• Title/Summary/Keyword: 성능기반형 설계

검색결과 672건 처리시간 0.037초

An Area Efficient Low Power Data Cache for Multimedia Embedded Systems (멀티미디어 내장형 시스템을 위한 저전력 데이터 캐쉬 설계)

  • Kim Cheong-Ghil;Kim Shin-Dug
    • The KIPS Transactions:PartA
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    • 제13A권2호
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    • pp.101-110
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    • 2006
  • One of the most effective ways to improve cache performance is to exploit both temporal and spatial locality given by any program executional characteristics. This paper proposes a data cache with small space for low power but high performance on multimedia applications. The basic architecture is a split-cache consisting of a direct-mapped cache with small block sire and a fully-associative buffer with large block size. To overcome the disadvantage of small cache space, two mechanisms are enhanced by considering operational behaviors of multimedia applications: an adaptive multi-block prefetching to initiate various fetch sizes and an efficient block filtering to remove rarely reused data. The simulations on MediaBench show that the proposed 5KB-cache can provide equivalent performance and reduce energy consumption up to 40% as compared with 16KB 4-way set associative cache.

Application Specific Instruction Set Processor for Multimedia Applications (멀티미디어 애플리케이션 처리를 위한 ASIP)

  • Lee, J.J.;Park, S.M.;Eum, N.W.
    • Electronics and Telecommunications Trends
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    • 제24권6호
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    • pp.94-98
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    • 2009
  • 최근 모바일 멀티미디어 기기들의 사용이 증가하면서 고성능 멀티미디어 프로세서에 대한 필요성이 높아지고 있는 추세이다. DSP 기반의 시스템은 범용성에 기인하여 다양한 응용 분야에서 사용될 수 있으나 주문형반도체 보다 높은 가격과 전력소모 그리고 낮은 성능을 가진다. ASIP는 주문형반도체의 저비용, 저전력, 고성능과 범용 프로세서의 유연성이 결합된 새로운 형태의 프로세서로서, 단일 칩 상에 H.264, VC-1, AVS, MPEG 등과 같은 다양한 멀티미디어 비디오 표준 및 OFDM과 같은 통신 시스템을 지원하고 또한 고성능의 처리율과 계산량을 요구하는 차세대 비디오 표준의 구현을 위한 효과적인 해결책으로 주목되고 있다. 본 기술 문서에서는 ASIP의 특징과 애플리케이션의 가속 방법, ASIP을 위한 컴파일러 설계 및 응용에 관하여 기술한다.

Structural Design of Differential Evolution-based Multi Output Radial Basis Funtion Polynomial Neural Networks (차분 진화알고리즘 기반 다중 출력 방사형 기저 함수 다항식 신경 회로망 구조 설계)

  • Kim, Wook-Dong;Ma, Chang-Min;Oh, Sung-Kwun
    • Proceedings of the KIEE Conference
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    • 대한전기학회 2011년도 제42회 하계학술대회
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    • pp.1964-1965
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    • 2011
  • 본 연구에서는 패턴분류를 위해 기존의 방사형 기저 함수 신경회로망(Radial Basis Funtion Neural Network)과 다항식 신경회로망(Polynomial Neural Network)을 결합한 다중 출력 방사형 기저 함수다항식 신경회로망 (Multi Output Radial Basis Funtion Polynomial Neural Network)의 분류기를 제안한다. 제안된 모델은 PNN을 기본 구조로 하여 1층에 기존의 다항식 노드 대신 다중 출력 형태의 RBFNN을 적용 한다. RBFNN의 은닉층에는 기존의 활성함수가 아닌 fuzzy 클러스터링을 사용하여 입력 데이터의 특성을 고려한 적합도를 사용하였다. PNN은 입력변수의 수와 다항식 차수가 모델의 성능을 결정함으로 최적화가 필요하며 본 논문에서는 Differential Evolution(DE)을 사용하여 모델의 구조 및 파라미터를 최적화시켜 모델의 성능을 향상시켰다. 패턴분류기로써의 제안된 모델을 평가하기 위해 pima 데이터를 이용하였다.

