• Title/Summary/Keyword: 소프트웨어 프로세스 수준과 성과

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A Study on the User Requirement Evalution using Decision Making Methodology (의사결정기법을 이용한 사용자 요구사항 평가에 관한 연구)

  • Park, Pyung-Soo;Seo, Seong-Chae;Hwang, Bu-Hyun;Kim, Byung-Gi
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11c
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    • pp.1925-1928
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    • 2002
  • 소프트웨어에 대한 고객의 요구수준이 점점 높아지고 복잡, 대형화됨에 따라 개발인력, 예산, 기간 등 많은 개발 자원이 소요되는 추세이지만, 개발자 직관에 의한 정성적인 판단으로 소요자원의 과부족을 초래하는 원인이 되고 있다. 본 논문에서는 요구분석 단계에서 기존의 정성적 판단에 따른 문제점을 보완하기 위해 요구분석 프로세스를 수정/제안하고, 의사결정기법을 이용하여 요구사항을 정량적으로 분석하고 식별할 수 있는 방법을 제안하였다. 이를 위해 사용자 요구분석 프로세스 검증단계에서 요구사항 평가활동을 추가하고, 의사결정 모델을 이용한 요구사항 가중치 계산, 시스템 기능과의 관련성 평가, 중요도 가중치를 계산하여 요구사항에 대한 식별의 기준으로 삼는다.

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The Value-based Contents Development Using the ViRE for Contents Process (ViRE for Contents 프로세스를 적용한 가치 기반 콘텐츠 개발)

  • Kim, Mungwang;Kim, Sangsoo;In, Ho Peter
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.11a
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    • pp.399-402
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    • 2007
  • 다양하게 개발되는 정보시스템은 지속가능경영을 위한 서비스 인프라로 그 중요성이 날로 높아지고 있다. 이에 따라 새롭게 개발된 시스템을 얼마나 신속하게 전파하고 공유하여 조직 경쟁력을 향상시킬 것인가가 생존의 기본 조건이 된 것이다. 그러나, 전파 및 공유 도구로서의 콘텐츠 수준은 단순한 매뉴얼 또는 Help 메뉴 형태로 획일적으로 제공되어 단기간 내 조직 확산에는 한계가 있다. 이를 해결하기 위해 콘텐츠의 활용도를 극대화 할 수 있는 새로운 콘텐츠 개발 요구 정의 방법이 제시되어야 할 필요가 있다. 본 논문에서는 개발된 정보 시스템의 조직 전개를 위해 필요한 콘텐츠를 개발함에 있어 업계에 널리 활용되고 있는 스토리 기반 또는 전통적 콘텐츠 개발 방법의 한계를 극복하기 위하여 요구분석 시 Blue Ocean 전략과 6 Sigma 방법론을 결합한 시스템 개발 BORE Process를 콘텐츠 개발에 적합하게 변경한 Value innovative Requirements Engineering for Contents 프로세스로 제안하고, 콘텐츠 개발에 적용한 후, 그 결과의 유효성을 입증하기 위하여 공인된 기관의 콘텐츠 평가 결과를 제시한다.

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Defense software test procedure improvement measure reflecting the TMMi (TMMi를 반영한 국방 소프트웨어 테스트 절차 발전방안)

  • Park, Yeon-Dong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.1
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    • pp.87-93
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    • 2021
  • As the portion of modern weapons systems equipped with electronic components increases, the presence of embedded software has also increased, subsequently drawing interest in quality management and development methods. Unlike mechanical systems, software is logically intangible, hard to troubleshoot, and hard to reuse, making it hard to utilize limited resources when exposed to failures. The United States had successful results in establishing the Capability Maturity Model (CMM) by studying and applying separate processes for development and quality management of defense software. South Korea has also established, and utilizes, a standard of development and quality management for defense software based on international standards. However, some say those standards still remain at a basic level, and should be modified along with the progress in software. If the standard stays at a basic level, compared to software progression, the cost to reuse and restore resources will increase exponentially. This paper discusses improvement in the test processes for defense software through the Test Maturity Model-integration (TMMi)-derived from the CMM-and presents a blueprint for defense software quality management.

An User Interface hierarchical modeling process based on Metamodel (메타모델 기반 사용자 인터페이스 계층적 모델링 프로세스)

  • Song, Chee-Yang;Cho, Eun-Sook;Kim, Chul-Jin
    • Journal of Korea Multimedia Society
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    • v.11 no.4
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    • pp.525-543
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    • 2008
  • Recently, the scope of user interface is increasing the relative importance in software development dramatically. As a result, there are various relative technologies like as SWING, MFC, Web 2.0, and etc. However, most current software developments are progressed in separate development process with user interface part and business part respectively. This causes the problems, like as a difficulty in the integration process, an development period's delay, and a poor reusability for the constructed models. That is, the extendability and reusability of the created models is being decreased because UI modeling is not systematic and hierarchical, and the consistent integration technique between UI modeling and business modeling does not supported. To solve these problems, this paper proposes an unified and systematic UI modeling process based on UML, using the hierarchical metamodel according to the abstraction levels of development phase. We suggest an UI metamodel, which contains a hierarchy by layering the modeling elements in PIM and PSM based on maturity degree of the development. An hierarchical modeling process combined UI modeling and business modeling is built by applying the UI and business metamodel in terms of three modeling phases(concept/specification/concrete). The effectiveness of the modeling process is shown by applying the proposed process into an Internet Shopping Mall System. Through the exploratory results, the hierarchical UI metamodel and process can produce systematic and layered UI models. This can improve the quality and reusability of models.

