• Title/Summary/Keyword: 시간과 움직임

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Frame Rate Up-Conversion Considering The Direction and Magnitude of Motion Vectors (움직임 벡터들의 방향과 크기를 고려한 프레임율 증가 기법)

  • Park, Jonggeun;Bae, Changyoung;Lee, Kyungjun;Jeong, Jechang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2015.07a
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    • pp.328-331
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    • 2015
  • 본 논문은 EBME(Extended Bilateral Motion Estimation) 알고리듬에서 움직임 벡터들의 방향과 크기를 고려한 알고리듬을 제안하였다. EBME는 높은 연산량을 요구하기 때문에 프레임 내의 x, y방향 각각의 평균 움직임 벡터크기를 이용하여 동적 프레임과 정적프레임을 판단하고, EBME 수행여부를 결정하여 연산량을 줄인다. 또한 동일한 움직임 벡터들의 방향과 크기를 비교하여 MVS(Motion Vector Smoothing)단계 수행여부를 판단함으로써 연산량을 줄인다. 제안하는 알고리듬을 적용한 실험 결과 기존의 EBME 알고리듬에 비해 수행시간은 단축되었으나 PSNR(Peak Signal to Noise Ratio)은 향상 되었다.

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Error Concealment Method using Temporal and Spatial Correlation of Motion Vector (시공간적 상관성을 이용한 에러은닉기법)

  • Son, Nam-Rye;Lee, Guee-Sang
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.10a
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    • pp.793-796
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    • 2001
  • 이동 통신 채널과 같이 에러 발생율이 놀은 환경에서 부호화된 비디오 스트림 전송시 발생된 에러는 비디오 화질에 큰 영향을 줄 수 있다. 본 논문에서 현재 널리 사용되고 있는 H.263 복호화기에서 전송도중 에러가 발생했을 경우 추가적인 데이터 삽입 없이 효율적으로 에러를 은닉한 수 있는 기법에 관하여 제안하였다. 특히 인터프레임 영상에서 손상되거나 손실된 움직임벡터에 대해 시간영역에서 관계가 깊은 이전 프레임에서 손실블록(매크로블록)과 같은 위치에 있는 블록의 움직임벡터와 현재 프레임에서 손실블록과 인접한 블록들의 움직임벡터 정보를 이용하여 손상된 블록에 대해 에러를 은폐시키는 방법을 제안한다. 기본적으로 손상된 매크로블록 주변에 인접한 화소값들을 움직임 벡터 추정에 사용한다.

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A Study on Correlation between Line-Region Topology and Motion Verbs (움직임 동사와 선-영역 위상간 관련성에 관한 연구)

  • Cho, Mi-Young;Song, Dan;Choi, Jun-Ho;Kim, Won-Pil;Kim, Pan-Koo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2004.05a
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    • pp.177-180
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    • 2004
  • 비디오 데이터베이스에서 움직임 정보를 가지고 있는 이동객체에 대한 모델링은 크게 두 가지 측면 즉, 공간적 혹은 시간적 관계성에 의해 다루어진다. 공간적 관계에서 위상 관계는 근접 그래프에 의한 모델링이 대부분이며, 이를 이용한 내용 기반 비디오 검색에서 자연어 형태의 질의어는 정형화된 위상 관계 표현으로 변환하는 과정을 거친다. 그러나 이 과정에서 위상 관계 표현이 인간이 사용하는 언어의 의미를 정확히 반영하는지는 알 수 없다. 이에 본 논문에서는 위상 관계 표현과 인간이 사용하는 움직임 동사간 의미의 차이를 줄이기 위해 위상 관계 표현과 실제 움직임 동사간의 매칭에 대해 연구했다.

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Simplified Triangular Partitioning Mode (TPM) in Versatile Video Coding(VVC) (VVC 의 삼각 분할 모드(TPM) 간소화 기법)

  • Park, Dohyeon;Yoon, Yong-Uk;Do, JiHoon;Jeong, Dae-Gwon;Kim, Jae-Gon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2019.06a
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    • pp.116-117
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    • 2019
  • 새로운 비디오 부호화 표준으로 JVET 에서 표준화 중인 VVC(Versatile Video Coding)에서는 더욱 유연한 화면간 예측을 위해 TPM(Triangular Partitioning Mode)을 채택하여 적용하고 있다. 하지만, TPM을 위한 추가적인 움직임 탐색 및 움직임 정보 저장은 VVC 부/복호화기의 복잡도를 증가시킨다. 본 논문에서는 TPM의 복잡도를 줄이기 위한 간소화 기법을 제안한다. 제안기법은 분할된 두개의 삼각 블록에 대한 움직임 정보 조합의 수를 줄여 움직임 탐색의 수를 줄이고 전송되는 데이터의 오버헤드도 함께 줄이는 TPM 간소화 기법이다. 실험결과, 제안기법은 RA(Random Access)와 LDB(Low-Delay B) 부호화 모드에서 미미한 성능 감소가 있었지만 4~6%의 두드러진 부호화 수행 시간 감소를 확인할 수 있었다.

