-Wook;Kwon, Yong-Moo;Kim, Sung-Kyu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.10B
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    • pp.1117-1123
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    • 2009
  • Head fixed type multi-focus display system using Galvano-scanner and DMD(Digital Micro-mirror Device), which is able to perfectly accommodate, can solve eye fatigue due to conflict between convergence eye movement and accommodation action in stereoscopic display. This system is able to accommodate through making convergence point about each view point and offering it in front of observer's pupil by using laser scanning method. In this paper, we analyzed laser scanning method of this multi-focus display system. And multi-focus display system based on this analysis was made, which showed that focus adjustment was possible through video camera. As a result, formation principle of view point of multi-focus system by laser scanning method was verified.