• Title/Summary/Keyword: 색역

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Estimation of Gamut Boundary based on Modified Segment Maxima to Reduce Color Artifacts (컬러 결점을 줄이기 위한 수정된 segment maxima 기반의 색역 추정)

  • Ha, Ho-Gun;Jang, In-Su;Lee, Tae-Hyoung;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.3
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    • pp.99-105
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    • 2011
  • In this paper, we proposed a method for estimating an accurate gamut based on segment maxima method. According to the number of segments in the segment maxima, a local concavity is generated in the vicinity of lightness axis or a gamut is reduced in high chroma region. It induces artifacts or deterioration of the image quality. To remove these artifacts, the number of segment is determined according to the number of samples. and a local concavity is modified by extending a detected concave point to the line connecting two adjacent boundary points. Experimental results show that the contours in a uniform color region and speckle artifacts from the conventional segment maxima algorithm are removed.

Detail Enhancement by Spatial Gamut Mapping Based on Local Contrast Compensation (지역적 대비를 보상하는 색역 사상을 통한 상세정보 향상)

  • Song, In-Yong;Ha, Ho-Gun;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.49 no.4
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    • pp.58-66
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    • 2012
  • Currently many devices reproduce electronic images in the various ways. However, the color that is reproduced in any device is different from the original color due to the differences in the gamut between devices. A recent trend in gamut mapping algorithms is the use of spatial information to compute the color transformation of pixels from the input to the output gamut. However, these techniques share the problem of preserving details, and avoiding halos, and hue shift. In this paper, spatial gamut mapping for preserving the details of the input image is proposed. Our approach improves visibility of detail that is not effectively represented with conventional spatial gamut mapping. In proposed method, initially, we gamut map the input image using gamut clipping and obtain a detail layer for both the input and the gamut mapped images. Next, we calculate the difference between the two detail layers, obtaining the details of the out of gamut region. Finally, we add the details of out of gamut region to the gamut mapped image. Since the resulting image has out of gamut colors, we obtain resulting image of proposed method by using a gamut clipping method. Consequently, the printed output image was more consistent with the corresponding monitor image.

Circular Shape-Based Gamut Mapping for Enhancement of Lightness Contrast and Chrominance (휘도 대비와 채도 향상을 위한 원형 색역 사상)

  • 조양호;김윤태;이철희;하영호
    • Proceedings of the IEEK Conference
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    • 2001.09a
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    • pp.677-680
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    • 2001
  • 본 논문에서는 컬러 장치들간에 색을 일치시키기 위하여 휘도 대비와 채도 향상을 고려한 원형 색역 사상(circular shape-based gamut mapping)방법을 제안하였다. 서로 다른 장치들간에 색역을 일치시키기 위해 장치 독립적이고 균등 색 공간인 CIELAB값으로 변환하여 색역 사상을 수행하였다. 인간 시각에 상대적으로 민감한 특성을 가지는 휘도 성분을 JND(just noticeable difference)에 기반해 분할하고, 이를 기점으로 색역을 원의 형태로 나눈다. 이렇게 나뉜 색역은 사상의 방향성을 결정하는 기본 단위로 사용되어, 이들 영역을 기점으로 영역 대 영역별 사상 방법을 사용하였다. 제안한 색역 사상 방법을 모니터와 프린터간에 적용한 결과 보다 선명하고 휘도 대비가 높은 영상을 얻을 수 있었다.

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Color Look-Up Table Design for Gamut Mapping and Color Space Conversion (색역 사상과 색공간 변환을 위한 칼라 참조표 설계)

  • 김윤태;조양호;이호근;하영호
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.2
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    • pp.1-10
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    • 2004
  • This paper proposes the method that design CLUT(color look-up table) simultaneously processing gamut mapping and color space conversion using only CLUT without complex computation. After CLUT is constructed using scanner gamut and printer gamut, the scanner gamut is extended to include original scanner gamut. This extended scanner gamut is used as input CIE $L^{*}$ $a^{*}$ $b^{*}$ values for CLUT. Then CMY values are computed by using gamut mapping. Input RGB image of scanner is converted into CIE $L^{*}$ $a^{*}$ $b^{*}$ by using regression function. CIE $L^{*}$ $a^{*}$ $b^{*}$ values of scanner are converted into CMY values without computation of additional gamut mapping using the proposed CLUT. In the experiments, the proposed method resulted in the similar color difference, but reduced the complexity computation than the direct computing method to process gamut mapping and color space conversion respectively.espectively.ively.

Adaptive Color Gamut Mapping with the Extend Line (확장 연결선을 이용한 적응적 칼라 영역 압축 방법)

  • Man, Kyu-Seo;Cho, Maeng-Sub
    • Proceedings of the Korea Information Processing Society Conference
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    • 2000.10b
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    • pp.1649-1652
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    • 2000
  • 많은 산업 현장에서 서로 다른 표현 미디어간에 칼라의 표현면에서 정확한 칼라 재생을 필요로 하고 있다. 본 논문에서는 확장 cusp 연결선을 이용한 새로운 색역 매핑에 관하여 논한다. 원본 색역내과 재현 색역내의 칼라는 $L^*-C^*$ 공간상에서 색 변환이 이루어지며 각 좌표에 대하여 동시에 변환이 이루어진다. 제안한 알고리즘에 의하여 기존의 색역 매핑 알고리즘보다 높은 채도(Chroma)값을 얻을 수 있었으며 재생이 이루어지는 색역의 이용도 또한 증가함을 실험을 통하여 보여준다. 또한 재현된 영상의 색역 형태가 원본의 색역 형태와 유사정도의 높음으로 인해 appearance 가 더 증가함을 보여준다.

