• Title/Summary/Keyword: 시지각적 공간

Search Result 114, Processing Time 0.03 seconds

The Effects of computer Games on Children's Spatial Cognitive Skills (컴퓨터 게임이 아동의 공간인지 기술에 미치는 효과)

  • Lim Song Mi;Yi Soon Hyung
    • Journal of the Korean Home Economics Association
    • /
    • v.42 no.10 s.200
    • /
    • pp.79-89
    • /
    • 2004
  • This study was designed to investigated children's spatial cognitive skills as based on their practice with computer games. The sixty children were divided into 3 groups there were twenty children in experimental group 1 (the geometric game experimental group), twenty children in experimental group 2 (the arcade game experimental group), and twenty children in the control group. The sSpatial cognitive skills of the children were assessed according to by visual speed, mental rotation, and spatial visualization tasks. The rResults showed that computer game practice enhanced the children's spatial skills (visual speed, mental rotation and, spatial visualization). The c Children's mental rotation and spatial visualization showed a significant difference with the type of computer game.

No-Reference Visibility Prediction Model of Foggy Images Using Perceptual Fog-Aware Statistical Features (시지각적 통계 특성을 활용한 안개 영상의 가시성 예측 모델)

  • Choi, Lark Kwon;You, Jaehee;Bovik, Alan C.
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • v.51 no.4
    • /
    • pp.131-143
    • /
    • 2014
  • We propose a no-reference perceptual fog density and visibility prediction model in a single foggy scene based on natural scene statistics (NSS) and perceptual "fog aware" statistical features. Unlike previous studies, the proposed model predicts fog density without multiple foggy images, without salient objects in a scene including lane markings or traffic signs, without supplementary geographical information using an onboard camera, and without training on human-rated judgments. The proposed fog density and visibility predictor makes use of only measurable deviations from statistical regularities observed in natural foggy and fog-free images. Perceptual "fog aware" statistical features are derived from a corpus of natural foggy and fog-free images by using a spatial NSS model and observed fog characteristics including low contrast, faint color, and shifted luminance. The proposed model not only predicts perceptual fog density for the entire image but also provides local fog density for each patch size. To evaluate the performance of the proposed model against human judgments regarding fog visibility, we executed a human subjective study using a variety of 100 foggy images. Results show that the predicted fog density of the model correlates well with human judgments. The proposed model is a new fog density assessment work based on human visual perceptions. We hope that the proposed model will provide fertile ground for future research not only to enhance the visibility of foggy scenes but also to accurately evaluate the performance of defog algorithms.

Influence of Depth Differences by Setting 3D Stereoscopic Convergence Point on Presence, Display Perception, and Negative Experiences (스테레오 영상의 깊이감에 따른 프레즌스, 지각된 특성, 부정적 경험의 차이)

  • Lee, SangWook;Chung, Donghun
    • Journal of Broadcast Engineering
    • /
    • v.19 no.1
    • /
    • pp.44-55
    • /
    • 2014
  • The goal of 3D stereoscopy is not only to maximize positive experiences (such as sense of realism) by adding depth information to 2D video but to also minimize negative experiences (such as fatigue). This study examines the impact of different depth levels induced by adjusting 3D camera convergences on positive and negative experiences and finds an optimal parameter for viewers. The results show that there are significant differences among depth levels on spatial involvement, realistic immersion, presence, depth perception, screen transmission, materiality, shape perception, spatial extension and display perception. There are also significant differences for fatigue and unnaturalness. This study suggests that reducing the camera convergence angle of an object by $0.17^{\circ}$ behind the object is the optimal parameter in a 3D stereoscopic setting.

Spatial Structure Analysis of View Angle Correction reflecting Characteristics of Universal Observation (보편적 주시특성을 반영한 시야각 보정 공간구조 분석)

  • Kim, Suk-Tae
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.16 no.10
    • /
    • pp.6917-6924
    • /
    • 2015
  • The universal nature of humans is formed by the view angle and the visibility range. However, the majority of theories on spatial structure analysis based on the visual perception do neither reflect the view angle nor consider only the flat view angle. Some theories that reflect them is a theory where the part included in the view angle and the part excluded in the view angle have been separated in a dichotomous way, excluding the universal characteristics of humans. This study applied an observing probability to a 3-D visibility analysis theory by conducting a eye-tracking experiment, empirically determining the limits of the field of view, and deriving the observing probability by view angle. In addition, it attempted to identify the probability by manufacturing an application of spacial, visual perception analysis and applying the concept of multiple frustum culling. For the characteristics of observation, the data were measured and collected regarding the walking course for 3 minutes for an optional space, aimed for 33 people as subjects. Subsequently, the data were prepared by analyzing the observation fixation frequency probability.

