• Title/Summary/Keyword: 쓰레드 풀

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Prediction-based Dynamic Thread Pool Model for Efficient Resource Usage (효율적인 자원 사용을 위한 예측기반 동적 쓰레드 풀 기법)

  • 정지훈;한세영;박성용
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.3_4
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    • pp.213-223
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    • 2004
  • A dynamic thread pool model is one of a multi-thread server programming model that handles many requests from users concurrently. In most cases, bounded thread pool model is used for server programming. Because it reduces a thread overhead by creating a pool of threads in advance, it ran response more quickly to users' requests. But this model always occupies system resource when there are small amount of requests, which prevents other applications from using available resources. In this paper, for the utilization of occupied but unused resources, we proposed and implemented a prediction-based dynamic thread pool scheme using customized exponential average. From the experiments, we show that this scheme outperforms hounded thread pool model and uses small resources.

Design and Implementation of a Web Server Using a Learning-based Dynamic Thread Pool Scheme (학습 기반의 동적 쓰레드 풀 기법을 적용한 웹 서버의 설계 및 구현)

  • Yoo, Seo-Hee;Kang, Dong-Hyun;Lee, Kwon-Yong;Park, Sung-Yong
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.1
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    • pp.23-34
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    • 2010
  • As the number of user increases according to the improvement of the network, the multi-thread schemes are used to process the service requests of several users who are connected simultaneously. The static thread pool scheme has the problem of occupying a static amount of system resources. On the other hand, the dynamic thread pool scheme can control the number of threads according to the users' requests. However, it has disadvantage that this scheme cannot react to the requests which are larger than the maximum value assigned. In this paper, a web server using a learning-based dynamic thread pool scheme is suggested, which will be running on a server programming of a multi-thread environment. The suggested scheme adds the creation of the threads through the prediction of the next number of periodic requests using Auto Regressive scheme with the web server apache worker MPM (Multi-processing Module). Unlike previous schemes, in order to set the exact number of the necessary threads during the unchanged number of work requests in a certain period, K-Nearest Neighbor algorithm is used to learn the number of threads in advance according to the number of requests. The required number of threads is set by comparing with the previously learned objects. Then, the similar objects are selected to decide the number of the threads according to the request, and they create the threads. In this paper, the response time has decreased by modifying the number of threads dynamically, and the system resources can be used more efficiently by managing the number of threads according to the requests.

Implementation and Performance Analysis of Web Server Using Java ThreadPool (자바 쓰레드 풀을 이용한 웹 서버의 구현 및 성능 분석)

  • Jeon, Sang-Hyun;Lee, Kwang-Ho;Uhmn, Saang-Yong;Sung, Yeon-Jin;Gu, Tae-Wan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2000.10b
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    • pp.1593-1596
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    • 2000
  • 자바는 설계 때부터 네트워크 상의 운영을 고려하여 설계된 언어이기 때문에 소켓 바인딩과 같은 기능을 제공하고 있고, 또한 TCP/IP 프로토콜과 URL 처리 기능을 제공하고 있는 HTTP(HyperText Transfer Protocol) 프로토콜을 동시에 처리할 수 있기 때문에 WWW 서비스를 연동하는 웹서버를 구축하는데 적합한 언어이다. 현재의 인터넷은 점차적으로 발전하여 수요는 급격히 증가하고 있으나, 많은 사용자로 인해 네트워크의 성능저하와 서버의 처리 능력 한계로 인하여 사용자의 수요를 충족시키지 못하고 있다. 본 논문에서는 인터넷을 이용한 네트워킹 프로그램에 있어 멀티쓰레드를 이용하여 응용프로그램을 작성하기 위한 쓰레드의 개요를 설명하고, 쓰레드를 활용한 풀을 구성하기 위한 제반 사항을 기술한다. 또한, 응용프로그램으로 동적 쓰레드, 서버 복제, 쓰레드 풀 웹 서버를 구현하여 성능을 분석한다.

