• Title/Summary/Keyword: 성과 난이도 예측 시스템

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A Development of Project Performance Predicting System(PPS) considering Construction Project Characteristics (건축 프로젝트의 특성을 고려한 성과 난이도 예측 시스템 개발)

  • Ko, Young-Jin;Cha, Hee-Sung
    • Korean Journal of Construction Engineering and Management
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    • v.12 no.1
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    • pp.62-72
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    • 2011
  • Currently, The failure of construction project is increasing to be caused by a changing construction environment. According to this circumstances, Researches of project success factors affecting performance have been presented to develop strategies for efficient construction project management in the construction industry. However, Conducting efficient construction project management is difficult because project manager could not know which project success factors can be improved or not. Especially, although the project characteristics were derived the level of difficulty for performance, research of the project characteristics which could not be improved as influence factor to performance is lacking. Therefore, This paper has developed the Performance Predicting System(PPS) with Fuzzy set theory to establish. PPS has been developed to establish efficient project management strategies and to save time and effort. As Contractor inputs the project characteristics, PPS can predict the level of difficulty of performance.

Study Level Inference System using Education Video Watching Behaviors (학습동영상 학습행위 기반의 학습레벨 추론시스템)

  • Kang, Sang Gil;Kim, Jeonghyeok;Heo, Nojeong;Lee, Jong Sik
    • Journal of Information Technology and Architecture
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    • v.10 no.3
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    • pp.371-378
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    • 2013
  • Video-demand learning through E-learning continuously increases on these days. However, not all video-demand learning systems can be utilized properly. When students study by education videos not matched to level of their own, it is possible for them to lose interest in learning. It causes to reduce the learning efficiency. In order to solve the problem, we need to develop a recommendation system which recommends customized education videos according the study levels of students. In this paper, we estimate the study level based on the history of students' watching behaviors such as average watching time, skipping and rewinding of videos. In the experimental section, we demonstrate our recommendation system using real students' video watching history to show that our system is feasible in a practical environment.

Automated Selection System of Examination Questions in Web-Based Instruction (웹기반교육에서의 자동 문제 출제 시스템)

  • Kim, Kyung-A;Choi, Eun-Man
    • The KIPS Transactions:PartA
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    • v.9A no.3
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    • pp.301-310
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    • 2002
  • Internet has been applied to the educational field such as data search, lecture by motion picture, realtime examination. Most questions made for these remote examinations use methods of making questions randomly using fixed questions or item pools. The designed system in this paper makes questions without knowing MARK-UP language and after undergoing examinations on Web. Also it readjusts degree of difficulty automatically on the basis of the rate of correct answers. In addition, this enables learners to perform feedback learning after examinations and subsequently learners themselves to adjust their degree of difficulty and undergo reexaminations. The automatic selection system makes it easy to select questions, possible to expect average marks and number of questions made, and to prevent that questions may be made too easy or too hard. For a remote examination, as there are much possibilities of dishonesty such as examination by proxy so different types of problems are made, and problems of the rationality caused from that can be avoided.

A Comparative Study on Game-Score Prediction Models Using Compuational Thinking Education Game Data (컴퓨팅 사고 교육 게임 데이터를 사용한 게임 점수 예측 모델 성능 비교 연구)

  • Yang, Yeongwook
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.11
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    • pp.529-534
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    • 2021
  • Computing thinking is regarded as one of the important skills required in the 21st century, and many countries have introduced and implemented computing thinking training courses. Among computational thinking education methods, educational game-based methods increase student participation and motivation, and increase access to computational thinking. Autothinking is an educational game developed for the purpose of providing computational thinking education to learners. It is an adaptive system that dynamically provides feedback to learners and automatically adjusts the difficulty according to the learner's computational thinking ability. However, because the game was designed based on rules, it cannot intelligently consider the computational thinking of learners or give feedback. In this study, game data collected through Autothikning is introduced, and game score prediction that reflects computational thinking is performed in order to increase the adaptability of the game by using it. To solve this problem, a comparative study was conducted on linear regression, decision tree, random forest, and support vector machine algorithms, which are most commonly used in regression problems. As a result of the study, the linear regression method showed the best performance in predicting game scores.

Learning Method for Regression Model by Analysis of Relationship Between Input and Output Data with Periodicity (주기성을 갖는 입출력 데이터의 연관성 분석을 통한 회귀 모델 학습 방법)

  • Kim, Hye-Jin;Park, Ye-Seul;Lee, Jung-Won
    • KIPS Transactions on Software and Data Engineering
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    • v.11 no.7
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    • pp.299-306
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    • 2022
  • In recent, sensors embedded in robots, equipment, and circuits have become common, and research for diagnosing device failures by learning measured sensor data is being actively conducted. This failure diagnosis study is divided into a classification model for predicting failure situations or types and a regression model for numerically predicting failure conditions. In the case of a classification model, it simply checks the presence or absence of a failure or defect (Class), whereas a regression model has a higher learning difficulty because it has to predict one value among countless numbers. So, the reason that regression modeling is more difficult is that there are many irregular situations in which it is difficult to determine one output from a similar input when predicting by matching input and output. Therefore, in this paper, we focus on input and output data with periodicity, analyze the input/output relationship, and secure regularity between input and output data by performing sliding window-based input data patterning. In order to apply the proposed method, in this study, current and temperature data with periodicity were collected from MMC(Modular Multilevel Converter) circuit system and learning was carried out using ANN. As a result of the experiment, it was confirmed that when a window of 2% or more of one cycle was applied, performance of 97% or more of fit could be secured.

