• Title/Summary/Keyword: 신체화된 인지

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Somatic Symptoms after Psychological Trauma (심리외상 이후의 신체증상)

  • Park, Joo Eon;Ahn, Hyun-Nie;Kim, Won-Hyoung
    • Korean Journal of Psychosomatic Medicine
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    • v.24 no.1
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    • pp.43-53
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    • 2016
  • Objectives : Somatic symptoms after the exposure of psychological trauma frequently developed. However, the somatic symptoms are not covered under the diagnostic criteria of posttraumatic stress disorder(PTSD) in detail, although they are often associated with social and occupational functioning and patient-doctor relationships. The aim of this article is to highlight the potential mechanisms, the common manifestations, and the treatment of the somatic symptoms. Methods : This article studied the somatic symptoms searched using academic search engines like PubMed, Scopus, Google Scholar, KoreaMed and KISS from the earliest available date of indexing to March 31, 2016. Results : The mechanism of somatic symptoms after the exposure was described as psychological and physiological aspects. Psychological mechanism consisted of psychodynamic theory, cognitive behavioral theory, and others. Physiological mechanism involved changes in neuroendocrine and immune system, autonomic nervous system and central nervous system. Somatization associated with psychological trauma manifested various health conditions on head and neck, chest, abdominal, musculoskeletal, and dermatological and immune system. Few studies described the standardization of treatment for the somatic symptoms. Conclusions : Clinicians and disaster behavioral health providers should think of the accompanying somatic symptoms during intervention of psychological trauma and PTSD. Further studies are needed on the somatic symptoms seen in psychological trauma and PTSD.

특집 : IT 융복합의료기기 기술 - 가상현실 기반 지능형 스포메디(Spo-medi) 융복합 기술

  • Jeong, Gyeong-Yeol;Im, Byeong-Ju;Park, Chang-Dae
    • 기계와재료
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    • v.23 no.1
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    • pp.6-13
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    • 2011
  • 우리나라는 2000년에 고령화 사회에 공식적으로 진입하였으며 고령화는 더욱 가속화될 전망이다. 노인의 경우 신체적, 인지 및 심리적, 사회적 기능이 저하되어 올바른 사회활동을 하기가 어려울 뿐만 아니라 특성상 새로운 활동을 기피하고 쉽게 지루해 하며 소극적인 성격으로 인해 운동참여 유도가 어렵다. 노인의 건강 증진을 위해 운동 실천률을 높이는 것이 필요하며 쉽게 접근할 수 있고 상해의 위험성이 적은 환경이 제공되어야 한다. 가상현실을 기반으로 한 스포메디 융복합 기술은 스포츠를 가상현실로 구현하여 의료적 효과를 극대화 할 수 있는 기술로써 사용자의 흥미를 유발하고 운동 및 치료의 효과를 동시에 가능하게 하는 기술이다. 본 논문에서는 노인의 특징을 분석하여 가상현실 스포메디 융복합 기술이 갖춰야할 특성에 대해 제시하고, 관련 개발 기술의 연구 및 개발 동향과 스포메디 관련 시장 동향 및 정부 정책 방향에 대해서 분석하였다.

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A Design and Implementation of Context Information Gathering System for Contents Adaptation Service (콘텐츠 적응화 서비스를 위한 상황정보 수집 시스템의 설계 및 구현)

  • Jun, Wu-Rak;So, Soo-Hwan;Lee, Jae-Dong
    • Journal of Korea Society of Industrial Information Systems
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    • v.14 no.2
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    • pp.1-7
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    • 2009
  • This paper proposes a context gathering system that obtains user's environment information from sensor and generates user's context profile. To design the system, we classify context and design context model based on traditional context-aware computing. The proposed system supports contexts adaptation service by gathering user's environment characteristics and biological characteristics and generating user profile.

Comparison of Temperament and Cognitive Function Between Basketball and Baseball Players (농구 선수와 야구 선수의 기질 및 인지 기능의 비교)