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Fast Motion Artifact Correction Using l$_1$-norm (l$_1$-norm을 이용한 움직임 인공물의 고속 보정)

  • Zho, Sang-Young;Kim, Eung-Yeop;Kim, Dong-Hyun
    • Investigative Magnetic Resonance Imaging
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    • v.13 no.1
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    • pp.22-30
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    • 2009
  • Purpose : Patient motion during magnetic resonance (MR) imaging is one of the major problems due to its long scan time. Entropy based post-processing motion correction techniques have been shown to correct motion artifact effectively. One of main limitations of these techniques however is its long processing time. In this study, we propose several methods to reduce this long processing time effectively. Materials and Methods : To reduce the long processing time, we used the separability property of two dimensional Fourier transform (2-D FT). Also, a computationally light metric (sum of all image pixel intensity) was used instead of the entropy criterion. Finally, partial Fourier reconstruction, in particular the projection onto convex set (POCS) method, was combined thereby reducing the size of the data which should be processed and corrected. Results : Time savings of each proposed method are presented with different data size of brain images. In vivo data were processed using the proposed method and showed similar image quality. The total processing time was reduced to 15% in two dimensional images and 30% in the three dimensional images. Conclusion : The proposed methods can be useful in reducing image motion artifacts when only post-processing motion correction algorithms are available. The proposed methods can also be combined with parallel imaging technique to further reduce the processing times.

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Study of Motion Effects in Cartesian and Spiral Parallel MRI Using Computer Simulation (컴퓨터 시뮬레이션을 이용한 직각좌표 및 나선주사 방식의 병렬 자기공명 영상에서 움직임 효과 연구)

  • Park, Sue-Kyeong;Ahn, Chang-Beom;Sim, Dong-Gyu;Park, Ho-Chong
    • Investigative Magnetic Resonance Imaging
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    • v.12 no.2
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    • pp.123-130
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    • 2008
  • Purpose : Motion effects in parallel magnetic resonance imaging (MRI) are investigated. Parallel MRI is known to be robust to motion due to its reduced acquisition time. However, if there are some involuntary motions such as heart or respiratory motions involved during the acquisition of the parallel MRI, motion artifacts would be even worse than those in conventional (non-parallel) MRI. In this paper, we defined several types of motions, and their effects in parallel MRI are investigated in comparisons with conventional MRI. Materials and Methods : In order to investigate motion effects in parallel MRI, 5 types of motions are considered. Type-1 and 2 are periodic motions with different amplitudes and periods. Type-3 and 4 are segment-based linear motions, where they are stationary during the segment. Type-5 is a uniform random motion. For the simulation, Cartesian and spiral grid based parallel and non-parallel (conventional) MRI are used. Results : Based on the motions defined, moving artifacts in the parallel and non-parallel MRI are investigated. From the simulation, non-parallel MRI shows smaller root mean square error (RMSE) values than the parallel MRI for the periodic (type-1 and 2) motions. Parallel MRI shows less motion artifacts for linear(type-3 and 4) motions where motions are reduced with shorter acquisition time. Similar motion artifacts are observed for the random motion (type-5). Conclusion : In this paper, we simulate the motion effects in parallel MRI. Parallel MRI is effective in the reduction of motion artifacts when motion is reduced by the shorter acquisition time. However, conventional MRI shows better image quality than the parallel MRI when fast periodic motions are involved.

