• Title/Summary/Keyword: 시각적 아이러니

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Analysis of Landscape Image and Visual Characteristics of Wolseong District Using Virtual Walkthrough (가상체험을 이용한 경주 월성지구의 경관이미지 및 시각적 특성분석)

  • Deng, Bei-Jia;Heo, Sang-Hyun
    • Journal of Environmental Science International
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    • v.30 no.10
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    • pp.833-844
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    • 2021
  • A well-maintained landscape can increase the competitiveness of a city. Gyeongju which is the famous ancient capital of Korea, has numerous historical resources. However, the disharmony between the historical landscape and the surrounding landscape weakens the competitiveness of the city. At present, most landscape analysis methods mainly focus on plans, photos, and animation, which have certain limitations in the expression of landscape spatial scale and materials. This study aimed to use the virtual walkthrough method to take the Wolseong District of Gyeongju historical areas as the object in order to evaluate the landscape visually. Compared with planar landscape analysis methods, such as photos and videos, the virtual walkthrough method is more immersive and intuitive to experience the spatial scale. The study results revealed images, visual characteristics, and visual influence factors of the landscape, which provide essential data for the construction and improvement of landscapes in similar historical areas in the future.

Augmented Reality Based Drawing Learning System for Toddler's Art Education (영유아 기초 미술 교육을 위한 증강현실로 익히는 드로잉 시스템)

  • Suh, Yeong-Sang;Oh, Yeon-Jae;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.11 no.5
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    • pp.505-510
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    • 2016
  • Interest of augmented reality increases rapidly due to development of recent technology. Augmented reality offers learners various satisfactions by using the sense of sight, hearing, touch, etc. and enhances immersion and interest. This paper presents a drawing system for toddler's art education using augmented reality. This system helps toddlers draw pictures easily and can teach toddlers art learning effectively at low cost as well as provide immersion, achievement, and interest.

Type in Motion as a Visual Storytelling (Visual Storytelling으로서의 Type in Motion에 관한 연구)

  • 박효신
    • Archives of design research
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    • v.13 no.3
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    • pp.235-244
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    • 2000
  • The form or interpretation of today's communication design lies in content development and storytelling to the designer. However, the understanding as well as exteriment of the mechanisms behind content creation remain an obscure concept. Particularly given the rapid development of digital technology, since the 1980s typography has been quickly transforming itself from its static state to the more dynamic'Type in Motion'. following this came the need for solid research in'Type in Motion'as the best means of presenting story content and form The previous passage has studied the effectiveness of'Type in Motion'in presenting this kind of content. Type in Motion has allowed vast developments in the methods of story presentation. It is Due that today's digital technology has given many benefits to the designer, but on the other hand, it has required a more diverse understanding of digital design. furthermore, even the designers in digital typography lack the understanding and research in'Type in Motion'not only as a mode of visual language but also of verbal language. Given this point· in hand, the entire interpretation and interrelation of story and'Type in Motion'can be considered essential, given their shaping of effective digital typography.

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Reliability and Concurrent Validity of the Balance Evaluation using Space Balance 3D and Tinetti Mobility Test in Subacute Stroke Patients (아급성 뇌졸중 환자에서 Space Balance 3D와 Tinetti Mobility Test를 이용한 균형 능력 평가의 신뢰도 및 동시타당도 연구)

  • Choi, Ji-Min;Lee, Jong-Hoon;Ha, Hyun-Geun;Kim, Yang-Gu;Kim, Yun-Hee;Bae, Young-Hyeon
    • The Journal of the Korea Contents Association
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    • v.12 no.8
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    • pp.264-273
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    • 2012
  • The purpose of this study was to determine the test-retest reliability and the concurrent validity between tinetti mobility test (TMT), berg balance scale (BBS) and space balance 3D which is one of the computerized measurement and visual feedback balance assessment system in subacute stroke patients. Twenty three ambulatory acute stroke subjects were measured the TMT, BBS and space balance 3D. The test-retest reliability(intra-class correlation coefficient: ICC) indicated that the static and dynamic balance in space balance 3D considered moderate reliability and TMT, BBS were good reliability. In case of concurrent validity, there were moderate validity (p<.01) between static balance test with space balance 3D and each TMT, BBS. But there were only poor validity (p<.05) between center to forward-left, center to backward-left phase in dynamic balance test with space balance 3D and each TMT, BBS. These findings suggest that in subacute stroke patients the test-retest reliability and concurrent validity using the space balance 3D and TMT were valuable in balance test but there was limitation to evaluate dynamic balance test.

