• Title/Summary/Keyword: 쇼룸

Search Result 20, Processing Time 0.024 seconds

비즈니스 인사이드 - 한국후지제록스, 디지털 컬러인쇄기 '버산트 2100 프레스' 출시

  • Im, Nam-Suk
    • 프린팅코리아
    • /
    • v.13 no.9
    • /
    • pp.88-89
    • /
    • 2014
  • 한국후지제록스(대표 우에노 야스아키, www.fujixerox.co.kr)는 지난 8월 19일 서울 중구 정동에 위치한 한국후지제록스 본사 쇼룸에서 디지털 인쇄기 신제품 '버산트 2100 프레스' 출시 기념 행사를 개최했다. 이 날 행사에는 궂은 날씨에도 50여 명의 고객이 참석해 한국후지제록스가 출시한 하이엔드급 디지털 인쇄기에 큰 관심을 보였다.

  • PDF

기획: SNS 활용한 디지털 인쇄사업 세미나 - 한국후지제록스 SNS를 활용한 디지털인쇄사업 세미나

  • 대한인쇄문화협회
    • 프린팅코리아
    • /
    • v.10 no.7
    • /
    • pp.108-111
    • /
    • 2011
  • 한국후지제록스(대표 정광은)는 지난 6월 1일 서울 중구 정동에 위치한 한국후지제록스 본사 쇼룸에서 고객들을 대상으로 '소셜네트워크서비스(SNS)를 활용한 디지털 인쇄 사업'세미나를 개최했다. 이번 세미나는 소셜미디어 PR전문업체인 소셜링크 이중대 대표가 '소셜 미디어 커뮤니케이션에 대한 이해"라는 주제로 쇼셜 미디어의 의미, 출판업계 등 기업의 소셜 미디어 활용 현황, 쇼셜 미디어를 기반으로 개인 브랜딩을 구축하기 위한 방법을 발표했다. 이어 SNS를 사업에 활용하고 있는 인쇄 업체의 실제 사례로 박진만 마음커뮤니케이션 대표가 뉴미디어 환경에서 소비자들과 소통하는 방법, 마케팅 접근법 등을 소개했다.

  • PDF

한국후지제록스, DTP세미나

  • Kim, Sang-Ho
    • 프린팅코리아
    • /
    • v.11 no.1
    • /
    • pp.98-99
    • /
    • 2012
  • 한국후지제록스(대표 정광은)는 구랍 7일 서울 중구 정동에 위치한 한국후지제록스 쇼룸에서 고객들을 대상으로 DTP(Desktop Publishing)세미나를 개최했다. 이 날 행사에는 100여명에 달하는 한국후지제록스 고객이 참석해 DTP에 대한 인쇄업계의 큰 관심을 보여 주었다. 최근 업계는 비용절감과 업무 효율성 향상을 위해 제한된 시간과 예산으로 높은 품질의 인쇄물을 제작해야 하는 과제에 직면하고 있으며, 이러한 상황에서 출판물의 디자인과 편집 작업을 직접 할 수 있고 콘텐츠의 정보 유출 방지가 가능한 DTP에 대한 업계의 니즈는 꾸준히 증가하고 있는 추세이다. 한국후지제록스의 관계자는 디자인 및 인쇄 시장 고객의 과제 해결을 지원하기 위해 이번 세미나를 개최했으며 디지털 인쇄 애플리케이션과 협력사의 다양한 DTP 솔루션 및 소프트웨어를 소개하게 되었다고 밝혔다.

  • PDF

Design and Implement of Virtual Fitting System using Augmented Reality (증강현실(AR)을 이용한 가상 피팅 시스템의 설계 및 구현)

