• Title/Summary/Keyword: 소셜플랫폼

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A research for Social Learning method of using Social Media (소셜 미디어를 활용한 소셜 러닝 체제 연구)

  • Chang, Il-Su;Hong, Myung-Hui
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.233-240
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    • 2011
  • Social Media is the open online tool and media platform for sharing and participation of users opinion, experience, viewpoiont, so general situation that is one-side flowing from production to consume doesn't act, and while use of two-way, user create contents use of sharing and participation. This social media include Blog, Social Network Service(SNS), Wiki, User Create Contents(UCC), Micro Blog, 5 types. In broad terms, Social Learning is self-learning that user sharing with coperation and collective intelligence through Social Media, and in few wards Social Learning is learning for Social Media. In this research, we define Social Media and Social Learning, and research of method of use of Elementary Education.

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Content service technology for social media services (소셜미디어 서비스를 위한 콘텐츠 서비스 기술)

  • Lee, Jong-Seol;Kim, Gyeong-Won;Jang, Dal-Won;Sin, Sa-Im;Lee, Myeong-Chun;Yun, Gyeong-Ro
    • Broadcasting and Media Magazine
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    • v.22 no.4
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    • pp.26-33
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    • 2017
  • 소셜 미디어는 대중들의 관심있는 생각, 정보, 이슈들을 공유하는 공개 미디어 플랫폼이다. 이를 통해 개인의 관심있는 텍스트, 이미지, 동영상, 음악 등 다양하고 거대한 콘텐츠가 재생산되고 공유되었다. 콘텐츠의 중심이 채널기반 단향 방송 중심에서 사회 다수를 위한 양방향 소셜 환경으로 이동한 것이다. 소셜 미디어의 장점은 관심사나 관계의 내용을 공유함으로써 양방향 의사 소통이 가능하고, 상호 연관성에 따라 새롭게 정의된 의미있는 정보를 기반으로 콘텐츠를 제공하는 소셜 서비스가 가능하다는 점이다. 이에 본 논문에서는 지난 수년간 인터넷과 방송 환경에서 방송과 웹 콘텐츠를 접목시키기 위해 개발된 다양한 기술 및 서비스에 대해 살펴본다. 또한, 기존의 다양한 웹 콘텐츠를 분석하여 소셜 브로드 캐스팅 서비스의 운영을 지원하는 자동 지식 기반 구축시스템에 대해 소개한다.

The Effect of Appearance of 'the other' and 'I' to Positive Attitude and Sense of Community on Social Video Platform - Based on Social Impact Theory and Self-Monitoring Theory (소셜 비디오 플랫폼 상에서 '나'의 개성과 '다른 사람'의 개성이 사용자의 긍정성과 소속감에 미치는 영향 - 사회적 영향이론과 자기 점검 이론 관점)

  • Kim, Bomyeong;Kim, HyunYoung;Kim, Jinwook;Shin, Hyunsik;Kim, Jinwoo
    • The Journal of the Korea Contents Association
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    • v.16 no.2
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    • pp.480-493
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    • 2016
  • Recently, the method of social interaction is transforming into a method that utilizes videos. We are suggesting a new social video platform that contains a video of 'I' and 'the other'. We studied how the appearance of 'the other' and 'I' affected the user. So we applied the Social Impact Theory and Self-Monitoring Theory. The platforms were then used to investigate how the user's positive attitude and sense of community were affected by having the user view his/her and 'the other's appearance watching the same video. As the result, users felt more positive attitude when their own appearance was shown on the screen. However, the positive attitude decreased when there were more femininity in the surrounding videos along with their own appearance. Also, when there were more masculinity in the surrounding video, the users felt a stronger sense of community. We believe this research will provide implications for developing the structure and organization of a new social video platform.

An Analysis of the Current Practice and Characteristics of Public Agencies Social Media: Focused on the Public Agencies of Daegu Metropolitan City (공공기관 소셜미디어 운영 실태 및 특징 분석 - 대구광역시 공공기관을 중심으로 -)

  • Lee, Jeong-Eun;Lee, Ji-Won
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.28 no.4
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    • pp.101-125
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    • 2017
  • Useful information and knowledge are rapidly produced and spread, and if they are not conserved and managed, they may disappear in a moment, and it is time to make archives for them. In this study, focusing on social media postings of twelve public agencies in Daegu metropolitan city, the current practices were investigated, the types of the contents were defined and the characteristics of the type of contents and platforms. NVivo was used to collect social media postings. Therefore, this study confirmed that social media records need to be archived and distilled implication for archiving social media records.

