• Title/Summary/Keyword: 암시적

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Evaluation of Language Model Robustness Using Implicit Unethical Data (암시적 비윤리 데이터를 활용한 언어 모델의 강건성 평가)

  • Yujin Kim;Gayeon Jung;Hansaem Kim
    • Annual Conference on Human and Language Technology
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    • 2023.10a
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    • pp.633-637
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    • 2023
  • 암시적 비윤리 표현은 명시적 비윤리 표현과 달리 학습 데이터 선별이 어려울 뿐만 아니라 추가 생산 패턴 예측이 까다롭다. 고로 암시적 비윤리 표현에 대한 언어 모델의 감지 능력을 기르기 위해서는 모델의 취약성을 발견하는 연구가 반드시 선행되어야 한다. 본 논문에서는 암시적 비윤리 표현에 대한 표기 변경과 긍정 요소 삽입이라는 두 가지 변형을 통해 모델의 예측 변화를 유도하였다. 그 결과 모델이 야민정음과 외계어를 사용한 언어 변형에 취약하다는 사실을 발견하였다. 이에 더해 이모티콘이 텍스트와 함께 사용되는 경우 텍스트 자체보다 이모티콘의 효과가 더 크다는 사실을 밝혀내었다.

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Stable and Easily Parallizable Cloth Animation Method (안정적이고 병렬화가 용이한 옷감 애니메이션 기법)

  • Kang Young-Min
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.5
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    • pp.995-1001
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    • 2005
  • Implicit Integration has become a standard approach to efficient cloth animation, and it guarantees the stability of the system so that large steps can be used. Therefore, it is regarded as the best method for the real-time or interactive animation of cloth. Since the implicit method was introduced for stable cloth animation, various cloth animation techniques based on the method have been proposed. It is now possible to generate the real-time animation of cloth model with thousands of mass-point in general PC environments. Although the implicit method guarantees the stability, the implementation of the implicit method is generally more difficult than that of the explicit method. Even worse, it is very difficult to parallelize the computation process of the implicit method. The cloth animation with implicit method can be formalized as a linear system solving. In this paper we propose an stable and efficient cloth animation techniques based on the implicit method. The proposed method can be easily parallelized. Self-collision is another important issue in cloth animation, we also propose an efficient self-collision avoidance techniques.

A new implicit integration method for simulation of low-damped cloth (적은 감쇠효과를 가지는 의복 시뮬레이션을 위한 새로운 암시적 적분법)

  • Oh, Seung-Woo;Wohn, Kwan-Gyun
    • Journal of the Korea Computer Graphics Society
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    • v.10 no.2
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    • pp.17-26
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    • 2004
  • 본 연구는 적은 감쇠(damping) 효과를 가지면서도 안정적으로 의복의 움직임을 생성할 수 있는 시뮬레이션 방법을 제안한다. 최근 의복 시뮬레이션 분야에서는 뛰어난 수치적 안정성을 지닌 암시적 적분법(implicit integration)이 널리 이용되어 왔다. 그러나, 암시적 적분법은 선형화 과정에서 과도한 감쇠효과가 발생하고, 이 감쇠효과는 내부 변형 없는 회전이동 시에도 과도하게 나타나므로, 옷감의 회전 이동이나 주름의 자연스런 움직임을 크게 방해한다. 본 연구는 불필요한 감쇠효과를 줄이고 안정적으로 의복의 움직임을 표현할 수 있는 새로운 암시적 적분법을 제안한다. 제안하는 방법용 선형화 과정에서 발생하는 내부 감쇠력을 회전이용이 아닌 순수한 내부 변형에 대해서만 발생하도록 모델링하며, 이렇게 계산된 내부 감쇠력을 역학식에 안정적으로 반영한다. 실험 결과는 제안하는 방법이 기존의 방법들에 비해 보다 다양한 재질의 옷감을 과도한 감쇠 효과 없어도 안정적으로 실시간에 생성할 수 있음을 보여주었다.

