• Title/Summary/Keyword: 스트리머

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A Study on Optimization of the Global-Correlation-Based Objective Function for the Simultaneous-Source Full Waveform Inversion with Streamer-Type Data (스트리머 방식 탐사 자료의 동시 송신원 전파형 역산을 위한 Global correlation 기반 목적함수 최적화 연구)

  • Son, Woo-Hyun;Pyun, Suk-Joon;Jang, Dong-Hyuk;Park, Yun-Hui
    • Geophysics and Geophysical Exploration
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    • v.15 no.3
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    • pp.129-135
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    • 2012
  • The simultaneous-source full waveform inversion improves the applicability of full waveform inversion by reducing the computational cost. Since this technique adopts simultaneous multi-source for forward modeling, unwanted events remain in the residual seismograms when the receiver geometry of field acquisition is different from that of numerical modeling. As a result, these events impede the convergence of the full waveform inversion. In particular, the streamer-type data with limited offsets is the most difficult data to apply the simultaneous-source technique. To overcome this problem, the global-correlation-based objective function was suggested and it was successfully applied to the simultaneous-source full waveform inversion in time domain. However, this method distorts residual wavefields due to the modified objective function and has a negative influence on the inversion result. In addition, this method has not been applied to the frequency-domain simultaneous-source full waveform inversion. In this paper, we apply a timedamping function to the observed and modeled data, which are used to compute global correlation, to minimize the distortion of residual wavefields. Since the damped wavefields optimize the performance of the global correlation, it mitigates the distortion of the residual wavefields and improves the inversion result. Our algorithm incorporates the globalcorrelation-based full waveform inversion into the frequency domain by back-propagating the time-domain residual wavefields in the frequency domain. Through the numerical examples using the streamer-type data, we show that our inversion algorithm better describes the velocity structure than the conventional global correlation approach does.

The Characteristic of Hydrogen Generation on the Structure of Plasma Reactor Using the Streamer Discharge in the Water (수중 스트리머 방전용 플라즈마 반응기 구조에서 수소발생 특성)

  • Park, Jae-Youn;Kim, Jong-Seok
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.20 no.4
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    • pp.37-42
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    • 2006
  • The effect of arc like streamer discharge is investigated on the hydrogen generation using the multineedle-plate electrode geometry plasma realtor(MPER) and the needle-plate electrode geometry plasma reactor(NPER). In order to restrict waves at the water surface when the high voltage applied, two kinds of the insulator such as the rectangular mesh or the hole mesh type are installed under the water surface. The discharge assistant of the two type(the saw type and the $TiO_2$ pellet type) was placed under the water surface to investigate the effect of the water surface conditions. The experimental results are compared in case of the reactor with and without the discharge assistant on the water surface.

The Effect of pulse power in the non-thermal plasma reactor for Hydrogen generation (수소발생용 비열플라즈마 반응기에서의 펄스파워 영향)

  • Kim, Jong-Seok;Park, Jae-Youn;Han, Sang-Bo;Jung, Jang-Gun;Koh, Hee-Seok;Park, Sang-Hyun
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2005.07a
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    • pp.548-549
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    • 2005
  • 본 논문에서는 인가 전극구조가 다른 두가지 형태의 아크성 스트리머 방전용 플라즈마 반응기를 설계 제작하였다. 제작된 반응기에 60 Hz상용전원과 펄스파워를 인가전원으로 사용하여 반응기 형태와 인가전원에 따른 수소발생 특성에 대하여 조사하였다. 또한 방전 전력에 따른 수소발생량을 비교 분석하였다. 수소 발생을 위한 효과적인 수표면 방전은 강한 전계 집중과 높은 에너지 밀도를 동반한 아크성 스트리머 방전 분위기 형성이 필요하다. 인가전원으로 상용전원을 이용한 경우보다 펄스파워를 사용한 경우와 강한 전계집중 증대를 위해 인가 전극이 석영관 내에 배치된 전극 구조에서 수소발생에 효과적이였다.

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A Study on subtitle synchronization calibration to enhance hearing-impaired persons' viewing convenience of e-sports contents or game streamer contents (청각장애인의 이스포츠 중계방송 및 게임 스트리머 콘텐츠 시청 편의성 증대를 위한 자막 동기화 보정 연구)

  • Shin, Dong-Hwan;Kim, Jeong-Soo;Kim, Chang-Won
    • Journal of Korea Game Society
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    • v.19 no.1
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    • pp.73-84
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    • 2019
  • This study is intended to suggest ways to improve the quality of the service of subtitles provided for the convenience of viewing for deaf people on e-sports broadcast content and game streamer content. Generally, subtitling files of broadcast content are manually written on air by stenographers, so a delay of 3 to 5 seconds is inevitable compared to the original content. Therefore, the present study proposed the formation of an automatic synchronization calibration system using speech recognition technology. In addition, a content application experiment using this system was conducted, and the final result confirmed that the time of synchronization error of subtitling data could be reduced to less than 1 second.