A study on the simulation for chatter vibration stability improvement of end milling process (엔드밀링 채터 안정성 개선을 위한 시뮬레이션)

  • Hwang, Joon;Lee, Won-Kuk
    • Journal of the Korean Crystal Growth and Crystal Technology
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    • v.26 no.1
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    • pp.35-40
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    • 2016
  • End milling process is one of the broadly used manufacturing process for precision machined parts and products. Machining performance is often limited by chatter vibration at the tool-workpiece interface. Chatter vibration is a type of machining self-excited vibration which originated from the variation in cutting forces and the flexibility of the machine tool structure. Even though lots of cutting tooling methods are developed and used in machining process, precise analysis of cutting tooling effect in view of chatter vibration behavior. This study presents numerical and experimental approaches to verify and effects of various cutting parameters to affect to chatter vibration stability. Acquired knowledge from this study will apply the optimal cutting conditions to improve a machining process.

Development of a Stock Trading System Using M & W Wave Patterns and Genetic Algorithms (M&W 파동 패턴과 유전자 알고리즘을 이용한 주식 매매 시스템 개발)

  • Yang, Hoonseok;Kim, Sunwoong;Choi, Heung Sik
    • Journal of Intelligence and Information Systems
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    • v.25 no.1
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    • pp.63-83
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    • 2019
  • Investors prefer to look for trading points based on the graph shown in the chart rather than complex analysis, such as corporate intrinsic value analysis and technical auxiliary index analysis. However, the pattern analysis technique is difficult and computerized less than the needs of users. In recent years, there have been many cases of studying stock price patterns using various machine learning techniques including neural networks in the field of artificial intelligence(AI). In particular, the development of IT technology has made it easier to analyze a huge number of chart data to find patterns that can predict stock prices. Although short-term forecasting power of prices has increased in terms of performance so far, long-term forecasting power is limited and is used in short-term trading rather than long-term investment. Other studies have focused on mechanically and accurately identifying patterns that were not recognized by past technology, but it can be vulnerable in practical areas because it is a separate matter whether the patterns found are suitable for trading. When they find a meaningful pattern, they find a point that matches the pattern. They then measure their performance after n days, assuming that they have bought at that point in time. Since this approach is to calculate virtual revenues, there can be many disparities with reality. The existing research method tries to find a pattern with stock price prediction power, but this study proposes to define the patterns first and to trade when the pattern with high success probability appears. The M & W wave pattern published by Merrill(1980) is simple because we can distinguish it by five turning points. Despite the report that some patterns have price predictability, there were no performance reports used in the actual market. The simplicity of a pattern consisting of five turning points has the advantage of reducing the cost of increasing pattern recognition accuracy. In this study, 16 patterns of up conversion and 16 patterns of down conversion are reclassified into ten groups so that they can be easily implemented by the system. Only one pattern with high success rate per group is selected for trading. Patterns that had a high probability of success in the past are likely to succeed in the future. So we trade when such a pattern occurs. It is a real situation because it is measured assuming that both the buy and sell have been executed. We tested three ways to calculate the turning point. The first method, the minimum change rate zig-zag method, removes price movements below a certain percentage and calculates the vertex. In the second method, high-low line zig-zag, the high price that meets the n-day high price line is calculated at the peak price, and the low price that meets the n-day low price line is calculated at the valley price. In the third method, the swing wave method, the high price in the center higher than n high prices on the left and right is calculated as the peak price. If the central low price is lower than the n low price on the left and right, it is calculated as valley price. The swing wave method was superior to the other methods in the test results. It is interpreted that the transaction after checking the completion of the pattern is more effective than the transaction in the unfinished state of the pattern. Genetic algorithms(GA) were the most suitable solution, although it was virtually impossible to find patterns with high success rates because the number of cases was too large in this simulation. We also performed the simulation using the Walk-forward Analysis(WFA) method, which tests the test section and the application section separately. So we were able to respond appropriately to market changes. In this study, we optimize the stock portfolio because there is a risk of over-optimized if we implement the variable optimality for each individual stock. Therefore, we selected the number of constituent stocks as 20 to increase the effect of diversified investment while avoiding optimization. We tested the KOSPI market by dividing it into six categories. In the results, the portfolio of small cap stock was the most successful and the high vol stock portfolio was the second best. This shows that patterns need to have some price volatility in order for patterns to be shaped, but volatility is not the best.