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Graph Implicit Neural Representations Using Spatial Graph Embeddings (공간적 그래프 임베딩을 활용한 그래프 암시적 신경 표현)

  • Jinho Park;Dongwoo Kim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2024.01a
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    • pp.23-26
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    • 2024
  • 본 논문에서는 그래프 구조의 데이터에서 각 노드의 신호를 예측하는 연구를 진행하였다. 이를 위해 분석하고자 하는 그래프에 대해 연결 관계를 기반으로 각 노드에 비-유클리드 공간 상에서의 좌표를 부여하여 그래프의 공간적 임베딩을 얻은 뒤, 각 노드의 공간적 임베딩을 입력으로 받고 해당 노드의 신호를 예측하는 그래프 암시적 신경 표현 모델을 제안 하였다. 제안된 모델의 검증을 위해 네트워크형 데이터와 3차원 메시 데이터 두 종류의 그래프 데이터에 대하여 신호 학습, 신호 예측 및 메시 데이터의 초해상도 과정 실험들을 진행하였다. 전반적으로 기존의 그래프 암시적 신경 표현 모델과 비교하였을 때 비슷하거나 더 우수한 성능을 보였으며, 특히 네트워크형 그래프 데이터 신호 예측 실험에서 큰 성능 향상을 보였다.

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The effects of implicit and explicit situation awareness instruction on decision making and ERP (명시적$\cdot$암시적 상황인식이 의사결정과 ERP에 미치는 영향)

  • Chung sang-taek;Kim jin-gu
    • Korean Journal of Cognitive Science
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    • v.16 no.2
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    • pp.141-154
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    • 2005
  • The purpose of this study was to investigate the effects of implicit and explicit situation awareness instruction on decision making and event related brain potentials. Psychophysiological data obtained from 36 intermediated level tennis players whose National Tennis Rating Program(NTTP) belong 2 to 2.5 were compared. Participants were randomly assigned to one of three experimental groups: (1) implicit situation awareness, (2) explicit situation awareness, and (3) control group. A total of 90 clips were presented via a beam project screen, and participants pressed one of three jelly bean buttons to indicate the direction of ball hit. Dependent measures were the latencies and amplitudes of P300 on Pz, Cz, and Fz. The results of this study indicated that participants in the implicit situation awareness produced tenser P300, than participants in the explicit situation awareness group. The findings also indicated that single defense showed longer P300 latencies than single attack as well as double defense. The P300-amplitude of treatment groups were longer than control group. The Cz area showed shorer P300 latencies than Pz and Fz areas. In addition, single defense situation demonstrated longer P300 latencies than single attack and double defence situations. Based on this study, it is believed that implicit and explicit situation awareness instruction influence decision making in different ways.

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An Analysis of Explicit and Implicit Teaching Cases for Scientific Terms in Science Textbooks (과학교과서에 제시된 과학용어에 대한 명시적 및 암시적 교육 사례 분석)

  • Yun, Eunjeong
    • Journal of The Korean Association For Science Education
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    • v.39 no.6
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    • pp.767-775
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    • 2019
  • This study was conducted to analyze explicit and implicit teaching cases of scientific terms in accordance with the 2015 revised curriculum, pointing out the problems of current textbooks in terms of scientific terms education and proposing method to improve them. Scientific terms used in eight science textbooks of 2015 revised curriculum, third and sixth graders of elementary school, first graders of middle school and first graders of high school were extracted, and cases used explicitly and implicitly were collected and analyzed. Brief summary of the results of the study is as follows. First, scientific terms were used in elementary, middle, and high school science textbooks at a rate of about 15 to 30 percent of the total vocabulary contained in the textbooks, which is on average more than five times larger than those in foreign countries based on the number of scientific terms included on each page. Second, among the scientific terms used in science textbooks, the percentage of scientific terms in which semantic education is achieved through explicit means was 9.7 to 18.8 percent, which naturally means that the remaining 80 percent or more of the scientific terms are presented in the form of implicit education. Third, even though the ratio of explicit term education should be higher in the lower grades, the ratio of explicit term education in elementary schools was lower than 10% in the sixth grade.

