• Title/Summary/Keyword: 시각미술(視覺美術)

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A study of Visual Effects of Light Focusing on Illustration (빛(Light)의 시각적 효과에 대한 연구 일러스트레이션을 중심으로)

  • MOON, CHUL
    • Archives of design research
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    • v.12 no.1
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    • pp.133-142
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    • 1999
  • Light is an essential element which make it possible for men to see things, and its important for painter cannot be too much emphasized. light has significant meanings in the history of painting as well as in human life. light playa an essential role in creating three- dimentional objects. Light has not only spiritural, psychological , and formative meanings but also in. itself in the field of drawing. In general, a study of light and colors should be understood not merely as visible effects but as something unconscious involving psychological experiences and spiritual symbols, thus, as a very subjective phenomena. The article analyzes new meanings and roles of light in modern area, examining ways in which studies of light has been performed. It also deals with the meaning and effects of light revealed in the history of oriental and western paintings, and their influence on modern illustrations through case studies in order to provide an opportunity to have a new understanding of light.

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A Research of Convergence Art Education Program for Creativity Manifestation Utilizing Waste (폐품을 활용한 창의성 발현 융복합 미술교육 프로그램 연구 - 미술활동에서의 창의성 발현을 중심으로)

  • Park, Gun-Kyu
    • Journal of Digital Convergence
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    • v.15 no.6
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    • pp.551-556
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    • 2017
  • Creation by human starts from ascribed situation. That means creating new relationships among seemingly unrelated things. The art production process requires creativity which materializes the inspiration emerging as an image. The production of sculpture utilizing waste is creative in regard of its advantage of being easy to recognize since it de-categorizes ascribed things and needs an overall view of considering decomposed sculpture elements syntagmatically according to the new image. Students have different point of view and develop creativity and originality in their curiosity of seeking something new, observing things of their vision, the standard of using material and in the process of selecting the materials, etc. This research suggests an extensive creativity education of producing sculpture, which implies the environmental consciousness and life respect, by means of change their recognition about seemingly meaningless waste.

Exploratory Experiment Analysis for Video Generation by Collage Technique (콜라주 기법에 의한 비디오 생성을 위한 탐색적 실험 분석)

  • Cho, Hyeongrae;Park, Gooman
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.11a
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    • pp.123-126
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    • 2020
  • 딥러닝이 정답을 찾아가는 연구과정이라면 미술은 정답이나 오답의 단정적 결과보다는 미추(아름다움과 추함)를 포함하는 과정적, 창조적 행위에 가깝다고 할 수 있다. 다시 말하면 미술은 0과 1로만 환원할 수 없는 세계를 기술하여 감동을 주는 유기적 규칙이 내재되어 있고 때로는 과학이 만들어낸 결론을 뒤집는 반상식적 추론을 하기도 한다. 그러므로 딥러닝은 예술적 방식을 통하여 과학의 상식적 추론과의 좋은 거리(Fine distance)를 유지할 필요성이 있는데, 이를 위해서 기존 딥러닝의 이미지 생성과 관련하여 Distance, Classification, Optimization 등의 문제를 미술 표현 기법과 목적이 담겨있는 창작자의 Statement 키워드와의 유사성과 차이점을 비교 분석할 필요가 있다고 생각한다. 시각적 표현과 관련된 딥러닝의 성능은 아직 사람의 표현능력에 못 미치고 있어 본 논문에서는 콜라주 기법에 의한 비디오 생성을 위한 탐색적 실험 분석을 목적으로 GAN을 활용한 콜라주 비디오를 제작하고 그 문제점과 개선점을 제안하고자 한다.