A Study on the Visual Cognitive Characteristics of the Spatial Configuration in Children's Rehabilitation Hospitals - Focused on the Pediatric Rehabilitation Outpatient and Therapy Areas - (어린이 재활병원 공간구조의 시지각적 특성 연구 - 소아재활 외래진료부 및 재활치료부 영역을 중심으로 -)

  • Cho, Min-Jung
    • Journal of the Architectural Institute of Korea Planning & Design
    • /
    • v.34 no.10
    • /
    • pp.83-94
    • /
    • 2018
  • In many theoretical and empirical studies on the design issues of therapeutic healthcare facilities, spatial configuration that promotes users' wayfinding behavior, has been emphasized as a significant factor to mitigate stressful experiences and to enhance restorative quality in the healthcare environment. This is also applicable to the healthcare setting for children. However, not much evidence has been reported with regard to the relationship between spatial configuration and wayfinding behaviors in this specific setting. Moreover, healthcare facilities for children with physical disabilities need more attention to provide easy wayfinding due to various physical restrictions. The aim of this study is therefore, to unfold the relationship between spatial configuration and visual cognitive qualities of outpatient spaces in the selected children's rehabilitation hospitals in Seoul, by examining visual cognitive attributes such as visibility, accessibility, and intelligibility. In the first phase, the spatial layout of the hospitals was analyzed, with an emphasis on the major outpatient areas such as the entrance lobby, doctors' examination, and physical therapy zones. In the second phase, a space syntax tool was implemented to examine visual cognitive characteristics of the spatial configuration. The spatial configuration parameters measured were integration, integration core, visual isovist field continuity, correlation between integration and step depth, and the correlation between integration n and integration 3. As a result, the integration was higher in the hall type configuration. Circulation intersections acted mostly as integration cores for better visibility. Some areas showed the lack of continuity in the visual isovist fields overlap and irregular correlation between integration and step depth. The intelligibility was higher in the circulation area and social interaction spaces such as a cafe, reception waiting, and therapy waiting areas. Based on the analysis, design implication and possible future improvement were discussed to enhance wayfinding experiences in the hospitals for children with physical disabilities.

A Study on GNSS Data Pre-processing for Analyzing Geodetic Effects on Crustal Deformation due to the Earthquake (지진에 의한 측지학적 지각변동 분석을 위한 GNSS 자료 전처리 연구)

  • Sohn, Dong Hyo;Kim, Du Sik;Park, Kwan Dong
    • Journal of Korean Society for Geospatial Information Science
    • /
    • v.23 no.1
    • /
    • pp.47-54
    • /
    • 2015
  • In this study, we developed strategies for pre-processing GNSS data for the purpose of separating geodetic factors from crustal deformation due to the earthquakes. Before interpreting GNSS data analysis results, we removed false signals from GNSS coordinate time series. Because permanent GNSS stations are located on a large tectonic plate, GNSS position estimates should be affected by the tectonic velocity of the plate. Also, stations with surrounding trees have seasonal signals in their three-dimensional coordinate estimates. Thus, we have estimated the location of an Euler pole and angular velocities to deduce the plate tectonic velocity and verified with geological models. Also, annual amplitudes and initial phases were estimated to get rid of those false annual signals showing up in the time series. By considering the two effects, truly geodetic analysis was possible and the result was used as preliminary data for analyzing post-seismic deformation of the Korean peninsula due to the Tohoku-oki earthquake.

Effect of Visual Perception by Vision Therapy for Improvement of Visual Function (시각기능 개선을 위한 시기능훈련이 시지각에 미치는 영향)

  • Lee, Seung Wook;Lee, Hyun Mee
    • Journal of Korean Ophthalmic Optics Society
    • /
    • v.20 no.4
    • /
    • pp.491-499
    • /
    • 2015
  • Purpose: This study was to examine how decline of visual function affects visual perception by assessing visual perception after improving visual function through visual training, and observing the change in the cognitive ability of visual perception. Methods: This study analyzes the visual perceptual evaluation (TVPS_R) of 23 children below age 13($8.75{\pm}1.66$) who have visual abnormalities, and improves visual function after conducting vision training (vision therapy) of the children. Results: Convergence increased from average $3.39{\pm}2.52{\Delta}$ (prism) to $13.87{\pm}6.04{\Delta}$ in the measurement of long-distance disparate points, and from average $5.48{\pm}3.42{\Delta}$ to $18.43{\pm}7.58{\Delta}$ in the measurement of short-distance disparate points. Short-distance diplopia points increased from $25.87{\pm}7.33cm$ to $7.48{\pm}2.87cm$, and as for accommodative insufficiency, short-distance blur points increased from $19.57{\pm}7.16cm$ to $7.09{\pm}1.88cm$. In the visual perceptual evaluation performed before and after improving visual function, 6 items except visual memory showed statistically significant improvement. By order of significant improvement, response gap was highest with $17.74{\pm}16.94$(p=0.000) in visual closure, followed by $15.65{\pm}17.11$(p=0.000) in visual sequential-memory, $13.65{\pm}16.63$(p=0.001) in visual figure-ground, $12.74{\pm}18.41$(p=0.003) in visual form-constancy, $6.48{\pm}10.07$ (p=0.005) in visual discrimination, and $4.17{\pm}9.33$(p=0.043) in visual spatial-relationship. In the visual perception quotient that added up these scores, the response gap was $15.22{\pm}8.66$(p=0.000), showing a more significant result. Conclusions: Vision training enables efficient visual processing and improves visual perceptual ability. It was confirmed that improvement of visual function through visual training not only improves abnormal visual function but also affects visual perception of children such as learning, perception and recognition.

