• Title/Summary/Keyword: 엔진 동기화

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A Study of Telegraph Lever Control System for a ship Propulsion Thruster System Operation (선박 추진제어 운용을 위한 속도전달장치 구현에 관한 연구)

  • Kim, Jong-Duk;Kim, Jeong-Hwan;Kim, Ok-Soo;Kim, Young-Kil
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.9
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    • pp.1965-1971
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    • 2010
  • A ship propulsion thruster platform which is used by safety sailing takes charge of remote control of a main engine in ship. This system not only guarantees safety and reliable flight sailing but also require remote control technology of a ship. Accordingly, in this paper it deals with a telegraph lever control unit system which is a part of propulsion thruster system as localization technology. Also it makes sure of knowledge and core technology through analysis and designing and developing a telegraph lever control unit system. Moreover, it is sure of acquisition of base technology for integration of a ship propulsion thruster platform.

Implementation of A Networked Collaboration Engine for Virtual Architectural Bngineering Application (가상 건축 엔지니어링 응용을 위한 네트워크 공유작업 엔진의 구현)

  • Song, Gyeong-Jun;Go, Dong-Il;Kim, Jong-Seong;Maeng, Seong-Hyeon
    • Journal of KIISE:Computer Systems and Theory
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    • v.28 no.12
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    • pp.642-652
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    • 2001
  • Recently, the advent of World-Wide-Web(WWW) and the explosive popularity of the Internet gave birth to collaborative applications which were enabled by computers and networks as their primary media. The progress of 3D computer graphics enabled collaborative application with 3D virtual environments or distributed virtual environments. In this paper, we explain our implementation of the Share collaboration engine which is for collaboration applications based on a distributed virtual environment. We introduce Virtual Architectural Engineering 2000 (VAE2000) that is our pilot application implemented with the Share collaboration engine. The Share collaboration engine proposes a new Share network architecture for management of participants, and it provides some synchronization methods for 3D objects in virtual collaboration. VAE2000 is an experimental application that tries to prevent wastes of human, material and time resources in networked virtual collaboration.

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Designing Digital Twin Concept Model for High-Speed Synchronization (고속 동기화를 위한 디지털트윈 개념 모델 설계)

  • Chae-Young Lim;Chae-Eun Yeo;Ho-jin Sung
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.245-250
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    • 2023
  • Digital twin technology, which copies information from real space into virtual space, is being used in a variety of fields.Interest in digital twins is increasing, especially in advanced manufacturing fields such as Industry 4.0-based smart manufacturing. Operating a digital twin system generates a large amount of data, and the data generated has different characteristics depending on the technology field, so it is necessary to efficiently manage resources and use an optimized digital twin platform technology. Research on digital twin pipelines has continued, mainly in the advanced manufacturing field, but research on high-speed pipelines suitable for data in the plant field is still lacking. Therefore, in this paper, we propose a pipeline design method that is specialized for digital twin data in the plant field that is rapidly poured through Apache Kafka. The proposed model applies plant information on a Revit basis. and collect plant-specific data through Apache Kafka. Equipped with a lightweight CFD engine, it is possible to create a digital twin model that is more suitable for the plant field than existing digital twin technology for the manufacturing field.

Impact Analysis of nonverbal multimodals for recognition of emotion expressed virtual humans (가상 인간의 감정 표현 인식을 위한 비언어적 다중모달 영향 분석)