The Effect of Live Commerce Characteristics on Consumption Behavior Mediated by Presence -Focusing on Interaction and Streamer Attributes- (라이브 커머스 특성이 실재감을 매개로 소비행동에 미치는 영향 -상호작용성과 스트리머 속성을 중심으로-)

  • Kwon, Ki Yong;Kim, Woo Bin
    • Journal of the Korean Society of Clothing and Textiles
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    • v.46 no.5
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    • pp.741-759
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    • 2022
  • This study examines the effect of live commerce characteristics on consumption behavior mediated by presence. As contactless shopping has become the new normal, live commerce is emerging as an innovative communication service between consumers and sellers. We examine the role of interaction and streamers' attributes on sharing and purchase intention by mediating social presence and telepresence. A web-based experiment was conducted to test our hypotheses. The data of 267 participants were analyzed using SPSS 23.0 and AMOS 21.0. The results showed that the Streamer-Consumer interaction had a positive effect on social presence and telepresence. By contrast, the Consumer-Consumer interaction had no significant effect on social presence and telepresence. We further found that streamer trustworthiness had a positive effect on both social presence and telepresence, while streamer attractiveness had a positive effect only on telepresence. Thus, social presence and telepresence positively influenced sharing and purchase intention. Overall, these findings illustrate that the Streamer-Consumer interaction and streamer trustworthiness are vital characteristics that lead to higher levels of presence using live commerce. Several academic and managerial implications are suggested based on these results.

Group storytelling with multi-storyteller in single person media game contents on Youtube - focused on viewer-participating contents in channel (유튜브 1인 게임 방송의 집단 스토리텔링 -<대도서관 TV(buzzbean11)> 채널의 시청자 참여형 콘텐츠를 중심으로)

  • Kil, Hye-Bin;Kim, So-Young
    • Journal of Popular Narrative
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    • v.27 no.2
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    • pp.107-142
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    • 2021
  • Emergence of new media platform had changed relationship between the broadcaster and the viewer, which used to form 'performer-audience' structure. This research has focused on the transition of 'streamer-viewer' role in single-media broadcasting, such as Youtube or Twitch, and identify how they progress group storytelling as a team. Walter Benjam and Leslie Marmon Silko's notion of 'story and storyteller' and Erving Goffman's 'social role theory' was used to define participants' role in new media broadcasting. channel, on Youtube, was selected and analyzed as example case. The domain of 'front stage' was broadened in recorded contents comparing to live streaming. The audience of live streaming is included to the front stage during the expansion. The role of streamer, game participant, and live stream contents viewer is also adjusted during the change, which leads to group-creation of the contents. Streamer plays a role of main-storyteller and suggest identity of the community. Game participants work as sub-storyteller, filling in the blank space in game storytelling and making it sophisticated. They also perform based on community's identity, which streamer has built in advance. Lastly, live steam viewers are intermittent sub-storyteller, which seldom add up the narrative. Though, their main role is to preserve identity of game broadcasting community by reacting according to community's identity. As a result, the game broadcasting narrative is developed by combining and adding up pieces of story made in different level and role of participants. The research redefine the role of viewer and storytelling method in new media, especially in single-person broadcasting. Considering the rapid shift in recent media and contents, a new approach to the streamer-veiwer role and group storytelling of this research can be one of the new method to analyze contents produced in new media, such as Youtube.

ESE 피뢰침 설비의 인하도선

  • Gang, In-Gwon
    • Electric Engineers Magazine
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    • v.206 no.10
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    • pp.18-23
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    • 1999
  • 본고에서는 최근에 많이 설치되고 있는 선행스트리머 방사형 피뢰침 설비에 대하여 적용 기준인 NF C 17102에 의거한 ESE 피뢰침설비의 점검기준 및 구체적인 상세 점검항목을 기술한다.

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Broadband Seismic Exploration Technologies via Ghost Removal (도깨비파 제거를 통한 광대역 탄성파 탐사 기술)

  • Choi, Woochang;Pyun, Sukjoon
    • Geophysics and Geophysical Exploration
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    • v.21 no.3
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    • pp.183-197
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    • 2018
  • In the delineation of geological structures using seismic exploration, it is very important to improve resolution of seismic data as well as accurate velocity model building and subsurface imaging. The resolution of seismic data can be enhanced by employing high-frequency energy sources or by applying deconvolution techniques in data processing. In marine seismic exploration, however, the main reason for degradation of resolution is the loss of specific frequency components due to ghosts. If we remove the ghosts, we can obtain broadband seismic data by avoiding frequency loss, and thus providing high-resolution subsurface images. Although ghosts can be properly filtered out in the data processing step, more effective broadband seismic technologies have been developing through the evolution of seismic instruments and the innovation of survey design. Overseas exploration companies developed brand-new configurations of receivers such as over/under streamer and variable-depth streamer, or ghost removal techniques using dual-sensor streamer to serve high-resolution imaging technologies. Unfortunately, neither broadband seismic instrument nor processing technique has been studied in Korea. In this paper, we introduce fundamental theories and current status of broadband seismic technologies to assist domestic researchers to study those technologies.

Analysis of Gas Discharge with Variation of Boundary Condition at Parallel Plate using Finite Element Methode (평행 평판 전극에서의 경계 조건의 변화에 따른 기체 방전의 유한 요소 해석)

  • Kim, Nam-Kyung;Kim, Dong-Hun
    • Proceedings of the KIEE Conference
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    • 2009.07a
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    • pp.1475_1476
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    • 2009
  • 본 논문에서는 스트리머 방전에 대한 연구의 일환으로 전자사태의 발생과정 및 절연파괴현상을 2차원 유한요소법을 이용하여 해석하였다. 평행 평판 전극을 모델로 도입하고 전자밀도에 대한 경계조건을 변화시켜 각각 시뮬레이션을 통하여 신뢰성 있는 결과를 도출하였다.

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