• Title/Summary/Keyword: 영상표현

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Identification and Decryption of Fully phase-encrypted image Using Joint Transform Correlator Structure (결합변환상관기 구조를 이용한 위상 암호화 영상의 인식 및 복호화)

  • 신창목;김수중
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2004.06a
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    • pp.95-98
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    • 2004
  • 본 논문에서는 결합변환상관기(joint transform correlator)와 위상 암호화된 영상들을 이용하여 영상의 인식 및 복호화가 가능한 광 암호화 시스템을 제안하였다. 그레이 값을 가지는 원 영상은 동일한 그레이 값을 가지는 이진 영상으로 나누어 표현할 있다. 이러한 이진 영상들을 각각의 다른 이진 무작위 영상과 위상 부호화한 XOR 연산을 이용해 암호화할 수 있으며. 암호화한 영상들을 결합한 후 위상 부호화 과정을 거쳐 최종 암호화 영상를 구한다. 키 영상은 암호화에 사용된 각각의 이진 무작위 영상들을 최종 암호와 영상를 얻을때의 과정처럼 결합하여 역시 하나의 영상으로 구할 수 있다. 최종 암호화 영상과 키 영상을 제안한 결합변환상관기의 입력으로 사용하여 구한 상관치는 높고 폭이 좁은 특성을 가지고 있으므로 분별성능이 좋은 인식 시스템을 구현할 수 있을 뿐만 아니라 복호화 영상도 구할 수 있다. 컴퓨터 모의 실험으로 제안한 방법을 확인해보았다.

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Creating images for navigation in the image-based virtual environment (영상기반 가상환경에서 네비게이션을 위한 영상 생성)

  • 신동준;한창호
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.10b
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    • pp.532-534
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    • 2000
  • 영상기반 렌더링(image-based rendering)은 적은 비용으로 실시간 영상을 생성할 수 있다는 장점이 있지만, 원시 영상(source image)만으로 가상환경을 생성하기에는 부족하다. 원시 영상과 함께 카메라 정보, 깊이정보, 사용자 입력 등을 이용하는데, 적은 수의 원시 영상과 추가 정보를 이용하여 원하는 장면을 생성하기 위해 다양한 방법이 연구되고 있다. 본 논문에서는 영상 기반의 가상환경에서 네비게이션을 위해 필요한 영상을 영상 참조기법을 통해 생성한다. 깊이가 깊지 않은 가상환경에서는 하나의 영상만으로도 이동 표현이 가능하지만 깊이가 깊을 경우 추가적인 영상을 필요로 하게 된다. 이 두 영상간의 새로운 영상을 모핑(morphing)을 통해 생성할 수도 있지만 사용자 입력이 많고 시간이 오래 걸린다는 단점이 있다. 영상 참조 기법은 가상환경에서 적은 사용자 입력으로 빠르게 네비게이션을 위한 영상을 생성할 수 있다.

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User-Guidable Abstract Line Drawing of 2D Images (사용자 제어가 용이한 이차원 영상의 추상화된 라인 드로잉 생성)

  • Son, Min-Jung;Lee, Yun-Jin;Kang, Hen-Ry;Lee, Seung-Yong
    • Journal of KIISE:Computer Systems and Theory
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    • v.37 no.2
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    • pp.110-125
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    • 2010
  • We present a novel scheme for generating line drawings from 2D images, aiming to facilitate effective visual communication. In contrast to conventional edge detectors, our technique imitates the human line drawing process to generate lines effectively and intuitively. Our technique consists of three parts: line extraction, line rendering, and user guidance. In line extraction, we extract lines by estimating a likelihood function to effectively find the genuine shape boundaries. In line rendering, we consider the feature scale and the blurriness of lines with which the detail and the focus-level of lines are controlled. We also employ stroke textures to provide a variety of illustration styles. User guidance is allowed to modify the shapes and positions of lines interactively, where immediate response is provided by GPU implementation of most line extraction operations. Experimental results demonstrate that our technique generates various kinds of line drawings from 2D images enabled by the control over detail, focus, and style.

Comparison of SGM Cost for DSM Generation Using Satellite Images (위성영상으로 DSM을 생성하기 위한 SGM Cost의 비교)

  • Lee, Hyoseong;Park, Soonyoung;Kwon, Wonsuk;Han, Dongyeob
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.37 no.6
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    • pp.473-479
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    • 2019
  • This study applied SGM (Semi Global Matching) to generate DSM (Digital Surface Model) using WorldView-1 high-resolution satellite stereo pair in Terrassa, Spain provided by ISPRS (International Society for Photogrammetry and Remote Sensing). The SGM is an image matching algorithm that performs the computation of the matching cost for the stereo pair in multi-paths and aggregates the computed costs sequentially. This method finally calculates the disparity corresponding to the minimum (or maximum) value of the aggregation cost. The cost was applied to MI (Mutual Information), NCC (Normalized Cross-Correlation), and CT (Census Transform) in order to the SGM. The accuracy and performance of the outline representation result in DSM by each cost are presented. Based on the images used and the subject area, the accuracy of the CT cost results was the highest, and the outline representation was also most clearly depicted. In addition, while the SGM method represented more detailed outlines than the existing software, many errors occurred in the water area.