  • Kim, Jin Ok
    • Journal of Internet Computing and Services
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    • v.13 no.5
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    • pp.9-19
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    • 2012
  • Virtual human used as HCI in digital contents expresses his various emotions across modalities like facial expression and body posture. However, few studies considered combinations of such nonverbal multimodal in emotion perception. Computational engine models have to consider how a combination of nonverbal modal like facial expression and body posture will be perceived by users to implement emotional virtual human, This paper proposes the impacts of nonverbal multimodal in design of emotion expressed virtual human. First, the relative impacts are analysed between different modals by exploring emotion recognition of modalities for virtual human. Then, experiment evaluates the contribution of the facial and postural congruent expressions to recognize basic emotion categories, as well as the valence and activation dimensions. Measurements are carried out to the impact of incongruent expressions of multimodal on the recognition of superposed emotions which are known to be frequent in everyday life. Experimental results show that the congruence of facial and postural expression of virtual human facilitates perception of emotion categories and categorical recognition is influenced by the facial expression modality, furthermore, postural modality are preferred to establish a judgement about level of activation dimension. These results will be used to implementation of animation engine system and behavior syncronization for emotion expressed virtual human.

Development of Multi-Camera based Mobile Mapping System for HD Map Production (정밀지도 구축을 위한 다중카메라기반 모바일매핑시스템 개발)

  • Hong, Ju Seok;Shin, Jin Soo;Shin, Dae Man
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.39 no.6
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    • pp.587-598
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    • 2021
  • This study aims to develop a multi-camera based MMS (Mobile Mapping System) technology for building a HD (High Definition) map for autonomous driving and for quick update. To replace expensive lidar sensors and reduce long processing times, we intend to develop a low-cost and efficient MMS by applying multiple cameras and real-time data pre-processing. To this end, multi-camera storage technology development, multi-camera time synchronization technology development, and MMS prototype development were performed. We developed a storage module for real-time JPG compression of high-speed images acquired from multiple cameras, and developed an event signal and GNSS (Global Navigation Satellite System) time server-based synchronization method to record the exposure time multiple images taken in real time. And based on the requirements of each sector, MMS was designed and prototypes were produced. Finally, to verify the performance of the manufactured multi-camera-based MMS, data were acquired from an actual 1,000 km road and quantitative evaluation was performed. As a result of the evaluation, the time synchronization performance was less than 1/1000 second, and the position accuracy of the point cloud obtained through SFM (Structure from Motion) image processing was around 5 cm. Through the evaluation results, it was found that the multi-camera based MMS technology developed in this study showed the performance that satisfies the criteria for building a HD map.

Design and Implementation of Automatic Installation System for PDA (휴대 정보터미널을 위한 애플리케이션 자동설치 시스템의 설계 및 구현)

  • 나승원;오세만
    • The Journal of Society for e-Business Studies
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    • v.8 no.3
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    • pp.165-176
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    • 2003
  • Instead of existing cell phones, PDAs are observed as leading wireless Internet devices recently Numerous applications are developed by extended usage of PDAs and it should be installed appropriately according to devices. Furthermore, when battery is discharged, all data stored in RAM(Random Access Memory) becomes obsolete. So it should be recovered or reinstalled from flash memory, backup media or something. In this paper, we present an automatic application installation system(PAIS : PDA Automatic Installation System) to solve problems that users have to install applications by themselves whenever it is necessary. With this system, users feel comfortable by saving time and effort to install each applications and application development companies save cost needed to make materials illustrating installation process. Consequently PAIS may flourish wireless Internet business.

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The development of 4 dimension Authoring Tools and Electronic publishing for high quality(UHD class) display with curving (곡률이 있는 고화질 (UHD급) 디스플레이의 4차원 편집 툴 및 입체형 전자출판 솔루션 개발)

  • Hong, Yo-Hoon;Kim, HyunJin;Choi, Youngkyo;Song, Seungjune;Song, Seungtaik
    • Journal of Satellite, Information and Communications
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    • v.12 no.4
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    • pp.11-17
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    • 2017
  • In this paper, we propose the authoring tools engine supported a 4 dimension display contents which serve display of high quality (UHD*250) curved using 4 dimension engine, which is a innovation technology by authoring tools of management software supported 4 dimension editing environment on curved flexible display. The important technology is as follows, the first, the authoring tools of 4 dimension viedo wall for a flexible high quality display(UHD*256) using multiscreen synchornization, the second implemented a bidirection interaction technology of UI/UX interface, which is established by 360 degree recognition sensor for digital signage, the 4 dimension viedowall flexible display with curve, the third, implemented the authoring tool software for various dimension electronic books first in the world.