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Analysis of Multi-thread Fool Utilization Scheme on the Apache Web Server (아파치 웹 서버에서의 다중 쓰레드 풀 활용 기법 분석)

  • Jeon Heung Seok;Lee Seung Won;Kang Hyun Kyu
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.1
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    • pp.21-28
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    • 2005
  • Web servers or web application servers, in general, adopt multi-thread model for efficient handling of many user requests. However, the multi -thread model always does not show the better performance than multi -process model. Sometimes, in a certain specific case, it can show worse performance than multi -process model. In this paper, to trace the cause of the decreased performance of multi -thread model, we experiment and analyze the performance of the multi-thread model by using two approaches. At first, we compare the performance of the multi-process model and multi-thread model for various application environments. Second, we observe the effects of variations of web server's dynamic directives, which are used to increase the flexibility of the web server for various system environments. For the experiments, we integrated a web client simulator, which was written by us, with the Apache 2.0 web server. This paper shows and analyze the results of the experiments.

Implementing Socket Polling Server in Java (자바 언어를 이용한 소켓폴링 서버구현)

  • Sohn, Kang-Min;Kang, Tae-Gun;Ham, Ho-Sang
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11a
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    • pp.115-118
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    • 2002
  • 소켓 프로그래밍(socket programming) 인터페이스를 지원하는 C/C++, perl, python 과 같은 언어들은 폴링(polling) 기능을 갖는 select() 함수를 제공한다. 이 select()함수를 이용할 경우, 단일 쓰레드(또는 프로세스)로 다중의 클라이언트 요청을 처리할 수 있다. 최근 네트워크 프로그래밍 분야에서 주목받는 자바 언어의 경우, 최신 JDK 1.4 의 비동기 입출력 패키지에서 select()함수를 제공하고 있으나, JDK 1.3을 포함한 그 이하의 버전에서는 아직까지 이 함수를 제공하지 않고 있다. 일반적으로 다중 쓰레드를 이용하여 소켓서버 응용프로그램을 개발할 경우, 코드가 단순해지고 응답이 빠른 장점이 있는 반면에 네트워크 연결이 증가할수록 다수의 쓰레드를 관리하는 일이 CPU에 큰 부담이 된다. 반면에 소켓폴링(socket polling)을 사용할 경우, 이러한 연결 유지에 대한 부담이 줄어드는 대신, 다중 쓰레드를 이용하는 방법에 비하여 구현이 어렵다. 본 논문에서는 다양한 시뮬레이션 환경에서 세가지 소켓 프로그래밍 모델에 대하여 그 성능을 비교평가 하였다. 이 세가지 모델은 단순 다중 쓰레드 모델(typical multi-thread model), 단일 쓰레드 소켓폴링 모델(socket polling with single-thread model), 다중 쓰레드 소켓폴링 모델(socket polling with multi-threadmodel)이다. 본 논문에서는 다중 쓰레드 소켓폴링 모델을 제안하고 JDK 1.3.1을 이용하여 구현하였다. 이 모델의 경우 복잡한 구조에도 불구하고 단순 다중 쓰레드 모델와 유사하거나 더 나은 성능을 보여주었다. 또한 동일한 용량의 쓰레드 풀(thread pool)을 사용하더라도 단순 다중 쓰레드 모델보다 더 많은 수의 클라이언트를 수용할 수 있는 장점이 있다. 이러한 결과를 바탕으로 본 연구팀에서 수행중인 MoIM-Messge서버의 네트워크 모듈로 다중 쓰레드 소켓폴링 모델을 적용하였다.

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Design and Implementation of Timer Thread on DDS (DDS 에서의 타이머 쓰레드의 설계 및 구현)

  • Min-Gyun Kang;Da-Ham Cha;Yong-Yeon Kim;Hoon Choi
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.11a
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    • pp.1130-1133
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    • 2008
  • 데이터 중심 발간-구독 방식의 DDS 에서 특정 시간 및 일정 시간 간격으로 발생하는 이벤트를 처리하기 위한 타이머 모델을 쓰레드풀 기반으로 구현하였으며, 기존 병행처리 모델과 문제점을 제시하고, 제안한 모델의 구조 및 동작 방식에 대하여 제시하였다. 타이머 서비스를 지원하기 위해 사용된 각 클래스의 기능 및 구현을 통해서 연성 실시간 이벤트 처리가 가능한 타이머 모델을 어떻게 구현하였는지 제시한다.