A Study on Women's World in Sofia Coppola's Early Films: Focused on and (소피아 코폴라 감독의 초기 작품에 나타난 여성 세계: <처녀자살소동>과 <마리 앙투아네트>를 중심으로)

  • Yoon, Soo-In
    • The Journal of the Korea Contents Association
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    • v.21 no.7
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    • pp.30-44
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    • 2021
  • The study analyzed Sofia Coppola's early films and to study her views about social frames on women. Moreover, the study shows the connection to Coppola's worldview on women in her other films; and . The study also analyzed the cinematography in her films as Coppola did not convey the messages directly. In addition, the study pursues a re-evaluation on , which was a controversial film among critics, and unravels the uncertain open-ending in . Throughout the comparative analysis, the study reveals that the two films have consistent views that do not differ from each other and that it was the progress to the growth of Coppola's worldview. The conclusion of these two films connects to another controversial content in Coppola's next film. Hence, one expects the analysis of these films to provide a better understanding of Sofia Coppola's other films.

Multi-Behavior Analysis Based on Google Archiving Data (구글 아카이빙 데이터 기반 멀티 행위 분석)

  • Yeeun Kim;Sara Hong;Seongmin Kim
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.33 no.5
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    • pp.737-751
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    • 2023
  • The importance of digital forensics in the cloud environment is increasing as businesses and individuals move their data from On-premise to the cloud. Cloud data can be stored on various devices, including mobile devices and desktops, and encompasses a variety of user behavior artifacts, such as information generated from linked accounts and cloud services. However, there are limitations in securing and analyzing digital evidence due to environmental constraints of the cloud, such as distributed storage of data and lack of artifact linkage. One solution to address this is archiving services, and Google's Takeout is prime example. In this paper, user behavior data is analyzed for cloud forensics based on archiving data and necessary items are selected from an investigation perspective. Additionally, we propose the process of analyzing selectively collected data based on time information and utilizing web-based visualization to meaningfully assess artifact associations and multi-behaviors. Through this, we aim to demonstrate the value of utilizing archiving data in response to the increasing significance of evidence collection for cloud data.

Design of CNN-based Braille Conversion and Voice Output Device for the Blind (시각장애인을 위한 CNN 기반의 점자 변환 및 음성 출력 장치 설계)

  • Seung-Bin Park;Bong-Hyun Kim
    • Journal of Internet of Things and Convergence
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    • v.9 no.3
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    • pp.87-92
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    • 2023
  • As times develop, information becomes more diverse and methods of obtaining it become more diverse. About 80% of the amount of information gained in life is acquired through the visual sense. However, visually impaired people have limited ability to interpret visual materials. That's why Braille, a text for the blind, appeared. However, the Braille decoding rate of the blind is only 5%, and as the demand of the blind who want various forms of platforms or materials increases over time, development and product production for the blind are taking place. An example of product production is braille books, which seem to have more disadvantages than advantages, and unlike non-disabled people, it is true that access to information is still very difficult. In this paper, we designed a CNN-based Braille conversion and voice output device to make it easier for visually impaired people to obtain information than conventional methods. The device aims to improve the quality of life by allowing books, text images, or handwritten images that are not made in Braille to be converted into Braille through camera recognition, and designing a function that can be converted into voice according to the needs of the blind.

Preference of the Mountain Trail by the Visibility of the Landscape Resources - Case Study of the Seoraksan National Park, Korea - (경관자원 가시도가 탐방로 선호에 미치는 영향 - 설악산국립공원을 대상으로 -)

  • Hong, Suk-Hwan;Kim, Choong-Sik;Ryu, Jeong-Sang;Kim, Ji-Suk
    • Korean Journal of Environment and Ecology
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    • v.28 no.2
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    • pp.253-262
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    • 2014
  • This study was conducted to find methods of qualitative landscape assessment for vegetational landscapes using ecological analysis. The study site was Seoraksan National Park in Korea. For this study, differing unique landscape resources were categorized and identified according to ecosystems. After identifying the study areas, the relationship between trail visitor preference and the amount of visible overexposure caused by people to the resources was examined. Landscape resources chosen for ecological analysis at Seoraksan National Park were subalpine vegetation community, high mountain rocks, ombrogenous deciduous broadleaf forest in the valley area, edaphic climax community, big tree community, flowering tree dominant community, autumnal tree dominant community and needle-leaf forest in the subalpine area. As a result of the study, it was found that the landscape resources with the highest correlation to visitor trail preference were big tree community area, flowering tree dominant community area, and needle-leaf forest in the subalpine area. As a result of overlapping the analysis of the amount of visible overexposure to the landscape resources and the analysis of preferential use of trails by visitors, guidance for the appropriate season for each trail can be provided. Since a positive correlation exists between certain sections of the natural landscapes and visitor preference, ecological impact on landscape resource ecosystems did not appear to cover wide areas of the trails, but was limited to certain areas preferred by visitors.