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H.264/AVC to MPEG-2 Video Transcoding by using Motion Vector Clustering (움직임벡터 군집화를 이용한 H.264/AVC에서 MPEG-2로의 비디오 트랜스코딩)

  • Shin, Yoon-Jeong;Son, Nam-Rye;Nguyen, Dinh Toan;Lee, Guee-Sang
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.1
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    • pp.23-30
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    • 2010
  • The H.264/AVC is increasingly used in broadcast video applications such as Internet Protocol television (IPTV), digital multimedia broadcasting (DMB) because of high compression performance. But the H.264/AVC coded video can be delivered to the widespread end-user equipment for MPEG-2 after transcoding between this video standards. This paper suggests a new transcoding algorithm for H.264/AVC to MPEG-2 transcoder that uses motion vector clustering in order to reduce the complexity without loss of video quality. The proposed method is exploiting the motion information gathered during h.264 decoding stage. To reduce the search space for the MPEG-2 motion estimation, the predictive motion vector is selected with a least distortion of the candidated motion vectors. These candidate motion vectors are considering the correlation of direction and distance of motion vectors of variable blocks in H.264/AVC. And then the best predictive motion vector is refined with full-search in ${\pm}2$ pixel search area. Compared with a cascaded decoder-encoder, the proposed transcoder achieves computational complexity savings up to 64% with a similar PSNR at the constant bitrate(CBR).

Fast Decision Method of Adaptive Motion Vector Resolution (적응적 움직임 벡터 해상도 고속 결정 기법)

  • Park, Sang-hyo
    • Journal of Broadcast Engineering
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    • v.25 no.3
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    • pp.305-312
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    • 2020
  • As a demand for a new video coding standard having higher coding efficiency than the existing standards is growing, recently, MPEG and VCEG has been developing and standardizing the next-generation video coding project, named Versatile Video Coding (VVC). Many inter prediction techniques have been introduced to increase the coding efficiency, and among them, an adaptive motion vector resolution (AMVR) technique has contributed on increasing the efficiency of VVC. However, the best motion vector can only be determined by computing many rate-distortion costs, thereby increasing encoding complexity. It is necessary to reduce the complexity for real-time video broadcasting and streaming services, but it is yet an open research topic to reduce the complexity of AMVR. Therefore, in this paper, an efficient technique is proposed, which reduces the encoding complexity of AMVR. For that, the proposed method exploits a special VVC tree structure (i.e., multi-type tree structure) to accelerate the decision process of AMVR. Experiment results show that the proposed decision method reduces the encoding complexity of VVC test model by 10% with a negligible loss of coding efficiency.

Multi-View Video Coding Using Illumination Change-Adaptive Motion Estimation and 2D Direct Mode (조명변화에 적응적인 움직임 검색 기법과 2차원 다이렉트 모드를 사용한 다시점 비디오 부호화)

  • Lee, Yung Ki;Hur, Jae Ho;Lee, Yung Lyul
    • Journal of Broadcast Engineering
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    • v.10 no.3
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    • pp.321-327
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    • 2005
  • A MVC (Multi-view Video Coding) method, which uses both an illumination change-adaptive ME (Motion Estimation)/DC (Motion Compensation) and a 2D (Dimensional) direct mode, is proposed. Firstly, a new SAD (Sum of Absolute Difference) measure for ME/MC is proposed to compensate the Luma pixel value changes for spatio-temporal motion vector prediction. Illumination change-adaptive (ICA) ME/MC uses the new SAD to improve both MV (Motion Vector) accuracy and bit saving. Secondly, The proposed 2D direct mode that can be used in inter-view prediction is an extended version of the temporal direct mode in MPEG-4 AVC. The proposed MVC method obtains approximately 0.8dB PSNR (Peak Signal-to-Noise Ratio) increment compared with the MPEG-4 AVC simulcast coding.

Frame-rate Up-conversion using Hierarchical Adaptive Search and Bi-directional Motion Estimation (계층적 적응적 탐색과 양방향 움직임 예측을 이용한 프레임율 증가 방법)

  • Min, Kyung-Yeon;Park, Sea-Nae;Sim, Dong-Gyu
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.3
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    • pp.28-36
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    • 2009
  • In this paper, we propose a frame-rate up-conversion method for temporal quality enhancement. The proposed method adaptively changes search range during hierarchical motion estimation and reconstructs hole regions using the proposed bi-direction prediction and linear interpolation. In order to alleviate errors due to inaccurate motion vector estimation, search range is adaptively changed based on reliability and for more accurate, motion estimation is performed in descending order of block variance. After segmentation of background and object regions, for filling hole regions, the pixel values of background regions are reconstructed using linear interpolation and those of object regions are compensated based on the proposed hi-directional prediction. The proposed algorithm is evaluated in terms of PSNR with original uncompressed sequences. Experimental results show that the proposed algorithm is better than conventional methods by around 2dB, and blocky artifacts and blur artifacts are significantly diminished.