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A Study on the Therapeutic Mechanism of Line Drawing's Movement in Art Therapy (미술치료에서 선화(Line Drawing)의 운동성이 갖는 치료적 메커니즘 고찰)

  • Lee, Hyun-Jee;Chung, Yeo-Ju
    • The Journal of the Korea Contents Association
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    • v.22 no.9
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    • pp.497-509
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    • 2022
  • Lines are the oldest visual elements in human history and are closely related to human life and drawings and symbols drawn with lines on cave paintings and rocks have existed as alternative images for human survival. In arts the line reveals the core of the object within a short period of time and in art therapy it becomes a medium that can diagnose the client's psychological state and intervene therapeutically. However although line drawing has therapeutic importance in the process as well as diagnosis studies on its effectiveness and therapeutic characteristic have not been actively conducted. Therefore in this study the characteristics related to line art in art therapy are first derived through 'Triangular Verification of Theory', 'Qualitative Content Analysis', and 'Finding Common Parts' in domestic and foreign literature. As a result I will examine the Movement which is a key therapeutic element of line drawing in connection with the brain structure. Through this I will examine the therapeutic mechanisms that affect the body, brain and mind of the movement of line drawing and examine and suggest how it can be used in art therapy.

A Study on the Copyright Issues of Art Archives (미술 아카이브 저작권 쟁점에 관한 연구)

  • Jieun Lee;Jihyun Kim
    • Journal of Korean Society of Archives and Records Management
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    • v.23 no.3
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    • pp.1-20
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    • 2023
  • Art archives are archives that are produced and collected in activities carried out by artists, critics, and related organizations, and a large portion consists of individual records. Because of these characteristics, art archives have a wide range of media and formats, each with their own characteristics and creators, which can lead to copyright issues in individual cases. This study conducted interviews with six art archive professionals from four institutions, secured and analyzed the copyright status and issues that occurred in the art archives field by business area, and suggested applicable measures for each copyright case.

An Examination on the Concept of Visual Literacy as a Basis for Convergence Education Programme (융복합교육 프로그램을 위한 기반으로서 시각적 문해력(Visual Literacy) 개념 검토)

  • Park, Gun-Kyu;Kim, Won-seok
    • Journal of Digital Convergence
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    • v.14 no.12
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    • pp.397-403
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    • 2016
  • This research reviews the concept of Visual Literacy which is the critical base for performing convergence-style educational program of fine arts. The Visual Literacy means the ability to understand and properly deal with the visual information given to the agent such as the literacy to the written language. It is beyond doubt that the necessity of the Visual Literacy is raised because there is different visual information through new media for the entire life of young generation. Therefore, the Visual Literacy is the base for performing convergence-style education when it comes to performing convergence-style educational programs. It covers the communication abilities to utilize new media and exchange visual information one another.

Augmented Reality Based Drawing Learning System for Toddler's Art Education (영유아 기초 미술 교육을 위한 증강현실로 익히는 드로잉 시스템)

  • Suh, Yeong-Sang;Oh, Yeon-Jae;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.11 no.5
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    • pp.505-510
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    • 2016
  • Interest of augmented reality increases rapidly due to development of recent technology. Augmented reality offers learners various satisfactions by using the sense of sight, hearing, touch, etc. and enhances immersion and interest. This paper presents a drawing system for toddler's art education using augmented reality. This system helps toddlers draw pictures easily and can teach toddlers art learning effectively at low cost as well as provide immersion, achievement, and interest.

Virtual Engraving and Frottage Simulation with Haptic Feedback (촉감을 이용한 판화와 탁본 기법의 가상 시뮬레이션)

