• Title/Summary/Keyword: 아이디어 팩토리

Search Result 7, Processing Time 0.02 seconds

개인맞춤생산을 위한 IoT기반 개방형 제조서비스 플랫폼

  • Son, Ji-Yeon;Gang, Hyeon-Cheol;Bae, Hui-Cheol;Lee, Eun-Seo;Han, Hyo-Nyeong;Park, Jun-Hui;Kim, Hyeon
    • Information and Communications Magazine
    • /
    • v.33 no.1
    • /
    • pp.42-47
    • /
    • 2015
  • 본고에서는 개인 또는 기업이 아이디어를 제품화하는 과정에서 겪게 되는 생산진입의 어려움을 해소하기 위해서 개인맞춤생산을 지원하는 개방형 제조서비스 플랫폼 (FaaS: Factory as a Service)을 제안한다. FaaS 플랫폼은 다양한 고객들의 맞춤형 제품에 대한 요구를 수용하여 가능한 대량 생산에 가까운 효율로 생산하도록 설계하였으며, 개인맞춤생산을 위한 스마트 제조기술과 제조서비스 플랫폼 기능을 제공한다. FaaS 플랫폼은 고객이 자신이 원하는 제품생산의 요구를 정확하게 지속적으로 전달하기 위해 개방성을 제공하는 FaaS 클라우드 계층과 다양한 이종 제품들을 최적의 생산 효율을 가지고 혼류생산 할 수 있도록 하는 FaaS 제조운영 계층, 그리고 3D프린터, 로봇과 같은 혁신형의 제조설비들을 IoT(Internet of Things)를 기반으로 유기적으로 연결함으로써 팩토리 전체 성능을 향상시키도록 하는 FaaS 실행제어 계층으로 구성된다. 본 고에서 제안한 FaaS 플랫폼은 향후 기술개발 결과물을 실 수요 제품을 생산하는 ICT융합형 제조서비스 스마트팩토리 실증테스트베드에 적용하여 시범운영을 통해 기술을 검증하고 확장할 계획으로 있으며, 이를 통해 창업 기업이나 중소 제조기업들이 신제품의 시장진입시간을 단축시키고, 실질적인 펀딩 효과를 가질 수 있기를 기대한다.

Analyses of the Application of the Knowledge Domain of Product Lifecycle Management: The Perspective of the 4th Industrial Revolution (4차 산업혁명의 관점에서 제품수명주기관리의 지식영역 적용도 분석)

  • Heo, Kwangho;Lee, Youmi;Yoo, Young-Jin;Kim, Jin-hoi;Oh, You-Sang;Kim, Injai
    • Knowledge Management Research
    • /
    • v.22 no.2
    • /
    • pp.209-225
    • /
    • 2021
  • Product Lifecycle Management is a well-defined management method consisting of 8 knowledge areas. Since the 4th industrial revolution is closely related to smart factories, the importance of product lifecycle management, which effectively manages the entire process from product idea generation to disposal, is emerging. This study analyzed the current and future applications of the knowledge domain of product life cycle management from the perspective of the 4th industrial revolution for experts in the field of product life cycle management. The expert's perception was analyzed from the current point of view and the future point of view to see how the product life cycle management knowledge area is applied in the field. The current and future application degree of the knowledge domain of product life cycle management was analyzed, and whether there was a difference between the knowledge domains in terms of the level of application was analyzed. Based on the analyzed results, its meaning and future flow are presented.

A Study on the Introduction of Makerspace at Academic Library (대학도서관의 메이커 스페이스 도입방안 연구)

  • Kim, Bo-Young;Kwak, Seung-Jin
    • Journal of Korean Library and Information Science Society
    • /
    • v.48 no.3
    • /
    • pp.259-279
    • /
    • 2017
  • The academic library has the ideal environment as a facilitator of knowledge creation, as a space where researchers can collaborate and as a creation hub center on campus. Recently, based on the 4th Industrial Revolution and creative theories, the maker space is gradually being introduced into academic libraries in foreign countries. Maker Space of the academic library is the best place to discover new knowledge and interests, practice, and interdisciplinary education. In this study, we propose a plan to introduce the maker space of domestic university libraries through case studies of domestic and overseas university and university libraries.