Implementation of pressure monitoring system(PMS) for ship's engine performance analysis(SEPA) based on the web (웹기반 선박엔진 성능분석용 압력모니터링 시스템 구현)

  • Yang, Hyun-Suk;Kwon, Hyuk-Joo;Lee, Sung-Geun
    • Journal of Advanced Marine Engineering and Technology
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    • v.38 no.7
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    • pp.929-935
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    • 2014
  • This paper is study on the pressure monitoring system(PMS) for ship's engine performance analysis( SEPA) based on web, with high speed and accuracy. This system is composed of pressure sensor, monitoring module with multi channel A/D converter, TCP/IP and satellite internet communication system. Existing domestic products measure cylinder pressure when piston of first explosive cylinder reached TDC(the top dead center) point and then measure next cylinder pressure manually each angle divided by a constant rotating interval. But presented system monitors in the local and web computer, using pressure information transmitted from pressure sensor installed on each engine. In this system, it is possible to increase the accuracy of the engine performance analysis because not only each TDC points but cylinder pressures synchronized with the TDC points could be measured in real time, accurately. And therefore, it may be used in a various diagnosis of main engines, such as deviations of each cylinder maximum pressures(Pmax) and the TDC firing positions and combustion conditions.

Design and Implementation of DEVSim++ and DiskSim Interface for Interoperation of System-level Simulation and Disk I/O-level Simulation (시스템수준 시뮬레이션과 디스크 I/O수준 시뮬레이션 연동을 위한 DEVSim++과 DiskSim 사이의 인터페이스 설계 및 구현)

  • Song, Hae Sang;Lee, Sun Ju
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.4
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    • pp.131-140
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    • 2013
  • This paper deals with the design and implementation of an interface for interoperation between DiskSim, a well-known disk simulator, and a system-level simulator based on DEVSim++. Such inter-operational simulation aims at evaluation of an overall performance of storage systems which consist of multiple computer nodes with a variety of I/O level specifications. A well-known system-level simulation framework, DEVSim++ environment is based on the DEVS formalism, which provides a sound semantics of modular and hierarchical modeling methodology at the discrete event systems level such as multi-node computer systems. For maintainability we assume that there is no change of the source codes for two heterogeneous simulation engines. Thus, we adopt a notion of simulators interoperation in which there should be a means to synchronize simulation times as well as to exchange messages between simulators. As an interface for such interoperation DiskSimManager is designed and implemented. Various experiments, comparing the results of the standalone DiskSim simulation and the interoperation simulation using the proposed interface of DiskSimManager, proved that DiskSimManager works correctly as an interface for interoperation between DEVSim++ and DiskSim.

Development of Communication Module for a Mobile Integrated SNS Gateway (모바일 통합 SNS 게이트웨이 통신 모듈 개발)

  • Lee, Shinho;Kwon, Dongwoo;Kim, Hyeonwoo;Ju, Hongtaek
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39B no.2
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    • pp.75-85
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    • 2014
  • Recently, mobile SNS traffic has increased tremendously due to the deployment of smart devices such as smart phones and smart tablets. In this paper, mobile integrated SNS gateway is proposed to cope with massive SNS traffic. Most of mobile SNS applications update the information with individual connection to the corresponding servers. The proposed gateway integrates these applications. It is for reducing SNS traffic caused by continuous data request and improving the mobile communication performance. The key elements of the mobile integrated SNS gateway are the synchronization, cache and integrated certification. The proposed protocol and gateway system have implemented on the testbed which deployed on the real network to evaluate the performance of the proposed gateway. Finally, we present the caching performance of gateway system implementation.