• Title/Summary/Keyword: 얼굴 피부색 검출

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Posture Recognition for a Bi-directional Participatory TV Program based on Face Color Region and Motion Map (시청자 참여형 양방향 TV 방송을 위한 얼굴색 영역 및 모션맵 기반 포스처 인식)

  • Hwang, Sunhee;Lim, Kwangyong;Lee, Suwoong;Yoo, Hoyoung;Byun, Hyeran
    • KIISE Transactions on Computing Practices
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    • v.21 no.8
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    • pp.549-554
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    • 2015
  • As intuitive hardware interfaces continue to be developed, it has become more important to recognize the posture of the user. An efficient alternative to adding expensive sensors is to implement computer vision systems. This paper proposes a method to recognize a user's postured in a live broadcast bi-directional participatory TV program. The proposed method first estimates the position of the user's hands by generation a facial color map for the user and a motion map. The posture is then recognized by computing the relative position of the face and the hands. This method exhibited 90% accuracy in an experiment to recognize three defined postures during the live broadcast bi-directional participatory TV program, even when the input images contained a complex background.

Detection of human faces using skin color and eye feature (피부색과 눈요소 정보를 이용한 얼굴영역 검출)

  • 서정원;박정희;송문섭;윤후병;황호전;김법균;두길수;안동언;정성종
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.531-535
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    • 1999
  • Automatic human face detection in a complex background is one of the difficult problems. In this paper, we propose an effective and robust automatic face detection approach that can locate the face region in natural scene images when the system is used as a pre-processor of a face recognition system . We use two natural and powerful visual cues, the skin color and the eyes. In the first step of the proposed system, the method based on the human skin color space by selecting flesh tone regions using normalized r-g space in color images. In the next step, we extract eye features by calculating moments and using geometrical face model. Experimental results demonstrate that the approach can efficiently detect human faces and satisfactory deal with the problems caused by bad lighting condition, skew face orientation.

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Improved Real-Time Mean-Shift Face Tracking by Readjusting Detected Face Region Histogram (검출된 얼굴 영역 히스토그램 재조정을 통한 개선된 실시간 평균이동 얼굴 추적 방식)

  • Kim, Gui-sik;Lee, Jae-sung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.195-198
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    • 2013
  • Recognition and Tracking of interesting object is the significant field in Computer Vision. Mean-Shift algorithm have chronic problems that some errors are occurred when histogram of tracking area is similar to another area. in this paper, we propose to solve the problem. Each algorithm blocks skin color filtering, face detect and Mean-Shift started consecutive order assists better operation of the next algorithm. Avoid to operations of the overhead of tracking area similar to a histogram distribution areas overlap only consider the number of white pixels by running the Viola-Jones algorithm, simple arithmetic increases the convergence of the Mean-Shift. The experimental results, it comes to 78% or more of white pixels in the Mean-Shift search area, only if the recognition of the face area when it is configured to perform a Viola-Jones algorithm is tracking the object, was 100 percent successful.

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Effective Acne Detection using Component Image a* of CIE L*a*b* Color Space (CIE L*a*b* 칼라 공간의 성분 영상 a*을 이용한 효과적인 여드름 검출)

  • Park, Ki-Hong;Noh, Hui-Seong
    • Journal of Digital Contents Society
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    • v.19 no.7
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    • pp.1397-1403
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    • 2018
  • Today, modern people perceive skin care as part of their physical health care, and acne is a common skin disease problem that is found on the face. In this paper, an effective acne detection algorithm using CIE $L^*a^*b^*$ color space has been proposed. It is red when the pixel value of the component image $a^*$ is a positive number, so it is suitable for detecting acne in skin image. First, the skin image based on the RGB color space is subjected to light compensation through color balancing, and converted into a CIE $L^*a^*b^*$ color space. The extracted component image $a^*$ was normalized, and then the skin and acne area were estimated with the threshold values. Experimental results show that the proposed method detects acne more effectively than the conventional method based on brightness information, and the proposed method is robust against the reflected light source.