  • Kun Jung Kim;Doug Hyun Han;Sun Mi Kim;Myung Jin Oh;Ju Hyung Yoo;Dong Min Lee;Kyoung Joon Min
    • Korean Journal of Psychosomatic Medicine
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    • v.31 no.2
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    • pp.134-141
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    • 2023
  • Objectives : The purpose of this study was investigating the differences in temperament, personality, and cognitive function among athletes and non-athletes, as well as differences within athlete groups participating in different-paced sports like baseball and basketball. Methods : A total of 57 professional basketball players, 51 professional baseball players, and 44 non-athletes subjected to temperament and characteristics inventory assessments and computerized neurocognitive function test. One-way analysis of variance (ANOVA) was employed to analyze the average differences in demographic characteristics, temperament, personality traits, and cognitive functions among the three groups, followed by Bonferroni post hoc tests. Comparisons between starters and non-starters within the athlete groups were conducted using the Mann-Whitney U test. Results : In the analysis of temperament, the basketball and baseball player groups exhibited higher reward dependence and persistence compared to the control group. Additionally, in the assessment of personality traits, both basketball and baseball player groups scored higher in self-directedness and cooperativeness compared to the control group, whereas self-transcendence scores were lower. In cognitive ability assessments, baseball and basketball players outperformed the control group in emotional perception tests. Both baseball and basketball players showed lower card movement counts compared to the control group. Conclusions : This study compared the differences in temperament, personality, and cognitive abilities between professional basketball and baseball players and non-athletes. These results provide valuable insights into the temperament, personality, and cognitive abilities of professional athletes, contributing important information for athlete development and coaching goals in the future.

The Needs to Improve the Accessibility about the Usability of Bidets for the Elderly and Disabled Persons (고령자 및 장애인의 비데활용에 대한 접근성 향상을 위한 니즈)

  • Lee, Jin-Hyuk;Min, Hong-Ki
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.11 no.2
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    • pp.173-177
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    • 2017
  • Bidet is widely used and is being developed for multipurpose. However, use of this bidet varies by the elderly and disabled people. Therefore, this research compares and analyze need of bidet for elderly and disabled people and by many different types. This survey was conducted targeting 39 elderly and 120 disabled people. This survey is consist of questions that varies by bidet companies and includes questions like UI cognitive abilities, automatic water flushing, position of control box and necessary of embossment for icons. As a result, elderly and disabled people showed similar in result but for visually impaired person, the ratio of preference showed 1:9 which is opposite. As for visually impaired person, the ratio of preference showed 1:9 which is pretty high.

A Method of Functional Game Design for the Silver Generation (실버세대를 위한 기능성 게임 디자인 방법)

  • Kim, Eun-Seok;Lee, Hyun-Cheol;Kim, Beom-Seok;Hur, Gi-Taek
    • Journal of Korea Multimedia Society
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    • v.13 no.1
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    • pp.143-152
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    • 2010
  • Because of a rising in the standard of living and the development of medical technology, Korea is expected to become an aging society more than 14% elderly population and the silver generation will be responsible for the large portion of economic activities. The silver generation has relatively diminished in perception, learning, and exercise due to the physical aging. Therefore, it is important the development of game contents which can constantly provide the maintenance function of physical and mental health and the functional exercise with spending the leisure time. In this paper, we suggest a design method for developing the game contents which are able to help the silver generation to strengthen their lower extremities and to enjoy their leisure time. The proposed method will enable to lead the silver generation to carry on the physical activities with the amusement of playing a game through the functional design concepts appropriate for the ability of the silver generation's perception and physical activities, an adaptive game process customized by the individual capability and a user-friendly sensory interface.

Related Factors to Physical Inactivity of Residents in One Metropolitan City (일개 광역시민의 신체비활동 관련 요인 분석연구)