Printer calibration for linearly perceived tone reproduction (인간 시각에 선형적인 계조 재현을 위한 프린터 보정)

  • 이철희;이채수;강봉수;이응주;하영호
    • Journal of the Korean Institute of Telematics and Electronics S
    • /
    • v.36S no.4
    • /
    • pp.55-69
    • /
    • 1999
  • 일반적으로 잉크젯 프린터는 농도에 대해 선형적인 계조재현 특성을 나타낸다. 그러나 인간 시각의 경우 농도에 선형적인 프린터 출력에 대하여 비선형적인 지각반응을 나타낸다. 즉 농도가 큰 패치(patch)에 대해서는 명도나 색차에 대한 변별력이 작으며 농도가 작은 패치에 대해서는 좀 더 예민한 변별력을 갖는다. 따라서 농도에 선형적인 프린터 출력은 시각적인 활성영역을 줄이므로 프린터에서 구별되는 계조의 범위가 좁아진다. 그러므로 본 논문에서는 인간의 시지각 특성과 매우 상관도가 높은 CIELAB 색공간을 이용하여 균등한 명도 변화 및 색차를 나타내도록 하는 프린터 계조재현 알고리즘을 제안한다. 이때 시각적으로 균등한 변화를 나타내는 프린터의 입력값을 찾기 위해 다층 퍼셉트론 신경망(multi-layer perceptron neural network, MLP)을 이용하였다. 신경망의 학습을 위해 계조에 따른 패치를 만들고, 프린터 구동입력신호 및 패치의 측정된 값으로 신경망을 학습하였다. 학습된 신경망으로 선형적인 출력을 내는 프린터 구동신호를 찾고 LUT(look-up table)를 이용하여 프린터 입력 신호를 역으로 보정하였다. 결과, 보정된 프린터의 출력이 선형적인 계조 변화를 보였고 변화가 인지되는 계조의 범위가 늘어났으며 실형상에 대한 실험에 있어서도 우수한 화질을 보였다.

  • PDF

A Study on Property of Light Representation based on CGI(Computer-Generated Imagery) in IBL(Image Based Lighting) (IBL(Image Based Lighting)에서 나타나는 CGI기반 빛 재현의 특성에 관한 연구)

  • Chung, Kue-Hyung;Chung, Jean-Hun
    • Journal of Digital Convergence
    • /
    • v.12 no.7
    • /
    • pp.371-378
    • /
    • 2014
  • We understand the real form with light and it make us to visualize the world. Hence, light have got a great influence on formative arts in many ways from ancient time to now. Invisible and substantial light is described by many representational tools in various way and project the illusion. Projected illusion caused the change in human and general social culture. For such a reason, the representation of light is most important issue without distinction of age, space and genre. Now we are faced with CGI light just same as real light. So we need to study about properties of CGI light representation.

The effect of art expertise and awareness of artists' intention on the patterns of eye movement during perception of abstract paintings with implied motion (미술에 대한 전문성과 화가의 표현 의도에 관한 자각이 운동성을 묘사한 추상화 지각 시 안구 운동 패턴에 미치는 영향)

  • Kim, Ji-Eun;Shin, Eun-Hye;Kim, Chai-Youn
    • Korean Journal of Cognitive Science
    • /
    • v.25 no.3
    • /
    • pp.259-276
    • /
    • 2014
  • Artists such as Duchamp and Balla tried to portray moving objects on static canvases by superimposing snapshots of moving objects. Previously, our group showed the influence of prior experience on brain responses within a motion-sensitive area MT+ to abstr act paintings with or without implied motion. In the present study, we went further to investigate whether the differential MT+activation between observers is originated from differential eye movement patterns. Prior experience was defined operationally with major in art. In addition, we examined whether perceiver's awareness of artist's intention concerning the implied motion, as well as expertise in art, affects the way he/she views the artwork. Results showed that the number and the duration of fixation on the abstract paintings tended to differ between participants based on art major. The awareness of artist's intention was not related to such differences. In contrast, observers' awareness of artist's intention of implying motion affected eye movement patterns in specific regions of the abstract paintings where the motion was portrayed. In other words, observers with awareness focused more on the parts of paintings portraying motion and moved their eyes in the direction corresponding to the direction of moving objects than observers without awareness. Expertise was not related to such specific eye movement patterns. The present study implies that art expertise and awareness of artist's intention play differential roles in observers' perception of paintings with implied motion. Namely, it suggests that expertise is related to the overall perception of paintings, while awareness of implied motion is related to perception of the specific spatial information in those paintings.