Architectural Planning for Creative Education Utilizing Unused Space in Campus - Focused on the Case Study of GNU IDEA Factory - (캠퍼스 유휴공간을 활용한 창의교육 공간 계획 - GNU IDEA Factory 사례를 중심으로 -)

  • Kang, Seok-Jin;Ha, Dong-Lyul
    • Journal of the Korean Institute of Educational Facilities
    • /
    • v.25 no.6
    • /
    • pp.29-34
    • /
    • 2018
  • The purpose of this study is to plan a environment for creative education in university campus. According to the literature review, the necessity of improvement of educational program and physical environment is increasing because of rapidly social and industrial structure change. In this aspect, G university decided to make space for creative education utilizing unused space in campus. The space design concept was established as a cell based on the fact that the educational space was a place where students grow up and was named GNU IDEA Factory. The planning site was decided on the existing piloti to solve problems of lack budget and space. This space consisted of rooms for creative education, autonomous students' activity, and exhibition and was designed by organistic structure. In conclusion it was thought that GNU IDEA Factory would be a case of environment for creative education and activity if it was supported proper program and usable equipments.

Case Study of Establishing and Operating Maker Space in A Developing Country - Focusing on iTEC Tech-shop in Tanzania - (개발도상국 메이커 스페이스 구축 및 운영 사례 - 탄자니아 iTEC 테크샵을 중심으로 -)

  • Im, Hyuck-Soon;Jung, Woo-Kyun;Ngajilo, Tunu Y.;Meena, Okuli;Lee, Ahnna;Ahn, Sung-Hoon;Rhee, Hyop-Seung
    • Journal of Appropriate Technology
    • /
    • v.6 no.2
    • /
    • pp.126-135
    • /
    • 2020
  • Recently, with the development of the 4th Industrial Revolution era and the popularization of technologies the maker movement is spreading worldwide in various ways for education, entrepreneurship, and solving social problems. This paper introduces a case of establishing and operating a maker space in Tanzania, East Africa, one of the developing countries. iTEC Tech-shop was established in the first half of 2018 at the Nelson Mandela African Institution of Science and Technology (NM-AIST) in Arusha, Tanzania by Innovative Technology and Energy Center (iTEC), and has been operating for nearly two years. With the allocation of empty warehouse space from NM-AIST, physical facilities were established through the purchase and installation of equipment and hand tools. Based on the advice from Idea Factory of Seoul National University and Fab-Lab Seoul, iTEC Tech-shop operational system were established. Through a total of 7 technical workshops, iTEC Tech-shop provided training courses for about 180 local personnel. In addition, the smart Techshop test-bed project was promoted in order to improve the operation level along with securing sustainability of the Techshop. The case of the iTEC Tech-shop could be a useful case for institutions or organizations promoting the maker movement to developing countries.

A Study on the Role of the College to Foster Student Entrepreneurship Contents - Focused on the case of Y College of Dept. Fashion Indestry (학생 창업콘텐츠 육성을 위한 전문대학교의 역할 - Y전문대학교 패션산업과 사례를 중심으로)

  • Lee, Ji-Yeon;Kim, Jang-Hyeon
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.22 no.3
    • /
    • pp.697-706
    • /
    • 2021
  • The purpose of this study is to find out whether the many start-up support programs provided by a college can actually help students start a business, and to discuss what role colleges should have as facilitators of student entrepreneurship. To this end, a qualitative study was conducted with seven students who wished to start a business by utilizing start-up education and support programs provided by College Y. As a result of the study, the participants first mentioned parallel and administrative inefficiency in entrepreneurship and the entrepreneurship programs. Second, the implications for the role of colleges in fostering start-up content are systematic planning and guidance for start-up programs operated by the college, concise administrative procedures, mentoring in various start-up items, and securing a test market. It can be said that the concept of a common office in which students can work together is necessary. The study is significant in that it can help to establish a start-up support plan by suggesting what role colleges should play in relation to entrepreneurship, but its limitation is that its scope includes only one specific major.

A Study on Metaverse Framework Design for Education and Training of Hydrogen Fuel Cell Engineers (수소 연료전지 엔지니어 양성을 위한 메타버스 교육훈련 플랫폼에 관한 연구)

  • Yang Zhen;Kyung Min Gwak;Young J. Rho
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.24 no.1
    • /
    • pp.207-212
    • /
    • 2024
  • The importance of hydrogen fuel cells continues to be emphasized, and there is a growing demand for education and training in this field. Among various educational environments, metaverse education is opening a new era of change in the global education industry, especially to adapt to remote learning. The most significant change that the metaverse has brought to education is the shift from one-way, instructor-centered, and static teaching approaches to multi-directional and dynamic ones. It is expected that the metaverse can be effectively utilized in hydrogen fuel cell engineer education, not only enhancing the effectiveness of education by enabling learning and training anytime, anywhere but also reducing costs associated with engineering education.In this research, inspired by these ideas, we are designing a fuel cell education platform. We have created a platform that combines theoretical and practical training using the metaverse. Key aspects of this research include the development of educational training content to increase learner engagement, the configuration of user interfaces for improved usability, the creation of environments for interacting with objects in the virtual world, and support for convergence services in the form of digital twins.