Geographical Approach and Perspective in Tourism (관광에서의 지리학의 역할과 접근방법 모색)

  • 김종은;이승곤
    • Journal of the Korean Geographical Society
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    • v.35 no.2
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    • pp.365-372
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    • 2000
  • 관광지리 연구는 다른 학문에 비하면 그 연구가 미약하여 아직도 학문적 개척 여지가 많다. 선진국에 비하면 미개척 분야에 속한다고 볼 수도 있겠으나, 80년대 이후 상당수의 논문이 발표된 바 있어 이를 기초로 관광지리학 연구가 활발히 진행되고 있다. 최근 국정지표의 하나인 문화관광진흥에 의하여 국가의 전략사업으로 관광사업이 비약적으로 발전함에 따라, 관광에서의 지리학 역할이 큰 비중을 차지하게 되었다. 이에 따라 응용 학문적 시각에서 관광지리 연구가 활발히 진행되고 있는 경향으로 변하고 있다. 종래의 관광지 및 관광형태의 관한 개별적 지역연구에서 관광현상의 모태가 되는, 관광입지론적 연구가 활발해 졌다. 급전하는 세계화 속에서 시대에 부응하는 학문적 가치를 창출해 내기 위해서라도, 신속하고 정확한 관광환경에 대한 연구를 수행해야 한다. 관광지리학은 실증적 지역연구의 일환으로 그 방법론적 접근이 체계적으로 모색되어야 한다. 본 연구에서는 관광분야에서의 지리학 역할의 중요성을 강조하고, 체계적 접근방법에 따른 관광연구 방법론을 제사하였으며, 장소 마케팅으로서의 지리학 연구방법도 제시하였다.

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The Style and Cultural Significance of Film Color White (영화색채 하양의 활용 양상과 문화적 의미)

  • Kim, Jong-Guk
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.4
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    • pp.187-198
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    • 2020
  • With the cultural background of whiteness I did examine the universal meaning of absolute good, the special of psychosis, and the fantastic of femininity and memory/record. As an example I analyzed the symbolic meaning of white used in Korean films. Unconditional goodness, white as a generality: White color in all the films of good-evil confrontation falls into this category. The most obvious and the simplest configuration are the black-white dichotomy. In Nameless Gangster: Rules of Time(2011), The Merciless(2016), Asura: The City of Madness(2016) and The Bad Guys: Reign of Chaos(2019), white is the absolute good but it is not limited to a fair key figure. Paradoxically, black is not given only to the side of absolute evil. White is used to be a flexible visual device that reflects the socio-political situation without changing the meaning of the general good. Psychosis and pills, white as a peculiarity: The visual function that emphasizes sado-masochism in the absolute good and the universal symbol of white extends to psychotic specificities such as hysteria. In all the films creating horror, white symbolizes the mentally disabled and the pill for healing. Femininity and haunted white: White of absolute good is expressed by the socio-cultural tendency of femininity and the black-white contrast of vision is applied to the gender difference. In general the women's sexuality is emphasized in color red, but white is arranged in the background. In TaeGukGi: Brotherhood Of War(2004), 71: Into The Fire(2010), My Way(2011), The Front Line(2011), Roaring Currents(2014), Northern Limit Line(2015), The Battle: Roar to Victory(2019) and Battle of Jangsari(2019), white given to female figures sticks to the traditional femininity such as motherhood, sacrifice and weakness. The concept of specters is applied to desires, memories/records, history, fantasy, virtual/reality and social media images. The film history capturing to list memories and moments brings up the specters of socio-political genealogy. Most of films aiming for socio-political change are its examples and white constituting Mise-en-scene records to remember a historical event in Peppermint Candy(2000), The Attorney(2013) and A Taxi Driver(2017).