Phonophoretic Transdermal Drug Delivery of Triamcinolone acetonide gel (트리암시놀론 겔의 음파영동 경피약물흡수)

  • Kim Tae-Youl;Kim Gye Yeop
    • The Journal of Korean Physical Therapy
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    • v.14 no.2
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    • pp.219-233
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    • 2002
  • 스테로이드성 소염진통제인 트리암시놀론 겔의 피부투과도를 향상시키기 위하여 초음파를 조사하여 약물의 투과도에 미치는 영향을 비교하였다. 트리암시놀론을 함유한 수용성 겔을 제조하여 물리화학적 시험을 실시하였으며 carbopol을 기제로한 겔이 우수한 제제학적 특성을 보였다. 초음파 조사가 약물의 투과도에 미치는 영향을 알아보기 위하여 hairless mouse의 적출 피부에 대한 in vitro 흡수 실험을 실시하였다. 트리암시놀론 겔 음파영동군이 트리암시놀론겔 단독 처치군에 비하여 투과도가 유의적으로 향상되었다. 특히 주파수가 1MHz인 지속초음파를 고 강도로 적용시 피부투과도의 향상이 더욱 두드러졌다. 따라서 트리암시놀론 겔 도포 후 초음파를 이용한 음파영동 경피흡수가 단독의 겔 처치보다 피부투과에 유용할 것으로 사료된다.

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Integration of Blackboard Architecture into Multi-Agent Architecture (블랙보드 구조와 다중 에이전트 구조의 통합)

  • Chang, Hai-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.1
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    • pp.355-363
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    • 2012
  • The Integration of multi-agent architecture and blackboard architecture may lead to a new architecture to cope with new application areas which need some good and strong points of both the architectures. This paper suggests an integrated architecture of blackboard architecture and multi-agent architecture by using event-based implicit invocation pattern and a blackboard event detection mechanism based on Rete network. From the viewpoints of weak couplings of system components and flexible control of knowledge source agents, it is desirable to use the event-based implicit invocation pattern in the integrated architecture. But the pattern itself does not concern the performance of the architecture, and it is very critical to the performance of the integrated architecture to detect efficiently the blackboard events which can activate knowledge source agents which can contribute to the problem-solving processes of the integrated architecture. The integrated architecture suggested in this paper uses a blackboard event detection mechanism based on Rete network to detect efficiently blackboard events which can activate knowledge source agents.

Hierarchical Simulation for Real-time Cloth Animation and LOD control (실시간 옷감 애니메이션과 LOD 제어를 위한 계층적 시뮬레이션)

  • Kang, Young-Min
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.3
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    • pp.479-485
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    • 2007
  • In this paper, a hierarchical simulation with an approximate implicit method is proposed in order to efficiently and plausibly animate mass-spring based cloth models. The proposed hierarchical simulation method can generate realistic motion of extremely fine mesh in interactive rate. The proposed technique employs a fast and stable simulation method which approximates the implicit integration. Although the approximate method is efficient, it is extremely inaccurate and shows excessively damped behavior. The hierarchical simulation technique proposed in this paper constructs multi-level mesh structure in order to represent the realistic appearance of cloth model and performs simulation on each level of the mesh with constraints that enforce some of the mass-points of current level to follow the movement of the previous level. This hierarchical method efficiently generates a plausible movement of a cloth model composed of large number of mass points. Moreover, this hierarchical method enables us to generate realistic wrinkles on the cloth, and the wrinkle pattern on the cloth model can be easily controlled because we can specify different contraction resistance force of springs according to their hierarchical level.

A Study on Omission and Suggestive Expressions in Motion Graphics (모션그래픽에서 생략과 암시적 표현에 관한 연구)

  • Youm, Dong-Cheol
    • Cartoon and Animation Studies
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    • s.15
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    • pp.251-265
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    • 2009
  • Motion Graphics are a great effective vehicle for precise communication between customers in various media and formats. The important thing in the expression of Motion Graphics is to deliver messages clearly. Some current Motion Graphics which are focused on only attracting attention or sensational expressions more than narrative are evaluated lower. This study aims to utilize easy and positive Motion Graphics to deliver messages by applying their utility to production of Motion Graphics, omitting time spent on delivering effective messages and analyzing their suggestive expression methods because of the nature of producing Motion Graphics. This thesis is to study several theoretical backgrounds of omission and implicated expressions mentioned in the similar studies from the view of Motion Graphics, and to search applied examples and functional things using the expression methods in some film title sequence. Excellent Motion Graphics use planned omission and implicated methods rather than to use entire narratives or complicated descriptions. Especially, a film title sequence should focus on symbolic visual expressions. They are necessary to attract the audience's interest. To overcome the limitation of time and space deliver a huge amount of information quickly and powerfully, Motion Graphics should properly use omission of image and time and suggestive expressions through symbols and metaphors. Then they will have a role to level up their current values and discussions.

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