  • Oh, Soo-Kyeong;Oh, Jeong-Ah;Park, Goo-Man
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2020.11a
    • /
    • pp.373-376
    • /
    • 2020
  • 현대인들의 인터넷 사용률이 지속적으로 증가함에 따라 소비자들은 오프라인 매장에서 의류를 구매하기보다 인터넷 쇼핑을 통한 구매를 선호하게 되었다. 그러나 온라인 구매로 인해 정확한 스타일 확인 불가 및 확신할 수 없는 사이즈로 큰 불편함을 겪고 있다. 따라서 최근 가장 떠오르는 기술 중 하나인 AR을 실생활에 적용하여 사용자가 매장에 가지 않고 집에서도 편하게 자신의 스타일링을 확인할 수 있도록 하는 AR 피팅룸을 구현하여 솔루션을 제안하고자 한다. 본 프로젝트에서는 3D 표현을 위해 Kinect Xbox 카메라를 사용하여 사용자의 신체정보를 추출한 후 unity와의 연동을 통해 사용자에게 편리함을 제공할 수 있는 AR-fitting 시스템을 설계하였다. 선택한 옷을 가상으로 입어 볼 수 있는 쇼룸 형태의 서비스를 제공하며 제스처 인식을 통해 보다 편리한 의류 선택 및 사이즈 조절 등을 가능하게 하였다. 또한, 사용자의 입력 정보에 따른 사이즈 측정 결과를 제공함으로써 사용자의 의류 구매를 보다 효과적으로 만들어 줄 수 있을 것이다.

  • PDF

CMF Design Trends of Wall-covering for Interior Showrooms: A Case Study of New York D&D Building in 2019 (인테리어 쇼룸에 전시된 벽지의 CMF 디자인 경향 연구 -2019년 뉴욕 D&D Building 사례를 중심으로 -)

  • Lee, Joonhan;Kim, Sun Mee
    • Journal of Fashion Business
    • /
    • v.23 no.4
    • /
    • pp.1-12
    • /
    • 2019
  • The study investigated trends in wall-covering displays in interior design stores. Although studies reported design trends at well-known exhibitions overseas such as Heimtextil and Maison objet, many different cases present actual realistic design flows. This study analyzes the actual market flow rather than design as an exhibition concept, and presents the interior CMF trends in 2019. The CMF design of wall-covering displayed in New York D&D Building in 2019 can be summarized as follows: W was the most frequently seen show-window, but like R, which is a strong color, it is also used to convey surrealistic images. The store entrance was designed to attract consumers' attention inside, and was constructed to reflect the actual trend. In the 2019 New York market, the wall-covering of Gray and YR were displayed through the shop entrance to suggest substantial sales. In addition, the demand for gold metallic wall-covering is significant as gold was strong in many forms. This study represents a valuable resource to identify trends in wall-covering from 2017 to 2019 compared with previous studies. This study represents a valuable foundation for a wide range of topics related to the use of wall-covering for interior decoration.

A Study of Improvement of Dalsung Park Total Design in Daegu City (대구 달성공원의 통합디자인 개선에 관한 연구)

  • 송재은;박규현
    • Archives of design research
    • /
    • v.16 no.4
    • /
    • pp.471-480
    • /
    • 2003
  • Well designed idealistic zoo requires basically a condition that the zoo is much ecologically considered for the exhibited animals, and secondly where they offer leisure for the visitors' convenience and pleasure. But it is not easy to find a zoo where they have actualized these both-sided purposes. We cannot but discuss the problem of design caused by a lack of plan-ability that is necessary when the zoo is designed. It is because every elements are not wholly unified and those diversified contents aren't mutually harmonized. Therefore, a zoo has to meet the requirement of the pleasure, study, inspection and leisure deserves a special emphasis. The zoo requires a synthesized speculation of design which the elements-Identity Program, Furniture System, animal's ecological environment, animal's showroom, cage and facilities etc., - are mutually harmonized. This study is a combined-design research on the Daegu Dal-sung Park in this concept. 1 have newly analyzed the Dal-sung Park's utilizing form in order to harmonize both visual and ecological environments.

  • PDF

An Analysis of a Strategy for the Activation of Korean Wave K-Fashion (한류 K-패션 활성화를 위한 전략 분석 연구)