A Design of Web Server Architecture Environment for Reliability Enhancement and Secure Web Services (신뢰성 향상과 안전한 웹 서비스를 위한 웹 서버 아키텍처 환경의 설계)

  • Kim, Yong-Tae;Jeong, Yoon-Su;Park, Gil-Cheol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.2
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    • pp.343-350
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    • 2010
  • In the existing design of web server architecture, data encryption technique is used to keep the reliability, stability, and safety of web service. But the use of data encryption technique wastes the work of cpu while decreasing throughput of web server and increasing average response time so that it shows negative effect on the capacity of web application server. Also, the latest web applications require security and safety for the safe internet communication. Therefore, this paper suggests the improved web server which uses thread pool and Non-blocking I/O adding new web service modules to the existing web server for the safe web service, provides reliability and safety to show the safe web service capacity. And we compare and evaluate the safety and capacity through experiment on the existing traditional Tomcat based web server and the proposed system to evaluate the safety and capacity of the proposed web server system.

The Performance Analysis of A High-speed Mechanism for SNMP Connection Management in Centralized Network Control Platform (중앙 집중형 네트워크 제어 플랫폼에서 SNMP 연결 관리의 고속화 방안 및 성능 분석)

  • Ko, Young-Suk;Kwon, Tae-Hyun;Kim, Choon-Hee;Nam, Hyun-Soon;Jeong, You-Hyeon;Cha, Young-Wook
    • The KIPS Transactions:PartC
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    • v.14C no.6
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    • pp.525-536
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    • 2007
  • Network Control Platform(NCP) and Qualify of Service Switch(QSS) are being developed to realize centralized control and management technology, which is essential for guaranteeing traffic engineering and service quality in a next generation network. This paper adopts a parallel mechanism, and a thread and object pool to achieve high-speed connection management in the existing SNMP interface between NCP and QSS. We built up a connection management test-bed in laboratory environment to validate the functionality of high-speed connection management. We also measured and analyzed a performance of connection setup delay and a completion ratio using the test-bed. We ascertain that the parallel mechanism and the object pool are the most important performance parameters to achieve high-speed connection management in the SNMP interface between NCP and QSS.

Design for the Multimedia Messaging Engine for Electronic Traffic Administration Services (전자교통행정서비스를 위한 멀티미디어 메시징 엔진의 설계)

  • Kung Sang-Hwan;Koh Hyon-Hee
    • The Journal of the Korea Contents Association
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    • v.5 no.6
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    • pp.10-19
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    • 2005
  • It may not be strange to anticipate that the forth-coming epoch of electronic government would bring us lots of convenience on account of ubiquitous environment with mobile devices. Such environment enables us to access the up-to-date information anytime and also a worker to carry out administration services to perform one's line of duty at anytime with electronic, handy devices such as PDA. What we now recognize from the field of electronic traffic administration services is that the office work flow as well as the public services has been remarkably improved by using of not only text but video and image information under the distributed, mobile environment. One of key requirements of this kinds of services is the feature of exchanging various information among multiple information publishers and subscribers. We call this feature Messaging Services generally The study in this paper focuses on the architecture design of the Messaging Engine software, complying with the pattern-oriented software architecture design methodology. And our contribution also goes to the discovery of three architecture patterns found in the design process and the efficient multi-threading architecture compared to one of the Messaging Engine solutions.

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A Design and Implementation of JPEG Streamer for Real Time Image Surveillance System (실시간 영상감시를 위한 JPEG Streamer의 설계와 구현)

  • Kim Kyung-Hwan;Yoo Hae-Young;Lee Jin-Young
    • Journal of Internet Computing and Services
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    • v.7 no.3
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    • pp.107-118
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    • 2006
  • Recently, network infra grows rapidly and the digital image compression technique have made remarkable progress, and therefore the demand of the real-time image surveillance system which uses a network camera server is increasing. Network Camera Server has emerged as an attractive alternative to the CCTV for the real-time image surveillance. From this reason, the demand regarding the development of the real-time image surveillance system which uses a network camera server is increasing as well. In this paper, we will provide a model for JPEG Streamer which is used in real-time image surveillance system. And we will design and implement this model. For the stability and efficiency of the JPEG Streamer, we'll use the thread pool and shared memory. We will also introduce the concept of double buffering for increasing the quality of real-time image, Using the JPEG Streamer, a raising of the productivity, reliability and stability will be able to secure to development of real-time image surveillance system.

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