  • Lee, Dong-Wook;Park, Ye-Seul;Park, Jin-Ah
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.10b
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    • pp.206-211
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    • 2007
  • 현대 그래픽스 장치의 발전은 수년전까지 Pre-Rendered 방식을 사용해서 볼 수 있었던 영상들을 Real-Time Rendering을 통해 실시간으로 인터렉티브하게 제공하고 있다. 이러한 장치의 발전은 게임, 시뮬레이션, 미디어 아트 등의 많은 분야에서 변화를 불러 일으켰으며, 앞으로도 많은 변화를 촉진시킬 것이다. 이러한 변화 중 하나로 기존까지 실시간으로 영상을 생성하기 힘들었던 분야 중의 하나인 미술 기법들의 실시간 재생이 가능해졌다. 본 논문은 미술 기법 중 판화기법과 탁본기법을 가상의 환경에서 모사할 수 있는 어플리케이션인 Virtual Engraving과 Virtual Frottage를 제안한다. Virtual Engraving은 3차원 공간상의 가상의 물체에 대해 3차원 입출력장치와 Bump Mapping을 이용하여 조각행위에 대한 경험을 사용자에게 제공하며, Virtual Frottage는 탁본의 대상을 영상으로 받아들여 영상 처리 기법과 Pixel Shader를 통한 렌더링을 통하여 사용자에게 흥미로운 프로타주 기법의 경험을 제공한다. 두 어플리케이션 모두 시각적인 정보를 통해 사용자에게 미술 기법의 경험을 제공하며, Virtual Engraving의 경우 3차원 입출력장치를 통해 촉각적인 정보를 제공하였고 Virtual Frottage 역시 촉각 피드백을 제공할 수 있도록 연구 중이다. 이러한 미술 기법의 모사 연구는 사용자에게 보다 더 실감적인 경험뿐만 아니라 실 공간에서는 가능하지 않은 여러 효과를 제공할 수 있다.

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RLVisualizer: An application for Visualizing Trajectories of Reinforcement Learning Problem (RLVisualizer: 강화학습의 문제의 학습궤적을 시각화하는 응용)

  • Chung, TaeChoong;Tuyen, Le Pham
    • Proceedings of the Korea Contents Association Conference
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    • 2017.05a
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    • pp.13-14
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    • 2017
  • 딥러닝을 비롯한 전반적인 인공지능에 대한 관심이 뜨겁다. 특정 영역에 영향력을 주었던 과거와 다르게 인공지능의 영향력은 인류문명 전체에 변화를 주고 있다. 예술 분야도 영향을 받고 있는데, 그 중 한 분야는 과학적 실험의 자료를 어떻게 시각화 하느냐의 문제를 풀다가 나오기도 한다. 자료를 시각화하는 것은 실험과정 및 결과를 과학자 및 독자들에게 쉽게 전달하기위한 것이다. 그런데, 그 시각화된 영상 중에는 미적인 아름다움이 있는 경우가 있다. 본 연구자는 강화학습의 정책이 어떻게 개선되고 있는지 보기위해 강화학습의 과정을 시각화 해서 검증하는 시도를 했다. 그 과정에서 만든 자료가 미술적인 관점에서도 아름다움이 있는 작품을 만들 수 있다는 확신이 들어서 강화학습용 디지탈예술 도구를 만들어 작품을 생성해 보았다.

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The Development of the Inspection Model about Cognitive Ability according to Visual Artistic Giftedness Identification of the Elementary School Children (초등학교 아동의 미술영재성 판별에 따른 인지능력검사모형 구안)

  • Park, Myeong-Ok
    • Journal of Gifted/Talented Education
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    • v.20 no.1
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    • pp.1-30
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    • 2010
  • The purpose of this study was to develop the inspection model of cognitive ability to identify visual artistic giftedness of the elementary school children with considering the relation between visual artistic giftedness and cognitive ability based on literature and preceding research. The research method applied literature research and quantitative research. Through literature review on the relation between art education and cognitive thinking and visual artistic of giftedness, it was suggested to prescribe the validity of cognitive ability as an element for identification of visual artistic giftedness identification, and then prescribed the elements of cognitive ability, and developed the inspection model of cognitive ability by measuring specific variables. Based on the results of literature research through the quantitative research, verified significance of developed inspection instrument on cognitive ability, validity and reliability of the inspection model of cognitive ability according to visual artistic giftedness identification of the elementary school children. As a result of reviewing related literature and preceding research, it could be referred that visual thinking ability, spatial perception power and critical thinking ability coincided with a characteristic of an art field can show excellent ability in various art activities and be valid criteria of visual artistic giftedness as cognitive ability of the visual artistic gifted with potential possibilities. In conclusion, as the elements of cognitive ability for the visual artistic giftedness identification of the elementary school children, visual thinking ability, spatial perception power and critical thinking ability were verified to be valid in terms of logical and experimental. Therefore, the result of the research will be able to provide a new approach in education program development of visual artistic giftedness of the elementary school children and a various developmental possibility in identification of visual artistic giftedness.