  • Kim, Hee-Sun
    • Journal of the Korea Fashion and Costume Design Association
    • /
    • v.19 no.3
    • /
    • pp.175-192
    • /
    • 2017
  • The purpose of this study is to provide the characteristics and development direction of K-fashion and to systematize the strategic features performed by government agencies, fashion associations, fashion companies, and other companies to activate K-fashion. This research analyzed K-fashion related articles published in major newspapers and magazines in Korea from the late 1990s to early 2017. The results of the study are as follows. 1. The characteristics of K-fashion are as follows: The first is a trendy and sophisticated design with modern sensibilities, unique designs that reinterpret the latest trends with designer creativity, practical and popular designs that ordinary people can wear comfortably in everyday life. The second is functional and trendy materials. The third is excellent sewing technology. The fourth is rapid turnover of products by quick connections among planning, production and sales. The fifth is a lower price than quality. 2. The direction for K-fashion to pursue was the continuous and ongoing development of the above characteristics and the creation of a 'design with the Korean emotion of its 5,000 year history'. 3. The following projects were carried out to promote K-fashion. 1) Utilization of K-pop, K-drama and other Korean wave content. (1) Holding a fashion concert event that combines Idol's K-Pop performances with fashion shows. (2) Hallyu (Korean wave) star's costume support and design collaboration with Hallyu stars. (3) Collaboration between entertainment companies and fashion companies. 2) Nurturing a global fashion branding project. 3) Business support for overseas expansion of the K-fashion brand. (1) Support project for foreign trade fair participation. (2) Holding a fashion brand fair in Korea. (3) Overseas business support by establishing a showroom and design center 4) Business to discover and nurture new designers

  • PDF

Advertisement Analysis System with Eye Tracking VR HMD(Virtual Reality Head Mounted Display (시선추적형 가상현실기기를 통한 광고분석 시스템)

  • Park, Jaeseung;Seok, Yunchan
    • Smart Media Journal
    • /
    • v.5 no.3
    • /
    • pp.62-66
    • /
    • 2016
  • The recent increase in virtual reality (VR) technology around the world has been VR work in cooperation with technology from other sectors to form new trends. In the case of advertising, it is difficult to trace if VR users viewed a certain piece of advertisement because the current technology does not allow them to interact with the screen. Eye tracking technology can act as a solution to the problem of tracing advertisement views as it allows for data extraction in relation to which advertisements were viewed and for how long. The research paper suggests a method of how to track the eyes of users in VR advertising. The suggested method includes communication between a server and VR HMD (virtual reality head mounted display) as well as a screen of output from the server.

Characteristics of Application of Augmented Reality Technology according to the Digital Transformation in the Fashion Industry (패션 산업의 디지털 전환에 따른 증강현실 기술의 활용특성)

  • Shin, Haekyung
    • The Journal of the Convergence on Culture Technology
    • /
    • v.8 no.1
    • /
    • pp.597-603
    • /
    • 2022
  • With the continuation of the pandemic environment, digital transformation is being applied in various fields of the fashion industry. Augmented reality technology is a form of overlapping virtual images on the real world, and as online shopping expands in non-face-to-face environments, the use of augmented reality technology in fashion and beauty fields is affecting consumer satisfaction and sales growth. In this study, the characteristics of augmented reality contents used in the fashion industry following digital transformation were extended to the fields of clothing, accessories, virtual fashion stores, and AR fashion shows to analyze the case characteristics of augmented reality. Augmented reality technology in the fashion industry focuses on promoting clothing and accessory products through SNS or homepage through marketing activities. It is raising positive values such as raising awareness. The range of types of augmented reality used in the future digital fashion environment will continue to expand, and by deriving the usage characteristics of augmented reality technology, it is intended to contribute to presenting a future vision of the fashion industry.

A study on the Application of the Space Design of Green Amenity (그린 어메너티의 공간디자인 적용에 관한 연구 -2016년~2018년 메종 & 오브제(Masion & Objet) 세계 박람회를 중심으로-)

  • Hong, Yun Joo
    • Journal of the Korean Society of Floral Art and Design
    • /
    • no.40
    • /
    • pp.45-61
    • /
    • 2019
  • This study attempts to examine the recent trend of 'Maison & Objet' exhibition which shows everything that forms a space, and seek cases where such 'green amenity' is applied. In terms of morphology, a minimal space was filled with a curved shape, and gradually a design that reproduces nature was produced. As the maximalism gradually emerged, decorative elements were added to the design, and a lot of craft products appeared. In terms of materials, the emotion of naturalism was the most common, and natural wood materials were mainly used. These materials combine with various heterogeneous materials to complete a new design, and natural elements were shaped in space. In terms of colors, the theme in 2016 was 'Wild', and it was possible to see a space where wild nature can be experienced. It showed various colors of nature centered on brown and green of trees. 'Silence' in 2017 is distinguished and characterized by its pink color. Also, pieces of warm reddish brown furniture were made. In the past, brass or rose gold would be trendy, but in 2017, gold or silver colors showed a greater popularity. In 2018, 'Show Room' was the theme, and the representative color was green, which affected new designs with yellow and pink.