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Performance of Precast Composite Piers for Fast Construction (급속시공형 프리캐스트 합성교각의 성능)

  • Shim, Chang-Su;Chung, Young-Soo;Yoon, Jae-Young;Park, Ji-Ho
    • Proceedings of the Korea Concrete Institute Conference
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    • 한국콘크리트학회 2008년도 춘계 학술발표회 제20권1호
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    • pp.221-224
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    • 2008
  • Recently various types of prefabricated pier has been developed. In this paper, prefabricated composite columns with core steel elements embedded in concrete were proposed, which has no prestressing. Based on the previous research on composite columns with low steel ratio, the column were designed. A simple bolt connection detail between a footing and a pier element were also suggested. In order to investigate the seismic performance of the composite columns, several tests on concrete encased composite columns, which are prefabricated, were performed. Quasi-static tests were carried out and their performance was evaluated and compared with the results from the tests on CIP composite piers. In the case of precast piers, the end part of the pier needs to be carefully reinforced and related recommendations on details were derived.

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Design of Integration system Architecture to Using Java-based ObjectWeb (Java 기반 ObjectWeb을 이용한 통합시스템 설계)

  • 선수균;송영재
    • Proceedings of the Korean Information Science Society Conference
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    • 한국정보과학회 1998년도 가을 학술발표논문집 Vol.25 No.2 (1)
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    • pp.532-533
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    • 1998
  • 최근 전산 환경은 통합되는 개방형 시스템으로 변모하고 있다. 클라이언트/서버(C/S)컴퓨팅 환경에서 서버는 네트워크 트래픽의 집중화와 프로세싱의 과중으로 인하여 시스템 성능이 크게 저하되고, 분산 환경에서는 관리할 수 있는 새로운 프로세서와 도구가 부족하다. 이러한 문제점을 극복하기 위한 이 기종간의 시스템을 통합할 수 있는 통합 Middleware의 선정이 필요하다. 따라서, 본 논문에서는 기존의 C/S의 문제점과 통합환경에서 시스템 성능저하의 문제점을 해결하기 위하여 ObjectWeb을 이용한 분산객체 환경에서 프레임워크 객체 모델로 현존하는 다양한 플랫폼 및 응용 시스템을 그대로 살리면서 통합환경에서 제어 메카니즘 부재로 인한 시스템 성능 문제를 향상시키기 위한 새로운 분산 객체 모델을 제안하고 이것을 이용한 통합 시스템을 설계한다.

Synchronization Algorithms and Implementation of PC Based Receiver of Eureka-147 Digital Audio Broadcasting (유럽형 디지털 라디오 수신기의 동기 알고리즘 및 실시간 구현)

  • 조재희
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제25권10A호
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    • pp.1499-1511
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    • 2000
  • We have designed and implemented a receiver of Eureka-147 Digital Audio Broadcasting (DAB) scheme. DAB used OFDM (orthogonal frequency division multiplexing) as its transmission technique that is very sensitive to synchronization error. So reliable synchronization algorithms have been proposed and evaluated. With the algorithms we proposed a PC based real-time DAB receiver has been implemented. We find that the receiver performs satisfactorily to meet the specifications we determined.

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Performance Analysis on the Real-time Data Fusion Filter for Flight Test (비행시험용 실시간 데이터 융합필터 성능분석)

  • Won, Jong-Hoon;Lee, Ja-Sung;Lee, Yong-Jae;Kim, Heung-Bum
    • Proceedings of the KIEE Conference
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    • 대한전기학회 2003년도 하계학술대회 논문집 D
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    • pp.2034-2036
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    • 2003
  • 본 논문에서는 21차 상태변수를 갖는 칼만필터 형태의 비행시험용 데이터 융합필터 알고리듬의 성능을 분석하였다. 실측 데이터에 대한 분석을 통하여 상태변수 선택의 적절성을 검증하였다. 공분산 해석기법을 통하여 기 개발된 데이터 융합 알고리듬의 추정값의 오차범위를 구하였다. 수치적인 성능값을 구하고자 간단한 시뮬레이터를 설계하였다. 20회 몬테칼로 시뮬레이션과 공분산 해석결과에 기반하여 필터 계수를 튜닝하였고 이를 기설계된 분산형 칼만필터에 적용하였다. 실시간 소프트웨어 모듈의 수행결과를 동일한 실측데이터를 적용한 후처리 실험결과와 비교하였다.