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A Systematic Process for Generating Applications in Product Line Engineering (제품계열공학에서 어플리케이션 생성을 위한 체계적인 프로세스)

  • Chang, Chee-Won;Chang, Soo-Ho;Kim, Soo-Dong
    • Journal of KIISE:Software and Applications
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    • v.32 no.8
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    • pp.717-729
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    • 2005
  • Product Line Engineering (PLE) consists of two phases; Core Assets Development and Application Engineering. The core asset development is to model common features of members in a domain and to develop them. The application engineering is to effectively generate an application by instantiating the core asset. Today, PLE research mainly focuses on developing core assets, whereas activities and instructions for application engineering are weakly defined. Moreover, instructions of application engineering are not enough to be practically applied. To widely apply PLE to industry, researches on systematic and practical methods such as instantiation processes, instructions, and artifacts are needed. In this paper, we propose a practical PLE process, instructions, and artifacts about each activity. And then, we also present a case study to show applicability and practicality of the process proposed in this paper.

An Service oriented XL-BPMN Metamodel and Business Modeling Process (서비스 지향 XL-BPMN 메타모델과 비즈니스 모델링 프로세스)

  • Song, Chee-Yang;Cho, Eun-Sook
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.4
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    • pp.227-238
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    • 2013
  • The business based existing BPMN model is a lack of service oriented modeling techniques. Therefore, it requires a layered technique of service oriented business modeling so that can meet the design for a complex application system, developing a system based on SOA. In order to enhance reusability and modularity of BPMN business model, this paper proposes a metamodel and business modeling process based on this metamodel that can hierarchically build a BPMN model. Towards this end, the XL-BPMN metamodel hierarchically established based on MDA and MVS styles are first defined. Then a BPMN service modeling process is constructed based on modeling elements of this metamodel according to the modeling phases. Finally, the result of a case study in which the proposed method is applied to an online shopping mall system is discussed. With the use of well-defined metamodel and modeling process, it is hoped that it can be shown that a service dominated and layered BPMN business model can be established, and that the modularity and reusability of the constructed BPMN business model can be maximized.

A Design and Adaptation Technique of UML-based Layered Meta-Model for Component Development (컴포넌트 개발을 위한 UML 기반의 계층형 메타 모델 설계 및 적용기법)

  • Lee, Sook-Hee;Kim, Chul-Jin;Cho, Eun-Sook
    • Journal of the Korea Society for Simulation
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    • v.15 no.2
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    • pp.59-69
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    • 2006
  • Component-based software development is introduced as a new development paradigm in software development method. This approach is different from existing software development approach because it is based on reusable and autonomous unit, component. Therefore, component-based development(CBD)is divided into two stages; component development process and component assembly process; application development process. Component development process is the core of CBD because component has a key for good software. Currently many methodologies or tools have been introduced by various academies or industries. However, those don't suggest systematic and flexible modeling techniques adaptable easily into component development project. Existing approaches have a unique orarbitrary modeling technique or provide heuristic guidelines for component modeling. As a result, many component developers are faced with a difficult problems; how to developcomponent models, when develop which diagrams, and so on. In order to address this problem, we suggest a meta-model driven approach for component development in this paper. We provide meta-models according to both layer and development phase. We expect that suggested meta-models allow component developers to develop appropriate models of the time.

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Analyzing the Practice and Relationship of the onfiguration Management among International Standards (국제 표준간 형상관리 공정의 활동 및 관계 분석)

  • 황선명;김혜미;김태훈;노병규
    • Convergence Security Journal
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    • v.3 no.1
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    • pp.85-94
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    • 2003
  • The Configuration management process is to establish and maintain the integrity of all the work products of a process or project. This paper discusses the similarities and differences between ISO/IEC 12207 and ISO/IEC 15846. The most widely used models for software process assesment, ISO/IEC 15504, CMM and CMMI can rate maturity of processes. We analyze and compare the practices for measuring Configuration process and propose metric for quantitative measure.

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An System Model Construction from the Ontology Model Using the Domain Model (도메인 모델을 이용한 온톨로지 모델로부터 시스템 모델 생성)

  • Nam, Swoong-Hwan;Lim, Jae-Hyun;Kim, Chi-Su
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.05a
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    • pp.237-240
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    • 2007
  • 지식을 재사용하는 온톨로지 모델은 재사용 수준을 높여줄 수 있는 지식 모델이라 할 수 있다. 본 논문에서는 소프트웨어의 재사용 보다 지식을 재사용하기 위해 개발프로세스에서 지식과 소프트웨어모델 사이에 관련성 있는 매핑을 만들고자 한다. 또한 UML을 온톨로지 모델 언어로 사용하여 UML 기반 온톨로지 모델로부터 시스템 모델을 추출하기위해 온톨로지 도메인 시스템 방법을 제안한다.

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A Survey on Acoustic Air-Gap Attacks (음향 Air-Gap 공격의 최신 동향과 실용성에 대한 연구)

  • Gun-Hee Cho;Yeonjoon Lee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.218-219
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    • 2023
  • 본 논문은 에어갭 (물리적 분리된 네트워크 환경) 공격 벡터 중 음향 신호를 중점적으로 다루며, 음향 신호 공격 벡터에 대한 연구 동향과 실제 사용 가능성을 조사한다. 연구 결과, 에어갭 공격은 높은 수준의 스텔스와 무결성이 필요하며, 환경적 제약과 사회적 요소도 고려해야 한다. 또한, 실제 공격에는 다단계 프로세스와 통합된 모듈이 필요하며, 이러한 조건을 충족하는 공격은 제한적일 것으로 보인다. 제한적인 공격이 실제로 가능하더라도, 공격 성공 시 파급력이 크기 때문에, 본 논문은 에어갭 보안에 대한 중요성을 강조하며, 공격을 무력화 할 수 있는 높은 보안수준을 유지하기 위한 연구와 대응책이 필요함을 강조한다.