Design and Implementation of Social Network Real-Time Traffic Broadcast Platform (소셜네트워크 실시간교통 방송 플랫폼 설계 및 구현)

  • Han, Jun-Woo;Lee, Eun-Jin;Kim, Heung-Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.337-339
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    • 2015
  • As much interest recently location based service, a study to analyze the movement patterns of the users from getting a lot of large amounts of data collected from a GPS installed in the smart device. Also it is recorded in the log file in the form of day-to-day personal computer, the development of a variety of a smart phone, a black box, and navigation. This data is collected by the user have been developed a variety of personalized services. In this paper, using the black box camera, such as the vehicle to form a social network platform that broadcasts real-time traffic utilization real-time video information.

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The Evolution of Korean Social Network Service focusing on the Case of Kakao Talk (한국형 SNS의 진화 : 카카오톡 사례를 중심으로)

  • Jung, Hee-Seog
    • Journal of Digital Convergence
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    • v.10 no.10
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    • pp.147-154
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    • 2012
  • I made an analysis on the case of Kakao Talk, which is Korean top mobile instant messaging service, to find the growth potential of Korean Social Network Service in the global market. First, I found that unlike the PC messenger services, Kakao Talk is not only unlimited in mobile IM service provider but also has evolving into a social network service firm. Second, attempts with a variety of social services such as photo-based Kakao Story and Marketing Platform for Mobile Game, Kakao Talk successfully landed as a SNS company. Third, with 'Plus Friends' Service, soon-to-be launched Avatar and App Market Service, Kakao Talk is evolving into social media and social platforms. The big success of Kakao Talk in Korean market is expanding and reproducing into Japanese and Southeast Asian markets through the 'Line' serviced by NHN. Line is applying the proven success stories of Kakao Talk to the Japanese and Southeast Asian markets. It means that Kakao and Line, both are mobile IM services, have raised the possibility of success in the global SNS market although online web-based SNS Cyworld has failed in the global market.

Smart Social Grid System using Interactive Sketch Map (인터랙티브 스케치맵을 활용한 스마트 소셜 그리드 시스템)

  • Kim, Jung-Sook;Lee, Hee-Young;Lee, Ya-Ree;Kim, Bo-Won
    • Journal of Korea Multimedia Society
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    • v.15 no.3
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    • pp.388-397
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    • 2012
  • Recently, one of the received attraction fields in web based service is 'Human Relationship Service' that is called SNS. This relationship map service is able to deliver information to user more easily and visually because it is intuitive data that is linked with offline real world. While past map service put physical real information in the map, present map service is evolving into new communicative platform that expresses social relationship beyond simple search platform that shows real world. In this paper, we propose smart social grid system using sketch map that is based on online map service structure. This system has features such as standardized interface provision for various SNS, use to governance hub tool in case of establishing a personal network through expanded social grid, a role of bridge to mashup software linked with other SNS, user environment construction that reproduces social grid data, and the faster service setup by improved search technology.

The Impact of Social Network characteristics on the intention to reuse SNS: With a focus on mediating effects of TikTok users' participation and attachment

  • Liang, Ya-Qing;Yoon, Sung-Joon
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.3
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    • pp.183-199
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    • 2022
  • With the consumption of smart phone content increasing rapidly, the short clip market in China is rapidly growing. TikTok, a short clip platform, has achieved great business success. However, there is not much research done on TikTok platform from the customers' perspective. To this end, this study aimed to verify the relationship between the social network characteristics on the TikTok platform, attachment toward the TikTok platform, user participation, social identity, psychological distance and reuse intention through an empirical investigation. In August 2021, a survey was conducted on consumers on the subject of TikTok platform in China. The results of the study are as follows. First, the social network characteristics significantly affected the user participation and the attachment. Second, both the attachment and the user participation had a significant impact on reuse intention. Third, user participation had a significant impact on attachment. Fourth, social identity played a significant moderating role in the relationship between social network characteristics and user participation. Fifth, Psychological distance played a significant moderating role in the relationship between social network characteristics and attachment. The results of this study are expected to provide theoretical and practical implications for research on TikTok platform.