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A Study on the Gamut Mapping Method of the Wide Gamut Display Device (광 색역 디스플레이 장치의 색역 사상에 관한 연구)

  • Um Jinsub;Shin Yoonchol;Kim Moonchol
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.2 s.302
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    • pp.69-80
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    • 2005
  • In these days, the technology development of the imaging/optic industry and the digital broadcasting replace the classic CRT with the new display devices that is getting slimmer and larger. Especially, when the general TV signal is applied directly to the wide gamut display using LED or laser, which can display higher chromatic colors that can't be reproduced on CRT, the color distortion occurs and it causes serious problems. Thus, in this paper the gamut mapping is studied, which gets rids of the color distortion and utilizes the wider color gamut than that of the CRT sufficiently. In the gamut mapping the general mapping concept is the increasement of the chroma on the same hue plane but it causes the over chromatic enhancement. So, the vector mapping, which increases the lightness md the chroma at the same time, is proposed to prevent the side effect. In the vector mapping the chromaticity is maintained constantly, hence the image can be seen more natural than that of the chroma mapping. By using the gamut fitting, it is compensated that the tone disappearance or the contour effect that is arose from the geometric properties of the input and the output color gamut. These gamut mapping and gamut fitting can prevent the color distortion and reproduce the natural image on the wide gamut displays.

Gamut Mapping Based on Color Space Division for Enhancement of Lightness Contrast and Chrominance (휘도 대비와 채도 향상을 위한 색 공간 분할 색역 사상)

  • Cho, Yang-Ho;Kim, Yun-Tae;Lee, Cheol-Hee;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.5
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    • pp.513-521
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    • 2002
  • This paper proposes a gamut mapping algorithm based on color space division for cross media color reproduction. As each color device has a limited range of producible colors, reproduced colors on a destination device are different from those of the original device. In order to reduce the color difference, the proposed method divides the whole gamut into parabolic shapes based on intersecting lightness by the just noticeable difference (JND) and the original device gamut boundary. Dividing the gamut with parabolic shapes and piecewise mapping of each region not only considers gamut characteristics but also provides for mapping uniformity. Also the lightness variations are more sensitive to the human visual system and by using lightness JND it can restrict lightness mapping variations that are unperceivable to enhance lightness contrast and chrominance. As a result, the proposed algorithm is able to reproduce high quality images using low-cost color devices.

Color Discrimination Enhancement Gamut Mapping Using Color Distribution Rearrangement (색 분포 재배열을 이용한 색 분별력 향상 색역 사상)

  • Lee, Jae-Min;Kim, Kyeong-Man;Lee, Chae-Soo;Lee, Cheol-Hee;Ha, Yeong-Ho
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.36S no.10
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    • pp.58-71
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    • 1999
  • When the same image is displayed in many different devices, the reproduced colors are not same due to the differences in the gamut between devices. Therefore, many gamut mapping method were proposed to solve this problem. In this paper, color discrimination enhancement gamut mapping method using color distribution rearrangement is proposed to reduce the unnecessary distortions by compression mapping and to minimize the decrease of color discrimination by clipping method. The proposed method constructs color distribution, the 3-dimension array of input image's colors. if the maximum of color distribution is within the boundary of printer gamut. the colors are mapped to the same colors. Otherwise, out-of-gamut colors are compressed into the printer gamut with minimum distortion. Consequently, the printer output image was highly consistent with the corresponding monitor image and had an enhanced color discrimination in region where high chroma varied linearly.

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Color Gamut Compression Algorithm Development (색역폭 압축 알고리즘 개발)

  • Kang, Byoung-Ho;Cho, Maeng-Sub
    • Proceedings of the Korea Information Processing Society Conference
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    • 2000.10a
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    • pp.687-690
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    • 2000
  • 특정 칼라 디바이스가 최대한 표현할 수 있는 색공간을 색역 (Color Gamut) 이라 한다. 색역폭 압축 알고리즘이란 색역폭이 큰 (예. CRT 모니터) 디바이스에서 표현되던 이미지 색들을 프린터와 같이 색역폭이 작은 디바이스에서 최대한 일치되는 색이 재현될 수 있도록 하는 알고리즘이다. 본 연구에서는 서로 다른 색역폭을 가진 이미지를 상호 비교함으로 관찰자 색역 압축 성향을 취합, 분석하는 도구를 개발 22 명의 관찰자로 하여금 실험을 수행하였다. 이 실험으로 도출된 관찰자 데이터를 기반 3 개의 새로운 색역폭 알고리즘을 개발하였다. 이 3 개 알고리즘은 기존 6개 알고리즘과 11 명의 관찰자를 이용 Pair comparison방법을 이용 성능평가, 1 개의 가장 우수한 알고리즘을 도출하였다. 또한 이 알고리즘이 어떠한 디바이스에서도 사용될 수 있도록 알고리즘의 일반화 (Algorithm Generalization)을 통하여 일반적으로 사용이 가능한 압축 알고리즘도 개발하였다.

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A Study on Real Time Color Gamut Mapping Using Tetrahedral Interpolation (사면체 보간을 이용한 실시간 색역 사상에 관한 연구)

  • Kim, Kyoung-Seok;Kwon, Do-Hyung;Lee, Hak-Sung;Han, Dong-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.1
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    • pp.56-63
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    • 2007
  • A color gamut mapping has been known to be one of promising methods to enhance display quality of various types of color display device. However, it is required to handle this mapping in real time for display or digital TV application. If carefully arranged, the tetrahedral interpolation can be computed with simpler operations compared to a cubic interpolation in the conventional reduced resolution look-up table which is devised to process the gamut mapping in real time. Based on the tetrahedral interpolation, a new type hardware architecture for real-time gamut mapping is proposed in this paper. The proposed hardware architecture shows better processing speed and reduces the hardware cost.