Real-time Implementation and Application of Pointing Region Estimation System using 3D Geometric Information in Real World (실세계 3차원 기하학 정보를 이용한 실시간 지시영역 추정 시스템의 구현 및 응용)

  • Han, Yun-Sang;Seo, Yung-Ho;Doo, Kyoung-Soo;Kim, Jin-Tae;Choi, Jong-Soo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.2
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    • pp.29-36
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    • 2008
  • In this paper we propose a real-time method to estimate a pointing region from two camera images. In general, a pointing target exists in the face direction when a human points to something. Therefore, we regard the direction of pointing as the straight line that connects the face position with the fingertip position. First, the method extracts two points in the face and the fingertips region by using detecting the skin color of human being. And we used the 3D geometric information to obtain a pointing detection and its region. In order to evaluate the performance, we have build up an ICIGS(Interactive Cinema Information Guiding System) with two camera and a beam project.

Eye Tracking Using Neural Network and Mean-shift (신경망과 Mean-shift를 이용한 눈 추적)

  • Kang, Sin-Kuk;Kim, Kyung-Tai;Shin, Yun-Hee;Kim, Na-Yeon;Kim, Eun-Yi
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.44 no.1
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    • pp.56-63
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    • 2007
  • In this paper, an eye tracking method is presented using a neural network (NN) and mean-shift algorithm that can accurately detect and track user's eyes under the cluttered background. In the proposed method, to deal with the rigid head motion, the facial region is first obtained using skin-color model and con-nected-component analysis. Thereafter the eye regions are localized using neural network (NN)-based tex-ture classifier that discriminates the facial region into eye class and non-eye class, which enables our method to accurately detect users' eyes even if they put on glasses. Once the eye region is localized, they are continuously and correctly tracking by mean-shift algorithm. To assess the validity of the proposed method, it is applied to the interface system using eye movement and is tested with a group of 25 users through playing a 'aligns games.' The results show that the system process more than 30 frames/sec on PC for the $320{\times}240$ size input image and supply a user-friendly and convenient access to a computer in real-time operation.

Human Gesture Recognition Technology Based on User Experience for Multimedia Contents Control (멀티미디어 콘텐츠 제어를 위한 사용자 경험 기반 동작 인식 기술)

  • Kim, Yun-Sik;Park, Sang-Yun;Ok, Soo-Yol;Lee, Suk-Hwan;Lee, Eung-Joo
    • Journal of Korea Multimedia Society
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    • v.15 no.10
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    • pp.1196-1204
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    • 2012
  • In this paper, a series of algorithms are proposed for controlling different kinds of multimedia contents and realizing interact between human and computer by using single input device. Human gesture recognition based on NUI is presented firstly in my paper. Since the image information we get it from camera is not sensitive for further processing, we transform it to YCbCr color space, and then morphological processing algorithm is used to delete unuseful noise. Boundary Energy and depth information is extracted for hand detection. After we receive the image of hand detection, PCA algorithm is used to recognize hand posture, difference image and moment method are used to detect hand centroid and extract trajectory of hand movement. 8 direction codes are defined for quantifying gesture trajectory, so the symbol value will be affirmed. Furthermore, HMM algorithm is used for hand gesture recognition based on the symbol value. According to series of methods we presented, we can control multimedia contents by using human gesture recognition. Through large numbers of experiments, the algorithms we presented have satisfying performance, hand detection rate is up to 94.25%, gesture recognition rate exceed 92.6%, hand posture recognition rate can achieve 85.86%, and face detection rate is up to 89.58%. According to these experiment results, we can control many kinds of multimedia contents on computer effectively, such as video player, MP3, e-book and so on.

Multi-Modal User Distance Estimation System based on Mobile Device (모바일 디바이스 기반의 멀티 모달 사용자 거리 추정 시스템)

  • Oh, Byung-Hun;Hong, Kwang-Seok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.2
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    • pp.65-71
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    • 2014
  • This paper present the multi-modal user distance estimation system using mono camera and mono microphone basically equipped with a mobile device. In case of a distance estimation method using an image, we is estimated a distance of the user through the skin color region extraction step, a noise removal step, the face and eyes region detection step. On the other hand, in case of a distance estimation method using speech, we calculates the absolute difference between the value of the sample of speech input. The largest peak value of the calculated difference value is selected and samples before and after the peak are specified as the ROI(Region of Interest). The samples specified perform FFT(Fast Fourier Transform) and calculate the magnitude of the frequency domain. Magnitude obtained is compared with the distance model to calculate the likelihood. We is estimated user distance by adding with weights in the sorted value. The result of an experiment using the multi-modal method shows more improved measurement value than that of single modality.