Constant Time Algorithms for Region Expansion and Scaling of Linear Quadtrees on RMESH (RMESH 구조에서 선형 사진트리의 영역 확장과 스케일링을 위한 상수시간 알고리즘)

  • Woo, Jin-Woon
    • The KIPS Transactions:PartA
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    • v.11A no.3
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    • pp.173-180
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    • 2004
  • Quadtree, which 11 a hierarchical data structure, is a very important data structure to represent images. The linear quadtree representation as a way to store a quadtree is efficient to save space compared with other representations. Therefore, it has been widely studied to develop efficient algorithms to execute operations related to quadtrees. The region expansion is an operation to expand images by a given distance and the scaling If an operation to scale images by a given scale factor. In this paper, we present algorithms to perform the region expansion and scaling of images represented by quadtrees, using three-dimensional n${\times}$n${\times}$n processors on RMESH(Reconfigurable MESH). These algorithms have constant time complexities by using efficient basic operations to route the locational codes of quadtree on the hierarchical structure of n${\times}$n${\times}$n RMESH.

Emotion Recognition Using Color and Pattern in Textile Images (컬러와 패턴을 이용한 텍스타일 영상에서의 감정인식 시스템)

  • Shin, Yun-Hee;Kim, Young-Rae;Kim, Eun-Yi
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.6
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    • pp.154-161
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    • 2008
  • In this paper, a novel method is proposed using color and pattern information for recognizing some emotions included in a fertile. Here we use 10 Kobayashi emotion to represent emotions. - { romantic, clear, natural, casual, elegant chic, dynamic, classic, dandy, modem } The proposed system is composed of feature extraction and classification. To transform the subjective emotions as physical visual features, we extract representative colors and Patterns from textile. Here, the representative color prototypes are extracted by color quantization method, and patterns exacted by wavelet transform followed by statistical analysis. These exacted features are given as input to the neural network (NN)-based classifiers, which decides whether or not a textile had the corresponding emotion. When assessing the effectiveness of the proposed system with 389 textiles collected from various application domains such as interior, fashion, and artificial ones. The results showed that the proposed method has the precision of 100% and the recall of 99%, thereby it can be used in various textile industries.

MPEG-7 Texture Descriptor (MPEG-7 질감 기술자)

  • 강호경;정용주;유기원;노용만;김문철;김진웅
    • Journal of Broadcast Engineering
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    • v.5 no.1
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    • pp.10-22
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    • 2000
  • In this paper, we present a texture description method as a standardization of multimedia contents description. Like color, shape, object and camera motion information, texture is one of very important information in the visual part of international standard (MPEG-7) in multimedia contents description. Current MPEG-7 texture descriptor has been designed to fit human visual system. Many psychophysical experiments give evidence that the brain decomposes the spectra into perceptual channels that are bands in spatial frequency. The MPEG-7 texture description method has employed Radon transform that fits with HVS behavior. By taking average energy and energy deviation of HVS channels, the texture descriptor is generated. To test the performance of current texture descriptor, experiments with MPEG-7 Texture data sets of T1 to T7 are performed. Results show that the current MPEG-7 texture descriptor gives better retrieval rate and fast and fast extraction time for texture feature.

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Stereo Video Coding with Spatio-Temporal Scalability for Heterogeneous Collaboration Environments (이질적인 협업환경을 위한 시공간적 계위를 이용한 스테레오 비디오 압축)

  • Oh Sehchan;Lee Youngho;Woo Woontack
    • Journal of KIISE:Software and Applications
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    • v.31 no.9
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    • pp.1150-1160
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    • 2004
  • In this paper, we propose a new 3D video coding method for heterogeneous display systems and network infrastructure over enhanced Access Grid (e-AG) using spatio-temporal scalability defined in MPEG-2. The proposed encoder produces several bit-streams for providing temporally and spatially scalable 3D video service. The generated bit-streams can be nelivered with proper spatio-temporal resolution according to network bandwidths and processing speeds, visualization capabilities of client systems. The functionality of proposed spatio-temporal scalability can be exploited for construction of highly scalable 3D video service in heterogeneous distributed environments.

A Case Study of Title Design using Motion Graphic;Focused on KBS and tvN News Program Title (모션그래픽을 이용한 타이틀디자인의 활용 사례 연구;KBS, tvN 뉴스프로그램 타이틀 중심으로)

  • Kim, Sung-Jae
    • The Journal of the Korea Contents Association
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    • v.8 no.7
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    • pp.146-152
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    • 2008
  • In the modern times, video media area is dramatically developing and growing. The motion graphic that is one of video presentation technique as an effective communication way between sender and receiver is beginning to make its appearance. The motion graphic provides the clearance of visual information to deliver it more easily and accurately and improves the effect of communication to increase the effect of image and information delivery. In this research, the writer wants to examine the production method of motion graphic to improve convenience and efficiency of communication to the better direction for production process by researching and analyzing the title design and its structure having short and significant information delivery and strong visual presentation function.

Motion Parameter Estimation and Segmentation with Probabilistic Clustering (활률적 클러스터링에 의한 움직임 파라미터 추정과 세그맨테이션)

  • 정차근
    • Journal of Broadcast Engineering
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    • v.3 no.1
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    • pp.50-60
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    • 1998
  • This paper addresses a problem of extraction of parameteric motion estimation and structural motion segmentation for compact image sequence representation and object-based generic video coding. In order to extract meaningful motion structure from image sequences, a direct parameteric motion estimation based on a pre-segmentation is proposed. The pre-segmentation which considers the motion of the moving objects is canied out based on probabilistic clustering with mixture models using optical flow and image intensities. Parametric motion segmentation can be obtained by iterated estimation of motion model parameters and region reassignment according to a criterion using Gauss-Newton iterative optimization algorithm. The efficiency of the proposed methoo is verified with computer simulation using elF real image sequences.

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