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Improvement of Tag Collection Performance for Active RFID Systems (능동형 RFID 시스템을 위한 태그 수집 성능 개선)

  • Yoon, Won-Ju;Chung, Sang-Hwa;Moon, Young-Sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제33권7B호
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    • pp.518-527
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    • 2008
  • Tag collection is one of the major functions in Radio Frequency Identification (RFID) systems. IS0/IEC 18000-7 defines the tag collection algorithm using the anti-collision algorithm, based on the framed slotted ALOHA for active RFID systems. However, it has inefficiency problems that reduce tag collection performance by deciding non-optimum slot size or using point-to-point commands to put collected tags to sleep. In this paper, we propose two mechanisms to overcome the inefficiency problems and improve tag collection performance: 1) a new slot size decision mechanism to allow the reader to choose the optimum slot size flexibly and 2) a broadcast-based sleep mechanism to put collected tags to sleep effectively. We also implemented an active RFID system, composed of an active RFID reader and multiple tags, and the reader is designed to maximize tag collection performance when the proposed mechanisms are applied. In experiments, we evaluated the tag collection performance using one reader and 50 tags in the real-world environment. The experimental results show that when two mechanisms are applied and the initial number of slots is chosen appropriately, the performance of the proposed tag collection algorithm is greatly enhanced, compared with that of the standard.

Off-design Performance Analysis based on Experimental Data of a Micro Gas Turbine Engine (실험데이터 기반 마이크로 가스터빈엔진 탈 설계점 성능해석)

  • Kim, Seungjae;Choi, Seongman;Rhee, Dongho
    • Journal of the Korean Society of Propulsion Engineers
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    • 제22권6호
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    • pp.64-71
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    • 2018
  • It is essential to understand the characteristics of gas turbine components in order to carry out an off-design analysis of a gas turbine engine. In this study, a micro gas turbine engine test system was constructed to understand the performance characteristics of gas turbines. The temperature and pressure in the flow path of the micro gas turbine was collected by measuring the engine spool speed, and a compressor map was constructed by using the experimental data. The exhaust gas was collected at the turbine outlet and the combustion efficiency was calculated. An off-design performance analysis at ground static was performed using GasTurb software by applying the compressor map and combustion efficiency obtained from the experimental data. Futhermore, we compared and evaluated the analysis results with engine operating data.

S-MADP : Service based Development Process for Mobile Applications of Medium-Large Scale Project (S-MADP : 중대형 프로젝트의 모바일 애플리케이션을 위한 서비스 기반 개발 프로세스)

  • Kang, Tae Deok;Kim, Kyung Baek;Cheng, Ki Ju
    • KIPS Transactions on Software and Data Engineering
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    • 제2권8호
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    • pp.555-564
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    • 2013
  • Innovative evolution in mobile devices along with recent spread of Tablet PCs and Smart Phones makes a new change not only in individual life but also in enterprise applications. Especially, in the case of medium-large mobile applications for large enterprises which generally takes more than 3 months of development periods, importance and complexity increase significantly. Generally Agile-methodology is used for a development process for the medium-large scale mobile applications, but some issues arise such as high dependency on skilled developers and lack of detail development directives. In this paper, S-MADP (Smart Mobile Application Development Process) is proposed to mitigate these issues. S-MADP is a service oriented development process extending a object-oriented development process, for medium-large scale mobile applications. S-MADP provides detail development directives for each activities during the entire process for defining services as server-based or client-based and providing the way of reuse of services. Also, in order to support various user interfaces, S-MADP provides detail UI development directives. To evaluate the performance of S-MADP, three mobile application development projects were conducted and the results were analyzed. The projects are 'TBS(TB Mobile Service) 3.0' in TB company, mobile app-store in TS company, and mobile groupware in TG group. As a result of the projects, S-MADP accounts for more detailed design information about 'Minimizing the use of resources', 'Service-based designing' and 'User interface optimized for mobile devices' which are needed to be largely considered for mobile application development environment when we compare with existing Agile-methodology. Therefore, it improves the usability, maintainability, efficiency of developed mobile applications. Through field tests, it is observed that S-MADP outperforms about 25% than a Agile-methodology in the aspect of the required man-month for developing a medium-large mobile application.