  • Kang, Sung-Wook;Hong, Jee-Young;Lee, Moo-Sik;Na, Baeg-Ju;Lee, Jin-Yong;Bae, Seok-Hwan;Kim, Young-Sin
    • Proceedings of the KAIS Fall Conference
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    • 2011.05b
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    • pp.1076-1079
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    • 2011
  • 본 연구는 일개 광역시 주민들 4000명을 대상으로 일반적 특성, 건강행태 관련 특성, 신체비활동 정도를 조사하여 신체비활동의 유발요인에 대해 알아보고자 시행되었다. 그 결과를 요약하면 다음과 같다. 걷기운동 미실천 수준의 경우 연령, 교육수준, 의료보장, 직업, 기초생활수급유무, 독감 예방접종, 체중조절시도, 고위험음주, 스트레스 인지정도, 지역사회 운동프로그램참여, 운동시설의 접근성이, 중등도 이상의 운동 미실천의 경우, 성별, 연령, 월 소득, 가구소유, 건강검진 여부, 체중 조절 시도, 현재 흡연 여부, 지역 사회 운동 프로그램참여가 통계적으로 유의했으며, 이 변수들을 이용하여 신체비활동 수준을 결과변수로 하는 로지스틱 회귀분석을 시행하여, 걷기운동의 경우 20대에 비해서 30대가 1.46배, 40대가 1.57배 미실천률이 높고, 사무직이 전문행정관리직에 비해 1.37배, 체중조절을 시도하지 않은 군이 한 군에 비해 1.70배, 스트레스를 많이 느낀 군이 안 느낀 군에 비해 1.58배, 조금 느낀 군에 비해 1.38배, 운동시설 접근성이 어려운 군이 쉬운 군에 비해 1.75배정도 높은 것으로 분석되었고, 중등도 이상 운동의 경우 여자의 경우 남자에 비해 미실천율이 1.74배, 체중조절시도를 안한 군이 한 군에 비해 1.63배, 지역사회운동프로그램참여 안한 군이 한 군에 비해 2.36배 높은 것으로 나타났다. 고령화 사회로 가고 있는 현 상황에서 여러 가지 만성질환이 대두되고 있고, 이에 따른 신체활동의 중요성이 대두되고 있다. 하지만 우리나라의 경우 신체활동 실천율이 낮은 것이 현실이다. 신체활동의 실천율을 향상시키기 위해서는 신체비활동 결정짓는 요인들에 대해 우선 파악해야 한다. 분석결과 가장 차이가 나는 것은 운동시설의 접근성과 지역사회운동프로그램의 불참군에서 가장 신체비활동이 큰 것으로 파악되었다.

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Comparison of Sites of Intracranial Injury and the Results of MMPI & K-WAIS in the Patients with Post-Traumatic Organic Mental Disorder (외상후 기질성 정신장애 환자의 뇌손상 부위에 따른 다면적 인성검사, 한국판 웩슬러 지능검사 결과비교)

  • Kim, Tae-Ho;Na, Chul
    • Korean Journal of Psychosomatic Medicine
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    • v.9 no.1
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    • pp.37-48
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    • 2001
  • Objectives : The purpose of this study was to evaluate the difference of psychometric analysis among patients with Post-traumatic organic mental disorder according to the lesion of MRI finding of traumatic brain injury. Methods : We divided 35 patients into 4 groups according to the lesion of MRI finding of brain injury. We evaluated the difference of the subscales of MMPI and K-WAIS among 4 groups with Post-traumatic organic mental disorder by ANOVA. Results : We found no significant difference of all subscales of MMPI and K -WAIS among 4 groups by ANOVA. Compared Rt hemispheric injury group with Lt hemispheric injury group by independent t-test, the depression scale in MMPI scored significantly higher in Lt hemispheric injury group, and the block design in K-WAIS scored significantly lower in Rt hemispheric injury group. Conclusion : This study suggests that Lt hemispheric injury be significantly related to depression, and Rt hemispheric injury be significantly related to visuospatial ability.

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Qualitative study on experience of health behavior among Korean low-income breast cancer survivors (저소득층 유방암 생존자의 건강증진 행위 경험 연구)

  • Rhee, Young-Sun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.5
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    • pp.3188-3198
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    • 2015
  • This study explores the health behaviors and related situations of Korean low-income breast cancer survivors using in-depth interview. The study derives 95 concepts, 23 sub-categories and 12 categories in open coding. Illness experiences were categorized by behavioral, psychological, and social domains, cognitive were categorized by causal and destiny thought, emotions were categorized by negative, positive emotion, reserve capacity were categorized by internal and external domains and health behaviors were categorized by behavioral, psychological, and social domains. Understanding illness experience, cognitive, emotion, reserve capacity and health behaviors for Korean low-income breast cancer survivors will be useful in developing social welfare interventions and for enhancing health promotion.

Prospects for the Development of Rehabilitation Medical Robots (재활의료로봇의 발전 전망)

  • Moon, Jeong Eun;Cho, Yong Jin
    • Journal of Digital Convergence
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    • v.19 no.6
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    • pp.393-398
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    • 2021
  • As society becomes more complex and advanced, the risk of accidents is inevitably increased, and this is an opportunity to increase the occurrence of not only congenital disabilities but also acquired disabilities. In this situation, the use of rehabilitation robots, a complex of advanced technologies, is expected to increase steadily in the future. So the authors would take a look the technological trends and future development prospects of domestic and foreign rehabilitation robots. Until now, disability assistive robot technology has been mainly developed in the field of supporting disability with walking disabilities or work limitations rather than cognitive disabilities. However, another issue of population aging is that cognitive impairment has the potential to increase, so development of a disability assistance robot that secures user safety must be actively promoted. It is thought that empirical results should be derived and converged