• Title/Summary/Keyword: 실내 디지털 트윈

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Study on Management of Water Pipes in Buildings using Augmented Reality (증강현실을 이용한 건물의 수도관 관리 방안 연구)

  • Sang-Hyun Park
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.6
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    • pp.1229-1238
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    • 2023
  • Digital twin is a technology that creates a virtual space that replicates the real world and manages the real world efficiently by integrating the real and virtual spaces. The digital twin concept for water facilities is to effectively manage water pipes in the real world by implementing them in a virtual space and augmenting them to the interior space of the building. In the proposed method, the Unity 3D game engine is used to implement the application of digital twin technology in the interior of a building. The AR Foundation toolkit based on ARCore is used as the augmented reality technology for our Digital Twin implementation. In digital twin applications, it is essential to match the real and virtual worlds. In the proposed method, 2D image markers are used to match the real and virtual worlds. The Unity shader program is also applied to make the augmented objects visually realistic. The implementation results show that the proposed method is simple but accurate in placing water pipes in real space, and visually effective in representing water pipes on the wall.

TeeVR: 실감 3D 실내 모델링 기술

  • Choe, Hyeong-A;Jeong, Hyo-Jin;Do, Rak-Ju
    • Broadcasting and Media Magazine
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    • v.26 no.4
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    • pp.40-47
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    • 2021
  • 디지털 트윈, 메타버스 등의 시대적 흐름에 대응하기 위해, 1)실사와 같은 실감성을 갖추고, 2)데이터 취득이 용이하며, 3)가벼운 데이터 저장 및 활용이 가능한 실내 공간 모델링의 필요성이 증대되고 있다. 본 기고에서는 상기 세 가지 조건을 만족하는 TeeVR이라는 기술에 대해 소개하고, 기술의 혁신을 가능하게 한 "구조 기반 접근법"에 대해 소개한다. 마지막으로 아파트에서 전시홀에 이르는 scalable한 적용 예시와 웹(web)이나 스마트 폰과 같은 제한된 환경에서도 사용자 만족도가 높은 다양한 응용 예시를 설명한다.

Artificial intelligence-based indoor positioning technology trends and prospects (인공지능 기반 실내 측위 기술 동향 및 전망)

  • An, Hyeon-U;Mun, Nam-Mi
    • Broadcasting and Media Magazine
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    • v.25 no.1
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    • pp.75-82
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    • 2020
  • 디지털 트윈이나 증강현실, 가상현실, 자율주행 등과 같이 현실 좌표계의 위치를 다루거나 현실과 가상세계를 융합하는 기술들에 있어 측위 기술은 상당히 주요하게 작용한다. 측위 기술은 그 목적과 타겟 디바이스에 따라 매우 다양하게 존재하며, 기존 측위 기술들에 인공지능을 융합하여 정밀도와 측위 주기를 개선시키는 등 다양한 연구가 진행되고 있는 분야이다. 본 고에서는 기존의 다양한 측위 기술들의 동향과 인공지능을 융합하여 성능을 높인 사례들에 대해 설명한다.

Basic Research for Construction Indoor Digital Twin Construction (건설공사 실내 Digital Twin 구축을 위한 기초연구)

  • Kim, Young Hyun
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2023.05a
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    • pp.349-350
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    • 2023
  • In the field of domestic construction, 3D modeling mainly targets outdoor construction sites, and acquires outdoor spatial information by operating UAVs and UGVs equipped with cameras. 3D modeling of construction sites tends to expand its scope to indoors along with the increasing demand for site monitoring and management through indoor spatial information. In the case of indoors, it is impossible to shoot with a drone after the framework and outer walls of the building are completed, so it is necessary to collect indoor spatial information and 3D modeling using a 360 camera. The purpose of this study is limited to basic research to establish a process that can obtain simple and high-quality indoor 3D modeling results using indoor data collected from 360 cameras.

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Implementation of UWB Indoor Positioning and Real-time Remote Control System for Disaster Monitoring based on Digital Twin (재난 감시 디지털 트윈을 위한 UWB 실내 측위 및 실시간 원격제어 시스템 구현)

  • Yu, Da-Song;Kim, Won-Suk
    • Journal of Korea Multimedia Society
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    • v.24 no.12
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    • pp.1682-1692
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    • 2021
  • Digital Twin, one of the core technologies of the Fourth Industrial Revolution, is attracting attention as a very suitable technology for disaster monitoring such as fires and earthquakes. In this paper, we implement a system equipped with UWB RTLS(Ultra-Wideband Real Time Location System), real-time remote control, and video streaming, which are element technologies for disaster monitoring digital twin. Since the proposed system structure is based on a cloud server, the actual location of the UWB indoor positioning-based client is transmitted to the user device in real time and stored on the cloud server for statistical and data analysis. In addition, we demonstrate through experiments that outliers occurs when the value of RSSI(Received Signal Strength Indicator) decreases due to communication collisions between UWB Tags, and propose an RSSI outlier correction algorithm to solve this problem.